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Video Game: Pokémon Fusion Generation
Pokémon Fusion Generation is a fanmade Pokémon game for PC. Set between Generations III and IV, it features characters from Pokémon Ruby and Sapphire, the Champion of Hoenn and his or her rival, who have traveled to Kanto. The plot focuses on the invention of Pokémon Fusion, the permement merging of two (or more) Pokémon into one being, that inherits features of both. In order to become the Champion once again, the player must challenge the new and improved Gym Leaders of Kanto and their new Pokémon-Fusions, and prevent these powerful new creatures from falling into the wrong hands. The game was inspired by the recent fusing or splicing of Pokémon sprites to make new Pokémon by fans.

Alas, it is now Dead Fic after Nintendo had the game removed.


This Game contains examples of:

  • 100% Completion: The only way to get Rayquaza back is to see every single Fusion in the game.
  • A Taste of Power: You start the game with a level 80 Rayquaza, only to leave it with Professor Oak once you get your new starter.
  • A Wolf in Sheep's Clothing: Team Aqua and Team Magma grunts disguise themselves as an elderly couple to distract Bill long enough to steal the fusion machine.
  • Ability Required to Proceed: Brick Break is required to get into and navigate Saffron Gym. It's the only way to break the barriers put up by Sabrina's Mr. Mime to keep trainers out.
  • Abandoned Mine: Team Rocket's abandoned tunnels under Saffron City, later claimed by Team Aqua and Team Magma.
  • Action Girl: Janine.
  • Added Alliterative Appeal: The Fuchsia Fusion Zoo featuring family-friendly fusion fun!
  • Advertised Extra: You might expect Bill to have more of a presence than he does judging by descriptions of the game and considering he's in the middle of the title screen splash, but he's Put on a Bus to Goldenrod City early on and is absent from most of the game.
  • Apathetic Citizens: The people of Cinnabar Island.
  • Ascended Extra:
    • Bill is more prominent in this game than in the official series.
    • Also Janine, who's been Promoted to Love Interest.
    • Matt, Shelly, Tabitha, and Courtney have more prominent roles than in RSE because Archie and Maxie abandoned Team Aqua and Team Magma.
  • Awesome, but Impractical: A lot of fusions look cool, but because their stats are averaged from their components, many of them consist of one strong Pokémon being severely held back by a crappy one (Wurmlord for example, which is a powerful Wailord fused with a Wurmple, the very first stage of a dirt-common Bug Pokémon). Not being able to evolve in a game based around evolutions does not help.
  • Bag of Spilling: The only thing the player character retains from Hoenn is his or her Rayquaza (but not for long).
  • Bait-and-Switch Boss:
    • Just kidding! Your rival isn't really the Champion.
    • Fuchsia Gym features a double bait-and-switch. All the gym's trainers are disguised as Koga, but it turns out the real gym leader is Janine. But then, the real Koga shows up for one last gym battle.
  • Berserk Button: Wally does NOT like being forgotten.
  • Beware the Nice Ones: Wally
  • Break the Cutie: Ellie.
  • Big Bad: Wally, of all people.
  • Big "NO!": The boy in Fuchsia City upon finding out what was once his Aipom has been fused with a Beedrill.
  • Blob Monster: Spuk and Blastargo.
  • Bonus Boss: Red.
  • Broken Bridge:
    • Literally. Silence Bridge is out because of the Snorlax that was sleeping on it until recently. It's the reason Routes 12-15 can't be accessed in the game.
    • A greedy hiker blocks Cerulean Cave until you beat the game, wanting all the strong Pokémon inside for himself.
  • But Thou Must: You're forced to agree to partner with Ellie in Rock Tunnel, Mira in Pokémon Tower, and Janine in the Safari Zone.
  • Butt Monkey: Ellie.
  • Call Back: Early in the game, a Team Aqua grunt disguises herself as an old lady. She pretends not to know about Pokémon Fusions ("Fuchsia wha?"). In Fuchsia City, a presumably real old woman says the same thing, apparently confused by the Fuchsia Fusion Zoo's Alliterative Name.
  • The Cameo: Professor Birch.
  • The Cavalry: Ellie and Janine in Victory Road.
