Trivia / Team Fortress 2

  • Some classes are known smokers: the Spy and the Soldier. This increases to 6 with some hats (to be exact, the classes are the Demoman, the Sniper, the Spy, the Soldier, the Medic, and most recently the Heavy). The Pyro carries a lighter, but probably for a different reason.
  • When the Engineer is gibbed with the Gunslinger equipped, his right hand will still be the normal gloved hand.
    • Similarly, if a player wearing an unlockable hat is gibbed, the regular hat gib may still spawn.
    • Engineers can have both the Short Circuit, a replacement for the Engineer's arm equipped, and the Gunslinger, a replacement for the Engineer's arm equipped. Neither one fits into the other.
  • The Horseless Headless Horsemann's Head and the Saxton Hale Mask have an unspecified bonus. Specifically, they protect against the Horsemann's Scare taunt.
    • The Horseless Headless Horsemann doesn't do damage in the normal way. His attacks are treated as environmental kills, much like getting run-over by a train in other maps or falling down a pit. You can see this if you look at the console after he kills people. The coding for such a death, Horsemann's axe included, hits you for twice your current health; this prevents his attacks from being survivable in most normal ways.
  • According to his YouTube channel, Nathan Vetterlein (voice of the Scout) claims he's actually terrible at Scout, and prefers to play Heavy.
    • During one of his many Twitch streams, he mentioned that he reinacts a scene from DieHard to warm up for his Scout voice, basing the Boston-accent voice on John McClane.
  • The boolit the Heavy holds up near the end of "Meet the Heavy" is a 7.62x39mm rifle cartridge; the same kind of ammo used in the AK-47 family which, like the Heavy, also hails from the Soviet Union.
  • The inspirations for Mags' design was a combination of the Norn women from Guild Wars 2 and Pam from Archer.


Trivia Tropes used:

  • Actor Allusion: The Administrator's "Don't disappoint me."
  • Ascended Fanon:
    • This popular fanart of the Administrator ended up strongly influencing her official appearance (as revealed in this comic as The Administrator and foreshadowed two months prior with this image of The Clan that everything in the game traces its lineage back to). And now Makani even works for Valve, doing comics/"Choose A Game Mode" illustrations for Team Fortress 2, working on the science fair posters for Portal 2, and drawing all of the Steam Summer Sale front page illustrations for 2011.
    • Many of the expansion items were suggested by fans. Before the Huntsman was released, there had been a 40+ page thread discussing a bow and arrow for the Sniper on the official forums. The most requested ones were the Heavy's Sandvich and the Scout's Bonk! Atomic Punch. The Spy's Dead Ringer (cloak and leave behind a corpse) was actually programmed in on some fan-altered servers before Valve implemented the idea into the regular game.
      • And for those that weren't implemented into the game, they live on in the Advanced Weaponiser mod.
    • Several of the hats, such as the Scout's Bonk Helmet and the Pyro's Brigade Helmet, were originally created by a group of highly talented modelers whom Valve took interest in. Although Valve had already planned to include similar hats in future updates, they liked them so much that they based their versions off the custom models.
    • The King of the Hill gameplay mode was originally a custom mod done by the No Heroes TF2 community before Valve implemented a slightly modified version as an official gameplay mode.
      • Similarly, the Payload mode is based on the fan-made map Happycow.
    • Valve has also opened a submission site for custom avatars and items.
    • As of the Über update, the fan terms "Demoknight" and "Pocket Medic" have been accepted into canon.
    • The fan-speculation about the Pyro's actual gender has been lampshaded. Two issues later, it gets poked at again. The Pyro from Team Fortress Classic is a woman.
    • When fighting him as a boss, Merasmus will do a homage to the Prop Hunt mod and spawn random objects around the map while turning into one himself to hide amongst them at both 50% (one half) and 10% (one tenth) of his HP. Once he's discovered, he'll immediately turn back to normal and attack the player who revealed him.
    • When Heavy recites the spell "caputus crepitus", his voice actor puts much emphasis on the syllables "-putus", which may be a nod to the "POOTIS" meme. Fans certainly have noticed; in any Garry's Mod or Source Film Maker video in which Heavy casts a magic spell (such as these three examples), it's almost always the "caputus" spell.
    • The Horseless Headless Horsemann and the other Halloween bosses were directly inspired by the fan-made Versus Saxton Hale Mode. When it was first released, the HHH was even advertised as TF2's first boss monster.
  • The Danza: The Administrator is named for her voice actress. ("Helen" and "Ellen" sound almost identical in most dialects of English).
  • Defictionalization: Archimedes, the Spycrab, and Balloonicorn exist as real-life merchandise. There's also a foam version of the Engineer's wrench and a plush sticky bomb (in both colors, no less).
