Follow TV Tropes

Following

Characters / Freedom Wars

Go To

The main cast, the allied Sinners, the antagonists, and the Abductors

    open/close all folders 
    Primary Cast 

Sinner

https://static.tvtropes.org/pmwiki/pub/images/the_protag_9.png
The game's resident Player Character, a Sinner who has been sentenced to 1,000,000 of prison time for being born, and thus becoming a drain on what's left of the world's resources. During a Citizen Reclamation mission with Uwe, Nina, and Carlos, the player is struck by an Abductor, delivering a near-fatal injury that strips them of their memories. During the period between life and death, they are intercepted by a girl named Aries M. on the Immaterial Plane, who tasks them with bringing about an event known as the Great Restoration.
  • Amnesiac Hero: The game's plot kicks off after your character got amnesia as a result from a near-death experience.
  • Badass Longcoat: Many outfits for the Sinner are like this, especially with one variant of the default Sinner outfit. For guys, another variant of the default Sinner outfit is a shirtless variant of the longcoat Sinner outfit.
  • BFG: The AAW-M2, Dragonfire, Nambu Mk. 25, and Blaster are the larger Portable Artillery weapons, along with the Auto-Cannons.
  • BFS: The Sinner can wield the TB-32/H, Kannagi, Aftershadow, Tebutje, and the Caliburn as standard Heavy Melee weapons.
  • Big Damn Heroes: Wakes up just in time to deliver a Curb-Stomp Battle to Sylvia, just as she's about to murder her own sister.
  • The Cameo: The Sinner's outfit is an unlockable raiment in Soul Sacrifice Delta, which is available after the player defeated 3 Dionaeas. Breaking all of Dionaea's parts also unlock the Sinner's Thorn for its exact purpose: dragging Archfiends down to their knees.
  • Carry a Big Stick: Another Heavy Melee weapon that the Sinner can wield is the Mimas, which has the highest base damage for a melee weapon in the game.
  • Cat Girl: A late-game outfit consists of a striped cat-themed hoodie, complete with ears and a tail, and this includes guys too. Even the Sinner's Accessory joins the fun!
  • Chick Magnet: They win over both Beatrice and Sylvia, have Natalia warm up to them, was hinted to have been close to Nina before memory loss as she seems the one most upset, and their interactions with Aries M
  • Grappling-Hook Pistol: All Sinners are equipped with Ibara Hookshots to improve their performance on missions, whether for mobility and dragging Abductors down, or stunning enemies, healing allies, and building protective barriers.
  • Heroic Mime: Your character doesn't talk in cutscenes, but they do say short lines in-game. As for the heroic part, aside from working for a shady dystopian city, not only do you make good friends along the way, the encounter and talk with Simeon implies that you also have the potential to restore the planet to its former glory with the "Great Change".
  • Kukris Are Kool: One of their starter weapons. Also the weapon they're likely to be seen using in a cinematic.
  • Laser-Guided Amnesia: They lost their memory by getting smacked by an Abductor. This has the effect of completely resetting their sentence back to 1,000,000 years.
  • The Leader: They become this throughout the game, and even Natalia comes to acknowledge this fact.
  • More Dakka: Among their two starter weapons is the EZ Katze.
  • Mysterious Past: The story implies that the Sinner was a high-CODE operative that was quite good at what they do and good friends with their advanced team, only to get clocked so hard by an Abductor head-on that they died in one hit, losing their memory. The story never dives into who or what they were beforehand otherwise.
  • Nerves of Steel: They're the only one who isn't instantly wiped out by Abel's initial attack, and even puts up a fight against him.
  • Virtual Paper Doll: The player can customize the Sinner in any way that they desire, and as the player progresses in the game, the player gets more costumes, colors, and stickers to add.
  • Winged Humanoid: One of the unlockable accessories is a pair of wings. Not only can you put them on the back like normal, you can put them on your head.
  • Worthy Opponent: After surviving multiple encounters with him to the point where the player's character stood up against him with a BladeLock, Abel respects the Sinner as an equal.

