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These recurring non-archetypal monsters have made many appearances in the artworks of generic, non-archetype associated Spell and Trap cards Yu-Gi-Oh!. Some of these monsters even have entire storylines depicted across their card artworks.

Please do not add any generic monster here; only monsters with recurring appearances on card arts and some level of narrative or characterization can be put here.


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Gagagigo & Related

    Gagagigo 
https://static.tvtropes.org/pmwiki/pub/images/gagagigo2_9.png
The heroes journey is not one paved with peaceful stones...
Jigabyte
Awakening of the Possessed - Gagigobyte
Gagagigo
Giga Gagagigo
Gogiga Gagagigo
Gagagigo the Risen
The story of Gagagigo, or short Gigo, is one of the longest and most complex told in the card game, told through card art and their effects with little flavor text. Once a young "Gigobyte" in service to the Charmers, he eventually stumbled into the middle of the war between the forces of the Dark World and the armies of Freed the Matchless General. After the Marauding Captain saved him from a blast from the Invader of Darkness, Gagagigo returned the favor and shielded him, and in the aftermath of the battle was teleported through space. Now wishing to join Freed's forces in fighting the Dark World, Gagagigo went on a quest for greater power. Unfortunately his journey led him to the Mad Scientist Kozaky; unaware he was working for the Dark World, Gagagigo had Kozaky transform him into a cyborg to gain the power he sought. Corrupted and evil, Gagagigo returned to the battlefield and nearly killed Freed, but the Marauding Captain defended his general. The clash brought Gagagigo to his senses and his soul was purified, and he finally attained the pure and noble spirit of a hero.


  • Alliterative Name: Giga Gagagigo and Gogiga Gagagigo. Try saying that five times fast.
  • The Atoner: Gagagigo the Risen is the redeemed Gagagigo, with all the power he had as Gogiga Gagagigo, but his mind and nobility restored.
  • Bowdlerise: While Gagagigo himself is unedited, cards such as Stumbling and Absolute End have been edited to give him shorts.
  • Break the Badass: The journey from Gagagigo to Giga Gagagigo is one filled with trauma, including being overwhelmed on the battlefield (as seen in Stumbling), being sacrificed on the Archfiends' Altar for Tribute, and being experimented on by Kozaky in the Level Conversion Lab.
  • Captain Ersatz: Gagagigo's Evolutionary Levels are blantantly modeled on Digimon's Greymon evolutionary line, complete with compact child form and morally-grey cyborg form:
    • Gigobyte is Yu-Gi-Oh!'s Agumon.
    • Gagagigo is Yu-Gi-Oh!'s Greymon.
    • Giga Gagagigo is Yu-Gi-Oh!'s MetalGreymon (Cyborg formnote ).
    • Gogiga Gagagigo is Yu-Gi-Oh!'s BlackWarGreymon (Corrupted final form).
    • Gagagigo the Risen is Yu-Gi-Oh!'s WarGreymon (Pure final form).
  • Dub Name Change:
    • From Jigobyte to Jigabyte.
    • In the Japanese name "Kakusei no Yūshi Gagagigo" can be translated into "Awakened Hero Gagagigo". It's changed to "Gagagigo the Risen".
  • Friendly Enemies: Different artworks variably depict Gagagigo and the Marauding Captain (prior to Gagagigo's corruption) fighting together or fighting each other. The card "Memory of an Adversary" contains a wordplay pun in Japanese that gives the alternate reading of the characters "Memory of a Friend", implying the two have a complex history.
  • Heel–Face Turn: When he was about to give Freed a finishing blow, the Marauding Captain appears to protect Freed. Instead of following his corrupted instincts, Gogiga Gagagigo understands Marauding Captain's actions, and gives up on his quest for power, thus finally becoming the strong warrior of justice he once seeked out to be, Gagagigo the Risen.
  • Horrible Judge of Character: Gagagigo trusted Kozaky, not knowing he works for the Dark World Kingdom.
  • Lizard Folk: All versions of himself are humanoid lizard creatures.
  • My God, What Have I Done?: In the game Yu-Gi-Oh! World Championship 2008, this monster realized that he had lost everything because of his lust for power, and after finding this out it redeemed himself by stopping his quest for more power.
  • Retcon: Since August/November 2005, it was believed that Gagagigo was the familiar depicted in Familiar-Possessed — Eria's artwork. As of November 2014, it's revealed that it was actually Jigabyte.
  • Roaring Rampage of Revenge: Once he becomes Giga Gagagigo, he goes on one against all his former enemies: Inpachi, the Invader of Darkness, and General Freed. In "Memory of an Adversary", Giga Gagagigo has already bested Inpachi and the Invader and is on the way to General Freed, when the Marauding Captain steps in trying to stop him peacefully.
  • The Soulless: Gogiga Gagagigo's soul is described as having long since collapsed.
  • Took a Level in Badass: Cute but weak Gigobyte becomes Jigabyte, Awakening of the Possessed - Gagigobyte and then Gagagigo, who is quite badass, but it's not enough for him - with help of cybernetics he turns into much more dangerous forms.

    Marauding Captain 
https://static.tvtropes.org/pmwiki/pub/images/maraudingcaptain_ow.png
Marauding Captain
Marmiting Captain
Motivating Captain
Marauding Captain is a low-Level Warrior monster that summons another monster from the hand when summoned. He is pivotal to the story of Gagagigo, being his friend that fought alongside him for a long time. He served Freed as a combatant in the war against the forces of Demon World.

