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Playing With / More Dakka

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Basic Trope: There is no such thing as too many bullets.

  • Straight: Instead of using a pistol, use a Squad Automatic Weapon.
  • Exaggerated:
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  • Downplayed: Use an SMG.
  • Justified:
  • Inverted:
    • The best strategy is a single, well-placed shot. The best weapon is not determined by rate-of-fire, but by accuracy... Resulting in sniper rifles with a ridiculous amount of stabilizing gear and a scope that resembles nothing so much as the Hubble Space Telescope.
    • The best strategy is a single REALLY powerful shot that can punch through a planet but takes a long time to reload.
  • Subverted: The Hero sets aside the FN MAG and picks up a pistol, because he's only aiming at one mook.
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  • Double Subverted: ...but then grabs the FN MAG when the other 20 mooks show up.
  • Parodied: Two words: Miniguns Akimbo.
  • Zig Zagged: (Continued from "Double Subverted") "Machine guns" only shoot one bullet at a time... But "Pistols" immediately have rapid fire.
  • Averted: The bullets are as proportional as the enemies encountered.
  • Enforced: It's an obviously over-the-top (maybe even parodic) action movie, of course there's going to be More Dakka.
  • Lampshaded: After the shooting stops, The Dragon points out that it really wasn't necessary to use that much firepower.
  • Invoked: A minigun is the only gun they have at their disposal.
  • Exploited: Only a fraction of the mooks are killed due to the poor accuracy, Reality Ensues and the ammo runs out sooner than the army expects, one of the mooks is a Cold Sniper.
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  • Defied: Soldiers are given strict orders to use a minimum amount of firepower.
  • Discussed: In training, the soldiers are told repeatedly "You aren't Rambo, so don't act like him!"
  • Conversed: "If real soldiers did that, they'd end up in jail."
  • Implied: The heroes cross an empty battlefield littered with spent cartridges and bullet-riddled corpses.
  • Deconstructed:
    • Excessive firepower results in the death of allies and innocent bystanders.
    • An army's overuse of dakka quickly causes supply problems.
    • The hero's minigun spits out thousands of bullets a second, resulting in him running completely out of ammo in less than a minute, resulting in him up to his armpits in spent shells and leaving him wide open for the more conservative riflemen he's facing down.
    • Recoil sends the hero flying across the room, and he breaks his neck when he hits the wall.
  • Reconstructed:
    • Advanced targeting systems in the automated turrets ensure that only designated villains are targeted.
    • The army's enemies end up rapidly capitulating because of the sheer terror of getting shot at by them, though.
    • Because the minigun shoots so many bullets no enemies are left alive when the hero runs out of ammo.
    • The high-tech minigun has some kind of recoil dampening system.
  • Plotted A Good Waste: Both sides of the conflict use excessive amount of firepower to make a point about the horrors of war.
  • Played For Laughs: More dakka is used....while hunting rabbits.
  • Played For Drama: Excessive firepower is used by the mooks to give a greater sense of danger for the hero.
  • Played For Horror: Goes without saying, seeing the results of one man being shot three hundred times is not pretty.
  • Punned: More Draka! Wait, what?


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