Accessory

https://static.tvtropes.org/pmwiki/pub/images/68747470733a2f2f73332e616d617a6f6e6177732e636f6d2f776174747061642d6d656469612d736572766963652f53746f7279496d6167652f525533464862446b54374d3236413d3d2d3234373636323136332e313434373661336466613938323838332e6a7067_0.jpg
Your reliable Robot Buddy... sorta.
An android-like robot that serves as a Sinner's Living Emotional Crutch, surveillance, and combat partner.
  • Ridiculously Human Robot: They look very human for an android companion. It's because they are made of human resources.
  • Robot Buddy: Not so much in the beginning, where they act more as a cold surveillance, but they start to become this as you advance through the story.
  • Servile Snarker: If you die and get revived by them a lot, their lines start to sound quite snarky.
    Accessory: Revival successful. Please minimize wasteful expenditure of life.
  • Virtual Paper Doll: Just like the Sinner, the Accessories are equally customizable.

Beatrice "Lily" Anastasi

https://static.tvtropes.org/pmwiki/pub/images/beatrice_lily_anastasi_freedom_wars_213.jpg
The local sweetheart.
]]A young girl from On High who is found bound by Thorns in a Will'O-charged Cell Garden. She is the daughter of Cesare Anastasi, who mysteriously vanished some time ago. In order to hide her identity, Julien fabricates a sentence for her, allowing her to blend in with the other Sinners at the player's Panopticon.
  • Cain and Abel: The Abel to Sylvia's Cain. Sylvia even nearly succeeds in killing her, before the player jumps in and intervenes.
  • Combat Medic: She uses a Healing Thorn.
  • Life Drain: Her dagger, Kris, has a chance to drain the health of the enemy she attacks.
  • Named Weapons: Wields a pistol called Polaris, which is exclusive to her.
  • Nice Girl: Is one of the nicest characters in the game alongside Julien.

Julien Sadat#e

https://static.tvtropes.org/pmwiki/pub/images/julian_6.png
The only citizen who isn't an Ungrateful Bastard.
A rare breed among Citizens, Julien is a kind, young Citizen who is rescued by the player during a Citizen Reclamation mission. He subsequently befriends the player and their team, and becomes a valuable asset in their operations. His nickname is "Little Big Friend".
  • Affectionate Nickname: He earns the moniker of "Little Big Friend" for being thankful for your actions.
  • Nice Guy: Unlike most Citizens who look down on Sinners, Julien is kind and friendly towards them.
  • Non-Action Guy: He's a Citizen, so he's incapable of combat by default.
  • Shout-Out: His nickname is one word off from another Sony franchise.
  • The Smart Guy: Julien finds a way to nullify the psychic barrier that protects Abel and Red Rage through his research.
  • Ungrateful Bastard: Thankfully Averted, as he helps you find a way to take down Abel and Red Rage as a way to pay you back for saving his life.

Mattias "Leo" Bruno

https://static.tvtropes.org/pmwiki/pub/images/15407168600_e799ef2221.jpg
The one punky guy who's on your side.
A feisty Sinner and the player's partner-in-crime. His nickname is "The Shazmeister".
  • BFS: One of the two weapons he carries.
  • Butt-Monkey: He's often the target of snark by the other characters (usually Elfriede), and he's one of the characters who receive the most sentence extensions.
  • Combat Medic: He uses a Healing Thorn.
  • The Lancer: More or less the player's sidekick throughout the game.
  • More Dakka: He uses the Arisaka as an alternate weapon.

Uwe "Sakamoto" Cabrera

https://static.tvtropes.org/pmwiki/pub/images/im_sakamoto_3.png
The local big guy.
The player Sinner's senior, and a veteran Sinner. After the player loses their memories, Uwe is tasked with assisting them with their re-education.
  • Action Dad: He's the father of Elfriede, and is a seasoned veteran.
  • The Big Guy: He's definitely the largest of the cast.
  • BFG: His other weapon is a rocket launcher.
  • Power Fist: One of his two weapons is a pair of knuckles exclusive to him.
  • Stone Wall: He uses a Shielding Thorn.
  • Team Dad: He's this for the team, often keeping them in control.

