Follow TV Tropes

Following

Characters / Trails Series Liberl Royalty And Military

Go To

https://static.tvtropes.org/pmwiki/pub/images/liberl_crest.png
The Kingdom of Liberl is one of the smallest countries of Zemuria, neighboring the two massive superpowers of the Empire of Erebonia and the Republic of Calvard. Despite that, they can hold their own in military conflicts, with its powerful Royal Guard and its recent and new invention: airships.

The country is ruled by the Queen of Liberl, who has been a member of the von Auslese Family for decades, and her power are shared amongst the higher-ups of the military, making it a constitutional monarchy. Its current queen is Alice von Auslese, with her heir being her granddaughter Klaudia von Auslese also known as her alias Kloe Rinz during her time as a companion of Estelle and Joshua Bright, who also acts as her representative in politcal matters.

Trails in the Sky, the first arc in the Trails Series, is set in Liberl.

The army, while not as large as that of Erebonia or Calvard, is still powerful in its own right, and had the distinction of being the first army using airships in battle, allowing them to turn the tides in the Hundred Days War against Erebonia, 10 years before the start of Sky FC.

    open/close all folders 

Royal Family and Servants

    Princess Klaudia von Auslese (SPOILERS

The Crown Princess of Liberl, placed under house arrest in Erbe Royal Villa by the Intelligence Decision. When Estelle and Joshua come to her rescue, it rapidly emerges that, far from the stranger they believed her to be, she is in reality a dear friend...

See Kloe Rinz.

    Alicia von Auslese 
https://static.tvtropes.org/pmwiki/pub/images/alicia_von_auslese_fc_evo.png
Voiced by: Ayako Sasaki (Japanese, drama cd), Masako Katsuki (Japanese, Evolution games)
Appearances: FC | SC | The 3rd

The elderly ruler of Liberl, widely beloved by all her subjects and noted for her pacifistic approach to international affairs.


  • The Atoner: Part of her reason for pardoning Joshua is because she reluctantly conceded to Erebonia's truce condition to keep the Hamel false flag op a secret. Joshua forgives her, since he knows that she had to do so in order to prevent the rest of Erebonia's forces from conquering Liberl.
  • Cool Old Lady: Estelle certainly thinks so.
    Estelle: Super-nice, but with a seriously strong will. I hope I'm even one-tenth that cool when I get old!
  • The High Queen
  • Iron Lady: Is actually the deconstruction of an aversion of an Iron Lady - she's a warm, kind, peace-loving idealist who adores, and is adored by, her people - and as a result is almost dethroned by Colonel Richard's coup d'etat after he perceives her as being too "soft" and "womanly" to effectively defend the country from foreign threats.
  • Reasonable Authority Figure: Immensely so. In SC, in particular, she helps the party multiple times, supports their efforts wherever possible, and even pardons Joshua's crimes.

    Hilda 
https://static.tvtropes.org/pmwiki/pub/images/hilda_full_fc_evo.png
Voiced by: Takako Ohkoshi (Japanese)
Appearances: FC | SC | The 3rd

The head-maid of the Grancel Royal Castle. She oversees the upkeep of Grancel Castle, ensuring that all servants of the crown live up to her exacting standards. She has served the royal family for decades and is one of the Queen's most trusted servants.


  • Apron Matron: Hilda doesn't care if you're a member of the most feared division in the army - you mind your manners while she's around or she WILL tear a strip off you.
  • Death Glare: Intimidating enough to make hardened special-ops soldiers quake in their boots.
  • Old Retainer: Has served the Castle for decades.
  • Undying Loyalty: To Queen Alicia.

    Dunan von Auslese 
https://static.tvtropes.org/pmwiki/pub/images/duke_dunan_von_auslese_fcevo.png
Voiced by: Daisuke Sakaguchi (Japanese)
Appearances: FC | SC | The 3rd

The nephew of Queen Alicia, and one of two potential heirs to the throne (the other being the Queen's granddaughter, Klaudia). Unlike his aunt and niece, Dunan is an easily manipulated, self-important layabout. He spends most of his time drinking, eating donuts, and reading comics.


