YMMV: Phoenix Wright: Ace Attorney
This page covers the first three games and the film adaptation. Take general series tropes to Ace Attorney
, and take tropes specific to Apollo Justice
, or Dual Destinies
to those pages, please.
Phoenix Wright: Ace Attorney
- Alternative Character Interpretation:
- There's no question that Manfred von Karma is a terrible person, but is he an abusive parent to his daughter Franziska (there's no question he's using Edgeworth as part of his scheme or merely demanding?
- Was the death of Manuel really an accident?
- Allegedly Free Game: The iOS port of the first three games. It's free to download and gives you the first two chapters of the first game for free. The remaining chapters must be purchased in packs(one pack contains a full game) for US$5.99 per pack. However, to be fair, it's still way cheaper than trying to get all three games brand new for the DS.
- Awesome Music: Has its own page
- Complete Monster: Manfred von Karma. As a prosecutor, he had a flawless, decades-long win streak, and is most likely responsible for hundreds of defendants' false charges and subsequent executions, making him an indirect mass murderer. until defense attorney Gregory Edgeworth managed to (rightfully) have von Karma penalized for his illegal workings in the courtroom. Although Gregory still lost the case, von Karma was enraged by the black mark on his previously-perfect record. Unfortunately, right after the end of the case, an earthquake hit the building. It trapped Gregory Edgeworth, his nine-year-old son Miles, and a bailiff inside an elevator. As oxygen was beginning to run out, the bailiff panicked and attacked Gregory. Miles threw a piece of evidence from the trial at them to get them to stop fighting, which turned out to be a gun. The gun fired once, a terrible scream was heard, and then Miles passed out from lack of oxygen. Unbeknownst to the people in the elevator, von Karma had come across them. The bullet from the gun shot through the glass and hit his shoulder, causing him to scream. In revenge for the black mark against his record, von Karma picked up the gun and shot the unconscious Gregory in the heart. Afterwards, von Karma took Miles under his wing and, for fifteen years, raised Miles to be the antithesis of everything that Gregory Edgeworth was, twisting the boy to fit his views and become a ruthless, cold-hearted prosecutor who cared for nothing but getting a guilty verdict every time. Finally, on the very last day before the Gregory Edgeworth murder case was closed forever, von Karma set up a murder and pinned the blame on Miles Edgeworth, intending to have his own foster-son executed for a murder he didn't commit. Von Karma also planned it out so that Miles would be convinced that he himself was the one who had killed his father and would confess to and be charged with that murder as well.
- Ear Worm: Some of the music will get put on repeat in your head.
- Fanon Discontinuity: Some people ignore the fifth case of the first game (which was not part of the original Japanese GBA game but instead added in as a bonus for the DS remake) because, despite providing us with Memetic Badass Damon Gant, it actually subtly retcons the backstory of the game: Most of the rumors about Edgeworth being a Well-Intentioned Extremist are false and he never intentionally used fake evidence. This, to many people, effectively makes a good portion of the first game pointless. Interestingly enough, when Phoenix sees Edgeworth again in 2-4, he assumes Edgeworth quit because his perfect win record was tarnished, when actually, in 1-5, particularly on the third day of investigations and the last trial segment, Edgeworth is already questioning himself and admits shame over his Amoral Attorney past and fear that he might become like Manfred Von Karma and Damon Gant in the future.
- Foe Yay: So common examples are not necessary.
- Harsher in Hindsight: When you show Lana Skye the Attorney's Badge, she comments that the gold plating will flake off in a few years, then we'll see the real Phoenix. The conversation ends like this:
Lana Skye: "Give it three years. Then we'll see what you have become."
- Phoenix is disbarred approximately three years later in-game — for unwittingly using falsified evidence, the same thing she made Edgeworth do. That could have been deliberate foreshadowing.
- Hilarious in Hindsight:
- Redd White murdered Mia Fey in the first game. In the third game, an important fact is Godot being unable to see red on white. Additionally, Godot/Diego Armando cared for Mia Fey in the past and was resentful of Wright of doing nothing to prevent her murder.
- Case 1-3 is the first case that makes it clear that the American version takes place somewhere similar to Los Angeles. Three of the characters are William, Hammer, and Penny.
- Phoenix finds a contradiction in Cody Hackins' testimony and says it's because he has a magical power that lets him know when people are lying. He's just teasing a kid at that point, but one game later and he's got the magatama...
- Speaking of Redd White, there's this exchange when he tries to get out of testifying:
White: My stomach, you see, it is hurting...