  • Bash Brothers: With Gagagigo. In fact, there are plenty of card artworks that suggest this.
  • Camp Cook: He also works as a cook for the army, shown to be cooking what appears to be curry in the artwork of Marmiting Captain with several other Warrior-Type monsters including Field Commander Rahz and General Freed waiting for the dish. Seeing as the effect of this card summons another monster, he's likely better than most examples of the Trope.
  • The Cavalry: Seen in the artwork for Reinforcement of the Army. Marauding Captain is leading a group of soldiers.
  • David Versus Goliath: Most of the monsters he is seen fighting on cards are bigger than he is, but he seems to have won several times.
  • Determinator: Marauding Captain has fought monsters such as Despair from the Dark (Staunch Defender), Terrorking Archfiend (Battle-Scarred), Inpachi (Double Attack), Blazing Inpachi (Two-Man Cell Battle), and Goblin Attack Force (Assault on GHQ). Notably while all those monsters would defeat him in-game (as they have superior statistics; the only exception is a Defense Position Goblin Attack Force), he returns alive from all of those confrontations, possibly in reference to the lockdown one can perform by summoning two Marauding captains stopping your opponent from attacking you or The Warrior Returning Alive card.
  • Draw Aggro: Befitting his heroic nature, as long as he is on the field, your opponent can't attack any other Warrior monster you control.
  • Dual Wielding: At one point, Marauding Captain wielded two swords, but one shattered during the battle with Terrorking Archfiend.
  • Homage: In the artwork of Marmiting Captain, Marauding Captain is shown wearing an apron with the sword crest, which is used as the Warrior-Type indicator in several video games, such as the Tag Force series.
  • "I Know You're in There Somewhere" Fight: Marauding Captain, recalling his and the past cooperation of Gogiga Gagagigo, appears to be trying to reason with Gogiga Gagagigo in Memory of an Adversary. The circumstances could have been the cause of the transformation of Gogiga Gagagigo into Gagagigo the Risen, through the purification of his soul.
  • Irritation Is the Sincerest Form of Flattery: One of the Goblins in the artwork for Goblin Marauding Squad strikes the same position as Marauding Captain; a similarity noted in the card's name. Due to the fact that the Goblins are putting on blonde wigs and similar armor as Marauding Captain, they may now idolize his skills after he has managed to defeat them at their own headquarters. This is further referenced in this card's effect. Marauding Captain seems to have the uncanny ability to go up against much stronger monsters and come out alive. As such, Goblin Marauding Squad is weaker than the regular Goblin Attack Force, but they can now live in situations the original GAF would die.
  • Mystical Plague: In the artwork for Pestilence, Marauding Captain is infected with some disease, which is glowing in an unearthly purple color.
  • Not So Above It All: Latter cards released featuring him have shown a more comedic side to his mostly serious, heroic persona, as seen in "Motivating Captain" and "First-Aid Squad".
  • Scars Are Forever: Marauding Captain and Terrorking Archfiend are featured in Battle-Scarred's artwork, which is the most likely explanation for the scar on the face of Marauding Captain.
  • Taking the Bullet: As shown on the 'My Body as a Shield' card, he protected Gagagigo from an attack by Blazing Inpachi, inspiring Gagagigo to become a better person.

    Freed 
https://static.tvtropes.org/pmwiki/pub/images/freed.png
A gentleman and a scholar to the end.
Freed the Brave Wanderer
Dark General Freed
Freed has only three cards to his name, but he appears in a lot of card art and is central to the larger Gagagigo story. Once a wandering warrior named Freed the Brave Wanderer, he would go one to become a powerful general among the Warriors, Freed The Matchless General.

  • Determinator: As seen in the artwork of Chivalry.
  • Evil Counterpart: Dark General Freed.
  • Four-Star Badass: Freed the Matchless General.
  • Heroic Sacrifice: In the Yu-Gi-Oh! GX anime series, Freed arrives at the prison camp and sacrifices the last of his energy to place his card on top of Jaden's Deck. Jaden is able to win the duel and defeat Zure with Freed's help. However, the card fades from existence as the duel ends, and Freed dies. Jaden vows to save Freed's comrades as well as Jesse.
  • Knight in Sour Armor: He acts this way in the anime, but it's hard to blame him; his forces are fighting a hopeless war and have dwindled greatly.
  • Knightly Sword and Shield: Seen in the artwork of Draining Shield, which has Freed shielding himself against a powerful attack from Giga Gagagigo. As the general of an army of knights, Freed's skill is top-notch.
  • Light 'em Up: Only the Brave Wanderer version, his Matchless General incarnation is Earth.
  • Supporting Leader: In Gagagigo's story.
  • Took a Level in Badass: Freed the Wanderer —> Freed the Matchless General.
  • The Rival/Worthy Opponent: To Gagagigo.

    Goblin Attack Force 
https://static.tvtropes.org/pmwiki/pub/images/artwork__supply_squad_by_korotime_decy9wx_fullview.png
The titular monsters going through another predicament in the artwork of "Supply Squad".

One of the most recurrent Butt Monkeys of the series, the Goblin Attack Force is the occasional enemy of Marauding Captain, latter admirers of his. They used to be a force to be reckoned with in the early days of the game, thanks to having a massive ATK for a monster that can be Normal summoned without tributes... although non-existent Defense.


