Individual games have their own pages, please put Headscratchers for specific games on their own pages. Only put series-wide Headscratchers on this page. If you have a Headscratcher for the first Sonic the Hedgehog game, go here. If you got Headscratchers about the 2006 game, go here.
If Sonic is the fastest thing alive, how does DR. EGGMAN out-run him in Sonic the Hedgehog 2 & 3?
Plot convenience. And he did the same thing in Sonic 4.
He didn't; he always had a headstart and kept pace with Sonic purely for the sake of plot convenience.
Also, Rule of Funny.
Sonic sees stopping Eggman's plots as a game, so my guess is Sonic is letting Eggman outrun him as a challenge, cause it's fun to watch Eggman panic, and cause he's confident that he'll stop him no matter what he does.
Since when are humans exempt from the super-powers that Mobians have?
Eggman's actually really athletic although his appearance suggests otherwise, and can outrun Sonic for a couple of seconds.
Just because Eggman can out-run him doesn't mean Sonic is the fastest thing alive. Eggman has never been able to continously run at this speed, and probably would run out of breath in 10 seconds. Sonic, however, has much higher endurance and thus is more consistently fast.
Japanese merchandise depicts him with the title "World's Fastest Hedgehog," meaning there are beings faster than he is (and we've seen folks who can outrun Sonic with ease like Metal Sonic, the Cyan Wisps, Jet the Hawk, and Zazz), and Shadow the Hedgehog not only matched Sonic's speed when he appeared, he's kept up with Sonic since with Silver the Hedgehog catching up by Sonic Generations. Sonic being "the fastest thing alive" was made up by Sonic the Hedgehog, the TV show—in other words, the western side if the franchise. In that show, Sonic could outrun everyone and everything else by a rather wide margin, the only exceptions being Tails and that cheetah robot. The video games are a different context, and applying "fastest thing alive" to it would be like assuming the Mario Bros. have a plumbing business in Brooklyn in the games.
Sonic Riders confirmed that the title of "the fastest thing alive" also applies to the games.
Running at such high speeds, why doesn't Sonic's head get blown off his shoulders?
Maybe his body automatically produces some kind of protective shield? Like the "Aura" of some speedsters in comic books.
Alternatively, some continuities have shown Mobians to be "hardier" than we fleshy humans. In Sonic X, for example, they're regularly shown breathing in space (Lampshaded, in fact, by Knuckles saying he can hold his breath for a long time — just like Sonic 3 & Knuckles where Knuckles has a 15 second countdown in water, while Sonic only has 9 seconds till he starts to drown), or taking blows that could crush humans into mush. Maybe they're just tougher than we are.
The auto-shield is what happens in Sonic Unleashed. There's some weird force field around him when he boosts, which presumably keeps the air around him moving at the same speed as him.
I guess Sonic has a Required Secondary Power like Super Endurance/Durability that allows him to run at Super Sonic speed without ripping apart; this would also explain how he is able to survive hits from super powerful blows from enemies and plow through robots and certain stationary objects without any major injury.
Where does Robotnik get the resources to build his bases and space stations, and why does he always go after the Chaos Emeralds?
I figure Eggman either steals his resources or he could very well buy some of them. In Sonic Battle, it is mentioned that Eggman sold a few E-102 Gamma look-a-likes to certain Black Market groups, so one could think that Eggman sells a few of his inventions for resources.
The same could be asked of Dr. Wily. Then again, Wily seems to be conning the populace in 9, so...
That's the tricky thing about being the villain of a series of stand-alone games. Two possibilities come to mind: 1. He has off-screen allies who help him rebuild under the hope that he'll conquer the world yet, or 2. His empire is large enough that he can fall back after a major defeat, let his robots mine some more, and try something else. As to why he always goes after the Chaos Emeralds, they're the most obvious avenue to quick, absolute power available to him. In the early games, the Chaos Emeralds are tangential to the main story, where he's just trying to take over the world the old-fashioned way. Presumably, once he learned of their existence, they became his new Plan A.
Dr. Robotnik owns Meteo Tech and Robotnik Corp. in Sonic Riders; he has oceans of oil, giant plants, and robotic cities in classic games; the only time his empire is totally collapsed is Sonic Adventure 2, but he rebuilds it before Sonic Advance. He is just rich and powerful.
According to Sonic Colors, he also owns Eggman Enterprises. Yeah, Dr. Eggman has plenty of ways to make money and pay for things.
Yes, exactly. He owns a HUGE Mega Corp. which he makes his money from, then he tries to take over the world using all that money/resources, and simply uses the name "Eggman" as an alias while he does it. At least, that's how I see it.
Also, don't you run into some of Eggman's robots stealing materials in Sonic Heroes?
Yes, you do. Specifically the red liquid energy flowing through the pipes of the second world in the game.
