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Videogame / Boogeyman

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Released November 2, 2015 on Steam, the Five Nights at Freddy's-inspired horror game Boogeyman follows a little boy bound to his bed, being forced to use his flashlight to ward off a mysterious beast haunting his bedroom.

Has a sequel, Boogeyman 2.

The game provides examples of:

  • Bogeyman: The main titular antagonist.
  • Cassandra Truth: Invoked by the cassette tapes that guide you. As you're just a kid, of course no one will believe you when you say there's a boogeyman hunting you, forcing you to deal with the problem yourself.
  • Comeback Mechanic: If you've been wasting too much power, you can search below your bed for some new batteries that will regenerate a little bit of it. However, it's but a gamble: there's a chance you will find nothing upon searching, or the Boogeyman himself might be awaiting for you to look down.
  • Controllable Helplessness:
    • If you go to the basement too early, the doors will shut behind you, and the Boogeyman will slowly creep towards you. You can try to run around, but you'd be merely delaying the inevitable.
    • If you run out of power, you're basically at the mercy of the Boogeyman. Unless you're close to dawn, he's gonna get you. You just don't know when.
  • Expy: The Boogeyman is basically the Rake in this interpretation, with a light-related Weaksauce Weakness.
  • Featureless Protagonist: You're a kid named Thomas, that's all.
  • Horror Doesn't Settle for Simple Tuesday: The events of the game take place in days leading up to Halloween, with the sixth and final night being Halloween itself.
  • Immobile Player Character: Mostly, although you can eventually explore the house.
  • Jumpscare: Not only the Boogeyman when he kills you, but also some of your stuff. Most notably your toy robot, which might turn on and play a jingle on its own.
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  • Kid Hero
  • Nightmare Fuel Coloring Book: As the nights go by, the pictures Thomas puts up on his wall grow increasingly horrific. The poor kid's psyche has obviously taken a battering.
  • Nothing Is Scarier: The most tense moments of the game come when your lights get sabotaged, depriving you of the little visibility you have within the room. It can come to the point where you can only visibly check the window without your flashlight, if the weather is clear. If the Boogeyman has already opened pathways that allow him to get in without creating noise, you might as well just start flailing your flashlight wildly in fear of him sneaking up on you.
  • Offscreen Teleportation: The Boogeyman can pop out from several places, including outside your room, the air vent, through the window and inside your closet. Considering he's perfectly capable of getting to you through any entrance point your room has without passing through the closet itself, he's either telporting to within the closet, or the house has some baffling design choices. Specially so since, if he came from the closet, he retreats back to it when you stun it with your flashlight and closes the door.
  • Ten-Second Flashlight: Better put every second of flashlight usage to something good, because it won't last.
  • Shout-Out: To Minecraft, as there's a Creeper-looking poster on Thomas's wall.
  • Weakened by the Light: The only thing that can stop the Boogeyman is your flashlight.


Example of: