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Video Game: Professor Layton and the Unwound Future
The third game in the Professor LaytonWidget Series.The first trilogy concludes with Professor Layton and the Unwound Future (Last Time Travel in Japan, Lost Future in PAL regions). One week ago, a demonstration of a time machine went horribly wrong, causing its inventor and the Prime Minister to disappear without a trace. Now the Professor has received a letter postmarked ten years in the future, as that era's Luke asks him for help to undo the chaos that Future London has fallen into.Please place examples that apply to the series as a whole on the main Professor Layton page.
Arc Number: 10. 10 years in the future, an explosion 10 years in the past, a puzzle about two scientists with watches five minutes behind or forward (which leads to them being twenty minutes late, if you're looking for an answer), and 10 minutes to escape the fortress because of a watch that only runs for 10 minutes before unwinding - which in and of itself is a metaphor for Claire's current condition.
Are You Sure You Can Drive This Thing?: Layton is actually asked this twice, the first time by Bill Hawks while the Laytonmobile is still normal. The second time is by Luke when the Laytonmobile turned into a plane.
Bitch in Sheep's Clothing: Future Luke/Clive is considerably more gentlemanly than Luke, but secretly harbors a desire for wide-scale vengeance. On a lesser scale, Becky's politeness towards guests depends on whether her grandmother is listening at the moment.
Blatant Lies: Most of what Clive says while posing as Future Luke.
But for Me, It Was Tuesday: Partial example. Layton distinctly remembers a small boy who lost both his parents on the day of the time machine's explosion, but doesn't realize Clive was that boy. It is a partial example because it wasn't just another Tuesday for him, as that was the day he lost Claire.
When you tap the Towering Pagoda which is in the distance in the area just before its entrance, Flora will say "That tower is even taller than the one in St. Mystere!"
When you have to escape the Pagoda, tapping the curtain will cause Flora to say, "Why don't we just make a glider and fly away?"
In the sticker book metapuzzle, several stickers are of Curious Village characters.
Luke still has Don Paolo's mask of Chelmey. It can be seen hanging over the lid of his suitcase when he's packing up during the credits.
There's one to Diabolical Box as well: Examining the underground railway entrance in Chinatown (without tapping the Shoe icon first) will have Luke say "The railway is useful, but it's no Molentary Express..."
And one to both games simultaneously: if you tap the manhole cover outside one of the subway stations, Luke remarks, "Remember the last time we went into the sewer?"
One of the pictures during the credits is of Layton and Paul frantically running away from the mobile fortress controlled by Clive to destroy London ...in the exact positioning as the picture in Curious Village's credits of Layton and Luke running away from the Ferris wheel sent by Paul to destroy them.
Conveniently Empty Buildings: Even with Clive's destructive rampage through London with a giant mobile fortress, there's no reference of any deaths whatsoever.
Shmarton: You're one of the fellows behind the incident at the casino, aren't you? Future Luke: Let's say I am. What would you do about it? Shmarton: I'd get my boss Shmelmey to give you a knuckle sandwich...if only he hadn't gone off to the bathroom! Future Luke: Well, lucky for us, he's not here. We'll just be going now. Shmarton: If you run off, I'll make sure my boss squishes you like a bug when he finds you! Future Luke: Duly noted.
Even Flora gets a bit of this, when they're making their way through the tower in Chinatown.
Flora: Nothing livens up a den of iniquity like a potted plant.
Disc One Final Dungeon: The Towering Pagoda is built up as the other Layton's hideout for much of the game, but there are quite a few loose ends left over when you're done.
Doing In the Wizard: Toyed with, as the "time machine" used to travel between Present London and Future London turns out to be simply an elevator. But then you get to the very end, and discover that the original time machine built 10 years ago did work, temporarily launching Claire into the present time.
Downer Ending: The ending for the game's storyline is quite a downer, with the Professor finding out that he's been with Claire all along, only to have her pulled away from him as he begs her and sobs for her to stay. The one for the first trilogy is more bittersweet, with Luke gone overseas, but with the promise of more adventure in the future. Blatantly.