If we're also looking at that game specifically, Eggman acts as though he has a huge line of credit. Remember that he promises the Chaotix that "When I conquer the world... I will PAY YOU!" He could be operating the same way under various creditors that are looking for a return on their investment.
One could also take the same explanation Clerks uses for the rebuilding of the Death Star in Return of the Jedi: He uses independent contractors who don't particularly care about anything but the money.
Sonic Underground actually offers a pretty interesting suggestion that is mentioned in one or two episodes: He taxes the people under his rule, quite possibly in exchange for not getting roboticised. While the extent of Eggman's empire is never very consistent in the games, it's possible that he could be extorting money from the people within his control for at least a portion of his fiscal resources.
This is sort of hinted at in Sonic Adventure 2. Eggman's initial turf in this game consists of the interior of one ancient pyramid (which he must share with ghosts) and some (but not all!) of the desert immediately surrounding it. If he has any control over anybody able to pay taxes / be exploited, it's most likely a few scattered camel herders. This is also the game in which Eggman's resources are the most severely dwindled: He has a limited number of robots, he only mass-produces four different models (which are only ever deployed within Eggman's territory), and most of the action on the Dark Side of the story takes place because Eggman, Shadow, and Rouge form the equivalent of a special ops team, not because of some huge robot invasion or a large fleet of ships. If Eggman wasn't able to pump oil in the desert surrounding his pyramid base, he'd probably be doing even worse!
Why does Sonic have the ability to use Chaos Control?
My guess would be that Sonic Team had different plans for Shadow's (and Sonic's) origin that may have explained it, but those were scrapped for whatever reason to make the Shadow The Hedgehog game instead. A better question to ask would probably be what the hell were they thinking!?
It seemed like they wanted to say that Sonic was the real Ultimate Lifeform created by Professor Gerald and shot to Earth by Maria, and Shadow was an upgraded version of him created after Gerald went nuts and decided to destroy the human race. But they apparently backed out of that at the last minute.
Shadow is explicitly a prototype; if anything, you've got the roles reversed there.
Where is this stated? The prototype mentioned in Sonic Adventure 2 was the Biolizard. Shadow was the alpha product, so to speak.
Maybe it's related to using them however many times in every act after the first in Sonic 2 and Sonic 3? Admit it, you did. We all did.
Or more obviously, anyone with a Chaos Emerald (or built-in access to Chaos Energy, like Shadow) can use Chaos Control. Sonic only used it once to escape from the Pod (unless you consider his use of it during his final fight with Shadow canon). But really, using Chaos Control is just like harnessing Chaos Energy to turn Super.
Actually, Word of God says that, after absorbing so many Power Rings, Sonic now has a naturally occurring form of Chaos in his body, which is heightened when in possession of a Chaos Emerald. Sadly, I have no source link. Sorry.
Why do the Chaos Emeralds keep changing shape from game to game?
Well... they're solid chaos. What else are they supposed to do?
Never mind all that; I want to know why Chaos Emeralds come in so many different colors when emeralds, by definition, are green. Shouldn't they be called Chaos Beryls?
No, because that would just be stupid.
They're full of Chaos Energy. That stuff clearly messes with the gems themselves, making them change colour. Considering all the other crap that bunch of gems can do, it's not exactly farfetched.
The writers probably goofed, and might have confused them with sapphires (which do come in various colors) when naming the Chaos Emeralds.
Actually, I've heard that it's a Japanese semantics issue, where "emerald" pretty much means any kind of gemstone.
This is a common problem when it comes to translation. Similar issues plague Dragon Ball Z and Mario Galaxy.
Chaos Emeralds! They can be any color they damn well please. Because they want to. I bet they're sentient. Damn, that's a WMG in the making there.
The emerald most recognized diamond shape, is how they're supposed to look. At some point, the emeralds were split. One half contributing to the mobius emeralds, the other the angel island emeralds. They lost alot of their power, and thus reverted to the lesser shape you see in the classic continuities. When they merge again during Sonic And Knuckles, they regain their original shape.
Also, in Sonic Battle, all the emeralds are green for some reason.
The Chaos Emerald sprite in Sonic Battle was the same one they used for the intro of Sonic Advance. Presumably, they were too lazy to recolor it. (And also too lazy to resize it to represent the Master Emerald in the finale.)
Two of the Chaos Emeralds also appear in the cartoon Sonic Underground. They're both green. And this cartoon is also the only time that German dubbing calls them "Smaragde", which means "Emeralds" in German. In any other case, they were left untranslated, probably because of this very colour-inconsistency.
