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Awesome Bosses / Crash Bandicoot

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Yes, you are fighting a half dingo, half crocodile hybrid with a flamethrower. Only the music itself adds to the insanity.

Considering that he was the unofficial mascot for Sony and the Playstation, as well as being a rival to Sonic and Mario, its only fitting that this wacky bandicoot has spun his way through his fair share of bosses over the years. And boy if they aren't epic.

Crash Bandicoot (1996)

  • The final battle against Cortex set to the background of his burning castle is a really fun fight. You constantly dodge energy blasts that the doctor shoots, redirecting the green ones toward him and avoiding the various patterns of the purple and blue blasts. Admittedly it is a bit on the easy side as you are given two Aku-Aku masks that will save you two hits, but it's still a memorable way to end the game.
  • Pinstripe also deserves a spot thanks to being an obvious shout out to old gangster movies, and having a twist on his fight as well; you have to duck and cover behind different pieces of furniture and attack once he has to reload or his gun gets jammed. Combine that with the jazzy music and you get a pretty memorable boss fight for only the first game. Too bad Pinstripe rarely reappeared after this.

Crash Bandicoot 2: Cortex Strikes Back

  • This game marks Tiny's first appearance, and damn if it isn't a good one. Just the fact that his intro has him tearing through solid metal can make you tell this battle is gonna be fun. You play a game of cat and mouse with the both of you hopping from platform to platform, and you must trick Tiny into jumping on one that's prepared to fall. Its a fun challenge, and just like Pinstripe, his quirky music adds to the memorability.
  • N.Gin may be a bit on the hard side, but there's no denying that he was a fitting penultimate boss. You must systematically take out his giant mech by throwing Wumpa fruits at the different parts of said machine. Meanwhile, N.Gin fires all kinds of lasers and missiles in order to take you out. Its one chaotic fight, and a very rewarding one considering its in the final stretch of the story.
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  • While Cortex's boss fight in this game is infamous for being a total letdown in terms of a final boss, its still a nice way to end off the game. The atmosphere is completely laid out as you chase Cortex through a maze to beat him before he reaches the Space Station, and the music is absolutely remarkable.

Crash Bandicoot 3: Warped

  • Where do we even begin with Dingodile? First off, his accent is amazing to listen to. Second, his Design is unique and unorthodox. And 3rd, his theme is impeccable. Now onto the battle itself. You spend the entire battle dodging hits from his flamethrower as he stands enclosed in an ice cage. So how do you damage him? By waiting until he accidentally blasts holes in his ice barriers, leaving him open for attack. This results in his Flamethrower going haywire, in which you have approximately 4 seconds to escape, lest you want to get engulfed in an explosion. Add in all the other factors, and you have a high paced battle that'll leave you coming back for more. There's a reason Fans say Dingodile had the best Boss fight in Warped.
  • Honestly, all the bosses could count. Tiny fights you in a coliseum of all things, and has an attack where he summons lions to charge at you. N.Tropy's fight takes place through multiple time periods, as he summons all manners of clocks and lasers to throw your way. N.Gin takes you on in a 1 on 1 Dogfight in an improved mech, in which there's a second and even faster form of the mech you must take down should you defeat the first, and Cortex himself, where you must dodge attacks from Aku Aku and Uka Uka while focusing on Cortex himself.

Crash Bandicoot: The Huge Adventure

  • In addition to bringing back Tiny's boss fight from Cortex Strikes Back and N. Gin's from Warped (albeit watered down due to the limitations of the GBA), there is also the True Final Boss: Megamix. It's a horrible amalgamation of all of the game's bosses, brought to life after Crash causes Cortex's machine to become unstable. As an Advancing Boss of Doom, it forces Crash to run for his life as it chases him through the space station, and as a Final-Exam Boss, it tasks the player to use every power-up acquired throughout the game to dodge obstacles and put some distance away from the creature. That being said, bringing two Aku Aku masks turns this battle into an Anticlimax Boss, as it's possible to abuse the invincibility to skip a large section of the level... but then you won't get the final Gem if you reach the goal too early.

Crash Bandicoot 2: N-Tranced

  • Fake Crash is unique in that it subverts the franchise's trend of Tactical Suicide Bosses. Instead, it's a Puzzle Boss that copies Crash's every movement and must be tricked into stepping into one of the traps laid throughout the arena.
  • The titular N. Trance begins the fight with a strategy that is clearly a homage to King K. Rool's original boss battle before taking it to the skies. Crash uses the helicopter backpack to follow him, dodging waves of Bullet Hell as he tries to spin N. Trance into a lava trap that is activated by Fake Crash.

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