- Hollywood Homely: Judging by character reactions, Will Powers is supposed to look downright frightening. He can only get roles wearing a mask. Opinions differ.
Phoenix Wright: Ace Attorney: Justice for All
- Alternative Character Interpretation:
- There's no question that Juan Corrida is an Asshole Victim, but just how bad is he really? According to Adrian Andrews, he's a monster, but that's hardly an unbiased source. We do know that he was petty, a braggart, and bitterly Always Second Best to Matt Engarde. He caused Celeste's suicide when he broke off their engagement due to jealous and wounded pride. He then hid her suicide note, which he planned to use at the most devastating moment for his rival. However, in the flashback to Celeste's suicide, he looks genuinely shocked and horrified, and his plans for revenge could easily be fueled as much by regret for the consequences of angry words he never got the chance to take back. Were his subsequent actions just part of their "game," or was it really personal for him?
- However, Corrida's immediate response to Celeste's suicide was to forge a suicide note, possibly destroying the real one if a real suicide note actually existed for the sole purpose of getting back at Engarde. It is as Andrews says, everyone was a pawn in Engarde and Corrida's petty rivalry.
- Then again, he really is horrified when he discovers Celeste's corpse- possibly to the point of undergoing a BSOD? It really seems like the breaking off of the wedding was due more to on-the-spot anger than anything else, and he was horrified at discovering her body because he now would never have a chance to take back angry words he'd spoken in the heat of the moment. Following this line of thought, his act with the suicide note could be an attempt at ensuring that the other person most responsible for Celeste's death faced justice for it.
- There's also the issue of whether "Ini Miney", aka Mimi Miney, or Turner Grey was the one at fault of malpractice incident. If Mimi was to be the one telling the truth, then Turner Grey is a monster who overworked Mimi into the accident or drugged her to keep her quiet. However, Grey had a point in that he had no real motivation for doing so and was in fact trying to bring her ghost back to clear his name, which would probably be a bad idea if she'd just accuse him of her murder instead. Also, she seemed to kill him because he was about to reveal that she was still alive, not out of any apparent desire for revenge. But Grey is an Unreliable Narrator about himself. Why did he have an (illegal in Japan) gun with him? Why did he expect to get Mimi's ghost to sign a confession that utterly blackens her name and exonerates her former Bad Boss? It seems likely he intended to force her to sign it at gunpoint (with the medium's life on the line), and if that's the case, then just how far would he go in anger?
- Anticlimax Boss: Breaking Wendy Oldbag's Psyche-Locks in 2-4. It's the first time you have to deal with 4 locks at once, but if you show her Juan's autograph, all four of them break at the same time. Given how it's Wendy Oldbag we're talking about here, who is very dramatic, they probably did that on purpose.
- Base Breaker: Franziska von Karma, Manfred von Karma's daughter, or specifically her behavior in 2-4, and her epilogue scene with Edgeworth. While she's (intentionally) unlikeable during the first two cases, her behavior later changes and matures. Fans are divided.
- Complete Monster: Matt Engarde threw away his loving and devoted manager Celeste Inpax ones he was done using her to further his career. When Celeste was engaged to his rival, Engarde told him Celeste was “used goods” to trick him into calling off the wedding. Celeste killed herself, to Engarde's delight. Engarde later hired professional assassin Shelley de Killer to murder his rival, but kept blackmail material to betray de Killer as well. To force Phoenix Wright to acquit him for murder, Engarde had de Killer kidnap the innocent Maya Fey and attempted to pin his crimes on the innocent, miserable and insecure Adrian Andrews partly for the thrill of hurting her.
- Crosses the Line Twice or Narm: In case 4, after The Reveal of Matt Engarde's true colors, he reveals his previously-unseen ''massive'' facial scar, pulls out A Glass of Chianti, gains an ominous new Leitmotif, and his personality does a complete 180, turning him into an Obviously Evil figure that makes the silliest of Bond Villain parodies seem toned down. How jarring the change is from his previous Brainless Beauty Nice Guy persona can easily come across as absolutely ridiculous. Of course, for some, this is Nightmare Fuel.
- Ending Fatigue: The last trial eventually boils down to just stalling for time. Canonically!
- Ensemble Darkhorse: Surprisingly enough, considering his only appearance is in the heavily divisive third case, Acro is one of the most popular one-shot characters in any Ace Attorney game, with even the case's detractors often admitting he's its main saving grace.