  • Adipose Rex: He's quite large, which isn't surprising given his lifestyle.
  • Bad Boss: Is a (literal) royal nightmare to his butler, Phillip.
  • Break the Haughty: Happens several times over the course of the games.
  • Character Development: Goes from Royal Brat to a responsible member of the royal family in SC.
  • Evil Uncle: To Klaudia, although he's not evil as much as an obnoxious jerk.
  • The Hedonist: Gets up late, spends every night getting drunk, and every afternoon eating donuts and reading comics.
  • Heel Realization: Goes through one halfway through SC. He's much better behaved afterwards.
  • Idle Rich: They don't get much idler or richer.
  • It's All About Me: And how.
  • Jerkass Has a Point: Though he's predictably less than polite about it, he's not entirely wrong when he says early in SC that Kloe does not currently have quite the demeanor, presence, or will to govern required of a monarch.
  • Pet the Dog: Possibly. In FC, he's among those who donated to the reconstruction of Mercia Orphanage, though his reasons are unknown.
  • Puppet King: What Richard intended for him to become in FC, a figurehead ruler who would appear in the public eye while Richard and the Intelligence Division ruled from the shadows. Thanks to Estelle and co, this plan falls through.
  • Plucky Comic Relief
  • Rich Bitch: Dunan is eminently hateable, from his very first appearance onwards.
  • Royal Brat: Adult version?
  • Straw Misogynist: Near the end of FC, he goes on an insulting spiel about women. Unfortunately for him, he says this in front of the current party, which is made up entirely of women.

    Philip Runall 
https://static.tvtropes.org/pmwiki/pub/images/phillip_runal_s_craft_akatsuki.png
Philip as depicted in Trails of Dawn
Voiced by: Tomohisa Asou (Japanese), Keith Silverstein (English)
Appearances: FC | SC | The 3rd

The long-suffering butler of Duke Dunan. His duties generally involve running errands for the Duke, cleaning up after him, apologizing to everyone Dunan crosses paths with, and trying to correct his charge's poor behaviour (with such comments immediately and irritably brushed aside by Dunan). He is actually a retired Captain of the Royal Guard and, accordingly, a master swordsman.


  • Battle Butler: Doesn't look the part, but it's true. You can see what he's capable of in The 3rd.
  • The Jeeves: Ticks all the requirements. He's well-dressed, polite, and generally much smarter and savvier than Dunan.
  • Limit Break: As a boss in The 3rd, his S-Craft is Esmelas Hearts.
  • My Master, Right or Wrong: Has this opinion about Dunan, especially considering he was the Duke's primary caregiver. He often sees Dunan's failings as his own and, even though he doesn't agree with the Duke's actions, will typically stand by his side as they play out (and take the punishment when it inevitably all goes sideways).
  • Old Retainer: Given that he had a hand in raising Dunan, his service to the crown goes back a long, long way.
  • Retired Badass: Phillip is a former Captain of the Royal Guard.

Liberl Military

    Lieutenant General Cassius Bright 
https://static.tvtropes.org/pmwiki/pub/images/cassius_bright__sc_0.jpg
Brigadier-General Cassius
Cassius as a Bracer during FC
Lieutenant-General Cassius, as depicted in Cold Steel IV
Voiced by: Yukimasa Kishino (Japanese), Patrick Seitz (English, Sky games), Leraldo Anzaldua (English, Sky anime), Kyle Hebert (English, Cold Steel IV)
Appearances: FC | SC | The 3rd | Cold Steel IV | Reverie
Rank: Colonel (Before FC), Brigadier General (SC), Lieutenant General (Cold Steel IV)

Estelle's father, he was once a soldier in Liberl's army before leaving to join the Bracer Guild. After the events of First Chapter, he decided to return to his post in the military, even getting promoted to Brigadier General in Second Chapter.