  • The Chosen One: According to Brendan/May's dream, he/she is this. Arceus says it's his/her destiny to end Pokémon Fusion.
  • Come with Me If You Want to Live: Blue introduces himself this way.
  • Composite Entity: Pokémon Fusions inherit the learnsets of each Pokémon used to make them, and their stats are a composite of each. Their names, typing, and cries are composites too.
  • The Computer Is a Cheating Bastard: Your rival uses his/her Hoenn starter, but there's no way to get yours again.
    • Your rival can also evolve Poliwhirl into Politoed somehow.
  • Continuity Nod:
    • Despite being a fangame, there are tons to the official series.
      • Most trainers in the game appear in the official games, and their teams generally fit into the continuity.
      • Your rival will eventually start using the starter they obtained in Hoenn, and finally evolve it to its final stage.
      • Copycat and her family are homeless throughout the game, because their house got torn down as alluded to in GSCHGSS.
      • All but one of Wally's Pokémon Fusions in the first battle against him are based on Pokémon from his team in Ruby/Sapphire/Emerald (or their evolutions).
      • He uses his signature Gardevoir, his only non-Fusion Pokémon, when you rematch him.
    • Although Mira never appears again after leaving Pokémon Tower, you run into her mother a few times after that, and she shows up in Saffron City during the credits.
  • Cool Bike: Averted, since your bike used to belong to a little girl. Some trainers will even point out that you bike looks girly.
  • Cool, but Inefficient: Many Pokémon Fusions are highly impractical in battle and are just there to look cool.
  • Crapsack World: Celadon City is arguably worse off than in Generation I.
  • Creator Cameo: You can battle the creators on the S.S. Anne in the most challenging battle in the game.
  • Cruelty Is the Only Option: You have to murder Youngster Sandy's poor little Caterpie with your colossal, fire-breathing dragon in order to enter Pallet Town.
  • Custom Uniform: Wally's is a fusion of Team Aqua and Team Magmas' uniforms.
  • Darker and Edgier: Compared to most of the official series, perhaps comparable to Generation V.
  • Dead All Along: Mira and her Vulpix.
  • Deconstruction: At times Pokémon Fusion is explored as an ethical issue. Most notably, Blue doesn't believe in it. Even Bill sides with them, eventually.
  • Degraded Boss: Exclusive to admins at first, Mightylord and Mighterupt are used by Team Aqua/Magma grunts later on.
  • Determinator: Janine.
  • Disproportionate Retribution: Brendan/May neglected to tell you he/she was going on a trip, so you try to blow him/her up?! Slow down there, crazy. Slow down.
  • Does This Remind You of Anything?:
    • If you talk to the Captain of the S.S. Anne, the player character will rub his back. It seems to freak him out a little.
    • Bill is attacked by a Beedrill in Viridian Forest, much like the characters in the anime.
      • When you encounter the Beedrill, its moveset and level are consistent with it having just evolved from Kakuna like the ones that attack in the anime.
    • Rayquaza staying with Professor Oak is similar to the way Ash leaves his Pokémon with Oak in the anime.
    • If you talk to your rival before choosing your starter, he/she will threaten to fine you $1000000.
  • The Dog Bites Back: Ellie turning on Team Magma at the end of Victory Road.
  • Doomed by Canon:
    • It's not evident that any characters are doomed, but if you're familiar with future Kanto and Johto, you know some places are.
      • Cinnabar Island. Played for Laughs because it's clear to the player, but somehow not to the Apathetic Citizens.
      • The Kanto Safari Zone. The warden and other NPCs foreshadow this by saying it's declined in popularity.
    • Pokémon Fusion as a phenomenon is doomed. It's implied that all the Fusions will be restored to their original forms. Supported by the fact that, obviously, Pokémon Fusions don't appear after this game.
  • Dressing as the Enemy: Done by the player and Blue in an attempt to escape the Magnet Train after it's invaded by Team Aqua and Team Magma.
  • Duels Decide Everything: Subverted with Blue, who on one occasion decides to just punch the enemies' lights out instead.
  • Easter Egg: Bill's Mad Scientist Laboratory under Sea Cottage.