Adventures of Sonic, and the Archie Comics also had all the Chaos Emeralds as green, as well as the Sonic 1 promo comic, and parts of Sonic the Comic. Apparently, in the Sonic the Comic continuity, they started out as multicolor, shaped like Super Emeralds with the green one being the Master Emerald, split into 13 emeralds, they changed to the shape of the early games and lost the Master Emerald, six changed to green, and then turned back to multicolored in the explosion of the ROCC, before being combined back into 7 regaining their Super Emeralds shape and restoring the Master Emerald.
In Sonic Spinball, there were sixteen emeralds and they were all navy blue. Just figured I'd throw that one out there.
I don't think Spinball was ever canon to begin with.
In the Genesis games, they are viewed from the top. The later games show them from the side.
Why does Knuckles keep believing Robotnik when he says Sonic is up to no good?
I figure it's both Flanderization as well the fact that Eggman was the first human Knuckles ever met, so he might have a soft spot for Eggman.
Probably a touch of mind control too.
That or jealously towards Sonic kicking in.
He's just gullible; there are people who are that gullible.
In Knuckles' defense, I don't think Robotnik has duped him more than twice in any given continuity. As to why it consistently happens across adaptations, it's arguably a core facet of his character by now.
In the games at least, this is true: in 3 & Knuckles, in Triple Trouble, briefly in Sonic Adventure, and most recently in Sonic Advance 2.
I believe at one point in Sonic X, it's stated that the reason Knuckles keeps falling for Eggman's tricks is that he believes that everyone has at least some good in them and that Eggman really has seen the light this time.
This was placed in by the dub. In the original version, they are just giving him a condescending pat on the back for distracting the Metarex with their fake Planet Egg; in other words, getting tricked by Eggman is wrong but getting tricked by your own friends is good. Looking at this, Sonic X Knuckles at least had a good excuse for his mistrust, since the same people that tried to warn him of Eggman's abuse also tricked and bullied him non stop.
One fan theory seems to be that since Knuckles grew up with no one around him, he was never exposed to the concept of lying — and thus, the idea that someone might be lying almost never occurs to him.
Maybe so, but deceit is pretty common in the animal kingdom. It seems to be innate in humans too. So why wouldn't Knuckles have some inkling of how it worked? Granted, without actual experience, he wouldn't be aware of the deeper nuances of deception, and so would be rather naive and gullible to an extent, but you'd think he would have some degree of distrust towards unfamiliar faces. Especially since his jobpurpose in life is to safeguard an extremely valuable object.
Here's a theory: he doesn't fall for it at all. Knuckles considers himself Sonic's rival (though Sonic apparently doesn't share that sentiment). He has fought Sonic many times, and always lost. Knuckles is also extremely headstrong, stubborn, and proud. He IS from a warrior race, after all — losing so many times has got to hurt, even if it is to a friend of his. In the end, he wants to beat Sonic just ONCE in a fair fight. But Sonic isn't the kind of guy who'll just fight someone for no reason at all, so Knuckles needs to give him some motivation — and what better motivation than to act like he's been conned into believing Sonic is up to no good? He even fools Eggman, deliberately making him think that he's easy to trick so Eggman will keep telling him Sonic is doing something bad so he'll have an excuse to fight him. It's all part of Knuckles's plan to heal his wounded pride by finally beating Sonic once and for all, in a fair fight with neither of them holding anything back. (We'll assume that in Sonic Adventure, Sonic was canonically the winner of their skirmish, since depending on which story you're playing it can also be Tails who fights Knuckles instead of Sonic).
I get what you're saying, but then why does Knux pilot one of Eggman's machines against Sonic in Sonic Advance 2? That's hardly a fair fight that some warrior-guy would likely savor. And like you said, Knuckles's goal is largely to humiliate Sonic, not to kill or injure him (indeed, that particular machine would insta-kill you with one of its attacks!).
Knuckles is probably lonely. He may not trust Eggman per se, but he will still try if it means he has some company (Sonic and Tails are busy doing whatever they do).
It's an effective characterization technique. Knuckles doesn't immediately pop out as somebody who's supposed to be a good guy; for all intents and purposes, he's a socially-maladjusted and angry loner. However, the fact that he's willing to trust somebody as devious as Eggman again and again is a testament to Knuckles's subtle belief that people are fundamentally good-natured and can redeem themselves, which says volumes about Knuckles's own personality.
Why have the games been sugarcoating Eggman's actions even though he has shown time and time again that he is willing to murder innocents in order to accomplish his goals? Really, I don't see why Sonic doesn't take it upon himself to arrest Eggman and send him to prison. If for some reason Sonic can't arrest Eggman, then he could just lead G.U.N over to wherever Eggman's base is and help them arrest him.
I guess this is a thing in the recent games? The original Genesis ones don't seem to have much in the way of organized civilization, and in Sat-AM everyone had already been roboticized.
In the Genesis games, he enslaves animals to power his robots, which is why an animal pops out every time you destroy a badnik.