Easily Conquered World: A lone twenty-or-so-year-old with no special connections or background (Clive) is able to singlehandedly manipulate the nation's top scientists into doing his bidding and kidnap the Prime Minister with just his money.
Considering what he's done, the fact that Bill Hawks even became Prime Minister in the first place.
Enemy Mine: Don Paolo joins forces with Layton because he wants to get to the bottom of what's going on... and for other, personal reasons.
We also learn why he decided to become gentlemanly, and who inspired his catchphrase "That's what a gentleman does!"
Foreshadowing: Hey look, it's Pavel! Oh, you're looking for giant underground caverns that some scientists believe can be found all across the globe? Well, good luck with that, thanks for the puzzle, and tell Ryoga I said "hi." Come The Reveal...
Also, another puzzle giver talks about how he went digging deep into the earth, and wound up in "future London". Luke assumes he just wandered into a wormhole, but the reveal makes everything make more sense.
Not to mention the statue of the boy and the author. *sniff*
Two steps outside the clock shop and you can see that it extends into the sky.
Get A Hold Of Yourself Man: It's implied in a flashback that Layton hit Clive whilst restraining him, to stop him from going back for his parents, after the explosion that killed both Claire and Clive's parents.
Goggles Do Something Unusual: At one point in the Towering Pagoda, Layton is forced to put on a strange pair of goggles in order to see the puzzle that will unlock the next door. Their real purpose is to scan his memories of a specific day so Dr. Allen can program that data into his time machine...except 'Layton' was really Don Paolo in disguise, so Allen couldn't have gotten the information off him in the first place.
"Take one more step, and I'll rearrange your kneecaps!"
Hard on Soft Science: The Prime Minister is talked into participating in the time machine demonstration after Dr. Stahngun needles him over abandoning the hard sciences.
He Is All Grown Up: We get a glimpse of what Luke would look like when he's older. Later in the game we find out that he is not Luke but a boy named Clive who looks incredibly similar to Luke, which does not really make sense because Luke and Clive are not related.
Hypocritical Humor: Layton disappears for a short period when the gang are heading for the Towering Pagoda, and Luke and Flora are naturally concerned. Flora remarks that Luke is "just lost without him," which is a nice bit of pot-kettle-black coming from Little Miss Separation Anxiety. Of course Luke calls her on it, but it's all quite good-natured.
Ice Queen: Bill Hawks' wife, who behaves as though attending the scientific event at the start of the game is somehow beneath her and the food isn't good enough.
Interface Spoiler: Inverted: the game's interface helps to hide the biggest plot twists from the player by putting "solved" stamps on some of the mysteries even when the "solutions" found were in fact lies created by the villains. Once the truth is discovered, the "solved" stamp is replaced with a "The Whole Story" stamp.
Intergenerational Friendship: At one point, Layton and Luke find a statue of an author who became friends with an ill boy, and who wrote children's adventure books. Eventually the boy died of his illness. The "author" looks a great deal like Layton and given that Layton saved Clive, it may actually be Layton. Luke returns to that statue when he's troubled by the news of his father moving.
Jerk with a Heart of Gold: Don Paolo, again. He claims that the only reason he modified the Laytonmobile was so Layton could save Flora.
Karma Houdini: Bill freaking Hawks. Despite being the one responsible for the explosion ten years before the present and causing the deaths of probably dozens of people, including Clive's parents and his lab assistant Claire, he is never punished. In fact, he's actually rewarded for his actions, earning a fortune which he then uses to gain political favor and become the Prime Minister of the United Kingdom. Even by the end of the game, we never see him get comeuppance; all that happens is that Chelmey makes a pointed comment about being blinded by ambition but it goes over Hawks' head.
It is heavily implied that Chelmey arrests Bill, judging by his comment "I still have work to do".
Large Ham: Prime Minister Bill Hawks, but only when he's publicly speaking. The contrast between his normal and orating voices is stark indeed.
Lighthouse Point: The lighthouse in the middle of the Thames, instead of at the mouth of the river like a normal lighthouse. Actually the top of the moving fortress.