  • Eleventh Hour Superpower: Several powerful Pokémon Fusions like Gyaranite, Blynx, and Mewtrizard aren't obtainable until after you've beaten the Elite Four.
  • Endgame Plus:
    • There are several Pokémon Fusions that can only be caught post-game and many more that can only be fought post-game.
      • Lance and Lorelei will show up immediately after the credits roll to give you their Pokémon Fusions, Gyaranite and Blynx.
      • Agatha's Sneaseleye can be caught in Victory Road at this point.
      • Cerulean Cave becomes accessible, where you can catch one of the Champion's legendary fusions, Mewtrizard.
      • So does the underground Magnet Rail (after receiving Oak's Notes) where you can catch Megadoom.
      • You can obtain the remaining Eevee fusions (excluding Growlvee) in Ecruteak City.
    • If you talk to Professor Oak, he will give you some notes to deliver to Bill in Goldenrod City. Doing so will initiate a quest in which you'll partner with Bill, travel to Olivine City, and take the S.S. Anne back to Kanto.
    • You can rematch the Elite Four and Champion with a new lineup.
    • You can battle Bonus Boss Red.
    • Once you've seen every Pokémon Fusion, you can recover your Rayquaza from Professor Oak (this requires beating the new and improved Elite Four + Champion, or at least taking Wally down to his last fusion).
    • Once you beat the Elite Four + Champion for a second time, you can catch another one of the Champion's Legendary fusions, Dialxys.
    • If you defuse enough Fusion Pokémon using Bill's machine (all of the game's main ones, or you can supplant them with ones you've fused yourself using Mystery Gifts), Arceus will appear to you, and you can catch him.
  • Even Evil Has Standards:
    • Possibly subverted. Team Aqua and Team Magma let the passengers of the Magnet Train go, but claim it was only because none of them had Pokémon Fusions.
    • Wally goes off the deep end and turns his Pokémon into Fusions, but abstains from fusing his Gardevoir, indicating that perhaps he can't bring himself to change the first Pokémon he ever caught.
      • Also, when he sees the harm he caused to the boy whose Aipom was fused with a Beedrill, he apologizes and gives him Miserade. In fact, despite dabbling in attempted mass murder, his evilness is kind of debatable.
  • Evil Costume Switch: Wally wears a new Custom Uniform in Kanto. He wears it even after Team Aqua and Team Magma disband.
  • Fan Sequel
  • Face-Heel Turn: Wally goes from being a shy little boy to the leader of a criminal organization, and eventually a full-fledged terrorist mastermind.
  • Foregone Conclusion:
    • Goldenrod City won't stay a "small seaside city" for long and Goldenrod's cemetery is Doomed by Canon.
    • Sea Cottage will eventually be returned to Cerulean Cape.
  • Foregone Victory: The first trainer battle in the game has a set matchup: Rayquaza (Level 80) vs. Youngster Sandy's Caterpie (Level 4).
  • Foreshadowing:
    • The events of future generations in the official series are foreshadowed on several occasions.
      • Team Rocket makes a few appearances, foreshadowing their return in Johto. A grunt on the Magnet Train to Goldenrod City seems to be plotting something, and another in Olivine City mocks Team Aqua and Team Magmas' defeat.
      • A swimmer asks the player if they've ever been to Unova, saying it never gets cold there. In Black and White 2, it gets very cold there.
      • Lance warns the player that he will reclaim his rightful place as Champion. In HeartGold/SoulSilver, he's the Champion, so evidently he was successful.
    • At least some channelers in Pokémon Tower seem to be aware that Mira is a ghost and they drop several hints.
  • Forgetful Jones: Ellie can't seem to place the player character on the Magnet Train.
  • Game Breaker: Aside from the diverse legendaries you can receive, there's also Gyaranite, which you get from Lance after beating the Elite Four + Champion for the first time. Both of the Pokémon forming it are among the best in the game on their own right, so neither holds the other back significantly. The type combination (Dragon/Water) is extremely powerful, being weak only to Dragon (which it can itself counter) while also coming packed with great offensive power. Because it's a Water-type, it can make good use of important and powerful H Ms (Surf being a little weak due to its focus on Attack over Special Attack, but Waterfall hits like a truck). Also, it looks awesome. There's no real reason not to make it your primary Water Pokémon once you receive it.
