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  • The Light Warriors of 8-Bit Theater are each others' greatest enemies and can barely cooperate. However, unlike other examples, this indeed makes it so that they tend to make little to no progress for much of their story, most of it being the actions of others or an individual member (in fact, teamwork tends to make things worse). The problem is that they're a Five-Man Band with no fifth member. The closest thing they have is White Mage, who tries to get them to cooperate — but that only leads to more bickering. Couple that with the fact that the closest thing to a Hero amongst them is a Cloud Cuckoolander who is only capable when his Crazy Is Cool falls just right into place (which is rarely), and the other three are an amoral swindler, a homicidal philanderer, and a delusional roleplayer... well, yeah. It's surprising they're capable of doing ANYTHING throughout the series.
  • In Castoff, Arianna seems to have this problem a lot — she's on the receiving end from Vector for the entire five minutes that he can remain angry, but Arianna herself distrusts everyone besides Vector, jumping onto a slightest suspicion, and refuses to consider explanations that don't involve the other person being evil, dangerous, treacherous, or any combination of the above.
  • The Lackya of Girl Genius were built to be perfect servants in upper-class households, so they despise the rowdy, violent Jägermonsters... but they all work for Baron Wulfenbach, and they all hate the Other's mind control wasps.
    Jäger General: Sir—dere iz a time to twit nancy-boy feetsmen und a time to crush bogs.
  • All twelve trolls in Homestuck. They spend 90% of the Hivebent arc bickering, scheming against, and attempting to murder each other, but eventually knuckle down and work together to fight (and defeat!) the Black King in their session. It doesn't last for too long after that however...
  • In Juathuur, Juoira's group bicker a lot, but most of the bickering is playful, and they still function. Contrast with Faevv's group. which bicker less until everyone goes separate ways because of a general lack of cohesion.
  • Kill Six Billion Demons: Millennia after they united together to end the Universal War and divide Creation in seven between them, the Seven Black Emperors are currently in a state that approaches this. Jagganoth is openly planning to bring war to the other six and restart the Universal War, but none of the other six trust each other any more, and none keep diplomatic ties stronger than a state of ceasefire. Instead, they hold to the Pact of the Seven-Part World that they formed back when they still could cooperate: Whomever amongst them moves openly against another, the other six will unite to destroy. Jagganoth breaks the Pact during Breaker of Infinities, and true to form the other six fail to cooperate sufficiently to stop him.
  • Zii and the Troublemakers, the three-woman rock band in Ménage à 3, more or less runs on this. Yuki and Sonya can't stand each other (though Sonya quite enjoys provoking Yuki), and Zii finds both of them stressful to work with for various reasons — but they all enjoy being in the band too much.
  • In The Order of the Stick, the Order of the Stick's predecessors who created the original Gates were individually strong but two of them had some serious problems working together. The Chaotic Ranger/Sorcerer Girard Draketooth and the Lawful paladin Soon Kim did not get along at all. The death of a comrade near the end of their journey brought their mutual hostility to a boiling point and only the intervention of another comrade kept them from killing each other on the spot. An illusionary trap left behind by Girard reveals that he apparently never stopped hating Soon.
  • In TwoKinds, "Red" and Sythe, who normally can't stand each other, go into this when an assassin's actions leaves them as the only two members of their party still on their feet.
  • Wastelanders Anonymous has Benjamin, Jeff and Felix not getting along with each other. Benjamin especially keeps trying to quit the team but then he keeps coming back to the team.
  • In Weak Hero, as revealed in his backstory arc, Gerard used to be in a band and frequently butted heads with fellow member Hyeonjin. Though both of them loved to make music, Hyeonjin felt like taking on an agent would be selling out whilst Gerard felt it necessary to their future success. Things got even worse when said agent turned out to be a scam, leading to Hyeonjin quitting the group- this would, in turn, be the first step in Gerard crossing the Despair Event Horizon.
  • Winter Moon is set in an MMORPG. The two main characters kind of hate each other, but end up forming a guild and (barely) working together because they've made powerful enemies. They do become genuine friends later, though.


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