Leaning on the Fourth Wall: Very subtle, but; when you first meet Hazel he is terrified of Layton's hat, so he shies away and hides behind a wall. Naturally, this wall is the side of your DS.
Loophole Abuse: Layton and Future Luke try to prove themselves to one another by, obviously, presenting puzzles. Luke starts by challenging Layton to find a spade in a set of four cards, and Layton does the same on his turn. But Layton's cards don't include a spade - he noticed that Luke never specified that all four cards were of different suits, and took advantage of that loophole to make his own puzzle Unwinnable by Design. It turns out to have been a Secret Test of Character; Luke was seeing if Layton would catch such a loophole.
The Man Behind the Man: Future Layton turns out to be Dimitri Allen aka Dr. Stahngun, who, in the end, was being manipulated by Clive aka Future Luke.
Manly Tears: Layton after losing Claire for the second time.
They start up again in the very last cutscene, when Luke loses his composure and runs to hug the professor goodbye, before the latter is left watching the boat Luke is on sail off.
Masquerade: Future London is a fake created by Dr. Stahngun; he kidnapped scientists and made them believe they were 10 years into the future, then enlisted their help in finishing his time machine on the belief it was the only way to get back to their correct time.
No Hugging, No Kissing: Averted for the first time in the series. In a flashback, we see Claire kiss Layton, and then she does it again at the very end before leaving him for good. In the present day, Layton hugs both children at different points. Flora throws herself into his arms when he rescues her from her abduction, and Luke does essentially the same thing before boarding the steamship for his move to America.
Rationalizing The Overkill: Future Luke, a.k.a Clive created a gigantic underground futuristic version of London, built a giant robot, put up a great farce, and tried to blow up the real London only because his parents died in an unfortunate accident. He then justifies it by saying that it's teaching the government not to callously disregard ordinary people (since Bill Hawks managed to not only avoid responsibility for his failed time travel, but reached high office).
Reality Ensues: First time we get to see Layton at the university he works at and pester a student to finish her homework.
Reverse the Polarity: The war machine Clive uses is destroyed by switching some gears around to make one of them run backwards.
Although this is a much more realistic example of this trope, as swapping gears around inside highly complex machinery is sure to do SOME damage, at least.
Rule of Cool: After being cornered behind some slot machines by The Family, Professor Layton and Future Luke work together to find a way to escape. Their solution? To create a friggin' machine gun out of slot machine parts that had been shot loose just moments before. Did I mention that they managed to do this while under fire?
Save the Villain: Celeste/Claire saving Clive, feeling responsible for what happened to him. Also, in a sense, Layton and company saving Bill Hawks
Sequel Hook: At the very end of the game, Luke writes to Layton about a mysterious happening at his new home, which sounds like just the sort of mystery for Layton to solve. The game ends, not with "The End", but with "To Be Continued". Perhaps there will be something after the prequel trilogy is completed.
Shoot the Shaggy Dog: All that stuff with the Bad Future and Evil Layton and such? Meaningless. It turns out Future London was fake and just a setup for some guy (Actually Future Luke!) to build a killer robot, so everything you did in the first part of the game was basically for nothing. And then the guy uses the killer robot to blow up a city, he goes to jail; Bill and Dimitri, the ones you discover are responsible for the whole mess, escape unharmed; young Luke moves away; and at the very last minute you are told that Celeste was Claire the whole time, making the explanation for how time travel was impossible pointless, and then she dies with Professor Layton weeping in despair. THE END.
Shout-Out: In a conversation with another patron in the bookshop near Chinatown, Luke remarks that "I've read the Sherlock Holmes books at least a dozen times!"
Similar Squad: There's a Family member named Layman, who is similarly dressed to Layton and gets several of his catchphrases wrong. Layton never comments on this. There are also Shmelmey and Shmarton (Barley and Chelton in the UK version), who are similar to Chelmey and Barton.
Snow Means Love/Snow Means Death: The ending: it starts snowing at the end of the game, even though the weather conditions and the foilage on the leaves would imply summertime. All while the woman Layton loves walks away into the past and towards her death.