  • Abnormal Ammo: A poor goblin is seen being used as the projectile in "Ballista Squad".
  • Actually Four Mooks: The number of individuals depicted on the cards tends to vary, but they usually stick to the same four (sometimes three) unfortunate goblins.
  • Butt-Monkey: If they're featured in some card, you can guarantee they're going to go through another predicament.
  • Catching Some Z's: The reason they go to Defense Position after attacking? The anime and cards like "Prepare to Strike Back" indicate that they fall asleep after attacking, which reflects on their non-existent defense.
  • Failures on Ice: The goblins struggle to maintain their footing while Gagagigo stands straight in the artwork of "Eisbahn".
  • Glass Cannon: The original Goblin Attack Force has 2300 ATK and 0 DEF (introduced when 1800 ATK was normally the highest you could get without Tribute), combined with an effect which switches it to Defense Position after each attack. Most later cards follow the same formula, with lower ATK but beneficial effects that apply while attacking.
  • New Job Episode: They have been mercenaries, professional soldiers (Goblin Elite Attack Force), ninjas (Goblin Black Ops), decoys (Decoy Squad), spies (Recon Squad), construction workers (Pothole Squad) and paratroopers (Paratrooper Squad).
  • Took a Level in Badass: Downplayed with Goblin Elite Attack Force. They still switch to Defense Position after attacking, and their ATK is actually slightly lower, but their heavy armor gives them 1500 DEF, meaning that even at their most vulnerable they can survive attacks from weak monsters.
  • Weirdness Magnet: They tend to find themselves mixed up in the most supernatural and weird situations. Getting their souls sucked by "Soul-Absorbing Bone Tower", getting shrank by "Micro Ray" and later smashed by a hammer, being brainwashed by aliens, having their brains fried by a learning machine, being petrified by "Medusa Worm"... Everything can happen to these guys.

    Invader of Darkness 
https://static.tvtropes.org/pmwiki/pub/images/rsz_invaderofdarkness_madu_en_vg_artwork.png
Invader of Darkness is an antagonist in the Gagagigo card story. Invader's card effect involves negating quick play spell cards, has 2900 ATK and 2500 DEF. He would be defeated in the card "Memory of an Adversary".

  • Antagonist Title: Debuted in the OCG set that shares his name, which more famously fused with Controller of Chaos to become Invasion of Chaos in the TCG.
  • Anti-Magic: While he's present, your opponent cannot activate Quick-Play Spells. The second effect of "Penalty Game!" prevents the opponent from using Traps or Spells during that turn if they have four or more cards in their hand.
  • Black Cloak: He is mostly covered in a black cloak which makes him look sinister.
  • Blood Knight: In all his appearances, except his own card and Memory of an Adversary, he is either shown attacking someone or getting ready to.
  • Dark Is Evil: The Invader of Darkness is a DARK monster that is the Big Bad for Gagagigo's story.
  • Expy: It's not hard to see a resemblance between him and Doctor Doom.
  • Our Demons Are Different: In this case, a malevolent, gold skinned humanoid with magic-negating abilities.
  • Hand Blast: Invader uses this in the cards Absolute End and Spirit Barrier.
  • Red Eyes, Take Warning: The only color on him as well, beyond his golden skin and black cloak.
  • Spikes of Villainy: One of the prominent features on the Invader of Darkness's outfit is the shoulder spikes.

    Inpachi 
https://static.tvtropes.org/pmwiki/pub/images/inpachi.png
The Inpachi that started it all
Blazing Inpachi
Charcoal Inpachi
Woodborg Inpachi
Inpachi is an archetype of monsters based around the normal monster card Inpachi. His story is told within his card series and other cards, where he fights numerous other monsters and changes forms.

  • Butt-Monkey: Despite becoming more powerful, he gets destroyed each time he upgrades; once by Marauding Captain (Double Attack), a second time by Chopman the Desperate Outlaw (Backfire), and a third time by Kick Man (Kickfire). Both Marauding Captain and Chopman have lower attack than Inpachi. He also gets destroyed by Gogiga Gagagigo at some point, as the latter can be seen carrying his head as a trophy in Memory of an Adversary. Guy can't catch a break.
  • Came Back Strong: Each different form he takes upgrades something from the previous form (Inpachi -> Blazing Inpachi (ATK), Blazing Inpachi -> Charcoal Inpachi (DEF), Charcoal Inpachi -> Woodborg Inpachi (ATK and DEF).
  • Determinator: As much as he gets destroyed, he keeps returning in different forms.
  • Incendiary Exponent: Blazing Inpachi is Inpachi on fire.
  • Mechanical Lifeform: Despite being made of wood (except maybe Woodborg Inpachi), the original Inpachi is a Machine-type monster.
  • The Rival: He's most commonly seen fighting Marauding Captain.
  • Stone Wall: Charcoal and Woodborg Inpachi have high DEF (2100 and 2500, respectively), but very little attack (100 and 500, respectively).
  • We Can Rebuild Him: Gets rebuilt by Kozaky into Woodborg Inpachi.
  • When Trees Attack: He's a tree possessed by an evil spirit.

    Kozaky & Magical Scientist 
https://static.tvtropes.org/pmwiki/pub/images/fruitsofkozakysstudies_tf04_jp_vg.jpg
Kozaky at work.
https://static.tvtropes.org/pmwiki/pub/images/rsz_magicalscientist_madu_en_vg_artwork.png
Magical Scientist
Kozaky is a scientist working for the forces of Demon World. Among other deeds, he's the mastermind behind the Koa'ki Meiru monsters and one of their creators, he's the one that turned Gagagigo into Giga Gagagigo and corrupted his mind in the process, and rebuilt the Impachi after it was burned to charcoal. Kozaky rides into battle with his mecha "Giant Kozaki", a Level 4 monster with massive 2500 ATK, but it self-destructs and damages the player for the same amount if Kozaky isn't on the field. On the other hand, Magical Scientist is Kozaky's friend and rival in science, and he seemed to help Kozaky in the Iron Core of Koa'ki Meiru research and development.