  • Deleted Scene: In the "Blood in the Water" supplemental comic, there was this extended version of the scene with Sniper, Demoman, and Pauling.
  • Development Hell: The game itself took nine years. Also, the second half of the Meet The Team videos (Sniper, Sandvich, Spy, Medic, and Pyro); the other five classes had been released relatively early on, but then it took a year to finish both Sniper and Sandvich, another year for Spy, another 2 just to do Medic's, and another year for Pyro.
  • Doing It for the Art: The amount of detail put into the games' artwork is amazing, down to things you might not even notice, like how every class has a unique set of teeth. Most notable are Sniper's pointy canines and Scout's buck teeth.
  • Extremely Lengthy Creation: It took Valve nine years to make and were close to spending ten on it. The devs were working on Team Fortress 2 after they made Team Fortress Classic. Then they became part of Valve and started working on a Goldsource version, then constantly changed everything around until they released it in 2007.
  • Franchise Zombie: The game was released in 2007 and it is still getting constant updates every year with new content.
  • Fake Nationality: None of the characters is of the same nationality and region as their voice actor, except maybe the Pyro.
    Chet Falizek, writer: We wanted to make it sound like what Americans in the '60s would have imagined these people sounded like, not what they actually sounded like.
  • Fandom Nod: A popular fanon interpretation of Pyro is either a burn victim, and/or a woman. Turns out, that's what Classic Pyro looks like when unmasked!
  • God Never Said That: It's commonly believed that every member of 1850's BLU team is a notable historical figure, but makani clarifies that the Medic and Soldier are not intended to be Sigmund Freud and Stonewall Jackson.
  • Image Source: Awesome Aussie, Back Stab, Capture the Flag, Disturbed Doves, Fire-Breathing Weapon, Friendly Sniper, Good Bad Bugs, I Banged Your Mom, Incredibly Obvious Bug, Jar Potty, Losing Your Head, Meatgrinder Surgery, Milestone Celebration, Monster Roommate, NiceHat.Video Games, Obliviously Evil, Overt Operative, Parody Commercial, Satiating Sandwich, Schematized Prop, Shouting Shooter, Stout Strength, Talking Weapon, Testosterone Poisoning, Top-Heavy Guy, The Turret Master, Twist Ending, Two-Faced Aside.
  • Jossed: The Mann vs. Machine update and its comics implicitly Joss two Fanon theories so dear to the fandom that they were often considered canon: That the end of the Gravel Wars would mean an end to the fighting and that Private Military Contractors, like the Team, would ever want the War for Fun and Profit to end.
  • Meme Acknowledgment: Many players and forum posters pointed out at the first reveal of Saxton Hale that his name could be unintentionally rearranged into a very NSFW search term. This did not go unnoticed by the team — in the Mann-Conomy Update, new Internet user Hale mentions that "the perverts at AnagramYourName.com should be ASHAMED OF THEMSELVES", and implies that he's either sued them out of existence or had them killed.
  • Official Fan-Submitted Content: There are hats, weapons, and entire updates made by the fans.
  • The Other Darrin: Due to Grant Goodeve being unavailable at the time, in Expiration Date the Engineer is voiced by Nolan North. Goodeve still puts in an appearance via archived audio
    • North also did the Soldier's memetic line "I TELEPORTED BREAD!", as it was too high for Rick May to do due to the latter's throat cancer.
  • Promoted Fangirl: Big Name Fan Makani posted her version of the (as of then unseen) Administrator, and the folks at Valve liked it enough to buy it off her and hire her for other official art and comics.
    • As of the fully community created Robot Boogaloo update Valve promises a lot more of this.
    • Promoted Fanboy: Tony Paloma (AKA Drunken F00l), creator of the immensely popular SourceOP plugin and the infamous idling program, as well as (unjust) crafter of a Golden Wrench. He ended up being VAC-banned. Fast-forward to present day: Tony is now working for the TF2 team, after being hired by Valve last summer.
    • Valve often features fan works on TF2's main blog as well.
  • Prop Recycling: Noticeable in the interior of some maps are a pair of extension cords that go from one wall and plug into an adjacent wall. Playing PropHunt in different maps allows the player to notice familiar-looking props. The trope is averted with promotional items (even items that appear in another Valve title such as Bill's Hat), as new models are created to fit the style of the game.
  • Rereleased for Free: The game was originally commercial before it became a Freemium in 2011. (The peripherals account for more than enough income as is.)
  • Schedule Slip: Valve Time applies.
    • Notably, the 119th Update was supposed to be the 100th Update.
    "It's been a busy afternoon here iterating, polishing and playtesting a blog post to commemorate Team Fortress' one hundredth update. As often happens, we emerged from thirty minutes of Valve Time, covered with bed sores and sporting full beards, to discover weeks had passed. While we were out, somebody here shipped 19 more updates originally scheduled for release in 2008."
