Snake is a Top-Down View Maze Game, with a twist; you not only navigate the maze, you are the maze. You play a snake, slithering around in a pit eating food. Every time you eat, you score some points, and you get longer. Eventually, you get so long that you have to navigate around yourself. The game ends when you crash into yourself or a wall.
Based on an arcade game from 1976 called Blockade. First appeared in its present form in the late 1970s on the TRS-80, Commodore PET, and Apple ][. Port Overdosed in the extreme, because both the program and the graphics are so simple. In 1997, it became the first Mobile Phone Game when it appeared on Nokia phones most famously on the Nokia 3310 handset. Some versions, rather than being endless, reset the snake after eating enough food and advance to a new level, with each level after the first having pre-built walls.
Snake provides examples of:
- Collision Damage: With yourself!
- Endless Game: You slither around until you crash into yourself or a wall.
- Freeware Game: Plenty of free versions out there.
- Hoist by His Own Petard: If you crash into the tail "maze" you made by yourself, you die.
- Hyperactive Metabolism: Eating a food item makes the snake grow longer instantly.
- Maze Game: An interesting variation where the player themselves builds the maze.
- No Plot? No Problem!: There is no plot. Just eating while avoiding your body and the walls.
- Segmented Serpent: Variations of the game give the snake segments, with an extra segment being added as it eats an item.
- Scoring Points: Each piece of food eaten is a point. Eat as much food as you can before you eat your own tail or you hit a wall.
- Top-Down View: As pictured above, this is the typical viewing position for the player.
- Vegetarian Carnivore: A lot of the variants of the game have the snake eat fruit, mushrooms etc. instead of other animals (presumably to keep the snake sympathetic). In reality, snakes are exclusively carnivores.