  • God Is Good: It's heavily implied that everyone surviving the Magnet Train explosion was an act of God (Arceus).
  • Good Costume Switch: Ellie after she quits Team Magma.
  • Gotta Catch 'Em All: Averted. It's impossible to catch every Pokémon in the game, since not all Pokémon Fusions are obtainable.
  • Guide Dang It: Obtaining Growlvee, and possibly Pikavee.
  • Heroic BSOD: Janine, when she fails to recover the stolen Fusions.
  • Hostage Situation: Team Aqua and Team Magma threaten to blow up a train full of people if the player doesn't hand over his or her Pokémon Fusions.
  • Infinity–1 Sword: Once you beat Wally for the first time, you can go to Cerulean Cave and catch Mewtrizard. While not as powerful as some of the other Fusions available, it still packs a hell of a punch.
  • Infinity+1 Sword:
    • Dialxys, whom you can catch close to Indigo Plateau after beating Wally for the second time (aka, after you've completed both the game and the postgame).
    • You can receive your Rayquaza back only after having seen every single Fusion. This includes the post-game ones used by the new and improved Elite Four + Champion.
    • You can catch Arceus once you've defused enough Fusions.
  • Interquel: The game functions as a sequel to the Generation III games and a prequel to HGSS.
  • Interrupted Declaration of Love: Happens with Janine in Fuchsia City.
  • It's Personal: Team Aqua and Team Magma spend the game harassing you because their leader is mad at you.
    • Foreshadowed by Blue.
  • Jerkass: Lt. Surge and the man digging under Lavender Town.
  • Just Following Orders: Team Aqua and Team Magma don't seem to know how to do anything else.
  • Kick the Dog: Team Aqua and Team Magma cross the line when they hold the Magnet Train hostage with an Electrode. Lampshaded by Blue.
  • Lame Pun Reaction: After being defeated, Tabitha says "I'm so mad, I might erupt!" It's a pun on the name of his Pokémon Fusion, Mighterupt.
  • Lampshade Hanging:
    • A chef on the S.S. Anne makes a remark that the hero looks famished. This makes sense, since the player character never eats.
    • Ethan's mom is outraged when a Team Aqua grunt enters her home without knocking.
    • Some characters are well aware that their Pokémon Fusions look ridiculous.
    Surge: Who would fuse Electabuzz with something like Chansey? Looks ridiculous if you ask me!
  • Leaning on the Fourth Wall: "You were going to have an entire sequel without me!"
  • Lethal Joke Character: Poor, sickly Wally has become one of the strongest trainers in the game. He becomes even more lethal when you rematch him and he uses a team full of legendary Pokémon Fusions. Who's laughing now?
    • Mon example: Chantabuzz, a fusion you get from Lt. Surge, looks ridiculous: even the Lieutenant himself comments on it. But it's also one of the few Fusions where neither of the members hold back the other (they both have similar, decent stat totals). It packs a fair amount of punch with Electric-type attacks, but what makes it shine is the Softboiled move which gives not only it, but your entire team great durability (especially for cheapskates who dislike wasting money on Restores). One of the few Fusions well worth having in your party, especially at this point in the game.
  • Long-Lost Relative: It's revealed post-game that Mira was Ellie's sister, and Ellie hasn't seen their mother since her death.
  • Lured Into a Trap: Team Aqua and Team Magma do this to Brendan/May and Bill so they can steal the fusion machine.
  • Mad Scientist
    • Played with in Bill's case.
    • All of the scientists working for Team Aqua and Team Magma, since they continue Bill's questionable work.
  • Magikarp Power: While not useless, Eeveesaur, Charvee, and Warvee are actually weaker than their respective non-fused counterparts (Ivysaur, Charmeleon, and Wartortle). The payoff comes when they evolve.
  • Mission from God: Arceus tells Brendan/May it is his/her purpose to end Pokémon Fusion.
  • My Friends... and Zoidberg: ...and Team Magma!