  • Arch-Enemy: They both appear to be this to Dr. Frankenderp.
  • Badass Longcoat: Kozaky's over-sized lab coat.
  • Bowdlerise: Kozaky's horns are removed in the international artwork.
  • Big Red Button: Kozaky is shown pressing it in the artwork of Kozaky's Self-Destruct Button.
  • Brilliant, but Lazy: Kozaky often uses labor-saving devices like the Lethal Abacus and Spell Economics.
  • Butt-Monkey: Several cards depict Kozaky this way, some may cross into the border of Black Comedy.
  • Creating Life: Kozaky created the Koa'ki Meiru monsters with the help of the Magical Scientist. Unfortunately, they blow up if they are not near an Iron Core of Koa'ki Meiru or their own kind.
  • The Corruptor: Kozaky's responsible for turning Gagagigo into Giga Gagagigo.
  • Disco Dan: Magical Scientist dresses up in gaudy outfits straight out of the 1970s to complement his fancy round-eye sunglasses. He even does a disco dance in the artwork of Fusion Duplication.
  • Foreshadowing: Subverted. Kozaky's TCG card lore hints at the existence of the Dark World 6 sets before the Archetype was released, although it was just a translation of "Demon World" and used different kanji than the Dark World.
  • Food Pills: The Magical Scientist is the creator of the Ready Fusion Meals Ready to Eat packets, judging by the logo on the package. These cost 1000 LP. Further confirmed by the artwork of Fusion Reproduction, which also confirms that he also created Instant Fusion as well.
  • Friendly Rivalry: According to Master Guide 2, "Magical Scientist" is both a friend of Kozaky and a rival of science.
  • Humongous Mecha: Pilots Giant Kozaky, which blows up if he's not around to maintain it or if he presses the button on the Giant Kozaky.
  • Mad Scientist: Kozaky created the Koa'ki Meiru monsters with the Magical Scientist, turned Gagagigo into Giga Gagagigo and designed Woordborg Inpachi, among other things.
  • Mad Scientist Laboratory: The Level Conversion Lab.
  • Magitek: Magical Scientist's name, Type and effect imply that he used a mixture of science and magic in his researches.
  • The Man Behind the Monsters: Kozaky is the person responsible for Giga Gagagigo (and Gogiga Gagagigo, albeit indirectly), Woodborg Inpachi, the Koa'ki Meiru (with help of the Magical Scientist), and Giant Kozaky.
  • Married to the Job: Poor, poor Kozaky...
  • Noodle Incident: Whatever happened in Compulsory Escape Device.
  • Punny Name: Magical Scientist's Japanese name is "Madō Scientist" - with "madō" both meaning "magical" and being a transliteration of "mad". A possible translation for the pun in English would be Madgical Scientist.
  • Scary Shiny Glasses: Kozaky's default expression.

Grepher & Warrior Lady

    Warrior Dai Grepher / Dark Lucius 
https://static.tvtropes.org/pmwiki/pub/images/warriordaigrepher_ow.png
Warrior Dai Grepher
Knight Day Grepher
Lightray Grepher
Chaos Grepher
Dark Grepher
Dark Lucius LV 8

Warrior Dai Grepher, a Level 4 Warrior Normal Monster, is a recurring character on several Spell/Trap cards. The card art in these card depict a loose storyline where Dai Grepher fights with some recurring enemies and struggles with his own morality. For some time, he becomes the evil figure of Dark Lucius, a series of Fiend LV monsters. Eventually however, he managed to return to the light and become Dai Grepher again.


