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Playing With / Deconstruction

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Basic Trope: Showing the realistic problems and assumptions of something, or explaining how it could even come to pass.

  • Straight: The problems of a Trope are fully acknowledged, like Hot Blade being user-dangerous weapons if you want it to be effective or a Pervert Dad having a fear of powerful women.
  • Exaggerated:
  • Downplayed: The problems of a Trope are somewhat addressed, such as Armored Dragons needing a big area to craft their armor or Human Aliens questioning why they all look alike.
  • Justified:
  • Inverted:
  • Subverted:
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    • A trope seems to be deconstructed, but in actuality it's just being played for drama, such as a Hot Blade getting broken and exposing its user to the heating coil directly.
    • A trope is deconstructed, but it is then reconstructed.
  • Double Subverted:
    • ...Yet the dramatic playing eventually does address actual problems in the normal example, such as pointing out the heating coil of a Hot Blade is only so hot because it needs to be that high if you're going to use heat to augment attack power in any serious way.
    • The reconstruction is then deconstructed.
  • Parodied: The problems of a Trope get pointed out in a ridiculous way, such as Anti-Gravity Clothing staying in place where it activated or an newly made AI being exactly like a baby mentally.
  • Zig Zagged:
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  • Averted: Though Tropes may be played with, it never gets deconstructed either because they don't care or don't want to explore its actual functioning.
  • Enforced: "We need to show we're hip and creative, so let's deconstruct the Tropes our show primarily use!"
  • Lampshaded: "Pointing out all these flaws and giving a highly detailed explanation, you must totally impress all the people just trying to have fun."
  • Invoked: Bob, trying to come up with a new story, decides to closely examine some Tropes and thus work off the realistic consequences & mechanisms of it.
  • Exploited: Drake, fed up with how Bob harps on about the Tropes he likes, proceeds to deconstruct them to ruin Bob's fondness of these tropes.
  • Defied: "I just want to playfully use these tropes, I do not care about deconstructing them and that's final!"
  • Discussed: "Bob is really great at playing with Tropes, but what about playing them completely straight?" "You mean deconstruction? It can be interesting to explore how a trope would realistically work, but after a certain point you'll probably collapse trying to deconstruct everything."
  • Conversed: "I don't like deconstructions, they ruin the fun of tropes and make them look bad!" "That's weird, what deconstructions have you been looking at? It is about showing the flaws in a trope, not brutally tearing it down. Besides, once the problems become clear, you're able to then address it in a way that works. Thus, deconstruction can be great for the evolution of genres and concepts." "But for me, fiction is supposed to stretch reality's boundaries, and deconstructions just reinforces those boundaries." "Don't worry, you can also reconstruct a trope that has gotten this treatment."
  • Implied: Some Tropes seem off in comparison to other examples, requiring close attention or a genius to notice. Yet whether that be intentional or just an unusual way of playing it goes unknown.
  • Deconstructed:
    • Some concepts just aren't flawed enough to actually deconstruct, thus attempting to ends up breaking it altogether.
    • Bob, who really, really hates a particular genre, attempts to write a deconstruction of it, only for it to wind up being a generic Hate Fic instead because his refusal to read the genre he's trying to deconstruct left him with a rather shallow knowledge of it.
    • Alice and Bob live in a world full of crazy and mystical creatures and elements that you cannot see in the real world, but they soon discover that their world gets less fun and magical with each deconstruction, the show eventually goes from fantasy to slice of life before they pull the plug.
  • Reconstructed:
    • Though some concepts don't really have flaws, it can always be done better. Thus, instead of pointing out flaws, one points out what could be better about it.
  • Played For Laughs: Deconstructing a Trope in a humorous manner, such as Slime Girls being unable to hug their friends without causing Clothing Damage.
  • Played For Drama: Deconstructing a Trope in a dramatic way, such as a Baby Factory likely dying from childbirth or how a Beta Test Baddie would not accept being "pitied" by their object of hate.

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