Depends on what you mean by "recent", but yeah, starting in the first Sonic Adventure back in 1998-1999 there's a full-fledged human civilization from Twenty Minutes into the Future that's vaguely aware of Sonic and Friends. The rest of the games have kept that up.
There was apparently a mass assault on Eggman's forces two years before the events of Sonic Chronicles: The Dark Brotherhood, where Eggman seemingly copped it when his ship exploded. Of course, even that can't stop him, anyway. He's better at escaping than Dr. Wily...
Tails can fly by twirling his twin tails like a propellor, but he can only do it for five(?) seconds at a time before getting tired and having to drop. Fair enough. However, he also does it to propel himself forwards while running at full pelt, which is presumably how he's able to keep up with Sonic. How come that never tires him out?
I've assumed it was momentum, not exhaustion. He can re-twirl his tails while running on the ground to get more speed, but if he re-twirls them while flying, he's going to fall like a rock (yeah, yeah, it's not like there's falling damage in the game).
Plausible, but he plainly sags and pants like he's out of breath when it happens.
Maybe he broke something and was out of the fast running lifestyle for a few months, and he hasn't caught up to his old self yet.
I've thought of it as the fact that to fly, Tails has to support his entire body's weight with just his tails. While running, he's upright with his tails just having to propel him forward instead of actually carrying him in the air.
One of the producers of something told 4kids that he wanted the voices to stay the same in all continuities. What did he mean? To switch the 4kids voices to the games or the opposite? Wasn't the reason 4kids didn't use the game voices was because they couldn't get them?
They meant, they wanted to use the same voice actors they used on the show, and use them in the games. Therefore, the voice actors would be the same in both continuities. And the reason why 4Kids didn't use the same voice actors from the games was because they didn't work for them. So they used their own in-house actors, and those actors went on to voice the characters in the games... All the way up until they were replaced in 2010.
"Sonikku". It's cute and all, but still... That's the most common Japanese pronunciation from what I've heard but it's not used in the games. So why do people apply it to the games? Sonic's seiyu used it once in a video Ad, then used the regular pronunciation toward the end. But that's all I've heard of that pronunciation in canon.
Probably for similar reasons to the fans who insist on using "Eggman" in all contexts — it's the "original" Japanese name; therefore, it has precedent.
I'm confused: in the Japanese audio of Adventure 1 and 2, it's pronounced "Sonikku" all the time. And if the complaint is about it not being used in the English audio tracks, "Sonic" and "Sonikku" are the same when translated. "Robotnik" and "Eggman" are actually different.
"Eggman" was his original Japanese name. It was changed to "Robotnik" in America, probably because they thought Dr. Eggman as a villain sounded silly. And as far the "Sonikku" thing goes, I think the reason it's pronounced differently in Japanese is because "Sonic" itself is a loanword and not exactly a common word in Japan. It happens a lot in other games where characters have noticeably foreign names; "Kuraudo Storaifu" (Cloud Strife), "Soriddo Suneku" (Solid Snake), "Gairu" (Guile), to name a few. All of the characters have English names in the Sonic universe, so you get stuff like "Sonikku ze Hejjihoggu" all the time. Translated in Japanese, it would have to be something along the lines of "Sonikku no Harinezumi". Sonic's seiyuu is probably the only one who uses both pronunciations, but he kinda has to.
Kanemaru is also a more-or-less fluent speaker of English and used to teach the language in schools, so of course he knows the proper pronunciation for the word...
It's Memetic Mutation. In Sonic X, in the Japanese version, Chris yells "SONIKKUUU!" a LOT of times. Tails also yells it in a similar way when he dies in the games if you have Japanese voices turned on.
You know, why is it that we never see any other anthropomorphic creatures other than the main characters? Every NPC Sonic meets, Eggman in SA2B aside, is human. How is this possible? (I'm not counting Sonic X, Sonic Underground, Sat Am, or Adventures.) Logically speaking, it would take two anthro parents to make a creature such as Sonic. In other words, the world would need to be populated with other anthros to have anthros exist in the first place. So why aren't there races of anthro foxes/bats/hedgehogs/etc other than the main characters? We see Cream's mom, so is this the case? Are the main characters overly evolved chao animals or what's the deal here?
My guess could be that other of Sonic's kind are in their own home city when Sonic is doing his adventures. That, or then Sonic etc. really are last of their kind.
That last part doesn't make sense. If they were all the last of their kind, then Knuckles being the last echidna wouldn't be that big of a deal.
The same concept could be be applied to the early games; Eggman was the only human ever seen, so the theory of anthro people just living in their own territory away from humans is pretty logical.
