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It's virtually impossible to list tropes for these characters without spoiling everything or creating Self-Fulfilling Spoilers since her whole existence could be considered a spoiler.

Formerly a Cheerful Child, blessed with kind parents and playmates, following the events of a tragedy that resulted in the death of her parents, Alice was placed into foster care. Diagnosed with hysteria and dubbed the "daughter of misfortune", Alice spent years being suspected to physical and emotional abuse. At the age of fourteen, Alice was adopted by a medical professor who planned to use her as an experimental subject for tests and brought overseas, where for years she languished in a hell on earth, with the pleasant memories of her childhood being the only thing preventing Alice from breaking. At the age of twenty one, Alice managed to escape from her prison and return to England, where she would assume a job as a journalist, determined to search for the truth behind the death of her parents and the mysterious disappearance of her former playmate.

While investigating a recent mining disaster, Alice receives a letter from a colleague, informing her that they have managed to obtain an invitation to the infamous Oletus Manor - Alice's former childhood paradise, now linked to a number of missing persons cases. Assuming her colleague's identity, Alice returns to Oletus Manor, intent on unravelling its secrets with her own hands. It is here where she encounters a host of fellow visitors, all with their own secrets and agendas - none more so than rising horror novelist Orpheus.

As an adult, Alice is elegant and intelligent, with a tough and brave personality, is skilled in the art of observation and disguise, while also possessing excellent oratorical talent and analytical ability, allowing her to sharply capture the emotions of others. However, owing to trauma, and being the subject of drug testing at an early age, Alice's sense of fear is significantly weaker than than that of the average person, though she also possesses a far greater endurance than that of an average person.

Alice is the second Protagonist of the game, having been added with the release of the Ashes of Memory event to replace the Detective.

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     The Reporter 
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The second protagonist of the game, and Player Character of the "Ashes from Memory" expansion.
  • Action Survivor: A seemingly ordinary journalist, with her only unusual characteristic being her difficulties in noticing risks, but also acts as the muscle for Orpheus during their match against Bloody Queen, surviving without any actual harm.
  • Animal Motifs: Melly associates her with moths as she sees her efforts to find the truth of the Manor as being similar to watching a moth heading towards fire.
    Entomologist Second Letter: Moths are phototropic, and when they dive into danger, they seem to be unaware that they are facing death.
    • On the mammalian side she is associated with sheeps. Little Girl's S-tier is based on sheeps, and she receives a mocking letter from an anonymous writer comparing her to one.
  • Dark and Troubled Past: Alice once lived a happy life, with loving parents and a beloved playmate. Everything changed when bandits raided the manor and killed her parents, leading to her being sent to an orphanage, separated from her closest friend. At the orphanage, she was frequently harassed and abused by the other orphans and members of the orphanage's staff. After turning fourteen, Alice was adopted by a medical professor, who brought her overseas and used her as an unwilling test subject. It was not until her early twenties that Alice was able to escape and make moves to properly rebuild her life.
  • The Determinator: A strength and weakness, Alice is impulsive and never backs down from an investigation, no matter how complicated or dangerous it is. This puts her in danger of death, several times as she explores the manor. This is explained in her backstory, where it is said that because of her traumas, Alice is less likely to feel fear than the average person
  • Hair of Gold, Heart of Gold: All of her identities have blonde hair, and she is the game's cheerful and well-intentioned protagonist. Alice is selfless, kind, and patient with others' quirks, yet quite determined, almost to the point of being a problem.
  • Intrepid Reporter: Alice is a reporter who dives head first into all of her cases and seems to be partially aware of mysteries surrounding all playable maps even before she even joins the Manor.
  • Kid Hero All Grown-Up: Alice is the adult version of Little Girl, although she contradicts much of the information we've learned about Memory.
  • Light Feminine and Dark Feminine: She is the light feminine girl, to Melly's dark feminine girl. Alice is idealistic, positive and determined, while Melly has a dark aura, a calm demeanor and a slightly intimidating manner. Alice's color palette is also noticeably lighter than Melly's.
  • Light Is Good: She has a light color palette and is the Big Good of the game. Her debut S-tier skin, "Eternity" inverts this trope, remaining benevolent but with a dark color palette.
  • Same Character, But Different:: The Ashes of Memory expansion would reveal Little Girl to be Detective Orpheus's mental substitute for Alice, making her both the Identity Switch for the Journalist and the playable version of the, previously unnamed, daughter of the DeRoss couple mentioned frequently in deductions and letters that focused on the lives of the residents of the manor prior to the tragic event that led to the death of Alice's parents, and Alice herself being placed in a mental asylum.
  • Took a Level in Badass: She goes from an innocent and defenseless little girl (at least from Orpheus's point of view) to an intrepid journalist who can survive in chases against both Bloody Queen and Fool's Gold.
  • Tragic Keepsake: The doll resembles Orpheus' childish persona, which is the last detail she can carry from her childhood.

