A list of characters in Kid Radd and the tropes associated with them.
The hero of Kid Radd (the game and the comic), he's a hero sprite who initially fights to rescue his girlfriend Sheena. Forced from his world when the Moderators arrive to free him, he must adapt to life outside.
Person of Mass Destruction: Due to lazy programming, the upper limit of the power of Radd's Mega Radd attack is dependent on the "bits" of the game he's in. When he's not in a game, it's based on the system's processor, which in any modern system is high enough to be functionally limitless. He could keep charging and charging and charging until the ensuing blast is powerful enough to destroy the internet itself. And he comes very close to doing so at one point.
The Slacker: As a result of never making any decisions without his human around.
Too Dumb to Live: He confronts the person who sold him the illegal code, and forces him to give him another. He ends up getting some corrupt code in the process and almost dies.
Unwitting Pawn: Plays right into G.I. Guy's plan to destroy the Internet. Generally averted with the Seer, though it admits that he did a better job than Crystal at gathering unique, powerful sprites for him to cannibalize.
Catapult Nightmare: Of accidentally leaving behind some silent and immobile sprites, dooming them to death. It may have been All Just a Dream, but it's the product of some deep-seated doubts.
Nigh Invulnerable: Until she gains the ability to turn into a PC, which gives her the ability to attack, but also means she can take damage. She can freely change between the two forms, however, which she uses to her advantage.
Stone Wall: As an NPC, is invincible but is utterly incapable of attack herself.
Wrestler in All of Us: Before he starts getting guns, he is technically an NPC and can't directly hurt anyone. Inside games, this leads to him being a pure Support Party Member. Outside, in the "grey areas" of the Internet, he is not adverse to pumping out throws and bodyslams that aren't technically attacks.
Wrong Genre Savvy: The Seer notes that her selection of chimerized sprites were selected more for their individual power than for clever exploits like Radd's (save for the clever idea of giving it "hits" instead of "health"). While that makes her Final Boss form ridiculously tough and durable, it also means that it isn't invincible.
Twitchy Eye: Particularly seen in her close-up shots. Goes with her seemingly unstable personality.
A virus that gained sentience after expanding to every corner of the Internet, and decided that instead of blowing it up it was fun to watch things happen and record information. Is essentially omniscient and tells people how to accomplish their goals when asked. People usually die after visiting him. He's not killing them, most are just trying to do hard and often unethical things. Plus, he frequently feeds them lies and half-truths to suit his own agenda. It turns out he's still interested in killing the internet, but needs a body in order to kill the layer the sprites live on.
Almighty Idiot: The Seer is, at its core, a character that knows almost every piece of information there is to know, but isn't very good at stringing them together to form conclusions.
Clipped Wing Angel: Fusing to other sprites enabled him to be killed, which resulted in him crashing because of conflicting death parameters. On top of that, being fused damaged his ability to process incoming information, considerably slowing the pace of his omniscience.
Genre Blindness: The Seer did not tell Crystal what sort of sprites to fuse with, being gnomic and vague with this suggestions. Despite being omniscient, he didn't expect Crystal's picks to not include commonplace invulnerability or other powers beyond "really hard bosses," though she did think to give it "platform hero hit-detection," which he acknowledges was clever.