- Harsher in Hindsight:
- Maya, despite being cleared of all charges, laments at the end of Case 2-2 that every time something like this happens, she loses someone close to her. In the next game, she loses her long-lost mother
- Gumshoe's testimony in case 2-1, once you realize that he's had a secret crush on Maggey Byrde for a long time. The real punch is when he's asked to describe Maggey and Dustin's relationship — how they were close to getting married and how Maggey even came to Gumshoe for advice on what to get her boyfriend for his birthday. That hangdog expression of his isn't just because he's testifying against a subordinate.
- In case 2-2, the court is convinced for a while that Mimi Mini's spirit, channeled through Maya Fey, is guilty of murder. Phoenix says in court that he finds the idea of a vengeful, murderous spirit hard to believe. In this case, he's right, but in the next game, a vengeful, murderous spirit does try to kill someone, and said vengeful spirit is Phoenix's ex-girlfriend. Sort of.
- Love It or Hate It: Case 2-3 (Turnabout Big Top). While a lot of fans consider it to be the worst case in the entire series, it does have a few defenders, largely because of Acro being a very atypical "villain" for the series, and also for it being the only case in the game in which Maya (who is otherwise Demoted to Extra) has a prominent role throughout. A lot of the enjoyment also hinges upon whether or not you find the circus characters amusing or not.
- Most Annoying Sound:
- Franziska's whip will have you wanting to strangle her with it by the time those two cases are over.
- On the subject of Franziska, the sound of the tracking device she has on Gumshoe. Constant, high-pitched beeping. Gets people's attention mostly by being amazingly obnoxious.
- Mia gives a brief speech about The Power of Friendship in Farewell, My Turnabout - which feels extremely forced and bizarrely childish in an extremely dark and tense case.
- "The miracle never happen." One simple typo turns the bad ending of Farewell, My Turnabout into a mockery.
- Acro's Manly Tears at the end of 2-3 is supposed to be taken seriously. It ended looking like cartoony Ocular Gushers instead, with the animation and everything.
- Nightmare Fuel: Matt Engarde clawing at his own face in Farewell, My Turnabout.
- Player Punch: Pretty much all of the last case, starting right at the beginning when Maya gets kidnapped to blackmail Nick, and just getting worse when you find out the client is guilty as sin.
- The Scrappy: Some players might find Moe really irritating because at one point of his cross-examination if he goes off-tangent Phoenix get penalized. Note that Oldbag's constant rambling in-and-on the court did not get this extreme reaction from the judge. Others either find his jokes unfunny or simply hate his design.
- Sophomore Slump: Like many games under Capcom, the second installment tends to be the most divisive. Justice For All is certainly not considered a bad game, but a lot of fans regard it as the weakest game in the series, for reasons including the lack of an overall storyline — barring the vague theme of Franziska wanting revenge on Phoenix, which doesn't really go anywhere since she's Out of Focus in the last case — along with the hugely divisive third case, and the developers going overboard with the new health system and frequently hitting you with gigantic penalties with no warning whatsoever; in particular, the game has more "instant game over" scenarios than every other game in the series combined. Other, minor annoyances for some are Pearl getting all the focus over Maya, who barely features in the game and has no real character development, the substandard English localization, and Franziska being a much less interesting adversary than Edgeworth or Godot.
- Video Game Cruelty Potential: Admit it, you smiled VERY evilly after taking down Matt Engarde once and for all. Doubly so if it's chosen to pronounce him Not Guilty afterwards, knowing that he'd be hunted down by a professional assassin the minute he were to step out of the courthouse. Vengeance against a Defense Attorney's client never felt soo satisfying.
- Unintentionally Unsympathetic: While he's very popular with others, some fans didn't like how much Acro was being played as a Sympathetic Murderer. For example, Video Games Awesome! and their commenters noted that while he didn't mean to kill the ringmaster, he did intend to kill the ringmaster's daughter. The sympathy is supposed to come from regretting he killed the ringmaster, who he saw as a father, and yet he was still willing to murder that man's only child simply because she didn't fully understand his brother being in a coma.
Phoenix Wright: Ace Attorney: Trials and Tribulations
- Accidental Innuendo: In 3-5, you can get Gumshoe to admit he wants to stick his pen in Phoenix's face.
- Alternative Character Interpretation:
- In an odd example, a couple gets this. The DeLites are either a Happily Married couple of a man who isn't above stealing for the happiness of his wife and a woman who likes strong emotions and authentically loves her husband for many factors besides money, or a Happily Married couple of a crook and a gold digger. Or bit of both. At least they are Happily Married in either interpretation.