Comics, too. Don't forget the comics. Anyway, in the early games, where plot wasn't a big issue anyway, I always assumed that the animals Sonic saves had a similar thing going on; the difference was a matter of, well, being a heavily-programmed main character. (The comics support this, as I recall.) The Sonic Adventure series is a little hazier — no one even seems to notice that Sonic or his friends are out of the ordinary apart from their special powers. Uh... honestly, I think a better question is where all the humans came from, but either way it's a poser.
In Sonic X's pilot video — back when the show's concept had it take place on Sonic's world — there were actually multiple anthropomorphs shown in the background, and the only humans were Eggman, Chris and Danny. Other anthros obviously exist, but there's just no focus on them. Besides, when making Unleashed, there was probably a mind not to add other anthropomorphs because of the trap of stereotyping various cultures as certain animals (not that they didn't stereotype already, of course).
Sonic's animal friends from the "classic" games. They still cameo every once and a while, and they're reappearing in Sonic 4. However, what are their English names? Now that every continuity shares the same continuity, I'm pretty sure they've changed to their Japanese names, as seen in Jam and Game World, and Ricky's a boy again.
I guess it's that or their English names. Trying to get anything more concrete than that is liable to be worse than the Robotnik/Eggman debate.
In Sonic Rush Adventure, Sonic comes upon an island populated by anthropomorphic koalas. We also have Marine there, who while pretty close to the other animal characters in Sonic, is a noncombatant. (More so than Cream.) So I think comunities of animals do exist, but they have yet to be plot-important.
The rabbits are known as Johnny Lightfoot, and the pigs are Porker Lewis. A couple of novels and adventure books, of the classic continuity have the chicken being called Churps, and the walrus called Joe Sushi. But unlike Johnny and Porker, these names do not appear in the Fleetway comics.
In the first Sonic game, there were 6 Chaos Emeralds. But in Sonic 2, the number went up to seven. Since then, you've had to collect Seven Chaos Emeralds. Where did the 7th one come from?
There have always been 7 Chaos Emeralds; during the games in which less than 7 appear, somone got to some of them before Sonic or Robotnik/Eggman could. Furthermore, in some of the games with less than 7 emeralds, they appear in the stages rather then the special zone, so it's possible they are simply in a location you can't access. Also note that Angel Island had a distinct set of Chaos Emeralds. The Super Emeralds are likely a fusion of both sets and are the ones that appear in all games post Sonic 3 and Knuckles.
Angel Island's set is not distinct. And the Super Emeralds are infused with the Master Emerald's power. In fact, whether the Super Emeralds happened in canon is debatable (note that the Eggrobo that is the boss in Knuckles' story in 3 & Knuckles only appears in the ending where Sonic only collects exactly 7 Chaos Emeralds).
Above, it states that the Emeralds are sentient. There were seven animals in the original game, the game where the Seven Emeralds did not appear. After, the Emeralds became seven, in all the games were the original seven animals did not appear. Hmm.
I always thought that the seventh emerald was "lost" — they didn't rediscover the fact that it existed until the time of the second game.
This inspired some Fridge Brilliance in me: Robotnik only had six emeralds, plain and simple. He hadn't acquired the seventh before beginning his plan. In Sonic 1, the point of gathering the Emeralds is to keep them from Robotnik. Sure, they're most powerful when used together but each of them is individually very powerful and keeping them away from Robotnik is the entire point of getting them, hence why letting him have even one results in a Bad Ending. The brilliance comes in when you realize this is why Super Sonic isn't in the game (in fiction, of course).
Amy's ability to predict the future. It was the entire reason she was even inSonic CD, plot-wise, then it's forgotten until it suddenly shows up as a POW Attack in Sonic Chronicles. Seriously. What's up with that? Did Sega just suddenly forget about it? Why doesn't she ever use it again? Even given how limited it has been shown to be so far, it'd be pretty handy sometimes — if they remembered it, she could've used it to guide Team Rose in Sonic Heroes, instead of her storyline consisting of wandering aimlessly in search of Froggy, Cheese, and Sonic, with no particular reason to go any of the places they did except that Sega didn't want to make more levels.
Yeah, I'd say they forgot. They really shouldn't have.
It could be that the tarot cards were an Ass Pull and Amy is just preternaturally aware of Sonic's location. Cream's mention of Amy having "Sonic Radar" in Rush supports this.
What does Rouge want with jewels? Surely she doesn't sell them, since she seems to prefer to be paid with them. She doesn't seem to wear any jewelry, so what? Does she just like shiny objects?
Because diamonds are a girl's best friend!
People have become obsessed with stranger things than precious gemstones.
She just LOVES jewels, simple as that. Also, she considers herself a treasure hunter. She's also greedy, which is exemplified in one scene in the part of Sonic X that's based on the Sonic Adventure games — after finding the blue Chaos Emerald, which is what she was supposed to find, Topaz calls her to leave, but Rouge grabs the Master Emerald, exclaiming "I want this as well!" despite the fact it was huge, heavy, and completely unnecessary for her to take.