Elfriede "Sakamoto" Cabrera

https://static.tvtropes.org/pmwiki/pub/images/elfriede.png
The daughter of Uwe, and a small but hot-headed young girl who has gained fame in the Panopticon for her victories in the Royal Round, an underground brawling ring.
  • Badass Adorable: She's a cute looking girl who also happens to be a champion in an underground brawling ring.
  • Cute Bruiser: She wields gauntlets similar to her dad's, with hearts on them.
  • Power Fist: Wields gauntlets similar to her dad Uwe's.
  • Small Girl, Big Gun: She's quite small, but she carries a massive gatling gun that's bigger than her.

Natalia "9" Woo

A high-ranking officer in the Office of Peace and Stability, or OPS. She keeps unruly Sinners in line by punishing them with extended sentences, and takes pride in every moment of it. Despite being an officer of OPS, she's not above getting her hands dirty in combat.
https://static.tvtropes.org/pmwiki/pub/images/im_natalia.png
Strict and stern, that is all.

  • Cold Sniper: She wields an SR-42 sniper rifle, befitting her attitude.
  • Duel Boss: Sort of. You fight her in the CODE 7 exam, but she summons mooks alongside her.
  • Flunky Boss: Summons a bunch of mooks to assault the player during the CODE 7 exam.
  • Hidden Depths: During the CODE 7 exam, she reveals to the player that she acts like a hardass because she has to be, in order to maintain stability in the Panopticon, whether she likes it or not.
  • Defrosting Ice Queen: Starts off as this, being quite the hardass to everyone. But once you defeat her in your CODE 7 exam, she starts showing you some respect, and completely defrosts by the time you finish your sentence.
  • Katanas Are Just Better: She wields a Hawkshadow.
  • Jerk with a Heart of Gold: She's definitely quite cold towards the group, but she genuinely cares for them deep down and will even risk her life in battle to revive them.
  • Not So Above It All: Would you believe she's Percy Propa? She also gets pretty excited when you bring up the League of Panopticons before quickly reverting.
  • Not So Stoic: She's very noticeably quite horrified when she notices Abel's arrival on the battlefield.
  • Tsundere: Played for Laughs after the CODE 7 exam, where she speaks to you with a more respectful tone, then promptly reverts to her hardass self upon addressing Mattias.

Carlos "Theodosius" Jinnah

A sly fox among Sinners, Carlos is something of a smug bastard. However, his knowledge about Panopticons is curiously unparalleled. He is secretly a spy sent from On High.
https://static.tvtropes.org/pmwiki/pub/images/carolus_6.png
You can definitely trust him...

  • Action Dad: La Vie en Rose reveals that he has two sons named Manuel and Cyrus.
  • Becoming the Mask: While his true colors are much more cruel, it's implied that he grew in too much to his facade, and genuinely regretted betraying the party.
  • Hero Killer: Comes very close to this by stabbing the player in the back after defeating the Peltatum.
  • Karma Houdini: Despite being a treacherous smug bastard and an On High spy, Carlos gets away with all of his crimes.
  • The Mole: Revealed to be one near the end of the story. However, he is not the spy that the OPS is looking for.
  • Smug Snake: He's an arrogant bastard who later betrays you and nearly kills you.
  • Troll: His Establishing Character Moment has him blame the player for losing his glasses, then promptly laughing at their reaction.

    Other Sinners 

Hallard "Hal" "Babe" Vittoz

A youthful Sinner who shares a very tight bond with his sister, Ann.
https://static.tvtropes.org/pmwiki/pub/images/hal_7.png

Ann "Charm" Vittoz

Hal's younger sister.
https://static.tvtropes.org/pmwiki/pub/images/ann_9.png

  • Back from the Dead: If you saved Hal, you can revive her in the post-game after completing a mission for Simeon.
  • Break the Cutie: She does not take Hal's death well.
  • Combat Medic: She uses a Healing Thorn.
  • Good Is Not Soft: She may be a very sweet and kind girl, but she also shows incredible disdain against lazy Sinners.
  • Small Girl, Big Gun: Like Elfriede, Ann wields a huge gatling gun bigger than her.