  • The Ace: One of four S-Rank Bracers in all of Zemuria. Zin clarifies the reasoning behind this in SC: he argues that Cassius possesses "unity of purpose", meaning he has such a transcendent view of combat and military strategy that few could rival him. Even if someone is stronger than him, Cassius is so excellent in all forms of combat that it is legitimately difficult to beat him, let alone put him in a position where he can even be defeated.
  • Action Dad: He's the protagonist's father and he kicks so much ass that the entire world knows and either fears or respects his prowess.
  • Always Someone Better: He is this to Estelle, to the point of becoming a Running Gag.
  • Assassin Outclassin': Ouroboros sent an assassin to kill him. Cassius handily beat the assassin and his backup, then adopted the assassin. Granted, this was all part of Weissmann's plan but it says something that nobody has since tried to have Cassius assassinated even though he's only become a more tempting target since then.
  • Badass Teacher: Along with training his children how to fight, he taught and mentored many others in his time in the army and as a bracer, such as Alan Richard, Maximilian Cid, Julia Schwarz, and Scheherazard.
  • Beware the Nice Ones: He's one of the most famous Bracers/officers in the Trails universe and a jovial father who wouldn't be out of place in a family sitcom, which is why Estelle initially had a hard time believing his Memetic Badass status.
  • Big Damn Heroes: Multiple instances:
    • Early in FC he saves Estelle, Joshua and two children from Rolent from a losing battle.
    • At the end of FC, he ends up saving Richard and the heroes from the Reverie.
    • At the end of SC, he rides Ragnard who catches Joshua and Estelle as they're falling from the collapsing Liber Ark.
    • At the climax of Reverie, he shows up being the captain of the Arseille II under the orders of Kloe who is also aboard the ship, ready to ferry the heroes towards the Retributive Tower and find a flaw in Elysium's calculations.
  • The Bus Came Back: He finally make his return in Cold Steel IV.
  • Brought Down to Badass: He was a Master Swordsman before switching to a bo staff, requiring him to learn a whole new martial arts style. He's still one of the best fighters on the continent.
  • The Chessmaster : Even though he means well, he can get very manipulative at times.
  • Colonel Badass: Retired Colonel, anyway. At the end of FC, he rejoins the Army.
    • Four-Star Badass: Upon rejoining the Army, he is promptly promoted to Chief of Staff.
  • Deconstructed Character Archetype: Of the One-Man Army, Memetic Badass, and Retired Badass. Cassius almost single-handedly saved Liberl from Erebonia's invasion in the 100 Days War, and his achievements as a Bracer are so great he's treated like an in-universe God-Mode Sue and contender for the World's Strongest Man. The main plot of the first Sky game hinges on one question: what happens when someone like that retires? In short, his former protege, Alan Richard, who saw Cassius as the one thing holding the country together and a deterrent in human form, felt Liberl was utterly defenseless against foreign powers when he left the army. So he became a Well-Intentioned Extremist, starting a coup d'etat and making deals with a shady secret society to obtain a piece of the Liber Ark. When Cassius returns, he literally beats it into his former student that, for all his abilities and achievements, he's just one man, and treating him like the one thing that held the army together is incredibly dangerous for the country's future. Which proves true in Cold Steel IV where Liberl is overrun by Imperial Troops during Operation Jormungandr, which was overturned, not by him alone, but via Mille Mirage, which was a joint counter-operation made via the cooperation of numerous countries.
  • Deus Exit Machina: Ouroboros caused an international incident for the sole purpose of removing Cassius from Liberl because just like everyone else in universe they believed that if he was present, he could have singlehandedly thwarted their plans. In SC he does this to himself, as part of an elaborate Batman Gambit to trick Weissmann (knowing he would fixate on him) and allow everyone else to take him out.