Probably not as much of a headscratcher than a question, but; from game to game, we get different zones, stages, and levels for the sake of variety. We get a beach level, a city level, an ice level, pinball level, and pretty much every one of the cliche levels the series has spawned. Now, at least in the main games, should we believe all of the stages are a part of the same world the series takes place on? The correct geography of Sonic's world is hard to pinpoint; in Shadow the Hedgehog, it does show that the world map does resemble Earth, and Sonic Unleashed pretty blatantly puts in different countries based on Earth's culture. So, can we say Empire City and/or Westopolis are a part of Station Square, possibly New York in the future? Apotos being Greece in the future? All ice levels being different parts of Holoska?
Sonic's geography works the same way as Mario's or Hyrule's.
This troper actually has driven past a real life place called Station Square while on a road trip to visit a friend. It's in Pittsburgh, Pennsylvania.
I support the above — I know where that is, actually — and I also support the Word of God stating that Sonic's world and the world he visits in Sonic X are part of Another Dimension.
One which has haunted me a while... The original game had Sonic's speed being attributed to his magical sneakers in the instruction booklet. Yet every single game/comic/incarnation SINCE has quietly swept that under the table, until we get to SA2 and Sonic calling Shadow out for not being faster by innate speed, but his Chaos Control abilities. The super speed powerups have further made it annoying, because I'm sure THAT represents the magical sneakers. So what happened? Did this blue hedgehog just gain the abilites of the sneakers on his own, with no explanation?
There was Sonic Labyrinth, where he lost his shoes and had to walk. As for the modern games, they must not think it's important enough to address anymore, since everyone accepts his speed already.
He didn't just lose his shoes in that game; they were replaced by ultra-heavy replicas that couldn't be taken off by normal means. I've always just thought of the shoes as some sort of durable material that allow Sonic to keep on running without worrying about the effects of friction tearing up his feet.
I've never seen the first game manual, but every cartoon and comic I've seen states that Sonic's speed is innate. The sneakers are merely necessary to protect his feet from friction burn when he runs. I've always accepted that as the canon in all continuities, as it's what makes the most sense.
I remember it being that Robotnik forced Sonic into shoes that slowed him down, and the point was him finding the key needed to get them off. Sonic didn't lose his jumping ability in Labyrinth, just running speed.
Actually, Eggman switched his shoes while Sonic slept.
Why is Robotnik suddenly called Eggman? Yeah, I get it, it's a nickname and they did significant retconning to bring two different Sonic canons together. It just seems odd that everyone would consistently call Robotnik by a nickname. Nicknames are, by definition, casual names that may not be used at all, or variations may be used. Why doesn't anyone ever call him 'Eggmeister' or something? Instead, everyone calls him 'Eggman' as though it were his real name. It doesn't seem to anger Robotnik, and no-one ever sounds contemptuous when they use the 'Eggman' moniker. Strange, eh? It's almost as if the whole thing is an embarrassing retcon.
It's a regional thing.
In the Japanese versions, he was always Eggman, but they probably thought American audiences wouldn't take that name seriously or something, so when the games came overseas, he became Dr. Robotnik. Now, the way he suddenly became Eggman again in Sonic Adventure definitely could've been more well-executed, but the name itself is nothing new.
Plus, it's not like he was ever verbally spoken to in any of the Genesis games.
Sonic Generations lampshades this by having Classic Eggman say that nobody calls him Dr. Robotnik anymore. In-universe, the English version of the games made it a kind of Ascended Fanon on Eggman's part. The first one to call him Eggman in the games was Sonic, who used it as an insult. Later on, Eggman (Robotnik at the time) was thinking he needed an alias, and then that event popped into his head as he was thinking, and he decided to use "Eggman" out of a sense of irony or something.
He's a Comic Relief Villain nowadays.
What's with the rings? Do they actually exist in-universe, or are they just a game mechanic? If they do exist, who made and put them everywhere (including Robotnik's own fortresses!), and why doesn't Robotnik steal them to weaken you or try to harness their power for himself like he does with the emeralds?
They're apparently used as money in-game, but that's their only known purpose.
Eggman actually DOES use them as power sources in Sonic Advance 3. When you defeat enemies in that game, they drop a ring, and nothing else. That seems like pretty hard evidence that the robots were powered by the ring they dropped. It didn't seem to make his robots any stronger then they were before though.
Given their ubiquitousness, it's probably gotten to the point where collecting rings for power is easier than small animals.
I remember reading somewhere that the rings are manifestations of chaos energy. Therefore, it would make sense for them to just pop up in random places like the emeralds seem to do.