  • Abhorrent Admirer: Dai Grepher attempts to hit on DD Warrior Lady in the art for Dai Dance. However, DD Warrior Lady is disgusted and tries looking away from the embarrassing sight.
  • Alternate Self: The Paths of Destiny and Painful Return each depict Warrior Dai Grepher before two branching paths. Depending on his choices, he could become Knight Day Grepher, Lightray Grepher, Dark Lucius or Dark Grepher.
  • BFS: Has an affinity for these in all of his forms. This unfortunately leads him to pick up the Wicked-Breaking Flamberge - Baou, which corrupts him into Dark Lucius.
  • The Bad Guy Wins:
    • In the Dark Lucius timeline, Baou succeeds in twisting Dai Grepher into a wicked being.
    • If Dark Lucius and Knight Day Grepher fought following their "Different Dimension Encounter", then Dark Lucius definitely won, as he is depicted in his LV4 form in said card artwork, but is known to have gone through an additional two transformations by the end of his timeline.
  • Body Horror: He is in visible pain as he transforms into Dark Lucius in the artwork of "Falling Down".
  • Came Back Wrong: The Japanese name of "Painful Return" actually translates to "Bitter Rebirth", suggesting Dai is faced with a choice of evil paths after some act of clinging to life.
  • Canon Immigrant: Although Dai Grepher doesn't appear in OCG Stories at all, Dark Lucius technically makes an appearance in the form of Ropo's Sakuretsu Armor.
  • Cool Mask: Spirit Ryu becomes one in order to transform Dai Grepher into Ryu Senshi.
  • The Corruption: Dai Grepher picks the Wicked-Breaking Flamberge without knowing that the weapon held the spirit of the demon Baou. As a result of the fiend's influence, the warrior is slowly twisted into the feral Dark Lucius.
  • Deader than Dead: If Dark Lucius LV8 is Special Summoned through the effect of LV6, it can banish any monster it destroys by battle in addition to negating its effects.
  • Double Weapon: Ryu Senshi wields a BFS with a blade on both ends.
  • Dragon Tamer: If his flavor text is to be believed, although Spirit Ryu is the only dragon he has ever tamed.
  • Dual Wielding: Wields the the Twin Swords of Tryce as Knight Day Grepher in the art of "Swords at Dawn".
  • Enemy Mine: Knight Day Grepher teams up with his dark self in the artwork of "Rivals Unite".
  • Evil Counterpart: Dark Blade. Both are warriors with the power to manipulate dragons, but while Dai Grepher is associated with the benevolent Spirit Ryu, Dark Blade fuses with the menacing Pitch-Dark Dragon.
  • Evil Makes You Monstrous: As Baou corrupts Dai Grepher even further, he becomes increasingly more feral. Dark Lucius Lv 8 is a fiend-type monster and looks downright demonic.
  • Evil Weapon: Wields Wicked-Breaking Flamberge - Baou after his first sword got broken, which corrupted him into Dark Lucius.
  • Evolutionary Levels: The Dark Lucius series is made up entirely of Level monsters.
  • Foe Romance Subtext: "Dai Dance" shows Warrior Dai Grepher hitting on D. D. Warrior Lady, even though all their previous interactions have shown one attempting to kill the other.
  • Fusion Dance: With Spirit Ryu to become Ryu Senshi.
  • For Want Of A Nail: In the artwork of "The Paths of Destiny", Warrior Dai Grepher has to choose between a DARK and a LIGHT path. On the dark path, he becomes either Dark Grepher or Dark Lucius; on the light he eventually becomes Lightray Grepher or Knight Day Grepher. Lucius and Knight Day meet in Different Dimension Encounter.
  • Good Wings, Evil Wings: Dark Lucius LV8 is a Winged Humanoid with 6 bat-like wings.
  • The Leader: He is depicted leading an army of monsters in "The A. Forces" and "Cry Havoc!".
  • Mysterious Past: His vanilla card mentions that his past is shrouded in mystery, much like his ability to communicate with dragons.
  • Never the Selves Shall Meet: Averted. Knight Day Grepher meets Dark Lucius in "Different Dimension Encounter" and Dark Grepher in "Rivals Unite".
  • Not So Above It All: His original card implied he was a serious warrior with a Mysterious Past. However, cards like "Dai Dance" and "Premature Return" depict him in situations that show he has a much more comical side.
  • Offscreen Moment of Awesome: Subverted. The card artwork for "Attack Pheromones" makes it out as though he's going toe to toe against Vennominaga.. until you read the card effect, and realize he's about to take an Unblockable Attack.
  • Only the Chosen May Wield: Gravity Axe - Grarl refuses to be held by Dai Grepher, sending the warrior into a pit below with a "Gravity Lash".
  • Punny Name:
    • Knight Day Grepher is a wordplay on "Dai Grepher" and "Night and Day".
    • The Japanese name for "Dai Dance" is "Guy Dance", which is fitting for a card that lets you guide where your opponent should place their monsters.
  • Recurring Extra: Is a fairly unremarkable Normal Monster, but is featured in the artwork of several cards and has one of the most extensive lores of any monster.
  • Red Eyes, Take Warning: Dark Lucius and Dark Grepher both have red eyes and are generally portrayed as merciless adversaries.
  • The Rival: To Warrior Lady of the Wasteland. They are both depicted fighting each other in several card artworks, though the origin of their animosity is still unclear. "Dai Dance" hints it may be because Warrior Lady rejected Dai Grepher's advances.
  • Rival Turned Evil: He's the rival of Warrior Lady. He gets turned into Dark Grapher or Dark Lucius in two of his potential paths, the latter of which keeps going after her.
  • Took a Level in Badass: Has several counterparts to his vanilla form, including a Fusion monster, a Gemini monster, a Lightray version, Dark Lucius and a Dark counterpart.
  • Trapped in Another World: In "How Did Dai Get Here?", Dai somehow winds up in the land of the Mayakashis.
  • You Can't Fight Fate: Painful Return shows him choosing between two paths, both of which lead to him becoming evil.

    Warrior Lady of the Wasteland / D.D. Warrior Lady / Rookie Warrior Lady 
https://static.tvtropes.org/pmwiki/pub/images/warriorladyofthewasteland_tf04_jp_vg.jpg
Warrior Lady of the Wasteland
D.D. Warrior Lady
Rookie Warrior Lady

Warrior Lady of the Wasteland, later (in her story) becoming D.D. Warrior Lady, is a recurring character on several cards and a rival of Dai Grepher. She was a warrior lady who fell into the Different Dimension during one of her battles with Dai Grepher, but managed to harness the powers of the Dimension and become D.D. Warrior Lady.


  • An Arm and a Leg: Lost her arm during a battle with Warrior Dai Grepher.
  • Arc Welding: D. D. Warrior Lady spends most of her time having adventures with other D. D. members, but has crossed paths—and swords—with Dai Grepher on a few occasions. Given that her encounters include facing down Dark Lucius in a dark, urban environment, it would seem that her dimension, or one of the dimensions she's frequented, is also the same one where Dai Grepher takes that path.
  • Artificial Limbs: She got a new limb during her stay in the Different Dimension.
  • Captain Ersatz: Rookie Warrior Lady bears a certain resemblance to Clare from Claymore.
  • Cowboy: The Warrior Lady of the Wasteland. She seemingly lost her hat when first sucked into the Different Dimension and sheds the attire altogether to the futuristic wardrobe all the D.D. residents prefer.
  • Distaff Counterpart: The D. D. Warrior Lady is the female counterpart to the D. D. Warrior. Like the Warrior, the Warrior Lady's effect can banish both her target and herself after the damage step, but unlike the Warrior, the Warrior Lady's effect is optional, which means she can also be sent to the graveyard or even remain on the field at the player's discretion.
  • Laser Blade: Gains one in the Different Dimension.
  • Ms. Fanservice: Doesn't look half bad, and sports an outfit that gives a good view of both midriff and legs.
  • Prequel:
    • The Warrior Lady of the Wasteland is a younger version of the D. D. Warrior Lady before she wound up in a different dimension, but was released more than two years after the D. D. original.
    • Rookie Warrior Lady covers the time when Warrior Lady of the Wasteland was a newcomer. She supports EARTH Warrior monsters.
  • The Rival: She is depicted fighting Warrior Dai Grepher in several cards, and banishing Dark Lucius in "Different Dimension Ground".
  • Taking You with Me: D.D. Warrior Lady's effect allows her to take an opponent's monster down with her, as she can still activate the banish effect even if she was destroyed in a battle.
  • Thinking Up Portals: Displays this ability while fighting Dai Grepher in "Dimension Wall".
  • Took a Level in Badass: Warrior Lady of the Wasteland becomes D.D. Warrior Lady following her adventure in the different dimension.
  • Trapped in Another World: Sucked into a portal that led to the Different Dimension during a battle with Warrior Dai Grepher.