    "Memory" - "Little Girl" 

Little Girl

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Don't look back

Perhaps even "Orpheus" doesn't know her at all, the memory trapped in a nightmare.

Voiced by: Du Qingqing (Chinese), Yui Horie (Japanese)

  • Ambiguous Situation: The in-game character relationship system suggests that Orpheus is her father, something that Orpheus is shown to believe in Time of Reunion. However, the fact that she refers to him as "Orphy" and was shown together with him when they were both kids, along with the fact that the suitcase Orpheus investigates in the flashback only contains clothes fit for a 20-year-old woman, hint that she may actually be the daughter of Dennis DeRoss and his wife. Ashes of Memory would eventually reveal that "Memory" is in fact Alice, with the child present in Orpheus's recollections of the past being a product of Orpheus's mind through a combination of drugs, fractured memories, and, potentially, the presence of his split personality.
  • Aura Vision: Her ability allows her to locate any survivor on the map with the intention of teleporting.
  • The Baby of the Bunch: The youngest of the Survivors. Also, the only one who (technically) isn't an adult.
  • Cheerful Child: She is partially a distorted version of Orpheus' fond childhood memories with Alice, so naturally, she is quite cheerful, as she represents Alice before her life was ruined.
  • Evil Counterpart: Inverted. She appears to be to all intents and purposes a benevolent version of Yidhra's [Dream Witch] servants. She can leach on survivors, appear suddenly, and her very existence is shrouded in mystery. There is also the detail that despite their appearance, they are not truly children.
  • Head Swap: She has an A-tier skin that transforms her into Kohane Tsuyuri another that turns her into Rachel Gardner and one that turns her into Six.
  • Perpetual Smiler: Her default expression is a cheerful smile, which she maintains even when she's talking about horrible things that happened on the game maps.
  • No Name Given: Is only known as Little Girl or Memory. At least, until Ashes of Memory.
  • Troubling Unchildlike Behavior: During the "Time of Reunion Act 2: About "Her" event, in the "her" gamemode, she would always chat with players a little before the match starts. While her normal responses were weird, her responses when specific words were typed into the chat could be incredibly disturbing.
    When typing "Lakeside Village": "The child who survived became famous for selling his story. However, are those stories really the experiences of one child?"
    When typing "Arms Factory": "It was rumored that the tragedy originated from a failed investment, while others said it was insurance fraud. Perhaps the mastermind behind all these didn't expect that even death failed to put an end to everything. Or perhaps that person didn't want it all to end."

     Alice DeRoss - The Journalist 

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Alice DeRoss' Playable persona

Voiced by: Yui Horie (Japanese)

  • Aura Vision: With her camera she can see the auras of all the pallets on the map in order to send the "illusion".
  • Camera Fiend: She almost always has her camera in hand and in official non-canon materials she is mentioned as photographing her fellow survivors when they do something wrong.
  • Head Swap: She has an S-tier skin that transforms her into Kaede Akamatsu and an A-Tier that turns her into Xiao Yu.
  • Horsemen of the Apocalypse: Her essence is themed around the four horsemen, with her being death, Joseph being war, Nightmare being pestilence and Leo being hunger.
  • Magical Camera: Her camera allows her to summon a copy of her childhood friend when taking a photo, whether to knock over a pallet or to rescue a survivor stuck in a rocket chair.
  • Mythical Motifs: Her debut S-tier skin, Eternity, is themed around Pandora, as well as the death knight of the four horsemen of the apocalypse. Both stories involve a forbidden seal being opened and releasing evil into the world, although they also emphasize that in the end good things await the world (hope in Pandora's case, a pious heart in the Knight’s case).
  • Puppet Fighter: Like Leo and Tracy, her item allows her to summon an "illusion" to rescue allies or knock over pallets.
  • Sliding Scale of Gameplay and Story Integration: Lorewise, Alice has difficulty interacting with machines, as their noise triggers her trauma. In gameplay, Alice has a debuff when interacting with cypher machines.
  • Vague Age: She has no canonical age other than the fact that we know she is younger than Orpheus and +21. The Orpheus’ age being a complicated Ambiguous Situation does not help.

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