Early on in the Archie comics, it's established that even one Power Ring has some special kind of voodoo magic. Robotnik's chasing Sonic in his classic Wrecking Ball Mobile, Sonic grabs a ring, then he jumps through it to make the wrecking ball loop-de-loop and smash on top of the Egg Mobile. And they're supposed to provide some magical protection as well, as without them, everyone's a One-Hit-Point Wonder. So yes, it's likely they exist in-universe. Seeing as you need a lot of them to power Super Mode, I'd say they were created by the same guys who made the Emeralds.
Sonic Generations mentions them directly in the story, so I'm guessing they are real.
That reminds me of another point: It seems like no one seems to notice or care about the Rings floating wherever they are except the player character. This is especially true in games with hub worlds like Sonic Adventure and Sonic Unleashed, where there are NPCs who may be standing right next to a set of them and act like the Rings aren't even there. You don't even see anyone moving them out of the way if they're blocking them. Are they just an accepted part of the world, like pennies on the ground, and the only ones who pay them any mind are the ones trying to save the world?
In the ending of Sonic Generations, Modern Tails actually asks this very question.
You mean Classic Tails asked his future self that. He responds that he keeps forgetting to ask Sonic.
Actually, he asks where Sonic keeps his rings, not why he's the only one who notices them.
Knuckles in the the 90s era. Was his personality the same? He seems more like an overprotective, laughing bastard then anything. Especially not the silent, stoic, serious, Knuckles we all know and love.
Huh. That's... actually a good point. I'm making this up off the top of my head, but maybe he had turned into an overconfident type whose wont was to laugh at anyone trying to steal his Emeralds, and the events of the game slapped him all the way back into dead seriousness.
That's a fantastic theory that seems to be backed up by his debut game. It's never indicated that Knuckles had to defend the Master Emerald before the events of Sonic 3 & Knuckles, so he was probably incredibly overconfident about his skills, having done nothing but hone them his entire life without ever having to test them. He essentially starts off as an overly-cocky proud warrior guy. If you look at how Knuckles reacts to Sonic and Tails throughout the Sonic 3 zones (Angel Island to Launch Base), he's constantly chuckling, writing off the two as jokes compared to what he perceives to be his superior skills. After he's sent into the drink following the launch of the Death Egg, however, he becomes much more serious and perhaps desperate; His glare as he flips the switch that diverts Sonic and Tails in Mushroom Hill is incredibly angry. He knows that Sonic and Tails are serious business and reacts accordingly. The reveal that Eggman was tricking him all along probably removed what remained of his initial over-confidence.
How does Amy have a Driver's License?
I presume you mean such non-canon racing spinoffs such as Sonic Drift. For that, I can provide three reasons:
1. Such racing does not involve civilians, possible property damage or, thanks to Acceptable Breaks from Reality, injury to the drivers themselves, so ensuring they can drive safely is not as much of a concern.
2. In almost all games, rings basically provide invinvibility (to a certain degree) while a person possesses at least one, so again, safety is not as much of a concern as long as they can find a ring.
Sonic is terrified of water, so it is more than likely he is frightened to death.
That doesn't explain everyone else.
Perhaps in the Sonicverse, there is oxygen in space?
What is Blaze the princess of, anyway? Some kingdom in the Sol Dimension? The Sol Dimension itself? A hierarchy that got destroyed in the future? Or nothing at all?
It's pretty obvious that she's the Princess of (at least) the region in the Sol Dimension's Earth that's shown in Sonic Rush Adventure.
But what about in '06? The devs have (unfortunately) given evidence to the possibility of her being from the Sol dimension AND the future, but it doesn't make sense for both to be possible unless there was some weird, dimension-timespace-warping stuff involved; if she's from the Sol dimension, then she still wouldn't live long enough to be with Silver in the future (or she would at least be a lot older), and if she's from the future, than she can't be a Princess in the Sol dimension (at least not in the time period that the games take place in) because she wouldn't exist yet. And on another note, Blaze's duties as princess must be pretty lax, or otherwise there are other royals in the Sol dimension, since she can afford to spend her time in an alternate universe and participate in Olympic minigames for extended periods of time.
Wasn't the whole "Blaze is from the future" thing only made because Sonic '06 was originally a Continuity Reboot?
Why is Shadow considered the Ultimate Life Form? All of his speed is attributed to his hover skates, and he isn't any stronger or smarter than other characters. Even Chaos Control isn't an exclusive ability. Sonic was able to do it with a FAKE Chaos Emerald, for crying out loud. What exactly makes Shadow so Ultimate? Without the hover skates, he can't compete.
Actually, he's super strong (can flip buses with one hand), immortal and (presumably) immune to disease.