Dark King of the Abyss & Dark Ruler Ha Des

    Dark King of the Abyss 
https://static.tvtropes.org/pmwiki/pub/images/darkkingoftheabyss_madu_en_vg_artwork.png
I'll get you next time, Ha Des!
Dark King of the Abyss is a DARK Fiend-type normal monster. He was once a powerful ruler of darkness, before being usurped by his rival, Dark Ruler Ha Des.


  • Back from the Dead: Can be seen returning to life after being killed by Revived Ruler Ha Des in Powerful Rebirth and Reject Reborn.
  • Evil Overlord: As his name and description implies, he used to rule over darkness until Ha Des forced him out.
  • Evil Versus Evil: There is a war between Dark Ruler Ha Des and Dark King of the Abyss. Ha Des tricked Dark King out of his throne with Demotion. Dark King got his revenge, but was killed by the Revived Ruler Ha Des.
  • How the Mighty Have Fallen: Dark King of the Abyss is one of the oldest monsters in the game, and even its original card alleges that it lost its power long ago.
  • Incredibly Obvious Bomb: Gives one of these to Dark Ruler Ha Des in Hate Buster, lit fuse and all.
  • Your Soul Is Mine!: Can be seen draining Dark Ruler Ha Des' soul in Mind Drain and Soul Drain.
  • Weak, but Skilled: The King is a really weak, low-leveled monster. However, he has access to incredibly powerful magic, enabling him to depower, steal and use the soul of Dark Ruler Ha Des to defeat him, as seen in the artworks of "Skill Drain", "Soul Drain", "Mind Drain" and "Dark Ruler No More".

    Dark Ruler Ha Des 
https://static.tvtropes.org/pmwiki/pub/images/rsz_darkrulerhades_madu_en_vg_artwork.png
Imagine your own evil laughter here.
Revived King Ha Des
Dark Ruler Ha Des was, when he was originally released, true to his name as one of the most formidable Fiend monsters in the game. He has appeared in card art as a shadow figure manipulating things from behind the scenes and using dark magic against his enemies. In the story of the cards, the Dark King killed Ha Des, but he returned as the Zombie-Type Revived Ruler Ha Des.

  • Back from the Dead: Killed by Dark King of the Abyss with a Hate Buster but came back as Revived King Ha Des and killed Dark King of the Abyss.
  • Bowdlerise: His horns are removed in the international artwork. He's also one of several monsters whose name formerly had "death" in it, only to be replaced with "des." It still does, however, make a Pun on the name Hades.
  • Dragon-in-Chief: Literally, A Deal with Dark Ruler brings out Berserk Dragon, a dragon monster that outstrips Ha Des in ATK by a little over 1000 points.
  • Evil Versus Evil: There is a war between Dark Ruler Ha Des and Dark King of the Abyss. Ha Des tricked Dark King out of his throne with Demotion. Dark King got his revenge, but was killed by the Revived Ruler Ha Des.
  • Our Zombies Are Different: Revived King Ha Des is a demonic zombie.
  • Power Nullifier: As Dark Ruler Ha Des, he can negate the effects of all Effect Monsters destroyed by battle with your Fiend-type monsters. Revived King Ha Des does the same for your Zombie-type monsters.
  • Sorcerous Overlord: He's consistently depicted as wielding all sorts of magical powers.
  • You Have GOT to Be Kidding Me!: His response when Guardian of the Labyrinth summons Dark King of the Abyss when Ha Des and his army of Skull Servants have Guardian cornered.

Other

    Warrior of Zera 
https://static.tvtropes.org/pmwiki/pub/images/warriorofzera_ow.png
A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day.
Zera the Mant
Mazera De Ville
Archlord Zerato
Darklord Zerato

Warrior of Zera originally appeared on the spell card Zera Ritual, but later cards told his backstory as a warrior who sought the power of The Sanctuary in the Sky to avoid being tempted by Fiends. Telling the story is a series of monster cards, most of which are Level 8 and have 2800 ATK and 2300 DEF, that show Warrior of Zera in his different fates. The series has connections to The Sanctuary in the Sky and its related archetypes as well as the Darklord archetype.

Zera the Mant is summoned by the brainwashed Keith Howard/Bandit Keith in the anime.