  • Mythology Gag: In the Celadon Hotel, a man tells you about Rotom and mentions that it could take control of a computer. This is a reference to the hotel's "Phantom PC" glitch from Generation I.
    • This also foreshadows a Rotom possessing the PC in the wrecked Magnet Train's on-board Pokémon Center.
  • Name's the Same: Mira shares her name with another partner trainer from Generation IV.
  • Nice Job Breaking It, Hero: Way to go, Bill. You spent years creating a machine that makes super-Pokémon, only to decide to scrap it, then left it unattended so the bad guys could steal it and use it for evil.
  • NPC Amnesia: Most gym leaders will not acknowledge anything they do outside their gym. Even if you visit them after the Magnet Train explodes, they will act like it never happened.
    • After Janine helps you in Victory Road, she can be found in her gym right afterwards and won't mention it. She doesn't address the Magnet Train explosion either. She will, however, give you Beepom after Courtney surrenders it in the Safari Zone, and will ask you how it's doing.
    • Averted with Blaine, who wasn't on the Magnet Train and acknowledges the events taking place in the Seafoam Islands.
    • Averted with Blue, since you fight him after the Magnet Train explosion.
  • NPC Roadblock:
    • The crowd lined up for Bill's unveiling of Pokémon Fusion blocks Route 2. Once you've gotten your starter (and surrendered Rayquaza) one of the spectators will get tired of waiting and leave, clearing a path.
    • Copycat prevents the player from entering Saffron City from the south.
    • A guard blocks the entrance to the magnet rail under New Bark Town, then disappears after getting Oak's notes.
    • Mr. Fuji and a protester prevent you from entering the underground chambers of Lavender Town early.
    • Team Aqua and Magma grunts prevent you from entering Seafoam Islands from the east.
  • One Time Dungeon: The tunnels under Saffron City and Celadon City
  • Our Monsters Are Weird
  • Parental Abandonment: Inverted. Ellie abandons her mother for reasons unknown.
  • Perky Female Minion: Ellie.
  • Played for Laughs: The impending volcanic eruption on Cinnabar Island and the lack of preparedness of its residents.
    • Also, Blaine's hatred for the icy Seafoam Islands, where he will move his gym after the eruption.
  • Previous Player-Character Cameo: Red and Ethan.
  • The Promise: Janine promises to return a little boy's stolen Aipom if it's the last thing she does. She fails and neither of them take it well.
    • You can actually fulfill the promise in post-game, when Bill's machine can be used for defusing Pokémon. If you return the boy's Aipom to him, you get a unique Fusion, Miserade.
  • Put on a Bus: Bill leaves for Goldenrod City near the beginning of the game and doesn't reappear until after the main game is over.
  • Punny Name: Eeveesaur, Catdabra, and Mighterupt just to name a few.
  • Quirky Mini Boss Squad: The biker gang outside of Fuchsia City.
  • Reference Overdosed
  • Running Gag:
    • Team Aqua's dismissive attitude toward Team Magma.
    • "But I'm sure it's nothing to worry about!"
    • "This ______ is great! It's full of ______!"
      • A Shout-Out to "This gym is great! It's full of women!" in Generation I.
  • Secret Character: Pikavee and Growlvee.
  • Self-Deprecation: If you visit Bill's Lab post-game, you'll see what are supposed to be his failed experiments in Pokémon Fusion. In reality, they're artistic failures of the game's creator. Here you can see early, less attractive versions of Fusions seen in the game like Warvee, Leafusaur, and Raicheon, as well as some that didn't make it into the game.
  • Shout-Out:
    • There's a hiker in Rock Tunnel named Dolan.
    • After defeating Cue Ball Jamal, he shouts "Cocky little freak!".
    • Do you know how abandoning Wally made him feel? FURIOUS! OUTRAGED! SICK WITH ANGER!
    • Red's Pokémon Fusion, Venustoise, is encountered by his counterpart Ash in the anime as one of Gastly's illusions.
    • In Goldenrod City, Bill disguises himself as a Kabuto to avoid the player. In the anime, Bill gets stuck in a Kabuto costume.
    • The gym guy in Saffron City mentions that Sabrina wants to become a famous actress after you beat her. She realizes this dream in Generation V.