- Then there's the question of Terry Fawles' mental state. If he's mentally healthy, then he's an ephebophile, but if he suffers from mental problems or learning difficulties, then it's possible that he just doesn't understand the implications of a relationship with such an age gap. At least in the American version of the game (where Word of God claims takes place in California), the question is one of whether or not he was knowingly skirting the line with 14-year-old Dahlia, as the local age of consent is 18.
- Iris can be subject to this based on your interpretation of her statement that the plot to poison Phoenix's cold medicine was the first time that Dahlia didn't tell her about a plot in advance. Does this mean that she knew about things like Diego's impending poisoning and let them happen? Does she deserve to be punished as an accessory to all of Dahlia's crimes?
- Godot. A mysterious, badass prosecutor with a cool design and sympathetic, tragic past, or an overhyped sexist scumbag who's never brought to account for all his bad choices?
- Dahlia and Iris's father could be this. We're told that he coldly left his wife and badmouthed Kurain Village, but the person who says most of this is Dahlia, who is hardly one to speak well of anybody. His marriage and divorce of Morgan can also count. On one hand, he only married her to get the prestige that came with being a member of the Fey family. On the other hand, we see that a desire to gain power causes Morgan to try to commit murder twice, the second time using her own daughter as an Unwitting Pawn. With that second part in mind, one has to wonder if him taking his daughters with him when he divorced Morgan was as cruel as it's portrayed...
- Same could be argued for Morgan. Was she so ambitious and protective for Pearl purely because of her strong spiritual powers or was it from the heartbreak of being separated from her two other daughters via divorce, discovering one grew into a sociopath, and not knowing what happened to the other?
- Additionally, were Morgan's daughters taken from her by her first husband, or did she give them up? Dahlia claims that Morgan saw them as nothing more than obstacles to Pearl (and even claims that Morgan would have killed her herself), while her sister suggests that her mother willingly abandoned them. Then again, Dahlia also claims that her father "had absolutely no interest in children in general", hence his decision to send Iris to Hazakura Temple, so one has to question why he ended up with custody of both daughters- did Morgan care even less than he did, or did he not want Morgan to have them (whether out of pettiness or because he thinks they'd be better off with him)?
- Anticlimax Boss:
- Sister Bikini's five Psyche-Locks come off with two presentations of evidence. Most other unlocking sequences require, on average, one or two pieces of evidence per lock.
- Luke Atmey in 3-2 initially appears to be one of these, since he gives up with surprising ease on the first trial day and admits to being the true thief. Actually a subversion however, since he wanted to be found guilty of theft, so that he would have an alibi for the murder of Kane Bullard, which was in fact his doing.
- Base Breaker: Godot. See Alternative Character Interpretation.
- Breather Boss: In Case 3-3, Gumshoe's Psyche-Lock regarding the lottery. Most likely Played for Laughs, given that Gumshoe ends up telling Phoenix crucial information about his cases without meaning to do so.
- Complete Monster: Dahlia Hawthorne, the Big Bad, previously manipulated her Man Child boyfriend into assisting her in a crime, before framing him for murder and ensuring his suicide to cover her tracks. She later poisoned the lover of the prosecutor Mia Fey when he got too close to her crimes, before she seduced Phoenix Wright as well. When her twin sister Iris fell for Phoenix, Dahlia accelerated her plans to poison him. When an ex-lover of hers tried to warn Phoenix, Dahlia murdered him and tried to frame Phoenix. Despite being executed, Dahlia returned as a vengeful ghost, aiding her mother to kill Dahlia's cousin Maya Fey solely to spite her elder sister Mia's spirit. Taking steps to manipulate her twin again to help with the murder, she came back from the dead to possess Misty Fey (albeit due to Misty's desire to protect her niece Pearl) and attempted to murder Maya, being stopped only by the intervention of Godot who killed her host. But despite this she became convinced that she had forced Maya to murder her own mother and caused her to commit suicide, which she gloated over to their faces. She's also a giant hypocrite; she shows nothing but disgust towards Morgan Fey because of the "petty revenge" that she was after, but at the same time, Dahlia was going along with Morgan's plan specifically in order to get her own revenge on Mia.
- Draco in Leather Pants:
- Godot. There's a pretty big difference between sympathetic murderer and absolving him of all his crimes and bad decisions. Then again, the writers could have arguably been doing the same thing, given that Maya, who lost her mother as a result of his actions, still defends him, even though he suggests he was not primarily motivated by wanting to protect her, and she might have ended up dead when he killed the person channeling Dahlia.