  • Added Alliterative Appeal: Alghoul Mazera roughly imitates the structure of the Angel of Zera.
  • Ambiguously Related:
    • The precise relationship between the Warrior of Zera character and Zera the Mant is not delineated in official media, outside of the facts that they share Theme Naming and that the Warrior of Zera's various forms have the same ATK and DEF scores as Zera the Mant.
    • Mazera Deville and Alghoul Mazera share the "Mazera" name, but they appear to represent unrelated paths in the Warrior of Zera's development.
  • And Then John Was a Zombie: Most of Warrior of Zera's fates end up with him falling to evil, despite his best efforts. Taken literally with Al Ghoul Mazera, where Warrior of Zera has become a Zombie.
  • The Artifact: Zera the Mant, the fiend produced by the Zera Ritual. Given that the focus of the Zera series is the figure depicted in the Zera Ritual card, the vast majority of its cards have nothing to do with the Mant.
  • The Cameo: Zera the Mant gets a nod in the Warrior of Zera's card, where the warrior is shown with a sword that resembles the Mant.
  • Early-Bird Cameo: Zera Ritual is the first appearance of "Warrior of Zera", predating the creation of the actual monster by almost five years. This makes "Warrior of Zera" one of the few monsters to make its first appearance on a Spell or Trap Card before it was released.
  • Evil Counterpart:
    • Mazera Deville is a fiendish counterpart to Archlord Zerato; both have ties to a certain field-spell card that they need to trigger their special effects. Deville, unlike the Archlord, is tied to the Pandemonium field spell card (which is the lair of the Archfiend archetype), and its two effects cannot be simultaneously used, since one allows Deville to be tribute-summoned and the other requires it to be special-summoned instead.
    • Darklord Zerato is not only a Darklord reflecting one of the Archlords, it's Archlord Zerato's DARK counterpart. While the Darklord has a near-identical Total Party Kill effect to the Archlord, one that doesn't even need a field-spell card to be used, using this effect will destroy the Darklord at the end of the turn, where Archlord can use its own effect with abandon provided The Sanctuary in the Sky remains on the field. The Darklord's effects are more about taking advantage of the number of DARK types in the graveyard, much like the other DARK counterparts.
    • Alghoul Mazera, the Warrior zombified, has nothing to do with the Archlords or fiends, but instead reflects the Angel of Zera. Both the Angel and Alghoul have special effects that allow them to be special summoned after being banished from play—the Angel can be summoned to the field one turn after being banished, while Alghoul can be summoned immediately after being banished (but only if Alghoul was banished from the hand or graveyard).
  • Evil Makes You Monstrous: The Warrior of Zera's various evil forms (possibly including Zera the Mant) have all mutated into more beastly or threatening forms.
  • Evolutionary Levels: Most of the Warrior of Zera's various forms suggest different evolutionary paths he can take.
  • Failure Is the Only Option: Warrior's flavor text described him as seeking the power of the Archlords to help put back the temptations of the Fiends. Unfortunately, the cards in the series show that in most cases, Warrior of Zera ends up becoming evil (even turning into a Fiend in two of them).
    • Mazera DeVille: Warrior of Zera finds Pandemonium and is tempted by the Archfiends and becomes a Fiend.
    • Darklord Zerato: Warrior of Zera finds The Sanctuary in the Sky and becomes Archlord Zerato, a Fairy... only to later be tempted by the Darklords.
    • Al Ghoul Mazera: Warrior of Zera dies and is raised as a Zombie.
  • Field Power Effect:
    • If the Warrior of Zera is on the field when The Sanctuary in the Sky is, the Warrior can be used for the Tribute Summon of Archlord Zerato. Archlord Zerato's Total Party Kill effect requires The Sanctuary in the Sky to be on the field.
    • If the Warrior of Zera is on the field when Pandemonium is, the Warrior can be used for the Tribute-Summon of Mazera Deville. If Mazera Deville is instead Special-Summoned to the field when Pandemonium is on it, Deville's second effect will activate and cause the opponent to discard three random cards from their hand.
  • Golden Ending: It's not entirely clear where Angel of Zera falls in the timeline of Warrior of Zera's various fates, but one interpretation is that it's the one fate where he avoided becoming evil. The fact that it's the only member of the series to be an Extra Deck monster adds to the speculation.
  • Good Is Not Nice: Archlord Zerato's special effect is to produce a Total Party Kill by sacrificing an allied Light monster, which is an ability so extreme that it ranges into Knight Templar territory and may suggest why he became Darklord Zerato later on.
  • Horrible Judge of Character: Trusts the Archfiends even though they are up to no good.
  • Morphic Resonance: Most of the cards in the series feature some version of the warrior's green helmet with its red horns.
  • Multiple Endings: Most cards in the series suggest less a linear progression than the individual results of different paths the Warrior of Zera could take. Unfortunately, many of these are bleak and disheartening.
    • In the Zerato path, the Warrior of Zera successfully joins the angels and becomes Archlord Zerato... only to ultimately succumb to temptation anyway and become Darklord Zerato. Where and how the Angel of Zera card fits in this timeline is unknown.
    • In the second path, the Warrior of Zera succumbs to the influence of the fiends without ever achieving angelhood and becomes Mazera Deville.
    • In a third path, the Warrior of Zera becomes a zombie known as Alghoul Mazera.
  • Punny Name: Mazera DeVille's name was intended to make him the Cadillac of demons. Unfortunately, it seems nobody got the pun until the creators stepped in and explained it.
  • Total Party Kill:
    • If Archlord Zerato is on the field at the same time as The Sanctuary in the Sky, a Light monster can be discarded from the hand as payment for Archlord Zerato's effect: destroying every monster on the enemy's field.
    • Darklord Zerato can also do this, but requires the discarding of a Dark monster instead. While Darklord Zerato doesn't require a field spell like Sanctuary in the Sky, using this effect will destroy the Darklord at the end of the turn.
  • Walking Shirtless Scene: Most of the Warrior's "evolved" forms have bare chests.
  • Weapon-Based Characterization: The Warrior of Zera's use of weapons changes with his current condition in life.
    • Most versions of the Warrior are carrying a sword of some kind: the Warrior's sword resembles Zera, the Angel of Zera and Archlord Zerato use clean and shining swords, Darklord Zerato uses a Serrated Blade of Pain, and Alghoul Mazera uses a fiendish-looking blade.
    • Mazera Deville, on the other hand, has notably abandoned all use of weapons and fights with his bare claws.