The reason Gerald initially worked on Project Shadow was to study immortality and apply the fruits of his research toward curing the terminally ill Maria, who was suffering from NIDS (Neuro-Immuno Deficiency Syndrome, a fictitious and fatal disease likely based on the real life HIV/AIDS or the other NIDS, Neuroleptic Induced Deficit Syndrome). Shadow's moniker as the Ultimate Life Form was probably originally intended to be in the sense that he's functionally immortal; Shadow's Chaos powers and any other supernatural attributes are either things Gerald threw in on the side or can be chalked up to the genetic material Black Doom provided.
How many "Copy Sonics" are there? Right now, I know of four characters that started out as counterparts to Sonic: Silver Sonic/Mecha Sonic, Metal Sonic, Shadow, and Scourge? For some reason, I think there are even more.
You're right! There are also untold numbers of parallel-universe Sonics in the Archie Comics.
The Fleetway comics aren't exactly exempt from this either. Metamorphia posed as 'Tonic', Sonic's long lost brother. Then there was a superfast hedgehog named 'Turbo' from an alternative universe, and there was Sonic's ancestor Bravehog.
Is Eggman the sole human inhabitant of his empire? If not, what is life like for those under his rule? What do they do all day if robots are heavily implied to do most everything?
Oh that's easy. It's a world under Eggman's rule where robots...do all of the work...huh...Would...would being ruled by Eggman be awesome? Since Eggman is such a genius, he could possibly come up with solutions to problems that really need to be solved. Hell, if you get to keep your mind, being "robotisized" like from Sonic Sat AM might be cool once Eggman doesn't need to keep them under his complete control anymore. As the Eggman from the games is pretty much nothing like the one from Sonic Sat AM.
The lack of work that humanity has to do under a technocracy is not necessarily an awesome thing. A similar situation develops in Half-Life, where the Combine / robots / synths do pretty much everything, and all that the Combine's human subjects must do is to tolerate the horrible conditions within their fortified cities and try not do anything to arouse the ire of the Combine. But when the Combine are ticked off, the retribution is as swift and heinous as possible. Granted, Eggman is nowhere near as evil as that, but we've seen flashes of how bad he can get sometimes (perhaps his worst behavior was in Sonic Adventure, where he tried to level Station Square with a missile and giant walker machine in retaliation after his initial plans where blown to pieces by Sonic and company), and the man is obviously as quick to passionate hatred as he is to light-hearted joviality. So while we have no proof of this to go on in the games, there's no reason to believe that Eggman is any sort of benevolent dictator.
What the heck is in that giant mech's eye, shown from the front during the second to final battle in Sonic & Knuckles? ◊
Why does Sega keep releasing recent updated Sonic ports on phones only?
Because they sell. Pure and simple.
Not everyone owns a fancy phone, though...
Speaking of Sonic ports on phones, seems Sonic 2 was released with that Hidden Palace zone that never made it into the Genesis version (and its re-releases). Why did they stick the Mystic Cave 2-player track onto it instead of the Hidden Palace track that was intended which never saw any use in the game?
The track used for the beta Hidden Palace didn't fit the prehistoric feel of the new Hidden Palace, according to the director.
Why does Amy tend to rival/best Knuckles in strength? She was even outranking him in Sonic the Fighters! I mean it's kinda cool, and I wish it was acknowledged more, but what the hell happened?
She has a giant hammer. I suppose that if a game designer were to assign her a use in fighting Dr. Eggman's forces, she'd be best suited as a front-line combatant.
Hey, um...anyone else remember the Master Emerald? Y'know, the giant gem that Knuckles is supposed to be the guardian of? What's happened to it in recent games? We see Knuckles, but he doesn't even talk about it. What gives?
Why is Amy railed on for stalking Sonic when that exactly how Tails befriended him?
Not everyone's read the Japanese storyline of Sonic 2.
But it's also an unavoidable part of his story in Sonic Adventure.
Maybe they didn't play that game?
This is a bitter one, but it's been a massive irritation. When did Amy become so lusted after? I'm running into questionable fanart every two weeks, I'm finding fanfiction that either has her paired up with everyone BUT Sonic, or paired up with Sonic, who was running from her purely out of shyness, and after a dramatic declaration of love, was ready to buy a house and have 9 kids. He's known her for at least 15 years, through countless crushing hugs and restraining order justifications. If she were to suddenly become so loveable that those headaches can be forgiven, why would he not be the very first to react?
It's the internet.
Similar to the above, why do the people who pair up Sonic and Tails together don't remember this couple would be pedophilic(Given Sonic is a teen and Tails is a child)? I've seen some pro-gay sites saying they should hook up. I have nothing against homosexuality in reality and fiction, but pedophilia is not the same thing nor should people see it that way.
How come everytime the Master Emerald shatters, the pieces fly off into really far-off locations, such as a casino, a highway, the Egg Carrier, an interior temple, the sewers, OUTER SPACE!?
How comes Team Chaotix have ZERO interaction with Team Sonic, much less Knuckles?