  • The Dreaded: Both to Ouroboros and Erebonia. For the former, it was to the point that Weissmann had to get Cassius out of the country to ensure he didn't get in the way of his plans. This led Cassius to solve the case of the destruction of the Imperial Bracer Guilds in Erebonia, where he is already regarded as a L4 Threat, the second highest level possible. Because of the sheer effectiveness of his tactics to catch and dismantle the attackers, he ended up as a L5 Threat, which is a rank given to people considered as a severe threat to National Security.
  • Dropped a Bridge on Him: Subverted. Is apparently killed at the end of the prologue of FC. Never Found the Body, combined with the sheer number of tropes, makes it clear he isn't dead.
  • Dual Boss: A copy of him forms a tag-team with a copy of Loewe in the Nightmare Arena of The 3rd.
  • Failure Knight: How he sees himself. After his plan turned the tide of the Hundred Days War, Erebonian forces launched a last spiteful attack on Rolent in which Lena was killed. Cassius has never forgiven himself for not being able to protect her.
  • Fantastic Fighting Style: He invented his own, Mu ni shite Rasen, incorporating elements of the style he used to use when he carried a sword. As an Eight Leaves One Blade practitioner Cassius specialized in (and eventually mastered) the First Form, Helix.
  • Genius Bruiser: He combines an almost unparalleled level of martial skill with a borderline-precognitive grasp of tactics.
  • Godzilla Threshold:
    • The Great Twilight breaking out in Erebonia seems to cross it for him.
      • Despite being banned from the Empire for being a national security risk, he still enters Erebonia along with his children.
      • Despite previously vowing to never pick up a sword again, a promotional screenshot shows him drawing one during what appears to be duel with Rean. Thankfully, this was something he does as a test for Rean to become a Divine Blade.
    • The appearance of the Retributive Tower is enough warrant him bringing the Arseille II to break through its defences so that it can carry the protagonists close enough to enter the place.
  • Hero of Another Story:
    • An entire story was created for him to be the hero of in order to keep him from becoming a Spanner in the Works to Weissmann's plans. The events in question are revealed in detail in Star Door 13 in The 3rd, in which he had to deal with the destruction of Erebonia's Bracer Guilds.
    • Zero gives us another example of this. He was one of the leaders in the operation to suppress the D∴G Cult a fact alluded to back in FC.
  • Hyper-Awareness: It's implied that Cassius is so powerful in a fight because he doesn't miss anything.
  • Limit Break: As a boss in The 3rd, his S-Craft is Phoenix Wave.
  • Living Legend:
    • Virtually everyone on the continent knows who he is and gushes constantly about him (much to Estelle's annoyance).
    • When he's mentioned outside of the Sky games, everyone pretty much acknowledges he's the greatest warrior alive. In a World of Badass, this is nothing to scoff at.
  • Martial Arts Staff: After putting away his sword, he took up the staff. This in no way makes him less badass than he was previously, as he didn't get to be one of only four S-Ranked Bracers on the continent for nothing. He even learned how to use some of his old Eight Leaves One Blade techniques despite the change in weapon.
  • Master Swordsman: He holds the title Divine Bladenote , and is said to have been the finest swordsman in Liberl until he put aside his sword and took up the staff. Despite not wielding the sword for years, he's still good at it, enough that he's able to pull off the Eight Leaves One Blade forms when he duels Rean as a test for Rean to become a Divine Blade (though Rean, and the player, only sees Cassius as Rean's ogre form and not as Cassius.)
  • Memetic Badass:
