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  • In the beginning of Act 2, the Luminary, Hendrik and a small army of volunteers band together to protect the Last Bastion (formerly Cobblestone) from a horde of undead. The climax of said battle concluding with the sound defeat of the enemy commander by only the Luminary and Hendrik, sending the undead horde fleeing for the hills. Proof that hope does not die so easily.
  • During Act 2, the Luminary must revisit the night of the fall of Dundrasil and is able to help fight against the monsters that invade, including assisting his father during his You Shall Not Pass! moment. It comes to a head when he's able to save his father's soul and end years of torment. Doing this also restores and expands his powers.
    • In the new timeline, he can do it again, inheriting his father's armor as a reward.
  • Sylvando and Veronica get an early one in Gondolia, when the Luminary and Erik are attacked by Jasper and his knights; Sylvando shouts at the them with Veronica at his side, followed by her shooting a swarm of fireballs at the knights and messing them up.
  • Jade gets a big one at the Dundrasil Ruins, before she even joins the party. Hendrik and his knights once again catch up to the Luminary while he's alone with Jade, but the Luminary barely had to raise his sword; Jade is such a badass that she single-handedly beats the tar out of all of them at every single turn, over and over again. And then, after the Luminary falls off a dang cliff, Jade jumps after him, grabs him and hold him close, and takes him to safety. That's right, this girl literally fought off your attackers, survived a deadly fall off a cliff, and saved you from certain death, all before joining your party. Jade is the baddest bitch.
    • And THEN, she has yet another one immediately after the pair recover in the log cabin! The two are ambushed by Hendrik again on their way back to the rest of the party, and Jade fights alone and on foot, while Hendrik is on a horse.. It comes to a climax when she pulls a Wounded Gazelle Gambit to catch him off-guard, only to knock him off his horse and jump on its back herself, taking the Luminary with him, and the two head off. And then she and Rab join the party!
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    • It gets even better in retrospect when you find out later in the game that Obsidian only trusts Hendrik to ride him. It may have been due to events happening quickly, but the fact remains Jade was able to mount and ride away on Hendrik's faithful steed at all.
  • Erik obtaining the forgiveness he'd been seeking by fighting to save his sister from her cursed necklace that caused everything she touched to turn to gold. Mia herself gets a moment when she destroys the necklace after declaring, "I don't need gold!"
  • Serena's Big Damn Hero moment when she saves the party from the Auroral Serpent in Act 2. A perfect example of Beware the Nice Ones in action as well as turning her and Veronica's Declaration of Protection from when they first joined into a Badass Boast.
    Serena: Beast begone! Thou black offense! May Heaven's winds propel thee hence!
    Serena: We the twins of Arboria swear to protect you. While we live, none shall defeat you.
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  • The Luminary traveling back in time to Set Right What Once Went Wrong, starting off by using the Sword of Shadows to dispel Jasper's barrier of darkness and change the timeline by not allowing Mordegon to get his hands on the Sword of Light, sparing Veronica her Heroic Sacrifice.
  • In the new timeline, Mordegon is defeated but Calasmos has returned. King Carnelian tasks the Luminary to leave Heliodor and investigate. Once he steps outside, he mounts his horse and rides forth as the world map theme changes to "Adventure," determined to let nothing threaten Erdrea any more.
  • For that matter, Calasmos' masterful return in and of itself. In the first sequence of events, Mordegon completely avoided the Villain Ball by anticipating for Calasmos to make a grab for his body with Yggdrasil fallen and the Luminary (seemingly) dead, waiting until just before Calasmos was about to reclaim his former glory to swoop in and bisect the so-called "Erdwin's Lantern" with the one weapon (now corrupted, but still in fine form) that could destroy him. Calasmos returned fire by planning two steps further by occupying the Luminary's shadow to hitch a ride with him to the past, knowing the Luminary would avert Jasper's ambush, to keep the still-hiding Mordegon from pulling a fast one and exposing him to the heroes well-unprepared. Because the Luminary never prioritized wondering why "Erdwin's Lantern" fell and why Mordegon was in such a hurry to get rid of it, all the Darkling Calasmos had to do was waddle on out to the desert and call his body down while the party was prematurely celebrating their victory.
    I N A N O T H E R T I M E A N D P L A C E M O R D E G O N D E S T R O Y E D M E.
    B U T M O R D E G O N I S N O M O R E.
  • The Side Stories of the Definitive Edition certainly count too.
    • Sylvando's story of how he formed his merry band of parade-goers is awesome and heartwarming at the same time, and lo and behold, his entire crew can hold their own with Mordegon's enhanced monsters. In gameplay, that means five immortal party members that provide powerful assists.
    • Jade's defeat of Booga's Girly Bruisers. Fierce fight, but awesome. She also teams up with some of the other Octagonia fighters to take down his girlfriend after a good Rousing Speech.
    • Erik gains an insane, temporary buff and goes against the Spectral Sentinal Indignus, one on one, and wins. Indignus wins in the cutscene when the powerup runs out, but still awesome to two-shot or even One-Hit Kill one of the later bosses in the game.

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