Kai "Wolf" Silva

An old companion of the player Sinner prior to losing their memories.
https://static.tvtropes.org/pmwiki/pub/images/kai_wolf_silva_freedom_wars_781.jpg

  • Chainsaw Good: He wields an EZ Falke II, which is a chainsaw sword.
  • Irony: He uses a Healing Thorn, but he's less likely to revive fallen allies, in contrast to Nina.

Sergio "Hellgate" Cocteau

https://static.tvtropes.org/pmwiki/pub/images/screenshotfreedom_wars960x5442015_03_26183.jpg
An elder Sinner who meets the player in Zakka.
  • BFG: He wields a Nashorn.
  • Cool Old Guy: Sergio looks like he is in his 50's or 60's, but he's a pretty laid-back guy who's willing to help you out on your missions.
  • Stone Wall: He uses a Shielding Thorn.

Marie "Arma" Milan

A shy Sinner that the player meets in Zakka.
https://static.tvtropes.org/pmwiki/pub/images/marie_arma_milan_freedom_wars_618.jpg

Nina "Elizabeth/Regina" Diaz

Another old companion of the player Sinner prior to losing their memories.
https://static.tvtropes.org/pmwiki/pub/images/nina_elizabeth_diaz_freedom_wars_82.jpg

Shizuka "Faker" Roland

Another Sinner that the player meets in Zakka.
https://static.tvtropes.org/pmwiki/pub/images/sizuka_4.png

Billy "Leopard" Koller

https://static.tvtropes.org/pmwiki/pub/images/billy_6.png

  • BFG: Billy wields the TB-32/H.
  • Delinquent Hair: Billy has a tan pomp.
  • Expy: Possibly unintentional, but Billy being a cool-headed delinquent with pomp hair, the occasion to yell "dora", and the ability to create protective barriers reminds the player of Josuke Higashikata.
  • Stone Wall: He uses a Shielding Thorn.

    The Casket 

Aries M.

A girl who resides on the Immaterial Plane, a limbo between life and death. She tasks the player with bringing about "The Great Transformation".
https://static.tvtropes.org/pmwiki/pub/images/d4af06bcd46212ab140c728b677162bb884bd3fe_hq.jpg

Cesare Anastasi

The father of Beatrice and Sylvia who was thought to have disappeared some time ago.
https://static.tvtropes.org/pmwiki/pub/images/cesare_anastasi_ingame.png

Simeon

A man who is rumored to be able to grant wishes, although no one can confirm his existence.
https://static.tvtropes.org/pmwiki/pub/images/simeon_sitting.jpg

  • Benevolent Genie: Simeon seems to have no ulterior motives, and he offers wishes without any catches, although you must complete some challenge missions in order to achieve said wishes.
  • Big Good: Simeon's goal is to bring On High to its downfall so that he can bring The Great Transformation.
  • Creepy Good: His appearance and mannerism may be strange, but he is very kind and courteous to the player and wants to start The Great Transformation by defeating On High.
  • Dark Is Not Evil: Simeon wears dark clothes and gives off a mysterious vibe, but he's noble and well-meaning. His pure-white lair serves as Light Is Good in a way.
  • Expy: Of Igor from the Persona series, being a mysterious man with a strange appearance, but is very kind and courteous to the protagonist and is willing to help them.
  • Retcon: He has the power to do this, as shown when he easily undoes Hal/Ann's death.
  • White Void Room: Simeon's lair is a vast white realm.