    Goblin of Greed 
https://static.tvtropes.org/pmwiki/pub/images/goblincircus.png
Goblin of Greed in the artwork of "Goblin Circus".

The Greed series tells the story of the Goblin of Greed, once a wealthy goblin who lost his fortune and is trying to work his way back up in the world. Hard work is out of the question though, as he's out to steal the Pot of Greed series of cards (Jar of Greed, Pot of Duality, etc.) and use them to get his fortune back... which by this point is obviously much harder than it seems.


  • Butt-Monkey: Not that he doesn't deserve it, but almost every card that features him shows him going through some torment; losing all his money in Bubble Crash and Heavy Slump, trampled by the Dark Scorpions, breaking his precious Jars and Pots, being sent to jail, being constricted by Sinister Serpent...
  • Failure Is the Only Option: No matter how hard Goblin of Greed tries to get rich, something bad happens to him and he loses his money.
  • Foreshadow: Both "Pot of Greed" and "Pot of Generosity" are featured on "Asleep at the Switch", where they are seen about to be destroyed by "Dream Clown" and "Swarm of Scarabs" foreshadowing Pot of Greed's destruction. "Shard of Greed" could be what leads to "Generosity" and "Greed" being repaired into "Pot of Duality".
  • Here We Go Again!: At the Dark Factory of Mass Production, he tries to steal the Pots of Greed lurking within it.
  • Made a Slave: Goblin of Greed angered an important aristocrat presumably by either being caught stealing the pot or offering him the stolen Pot of Greed and was placed into slavery.
  • Robotic Assembly Lines: Works at the Dark Factory of Mass Production to get his money back.

    Sangan 
https://static.tvtropes.org/pmwiki/pub/images/tumblr_npk4e3tynw1rie4kjo1_r1_400.jpg
About to take a very looooooooooooong travel to the Underworld...

Sangan is one of the game's earliest and most famous Effect Monsters, renowned for its ability to search for any monster with 1500 or less ATK when sent from the field to the Graveyard. However, it was eventually banned in March 2013 due to its search being too versatile, though it would later be unbanned September 2016 following an erratum.

During the time when it was banned, it became a recurring character on several cards depicting its misadventures in the Forbidden Realms, featuring cameos from other iconic banned cards that it meets along the way. It was originally on a tour of the underworld, riding in the Tour Bus From the Underworld, but at one of the stops it accidentally gets on the Tour Bus to Forbidden Realms instead. Realizing its mistake, it gets off and tries to hitch a ride with Delinquent Duo and the angel from Graceful Charity, but they're pulled over by the police, who finds Delinquent Duo in possession of a Pot of Greed, and Sangan is thrown in jail.


  • Butt-Monkey: Several artworks of other cards portray Sangan as an unlucky monster that was mistakenly arrested after getting lost, reflecting its stint in the Forbidden list for several years.
  • Dub Name Change: From "Critter" to "Sangan".
  • Extra Eyes: As its name suggests, it has three eyes.
  • Fusion Dance: Sangan can be fused with Witch of the Black Forest to form the Fusion Monster Sanwitch.
  • Gameplay and Story Integration:
    • Its first appearance in the storyline is on the "Tour Bus From the Underworld." Both cards are Level 3 Fiend monsters whose effects activate when they're sent to the Graveyard, making them good choices for the effect of "Tour Guide From the Underworld".
    • The cards that depict it in the Forbidden Realms all have a way to prevent or punish the use of its effect: "Mistake" and "Mistaken Arrest" prevent it from searching, "Shared Ride" lets the opponent draw a card if it searches, and "Mistaken Accusation" can target it while it's still on the field to prevent its effect for the entire Duel.
  • Guilt by Association Gag: Sangan was arrested with a Delinquent Duo imp for the crime of possessing a Pot of Greed even though Sangan was just along for the ride. Unfortunately, so was Graceful Charity, but her fate remains unknown.
  • Meaningful Name: Sangan means literally "three eyes" in Japanese. The number of its eyes also reflects its level.
  • Nerf:
    • Sangan's search effects were originally not once-per-turn, and placed no limits on the monster searched out. It was given a one per turn erratum, and now prevents you from using effects of monsters with the same name as the one you added.
    • In its earliest OCG iterations, Sangan can search out a monster even when it's sent from the hand to the Graveyard. This, combined with Graceful Charity and Witch of the Black Forest, became a downright overpowered method to search out all the Exodia pieces and immediately win the game. Sangan was thus given its field-only erratum, which it carried into its first TCG release.
  • Our Demons Are Different: It's a three-eyed, ball-like Fiend-type monster.
  • Put on a Bus: Visually lampshaded by "Tour Bus to Forbidden Realms", which shows Sangan alongside other forbidden cards after it accidentally got on following the events of "Mistake", and it only gets worse from there.
  • Spear Counterpart: To the Witch of the Black Forest, who has a similar, but more broken effect that brought her to the ban list. It ends up in the same prison cell as her.
  • Throw the Dog a Bone: An alternate artwork for Tour Guide From the Underworld that was printed after Sangan was unbanned depicts it happily on a tour. That said, it's ambiguous whether this tour was the one that got it stuck in the Forbidden Realms to begin with, or a second tour it attends after it's released.

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