    • In-Universe. During the tournament at Grancel, Anelace comments that if he and Zin were to team up they would probably be disqualified for cheating. As events will show, this is not exaggeration. The Big Bad of FC believed that him staying in the Army would have been a deterrent to foreign invasion equivalent to militarizing the entire country.
    • Weaponized in SC: knowing that Weissmann would be paying close attention to everything he did, he basically acted as a massive decoy so everyone else could maneuver and ultimately catch Weissmann, while making sure behind the scenes that everything got pulled off properly.
  • My Greatest Failure: Cassius' failure to save his wife Lena during the Hundred Days War completely reshaped his philosophy on life, right down to the weapon he used, and led him to take up the path of the Bracer.
  • Noodle Incident: He challenged Ragnard, a Holy Beast to a duel 20 years before the start of FC. While the result of the duel is unknown, it was enough to earn mutual respect. This would become handy in saving his kids in SC.
  • Obfuscating Stupidity: Estelle only knew him as her skilled but bumbling dad, not knowing that he's one of the most powerful people in Western Zemuria, and an S-rank bracer. He somewhat drops the facade in succeeding games however.
  • One-Man Army: During his offscreen adventures in Erebonia during FC, the Society threw an entire jaeger corps at him, and he broke it.
  • Rank Up: Following his return to the military at the end of FC, Cassius is promoted from his former rank of Colonel to Brigadier General by the time of SC. By the time he's seen again in Cold Steel IV he's been promoted twice more, to Lieutenant General.
  • Red Baron: "The Divine Blade," though later games clarify that this title is not held by him alone, but is granted by everyone who has mastered one of the forms of the Eight Leaves One Blade style (though the only ones confirmed to have done that before the first Trails game are him and Arios).
  • Red Herring: The crisis he goes to investigate in FC slowly begins to hint at a larger conspiracy brewing, and it's implied that it may prove to be pivotal in the endgame. But in reality, it's nothing but an elaborate diversion, and he manages to get out of it entirely on his own. It's actually Estelle and Joshua who end up getting involved in the real conspiracy orchestrated by Ouroboros, and Joshua's own character arc and disappearance at the end of FC prove to be far more relevant to the Big Bad's overall goals.
  • Small Role, Big Impact: He barely appears in cutscenes but every time he does, major things happen that change the plot as a whole. Like his Big Damn Heroes moments in the Sky series or testing Rean to see if he's ready to become a Divine Blade.
  • Spam Attack: His Hundred Blows Craft has him thrust repeatedly with his staff before swinging it at the target. Yes, one of his regular crafts is essentially Estelle's first S-Craft.
  • Story-Breaker Power:
    • He's viewed as having this in-universe to the point that large chunks of the plot of the first two games revolve around the villains keeping him either too busy or in another country so he can't interfere with their plans, a fact which he exploits in SC.
    • He's also physically powerful enough to demolish Reverie in a matter of seconds with no apparent effort, this being the Final Boss that your party fought twice and couldn't beat.
  • The Strategist:
    • Colonel Cassius Bright was the brains behind the operation that saved Liberl from defeat in the Hundred Days War, though characters who don't put him on a pedestal are quick to acknowledge that it was the work of many people together that made it possible; it's a fact that Estelle uses in her Kirk Summation to Colonel Richard at the end of FC.
    • Word of God states that Cassius' problem-solving and tactical abilities far outstrip that of some of the franchises other memetic badassses, so while he's not quite as good at fighting (as he used to be), he's 'stronger' in an overall sense.
  • The Worf Effect: He and Zechs end up narrowly losing to Arios and Victor during Reverie's tournament Episode, showing how good of a team the latter two are.