- Luke Atmey is this to a certain bizarre portion of the Japanese fandom, to the point where there are entire fansites dedicated to him. Partially explained by the fact that his name translates to literally, "I Just Want Love!" in a fairly desperate tone. For that matter the original version seems to paint his murder as more out of desperation and self defense rather than just the former.
- Even Dahlia Hawthorne qualifies. Many of her fans will comment that, although her actions were unexcusable, her life was miserable, and will state that she is treated as an "unpopular" and "unloved" character.
- Even Better Sequel: At the very least it's considered a big improvement over Justice For All, with many fans regarding it as the best game in the entire Ace Attorney franchise.
- "Funny Aneurysm" Moment: Phoenix's behavior in case 3-1 gains a whole new dimension when it turns out that the woman he dated for six months and the one that tried to kill him are not the same, and that his insistence on her innocence wasn't a result of him grabbing the Idiot Ball. Perhaps it also counts as a bit of foreshadowing...
- Harsher in Hindsight:
- Phoenix's comment in 3-3 that the only way to win a phony case is with phony evidence becomes a lot harsher after the events of Apollo Justice, where he loses his badge due to evidence forgery.
- When Godot reveals that he drinks much more coffee than any healthy person ought to, the judge conscientiously rebukes him saying, "You’re going to ruin your health, my friend." Well, as you figure out his backstory towards the end... his health has long been ruined, and coffee might be the only thing keeping him alive. Might be a "Funny Aneurysm" Moment depending on how you took the judge’s reaction.
- Mia's random comedic assaults on Grossberg in case 3-1 every time Phoenix says something adoring about Dahlia become much less funny when you realize that it's not just low tolerance for sappy, saccharine gushing — it's because she's bottling up a lot of hate for Dahlia and with very good reason.
- There's also the possibility that it's related to the fact that she knows Grossberg is responsible for leaking the information on her mother, and her mother's resulting disappearance.
- Not to mention the fact that Phoenix's gushing sounds disturbingly like Terry talking about his "Teen Angel". Small wonder she gets so angry, seeing another guy being played like a fiddle by Dahlia!
- Minor one, but in 3-3, Phoenix makes a comment on how Maya should quit her job as a spirit medium for a job as a waitress, and she considers the idea. Come 3-5, while she doesn't take up a waitress job, she is thinking more seriously about quitting her job as a spirit medium when she takes the witness stand.
- Hilarious in Hindsight:
- 3-5 has one when you examine the incinerator. "A fight between a lawyer and an overgrown boiler? Who'd want to see that?"
- Marvin Grossberg: "It feels like my hemorrhoids are doing the Harlem Shake!"
- In case 5-5, Pearls says that if Phoenix works hard and gets famous, he might one day have copycats. And now, we've got Apollo Justice...
- Jerkass Woobie:
- Dahlia in Iris's perspective, although most likely not the player's. Both sisters were separated from their mother and received no love from their father, and while Iris had a mother figure in Sister Bikini. Dahlia had no one. Iris realizes Dahlia has done many unforgivable things, but still cares for her and wants to help her because of what she's been through (including recovering the necklace so she won't commit any more crimes).
- Godot could be considered as one, but only to Phoenix, whom he refused to acknowledge for the greater part of the game. He seems to be significantly less of a jerk to everyone else.
- Magnificent Bastard: While not being a Big Bad, Luke Atmey from the third game certainly counts. He uses a guilty verdict as his alibi for a murder, and this same verdict makes him look like a genius thief smarter than everyone, while giving him what he wants the most from others, their attention.
- STOP TALKING ABOUT HEMORRHOIDS!
- There's only one reason! One as obvious as Jean Armstrong in a thong on the Riviera!
- That One Level:
- All cases that involve Dahlia are this, mostly due to her innocent looks and manipulative nature. One of the case is even the first one, averting the "all first cases are easy tutorials" tradition in the Ace Attorney franchise. Those who started the game with Trials and Tribulations might find 1-1 and 2-1 a little bit too easy after completing said game.
- During the Psyche-Lock sessions, Adrian Andrews in 3-2 as well due to the fact that she needs to see an evidence that is not obtainable until you pick up Pearlnote at Luke Atmey's house after multiple times of backtracking.