    Antagonists 

Sylvia Anastasi

The younger sister of Beatrice who comes from On High.
https://static.tvtropes.org/pmwiki/pub/images/111_5.png

  • Brainwashed and Crazy: Implied to be the case, when it's stated that On High can manipulate the emotions of their warriors. She snaps out of it when the player uses Exodus' power against her.
  • Cain and Abel: The Cain to Beatrice's Abel. She even nearly succeeds in killing Beatrice before the player intervenes and defeats her.
  • Curb-Stomp Battle: Delivers one to a group of Fraternity thugs in her introduction, and delivers yet another one to Beatrice and the rest of the group near the end. Once the player wakes up, she's quickly on the receiving end of this.
  • Fantastic Racism: A common trait among all On High residents, she shows an immense disdain towards Sinners, and even shows it against her own sister for "betraying" On High by refusing to return.
  • Heel–Face Turn: Once she's defeated by the player, she calms down considerably, and she joins their side to pay them back for the ice cream they bought her.
  • Trademark Favorite Food: Ice cream. It's the reason why Sylvia isn't as hostile to the player, and her Heel–Face Turn in the end is driven by wanting to pay the player back for the ice cream.

Abel "Strafe" Balt

A Sinner from the Hourai Panopticon who has gained international infamy for his lethality and thirst for combat. He has "earned" enough sentence extensions that he has worked up a sentence of 9,999,999 years. Despite working for Hourai, he appears to have ulterior motives.
https://static.tvtropes.org/pmwiki/pub/images/abel_balt.jpg

  • Big Bad: He's the game's main antagonist, wrecking havoc with his own Abductor for the goal of uniting all Panopticons by freeing the horrors that lurk in The Casket.
  • Blood Knight: He LOVES to fight and kill.
  • Cain and Abel: Metaphorically and by name at least, see Meaningful Name below.
  • Curb-Stomp Battle: His Establishing Character Moment has him wipe the floor with everyone, including Natalia of all people. The player, however, manages to stand up to him.
  • The Dreaded: Everyone except the player fears him, and with good reason.
  • Enemy Mine: His endgame goal is to start one on a global scale by unleashing all the horrors that lurk in The Casket, hoping that all the Panopticons across the world would set aside their differences to stop greater threats.
  • Graceful Loser: Abel seems to have no qualms about dying, only being disappointed that he won't live long enough to see his dream come to fruition, probably because The Peltatum he unleashed wakes up right when he dies.
  • Kick the Dog: During his first invasion on The Sinner's Panopticon, he callously stomps on the head of a helpless citizen.
  • Meaningful Name: Abel's name comes from a Biblical farmer of the same name, and like his namesake, Abel is the first human to be killed on-screen by The Sinner.
  • Noble Demon: He may be a Blood Knight extraordinaire, but he only kills those who attacked him first, releases Beatrice instead of killing her after her purpose is done, and even spares the player for having the guts to fight him one-on-one.
  • Pet the Dog: For all of his villainy, Abel releases Beatrice without any harm once her purpose is fulfilled.
  • Well-Intentioned Extremist: He wants mankind to unite and stand together. Except he's doing that by opening the Casket and unleashing horrors upon the world.
  • Worthy Opponent: After a short battle that ended in a BladeLock, Abel comes to respect the Sinner for their strength.
  • You Have Outlived Your Usefulness: Subverted. While the cutscene makes it look like he's slicing Beatrice, it turns out that he's freeing her by cutting the thorns that are binding her, and she's no worse for wear after she's freed.

    Abductors 

Abductors in General

Mechanical monstrosities created by Panopticons to kidnap civilians and Accessories, as their name suggests.
  • Mechanical Monster: All Abductors are animalistic robots, though the Peltatum is more eldritch than anything.
  • Organic Technology: Abductors are a mix of computer science, standard machinery, and genetically engineered biology, following programmed directives but carrying them out and behaving more like animals. Their design partially lead to the creation of Accessories.
  • Underground Monkey: Every Abductor has its own variant, mainly ones that resist a specific element, like fire for example. On High Abductors have Alpha-variants, which have a gold and white color scheme and more health.