    Colonel Alan Richard 
https://static.tvtropes.org/pmwiki/pub/images/alan_richard__3rd.jpg
Colonel Richard
Richard as a civilian, depicted in Akatsuki no Kiseki
Voiced by: Hiroaki Miura (Japanese), David Vincent (English)
Appearances: FC | SC | The 3rd
Rank: Colonel

Colonel of the Royal Army's Intelligence Division.


  • Affably Evil: In spite of being the antagonist of FC, his polite demeanor and love for his country is genuine. By the time of SC and 3rd, he drops the "evil" part altogether.
  • Anime Hair: The way his hair slicks back to a point can't be described as anything else.
  • Anti-Villain: Type III. He and Intelligence Division staged a coup in Liberl, but all of it was done out of genuine love for the country, as misguided as it was. In SC and The 3rd, this aspect of his character is dropped entirely, as he wants to atone for what he did.
  • The Atoner: In The 3rd.
  • Big Bad: He serves as the main antagonist of FC. Of course, it turns out he's neither very big (other forces can easily manipulate him), nor bad (his actions being a very misguided attempt to bolster up Liberl's power). He drops off from this status in SC, even going as far to become a party member in The 3rd.
  • Big Damn Heroes: The entire Intelligence Division pulls this during Ouroboros' assault on Grancel Castle in SC. They wind up proving more badass than Ouroboros' regular forces and Richard himself gets to face down the Enforcers.
  • Blade Spam: His Luminous Divider Craft.
  • Cherry Blossoms: Appear in his aptly named Sakura Morning Moonnote .
  • Classy Cravat: Wears this in his civilian clothing after leaving the army.
  • Colonel Badass: Exactly what it says. After FC, he loses the Colonel but keeps the Badass. Trying to get people to stop calling him Colonel afterwards is a bit of a Running Gag. At the end he finally gives up and allows that the rest of the party can call him by his old rank if they want.
  • Duel Boss: In Star Door 5, he serves as one to Anelace, a fellow Eight Leaves One Blade practitioner.
  • Fantastic Fighting Style: He was taught the Eight Leaves One Blade style of swordsmanship by Cassius Bright during his youth, with his specialty being the Fifth Form, Morning Moon.note .
  • Flaming Sword: His sword is seemingly burning when performing his S-Craft Sakura Morning Moon.
  • Flash Step: Some of his Crafts have him move like this albeit not quite as fast as, say, Loewe.
  • Heel–Face Revolving Door: Once used to be a honorable soldier under the wing of Cassius Bright. After Cassius left the army, along with Erebonia slowly becoming stronger, he took very drastic measures to strengthen his country. He finally makes the Face turn for real in SC.
  • Hero-Worshipper: To his teacher and former superior Cassius Bright, seeing him as the greatest soldier in Liberl who singlehandedly pushed back the Imperial Army during the Hundred Days War. Deconstructed, as his great worship lead him to place him on an unbelievably large pedestal, equating him to the equivalent of a one-man deterrent and believing the country is helpless after his retirement. This then lead him to desperate measures to find a suitable replacement, which results in him teaming up with Ouroboros to awaken take the Liber Ark. Cassius calls him out on placing him on such a large pedestal when they meet again
  • Heroic Sacrifice: Realizing he's been manipulated, he tries to atone by holding off Reverie while the party escapes. Subverted when Cassius arrives, curb-stomps Reverie for him and then verbally and physically smacks Richard around for forgetting everything he taught him.
  • Iaijutsu Practitioner: The only time his sword isn't sheathed is in the middle of his attacks and during the start of his victory pose.
  • Katanas Are Just Better: Richard uses them, although in a subversion the weapons aren't treated as being in any way better in-universe with Richard's Game-Breaker potential coming from his stats instead.
  • Lightning Bruiser: He's fast, his Crafts have ridiculously low cooldown and he hits extremely hard, especially with his second S-Craft Sakura Morning Moon which does the most single-target damage of any attack in the trilogy. He's also got good DEF and a surprisingly good orbment setup with extremely good ATS for a melee attacker on top of that.
  • Limit Break: In his boss fight during FC, his S-Craft is Afterglow Smasher. As a party member in The 3rd, he keeps that, and also gets Sakura Morning Moon.
  • The Man Behind the Man: Of the Sky Bandits and Ruan incidents. As it turns out, however, he is also being used.
  • Master Swordsman: While he never received the title of Divine Blade, he's still a skilled practitioner of the Eight Leaves, making him one of the most powerful party members in The 3rd.
  • My Rules Are Not Your Rules: Inverted. Two of his Crafts have normal cooldown as an enemy and shorter cooldown as a playable character.
  • Officer and a Gentleman: In FC, despite being the antagonist, he is very formal and polite to the people around him. This is the reason for him being a Villain with Good Publicity in Grancel, and SC shows they were shocked to hear he was responsible for the coup attempt that served as the climax of FC.
  • Pet the Dog: After the Duke's dinner party, he tells Estelle and Joshua about his army days with Cassius, , even though doing so doesn't do anything for his scheme other than getting his thoughts off his chest and maybe learning more about his CO's reason for retiring.
  • Pre-Final Boss: In FC, the showdown with him is immediately followed by the battle against Reverie, with no breaks in-between.
  • Pretty Boy: According to a comic in the 3rd special collection book, he's apparently quite pretty when his hair gets wet (and therefore, flattened).
  • Private Investigator: Star Door 12 shows that after the events in SC, he becomes one when he creates the R&A Research Agency with Kanone.
  • Redemption Promotion: Zigzagged. He doesn't have his boss stat advantage, especially on Nightmare mode, but as a playable character, his single-target Crafts have low cooldown.
  • Two First Names: Given that everyone calls him Richard, a common first name for men, it may be easy to forget that his first name is Alan.
  • Unwitting Pawn: To Ouroboros in FC.
  • Villain Has a Point: Given that Liberl is a very small country bordering the huge militaristic nation of Erebonia, it's understandable that Richard would be spooked and want to find any way to protect his country, even if finding a dangerous superweapon with unknown consequences is an extremely desperate way of doing so. His fears are not unjustified either, as SC has Erebonia threaten to invade Liberl after a nation-wide power outage occurs.
  • Well-Intentioned Extremist: Everything he did in FC was in a misguided attempt to bolster Liberl as a nation after its disastrous war with the Empire.
  • Warrior Poet: He even recites poetry in his Sakura Morning Moon S-Craft.
    Richard: As clouds fall, sakura bloom. Fallen warriors gather in the evening bloom. And I present you, your doom!

