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“He doesn't want to save the World! “ ..But, he has power of wizardly and Intelligence fight.

This is a Japanese smart phone RPG which is a type of "Lanobe" that is a Genre of lite fantasy novel.
The main character is a Hikikomori(Geek) Wizard .
He doesn’t want to go away from his house and he always reads books at his home.
However, he gets involved in an adventure story where he saves a princess and the world with his team.
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Please play this app and enjoy!

A-hem.

Unlucky Hero (Hermit Saver in Japan) is an RPG for mobile phones, produced by Execreate.

Jasper, a young mage shunned by humanity, simply wishes to live a quiet life of study in the mountains.

Unfortunately, during one of the rare visits to a local village, he finds himself in the middle of a raid by the Chalcedony Empire led by Lord Malachi, a fellow mage. Upon refusing to join them, his home is burned down, and he is forced to take refuge in the city of Aquaria, ruled by the kindly Princess Christel, where he quickly finds himself roped into becoming her strategist.

So begins an adventure that will change the world, whether Jasper wants any part of it or not.


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Tropes present in Unlucky Hero include:

  • Because You Were Nice to Me: Sapphira, mocked for being a woman who sought to join the military, is recruited by Malachi, ruler of the Chalcedony Empire and treated with trust and respect, becoming one his greatest generals and advisors. Garnet, a mage, is saved from a couple of violent thugs by Lord Flint of Larimar and devotes herself to his service. Both fall in love with their lords.
  • Bittersweet Ending: In the Normal Ending, Jasper sacrifices his beloved magic in order to defeat Obsidian, but he's happy because he's found friendship and made the world a better place by Christel's side.
  • "Blind Idiot" Translation: Averted. Don't worry, they didn't have the same people writing the blurb up there and the game. Apart from a couple of mild hiccups, the translation is excellent.
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  • Broke Your Arm Punching Out Cthulhu: Jasper and Malachi sacrifice all their magic in order to re-seal Obsidian.
  • But Thou Must!: In the early game, you occasionally find yourself making choices that lead to the same outcome regardless. This eventually stops.
  • Downer Ending: In the Extra Ending, Jasper decides to use the power of the Sovereign Ring to kill Obsidian, brainwash his friends and allies, and take over the world. On the other hand, he does let people live freely and do as they please, even if running the world is more work than he wanted.
  • Fantastic Racism: In most places, mages are generally treated like garbage.
  • Freudian Excuse Lapis was abused terribly by his parents. When they finally decided to kill him, he lashed out, burning them alive.
  • Frothy Mugs of Water: "Cider" looks a lot like beer in this game..
  • Hikikomori: Jasper is described as such, but he's not exactly agoraphobic, just much more interested in reading in the privacy of his home than in other people.
  • MacGuffin: The Sovereign Ring, symbol of rulership, source of all magic, and Obsidian's prison.
  • Metal Slime: Roaches. Faster than you most of the time, capable of painful attacks, and with an annoying tendency to flee. On the other hand, they give incredible EXP if you have the right tools.
  • Oblivious to Love: Jasper has no idea that Carnelia has a crush on him. And as far as we know he never finds out, either.
  • Squishy Wizard: Jasper consistently has the highest MP of the group (barely edging out Kyan), and the lowest HP.
  • The Call Knows Where You Live: Technically all the books in Jasper's home were loved ones.
  • Theme Naming: Every one and every place is named after stones and minerals, common, precious, and semi-precious.
  • Tsundere: Carnelia toward Jasper (Heck, pretty much every one of her skills is based off a phrase from the Tsundere Handbook), Jasper toward, well all of humanity in general.
  • Well-Intentioned Extremist: Malachi seeks to conquer the world in order both to make it a better place for mages and to stop Obsidian.
  • Witch Species: Mages look exactly like humans, with seemingly no distinguishing features (possibly black hair?), yet normal humans can recognize them on sight. One ancient mage is alleged to have released monsters all over the world in the past, which hasn't made things easy for mages since. It's really quite the opposite. Mages' power keeps Obsidian sealed, and when one dies, his prison weakens. Killing a mage also releases a number of monsters in the world based on their power.
  • You ALL Look Familiar: Get used to the same group of sprites.
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