Red Rage

One of the three Super Prototype Abductor from which all subsequent Abductors attempted to replicate. Red Rage is a Bipedal-type Abductor wielding rocket launchers and lasers, but has the unique ability to regrow its head and arms if they are severed. While normally completely impervious to damage, the player's team develops Augmentations to counteract its power.
https://static.tvtropes.org/pmwiki/pub/images/visual_thumb.jpg

  • Damage-Sponge Boss: As the prototype to the common Abductors, it takes more hits to take it down.
  • Healing Factor: It can regenerate any severed limb. However, its regenerated limbs are very vulnerable, especially with projectile damage.
  • No-Sell: It initially is completely immune to damage, until the group develops Augmentations to neutralize it.
  • Non-Elemental: Its parts are used to enhance weapons that have impact damage.
  • Organic Technology: The normal Panopticon ones, including Red Rage, are skeletal in appearance, and they have muscular fibers, thanks to being made with computer and genetic-engineering technology.
  • Super Prototype: Red Rage is one of the three original Abductors whose nature inspired other Panopticons to build their own, yet despite having similar designs, their Abductors are no where as powerful as Red Rage or the other prototypes. It doesn't help that Red Rage also resists all attacks until the party design Augmentations to nullify the ability.

Common Abductors

https://static.tvtropes.org/pmwiki/pub/images/biped_ap.jpg
  • Dem Bones: Common Panopticon Abductors are skeletal in appearance, and their parts are held up by glowing muscle-like fibers.
  • Jack of All Stats: The All-Purpose Biped is the most common Panopticon Abductor to fight, simply because their body structure makes them compatible for multiple augmentations such as shields and weapons, and versatile for carrying various tasks beyond abducting citizens, such as combat or construction. They're not as effective at sniping enemies like the Artillery Abductors, or carrying multiple citizens like the Carrier Abductors, but the All-Purpose Abductors still get the job done.
  • Shout-Out: The All-Purpose Biped looks strikingly similar to both Eva-01 and Sachiel. The pod embedded in its chest strongly resembles the latter's S2-Engine (an Angel's organic core that also acts as a weak point), both in appearance and function.

T-Type: Ramosa

Tiger-like Abductors from On High.
https://static.tvtropes.org/pmwiki/pub/images/frt9zxa.png
—-
  • Glass Cannon: They can kill you very quickly and move really fast, but they're easier to drag down compared to other Abductors. However, their @ variants are much more durable, making them literal Lightning Bruisers.
  • Gold and White Are Divine: Their Alpha variants are white with gold accents.
  • Heavenly Blue: Ramosa weapons are clad in a heavenly white and blue color scheme, which fits On High's divine imagery.
  • Panthera Awesome: Ramosas are winged robot tigers.
  • Shock and Awe: Their parts are used to enhance electricity element weapons.

S-Type: Paradoxa

Spider-like Abductors from On High.
https://static.tvtropes.org/pmwiki/pub/images/visual2.jpg

C-Type: Peltatum

A Gazer-like Abductor that appears from the Casket.
https://static.tvtropes.org/pmwiki/pub/images/2015_09_12_084529.jpg

D-Type: Dionaea

Dragon-like Abductors from On High.
https://static.tvtropes.org/pmwiki/pub/images/abductorpic08.jpg

    Other 

Percy Propa

The Panopticon's local mascot who motivates the Sinners to contribute for the greater good with an optimistic smile.
https://static.tvtropes.org/pmwiki/pub/images/percy_propa_sticker.jpg
Let's kouken! note 

  • Beary Friendly: Invoked, as Percy's purpose is to motivate the Sinners to contribute in a friendly and welcoming tone, rather than the hostile scathing tone that most Sinners deal with.
  • Beary Funny: Percy makes some pretty entertaining facial expressions whenever he gets angry.
  • Funny Animal: He's an anthropomorphic bear.
  • Mascot: Percy is the mascot for both the Panopticon and the game as a whole.
  • Meaningful Name: Propa is short for propaganda, since his role is to improve Sinner morale with a friendly tone and offers information.
  • Ridiculously Cute Critter: Percy is cute and friendly, because after all, who motivates you to contribute to your Panopticon other than an adorable, orange teddy bear?
  • Samus Is a Girl: The voice behind him turns out to be none other than Natalia.

Top