    Captain Kanone Amalthea 
https://static.tvtropes.org/pmwiki/pub/images/kanone_amalthea__fc_evo.jpg
Captain Kanone
Kanone during SC
Kanone as a civilian, depicted in Akatsuki no Kiseki
Voiced by: Yuki Kaida (Japanese)
Appearances: FC | SC | The 3rd
Rank: Captain

Colonel Richard's right-hand woman.


  • Animal Motifs: Estelle associates her with a fox.
  • Clingy Jealous Girl: When Richard sends her away so he can have a private chat with Estelle and Joshua, Amalthea gives the pair a Death Glare.
  • Death Seeker: After realizing that Ouroboros played her like a fiddle, she resigns herself to be sent to the firing squad until Richard talks her out of it.
  • Femme Fatale: Estelle sees her as one.
  • The Gunslinger: Fights with a machine pistol and one of her attacks is called Dancing Gunner.
  • Heel–Face Turn: Once she learns Colonel Richard has given up on his plans and is now working with the army to fight Ouroboros, Kanone does the same.
  • Ineffectual Sympathetic Villain: First, her plans to question Estelle and Joshua are interrupted by Zin's attempt to flirt with her. Later, during her second boss battle, her robot mooks can malfunction and inflict themselves with confuse. Somewhat averted in SC, since while she was manipulated, she's far more dangerous with her tank.
  • It's Personal: Her copy in Phantasma doesn't like the idea of Renne joining the party, due to the latter's past manipulation of her.
  • Jerk with a Heart of Gold: According to Zin. The heart of gold is shown when Richard convinces her to help him atone for their crimes.
  • The Rival: She and Julia were this to each other since the academy. Julia was the skilled one, Kanone was the smart one. This culminates in the fight at Grancel where Julia helps the party stop Kanone.
  • Sexy Secretary: When she joins Richard's company.
  • Tank Goodness: She rides the prototype Orgueil into battle.
  • Time Bomb: Her mines, which she will deposit around the battlefield every few rounds.
  • Undying Loyalty: To Colonel Richard. She spends months hiding from the authorities in the hopes that she can free him from his imprisonment and falls into despair when she thinks she's failed. She joins him at his newly formed company after the end of SC.
  • Unwitting Pawn: Like Richard and the rest of the Intelligence Division, she's manipulated by Ouroboros. And then she's manipulated again in SC as part of a Gospel experiment.

    General Morgan 
https://static.tvtropes.org/pmwiki/pub/images/general_morgan_akatsuki.png
Morgan as depicted Trails to Dawn
Voiced by: Masato Obara (Japanese)
Appearances: FC | SC | The 3rd
Rank: General

Chief of Staff of the Royal Army during FC.


  • Authority Equals Asskicking: His boss battle in the 3rd shows that he's a powerful halberd wielder.
  • Cool Old Guy: He's won the annual martial arts tournament at Grancel for years running as the series begins. After circumstances force him to take a year off, other characters quietly encourage him to give the young 'uns a chance, while still recognizing that if he fought, he'd probably win again.
  • Four-Star Badass: He's a general and he can kick your ass hard.
  • Good Old Ways: He firmly believes that the army can handle any crisis themselves and doesn't need the help of civilians (ie the Bracers) to handle them.
  • Hostage Situation: Held in Haken Gate following the start of the coup, with his granddaughter taken hostage by the Special Ops Division to prevent him from taking action.
  • Kiai: He often shouts "Seiya!" whenever he's attacking.
  • Red Baron: "God of War".
  • The Resenter: He despises Bracers, believing that they meddle in affairs that should be left to the Royal Army. He gets over it by the Second Chapter. Mostly.
  • Teeth-Clenched Teamwork: This is pretty much his reaction when the Army has to work with Bracers. He eventually gets better.

