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I never cared about this ship... ... I just... I just wanted to find myself. I had to. Something deep in my brain... ...deep in my very soul. Cluttered me. Struggling to make sense of everything. The sad truth is that it never could. I never could. I still can't remember who I am. I don't even know if this happened before. Me... ...here... ... telling the same exact story. Surely not. I would remember that. Right? The only thing that I can truly be sure of is this constant, prevailing feeling I have deep inside. I'm empty. I'm hollow. So just listen. Maybe you will somehow understand. But who really could?
The Player Character's opening speech.
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Hollow is a Sci-Fi Survival Horror Video Game by MMEU.

You've just woken up from a nap in an emergency capsule floating around a spaceship. You don't remember who you are, or how you got to where you are. And when you get out of the capsule, you find the ship is pitch black inside, aside from the red emergency lights flashing occasionally, and you can't seem to find hide nor hair of the crew.

For now, there's only one thing you can do, and that's try to find out what happened aboard this ship. Well, okay, that, and try to survive the monsters that now wander its halls.

The game was released on Steam on November 16th, 2017. It is also available for the Nintendo Switch.


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Hollow contains examples of:

  • Amnesiac Hero: The Player Character states in the intro cutscene that he still can't remember who he is.
  • Apocalyptic Log: There are papers found around the ship that can explain what went on aboard the ship.
  • Heal Thyself: The Player Character can find syringes scattered about the ship that restore his health.
  • Late to the Tragedy: By the time the Player Character comes to aboard the ship, power is out all over, emergency klaxons are blaring, and the crew is either dead, or monsters.
  • Multi-Armed and Dangerous: The first enemies you encounter in the game have four arms.
  • One-Word Title: Hollow, of course.
  • P.O.V. Cam: The game is viewed through the eyes of the Player Character.
  • Save Point: These take the form of computer terminals. Complicating things, however, is that they don't have any distinguishing features to set them apart from all the other terminals scattered about the ship. To counter this, the ones you can save at are indicated on the map.
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