Spotting the Thread: Why didn't the future Dr. Schrader react when the Luke who came to visit him was still an Adorably Precocious Child instead of a young adult? Answer: that wasn't Dr. Schrader, and he wasn't from the future. And so the web begins to unravel.
Dean Delmona's hair is graying, but Layton knows he's bald and wears a toupee.
Soft Glass: Averted. Clive locks Flora in a glass cell, which neither she nor Layton seem able to break. Good thing it had a puzzle lock...
Professor Layton: And even in the future, you seem to need my help in solving [mysteries]. Your constancy can be quite a comfort in these uncertain times, my boy. Luke: Er... Well, thank you... I think.
Take Your Time: Contains a particularly egregious example near the end of the game. The Big Bad has activated his gigantic, mobile fortress and is about to begin tearing London apart, and you want to go back and solve any puzzles you may have missed? No problem!
Even worse, at the very end, you install a watch with a stated time limit of ten minutes to stall a Self-Destruct Mechanism, yet you can STILL go back to leisurely mess around! Weirdest of all, there's a (telegraphed) Point of No Return right near that point, just like you'd expect — but it's the puzzle immediately after the one where the time limit kicks in, so your final save is guaranteed to one where London is supposedly about to explode in ten minutes.
Teacher/Student Romance: A one-sided version: Rosetta, one of Layton's students, makes thinly-veiled references to how she's looking forward to their private sessions. Layton, for his part, seems to know what she's implying (he stutters a bit) but is clearly not interested. Leads to a humorous moment during the credits, which show Rosetta and Layton in their "private" session...with Luke and Flora. Layton and the kids are evidently having a great time; Rosetta, not so much.
Claire: We had so many plans for the future. Do you remember, Hershel? I'll miss you...and our unwound future.
Naturally, the dialogue in the Japanese version also had a Title Drop, but for its own title ("The Last Time Travel"), therefore being a bit different.
Claire: It looks like my time is up, at last. It was nice to see you again. It ended so suddenly. My... last time travel.
It's also slightly different in the UK version, as there was also a Title Drop for its own title ("Lost Future").
Claire: You won't forget, will you? Our shared past, and our... lost future.
Tranquil Fury: Layton at the end, once he's worked out what's really going on here. He remains gentlemanly and reserved throughout, but loses the softer tone in his voice and his beady little eyes suddenly become... unsettling.
Layton: This is... utter madness.
Traumatic Haircut: Well, sort of. As he watches Hershel and Claire getting all lovey-dovey from behind a tree, Paul's bald-but-long-on-the-sides hair stands straight up in shock, then gradually flattens out and hardens into Don Paolo's trademark horns.
Triang Relations: A variant of type 4, with both Dimitri Allen and Don Paolo filling in the role of A, Claire being B, and Layton as C.
To be more specific, Claire and Layton were in a loving relationship, while Don Paolo and Dimitri both were one-sidedly in love with Claire.
Tropemobile: The Professor's beloved Laytonmobile makes a heroic return in this game, with some unexpectedly badass upgrades.
Universal Driver's License: Professor Layton is able to fly a plane - rather, the Laytonmobile transformed into a plane (or more specifically, an ornithopter). Strangely, he seems to have a much easier time flying it as a plane than driving it on the ground.
"You've taken awfully good care of that hat I gave you."
Which Me??: Luke. Layton solves this by referring to them as "Big Luke" and "Little Luke".
Woobie, Destroyer of Worlds: Clive, who has a grudge against scientists and politicians because he lost his parents in an accident caused by Dimitri and Bill Hawks' time machine experiment exploding; and is willing to destroy London to teach them a lesson.
Dmitri as well.
Yank the Dog's Chain: Enjoy your final hug and kiss, Hershel, because that's all you're going to get before your love is inevitably sucked back to her own time to die.
Zany Scheme: Clive's. And how. Clive was somehow able to get the workers, funding,and support for his harebrained revenge scheme, despite only being about 20 years old.