    Lieutenant Colonel Maximillian Cid 
https://static.tvtropes.org/pmwiki/pub/images/maximillian_cid___bust_fc_evo.png
Voiced by: Masaya Takatsuka (Japanese, drama cd), Hideo Ishikawa (Japanese, Evolution games)
Appearances: FC | SC | The 3rd
Rank: Major, Lieutenant Colonel (SC)

An officer in charge of the Leiston Fortress in the Zeiss region.


  • Blow You Away: One of his moves in battle is casting an all-targeting wind spell.
  • Colonel Badass: He's been promoted to Lieutenant Colonel by the time SC starts. The badass part comes into play during his battle and when he helps to free the queen and princess from the Enforcer's clutches.
  • Heel–Face Turn: Though he was never really on Col. Richard's side, he helped Prof. Russell and Estelle's group escape the fortress.
  • Heroes Prefer Swords: He fights with a saber.
  • Hero of Another Story: His heroism during the Hundred Day War is mentioned quite a bit.
  • Magic Knight: He also can use top-level offensive Arts with great skill.
  • Rank Up: Following the thwarted coup, Cid is promoted from the rank of Major to Lieutenant Colonel by the time of SC.

    Captain Julia Schwarz 
https://static.tvtropes.org/pmwiki/pub/images/julia_schwarz__3rd.jpg
Julia as depicted in Azure
Voiced by: Yuka Komatsu (Japanese), Julie Ann Taylor (English)
Appearances: FC | SC | The 3rd | Azure
Rank: First Lieutenant, Captain (SC)

A First Lieutenant in the Royal Guardsmen and a close friend and confidant of Princess Klaudia.


  • Bad Habits: Disguises herself as a nun in FC, and again during one of the Star Door memories in The 3rd.
  • Big Damn Heroes: The Royal Guards' ship, Arseille, arrives just in time to stop Mayor Dalmore's escape.
  • Blade Spam: Her Lanzenreiter Craft hits one enemy four times.
  • Boring, but Practical: As a party member in Sky The 3rd, she boarders on Master of None with her "Magic Knight but not great at either" build... but she hits every target twice in Chain Crafts, and this alone is enough to make her one of the most useful characters, to the point where she often sees use against the strongest Super Boss on Nightmare difficulty.
  • Boyish Short Hair: Cuts her hair so short she looks manly enough.
  • Continuity Cameo: She attends Olivert's wedding at the end of Cold Steel IV.
  • Even the Girls Want Her: Her popularity with women borders on the supernatural. Even Estelle has expressed interest in seeing some random candid photos of her. In fact, just about every female protagonist barring Schera and Kloe (for obvious reasons) have been charmed by her.
  • Geometric Magic: Her S-Craft Trinity Kleis has her carve a glowing triangle into the ground with her sword which then explodes. The upgrade Pentagrammic Kleis turns it into a pentacle.
  • Groupie Brigade: She's the target of one, composed of seemingly every female under the age of 60 or so in the entire Kingdom of Liberl. They come very close to storming Grancel Castle at one point.
    • Azure reveals that her fanclub extends to Crossbell as well. Elie and the Seeker sisters are fans.
  • Guest-Star Party Member: She's originally playable for one boss fight in SC, though later releases also added a method of recruiting her for the final dungeon. She becomes a full-time party member in The 3rd.
  • Limit Break: In SC and The 3rd, her S-Craft is Trinity Kleis.
  • Magic Knight: While everyone can be one in this franchis considering how battle orbment system works, it's notable because she is a very balanced character who fights with a rapier with decent attack power but has above average casting ability, uses Geometric Magic in her S-Craft and can create a Single-Use Shield.
  • Rank Up: Following the thwarted coup, Julia is promoted from First Lieutenant to Captain in the royal guardsmen in SC.
  • Royal Rapier: Fights with one and is the person who taught Kloe how to fence. She also briefly studied under Cassius
  • The Rival: To Captain Amalthea, apparently. In an optional conversation in SC, Julia says that their old rivalry helped shape them both and become stronger, and laments how far Kanone has fallen.
  • Undying Loyalty: To Kloe.
  • Vacation Episode: She's ordered to take a day off, leading to the events seen in Star Door 1.


Top