- Values Dissonance: 3-4 gives us a 20 year old man in a relationship with a 14 year old girl (quite a heated one too). However, while the reactions of Mia and Diego are played for laughs, the relationship itself is portrayed as unhealthy, although less because of the age than because Dahlia was very obviously using the mentally disabled Terry.
- The Woobie: Poor sweet Pearls in case 3-5. She's worried about Maya's safety and blames herself for putting her in danger, she's manipulated by her mother, she's trapped on a freezing cold mountain all alone for an entire day, she's convinced she's lost her channeling powers because she can't channel Dahlia, and she's heartbroken at the fact that she's disappointed her mother because of it. When Phoenix confronts her she bursts into tears before you can even break all her Psyche-Locks. And to think she's not even aware of the fact that her mother was using her to get rid of Maya or that the person she's been asked to channel is her dead older sister who's also a psychotic killer. As bad as it was it could have been even worse. Heck, even Dahlia Hawthorne, said psychotic killer, feels sorry for her.
- Iron Woobie: Oh yeah, and while all this is going on, she still manages to Shut Up, Hannibal! at Franziska and makes Phoenix present solid evidence before her last psych-lock breaks. Pearly is tough as nails.
- Foe Yay Shipping:
- So much of it, you half expect Edgey and Phoenix to rip their clothes off in the middle of a trial and start screwing like bunnies.
- Edgeworth and Franziska to an extent as well.
- Iron Woobie:
- Maya Fey: smiling through even the most hardcore misfortunes.
- Maggey Byrde, who fell from the ninth story of a building when 6 months old, has been hit by multiple vehicles, gets caught up in three murder trials over the course of the series (and that's not even covering half the things that have happened to her) but does not give up, and remains plucky and optimistic throughout.
- Phoenix Wright had his beloved mentor die, was framed for murder twice, nearly killed by the woman he loved, abused by nearly every single prosecutor and witness, is never in the Judge's favor, almost never gets a thank you from his clients, was bullied in school, and let's not get started on what he goes through in Apollo Justice. This cutie has been broken by then.
- Internet Backdraft: Get into any location that contains Phoenix/Maya and Phoenix/ Iris shippers and ask whether Maya is too young for Phoenix.
- Marth Debuted in Smash Bros.: An inverted example. The Blue Badger officially appeared in this game during Rise From the Ashes before going on to appear elsewhere (such as Wocky's "Bad Badger" shirt or as the mascot for Gatewater Land in Investigations). However, in Japan the fifth case was only added after the third game had been released when the original game was ported to the DS, meaning that "Taiho-kun" (the Japanese name for the Blue Badger) had already appeared on Maggey's shirt in the first case of the second game. To western players it looked like the Blue Badger went on to become a sensation after case 5 (which led to the production of t-shirts by the time case 2-1 rolled around) but for keen-eyed Japanese players it was evident that the developers were expanding on the design they had put on Maggey's shirt. Of course, this is if we assume that no one found the badger doll next to the chief detective in 1-4.
- The Woobie: Pearl. Oh, you poor kid. Her role as The Woobie is most significant in Justice for All, where in case 2-4, she lays out all the bad stuff that's happened to her when you talk to her in your office after Maya's kidnapping, particularly when she says Maya is the only family she has left. And then there's her role in case 3-5, where she's used once again by her mother to try to kill the girl who is her remaining closest family. While her time with Larry in the "Loser's Shack" is mostly played for laughs (Larry's involved after all), it's hard to see her so down when she's convinced she's losing her powers on top of everything else.
- Big Lipped Alligator Moment: The Blue Badger stops the Judge from delivering a verdict by shoving his hand under the gavel. Then he falls to the floor and the head rolls off the suit, revealing...no one. No one seems to notice or care, and the mystery of the haunted mascot suit is never touched upon for the rest of the movie.
- Narm: A good amount of the movie qualifies due to the fact that most of the characters * look like cosplayers (albeit, fairly good ones), not to mention how they overact, oftentimes making hilarious faces and noises at the most inappropriate times. On a few occasions, Phoenix literally throws holographic images containing evidence at his opponents, and one particularly memorable scene involves him making the rather innocuous observation that Christmas Eve is almost Christmas, which inexplicably causes everyone in the court (including Edgeworth) to fall to the ground in a collective dead faint. Naturally, all of this leads to a lot of Narm Charm.
- Video Game Movies Suck: Averted. The movie has been called one of the best game-to-film adaptations ever produced on both hemispheres. It retains the game's quirky sense of humor yet injects more serious drama into some of the character interactions in order to attract non-players. It helps that the source material is far more plot-driven than the average game.