    • The seven-issue Mann Co. No More comic series was initially advertised as Bi-Monthly, meaning the issues would be released over the course of one year. In about one year's time, there have only been three issues released. This was hilariously lampshaded in the second issue's blog post, where the Valve team claimed to have spent the extra time between issues debating what 'Bi-Monthly' actually meant. This is taken to the extreme when they claim that Issue #4 is a 6 months early annual comic. Issue #6 is right up there with Half Life 3 as Valve's longest delayed unpublished product, being ten months behind and counting.
  • Talking to Himself: The Heavy and the Demoman share the same voice actor, while the Spy and the Pyro share another. Merasmus and Bombnomicon also have the same voice actor too.
    • Another Halloween update dialed it up even further, with a three way argument between Blutarch, Redmond, and Zephian Mann all shouting at each other and all voiced by Nolan North.
  • The Wiki Rule: An official one, no less.
  • Trope Namer:
  • Talking to Himself: Redmond and Blutarch Mann are both voiced by Nolan North, who gives them slightly different inflections. A couple of lines in Helltower are also spoken by the ghost of their dad. Naturally, North is having as much fun with his performance as possible.
  • Troubled Production: The Invasion update was plagued by issues with making the update page, vicious arguments over revenue, leaked emails that split the fan base in two and constant delays due to fixing a map.
  • Word of Gay: Writer Jay Pinkerton confirmed on twitter that he wanted to make Miss Pauling a lesbian as part of an extended punchline. He never got the chance (and the actual canon paints her as a Chaste Anti-Villain) but many fans are either treating it as if it happened anyway, or believing some of the supplementary material discredits it fully or at least makes her Bisexual.
  • What Could Have Been:
    • The game itself underwent many, many, MANY different iterations before the development team settled on the current gameplay and visual design. (For example, it was originally pitched as a combination FPS/RTS with a realistic art style, with a class specializing in commanding the other units around somehow.)
    • There were a few items and weapons that were scrapped during development. There was a tranquilizer gun for the Spy and the Scout was originally given the Sniper's SMG. The Scout was also planned on getting a nail gun which would have behaved similarly to the Medic's syringe gun. There was an item for the Engineer called the "repair node" which was also scrapped.
    • Character design similarly had a lot of changes:
      • The Heavy once had a mullet.
      • The Medic, Engineer, and Spy wore their class badges on armbands.
      • The Scout's apparent age and toughness bounced all over the place.
      • The Demoman was just plain stereotypical Scottish (kilt and all).
      • The Pyro wasn't always The Faceless.
      • The Sniper looked a lot older and crazier.
      • The Soldier looked more like he actually fought in the army.
    • Another original idea was to have the game's art style looking similar to stop-motion animation or "claymation". This idea later led to the animation style the current game has.
    • There were a few more ideas for Meet the Medic which didn't make it in due to killing the pacing and/or it not really meshing with The Verse's general aesthetic (BLU Spy's still living severed head is a nod to one of the scrapped ideas). Finally, they settled on THE iconic image (a Medic ÜberCharging a Heavy) and built the story around that.
    • Meet the Sandvich had many scrapped lines. Some of which are:
    Scout: Give me back my leg bone! *whack* Don't hit me with it!
    Soldier: You cannot hurt me! Pain does not hurt! *crack* I stand corrected!
    Scout: He's like a bear! He's like a big, shaved bear that hates people!
    • When thinking of what song in "Meet the Pyro" to play in Pyroland, one suggestion was Tiny Tim's "Living in the Sunlight, Loving in the Moonlight"—a song probably best known nowadays for its use in the Spongebob Squarepants pilot.
    • Grenades in the style of Team Fortress Classic were almost implemented in the final version of Team Fortress 2, but were taken out, due to the imbalance they posed. The only remnants are the cosmetic items on the Soldier's, Demoman's, and Pyro's sash and two concepts, the Bear Trap and the Frag Grenade, that appear on the back shelves of Upgrade Stations.
    • The Buffalo Steak Sandvich was originally going to be a cactus, specifically peyote. It was changed to steak due to being part of Hibernating Bear set (which includes the Big Chief, an Native American feathered war bonnet), since Valve sensed there would be Unfortunate Implications about the Heavy going on a killing spree while dressing as an Indian high on a hallucinogenic cactus.
    • Supposedly, Expiration Date was part of a scrapped plan with [adult swim] to create a TF2 cartoon (hence the various "Adult Swim" related promotional items before that). It was the second episode produced with the first simply being a compilation of the "Meet the Team" videos to introduce people TF2 unfamiliar with the game. The idea was canned due to Valve's infamous Schedule Slips.


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