    • A trainer with a Meowth says "Meowth! That's not right!" when you defeat her.
    • Before you fight the Champion, he says the same thing Blue said before fighting him when we was Champion.
    • Scientist Alfonse says "Oh, brother!" after being defeated, a reference to Alphonse Elric from Fullmetal Alchemist and his tendency to shout "BROTHER!!" at Ed.
    • Channeler Lana seems panicked and terrified when she approaches you, screaming "It's you!" and after you defeat her, "No, please!" In reality, they're lines from Lana Del Rey songs.
  • Shout-Out Theme Naming: All the scientists in the game are named after Fullmetal Alchemist characters.
  • Single Specimen Species: Most Pokémon Fusions are this.
  • Sinister Subway: The wreckage of the first Magnet Train.
  • Slippy-Slidey Ice World: Cinnabar Island before you defeat Shelly and the Seafoam Islands.
  • Sugar Bowl: Goldenrod City. Its inhabitants love the natural beauty and tranquility of it. Unfortunately, it won't stay that way for long.
  • Suicidal Overconfidence: Youngster Sandy is in for a surprise.
  • The Ditz: Ellie. She somehow can't tell that her "friends" don't really care about her and doesn't recognize the player character even after they described him/her. On the Magnet Train, she forgets Brendan/May entirely for a moment, even though he/she's the reason Team Aqua and Team Magma are there. Then she inadvertently gets the Magnet Train blown up.
  • The Power of Friendship: Gives Ellie the courage to quit Team Magma and face her mother again.
  • Time Skip: Fusion Generation picks up soon, but not exactly where Generation III left off. Enough time has passed that construction on the Magnet Rail and Kanto Radio Station are well underway.
  • Too Awesome to Use: You get all kinds of neat, rare key items on the Magnet Train. Unfortunately, if you want to progress in the game, you have to give them all away.
  • Took a Level in Badass:
    • Blue is having none of your Pokémon battling. It's much easier to knock you out and steal your clothes.
    • Team Aqua and Team Magma aren't playing around this time, either.
    • Remember sickly little Wally who you helped catch his first Pokémon back in Hoenn? (You better.) Yeah, now he's got two entire criminal organizations catching uber powerful Pokémon for him to fuse. He's worshipped by them, and feared by everyone else.
  • Trailers: A fan-made trailer for this fangame may be found here.
  • Underground Level: Under Lavender Town/Saffron City/Celadon City, most of the Magnet Rail.
  • Victor Gains Loser's Powers: When you beat a gym leader who has a Pokémon Fusion, they will give it to you after the battle.
    • Also happens when you defeat Kiyo, Courtney, Lorelei, and Lance (although the last two make you wait until after you've defeated the Champion).
  • Wake-Up Call Boss: Brock. You thought he was hard before? He's not lying when he says everything's different now.
  • Well-Intentioned Extremist: Ellie only joined Team Magma to make friends and to cope with her sister's death.
  • Wham Line: "It's Wally, <player>!"
  • What Happened to the Mouse?:
    • Aipom boy runs off after seeing Beepom and never returns.
      • He does eventually reappear in newer versions of the game.
    • The man who was scared off from the underground tunnels by Team Aqua and Team Magma.
    • The grunts pummeled by Blue on the Magnet Train.
    • Bill has a Kadabra the first time you partner with him for a tag battle, but not after that.
  • What If?: Obviously, the game isn't part of the official continuity. Instead, it's a series of "what if" scenarios about what might have happened during the Generation I-II Time Skip.
  • Why We Can't Have Nice Things:
    • Bill loses the fusion machine soon after it's finished.
    • Courtney and Tabitha have this kind of reaction when Team Aqua and Team Magma lose the Pokémon Fusions they stole.
  • The Worf Effect: Red returns to Pallet Town near the end of the game, letting you know someone even more powerful than him has taken his place as Champion.
  • Would Hurt a Child: Team Aqua and Team Magma are prepared to hurt the player character to get his Pokémon.
  • You Wouldn't Shoot Me: Blue is convinced Team Aqua and Team Magma are bluffing about blowing up the train.
  • Your Princess Is in Another Castle: The fusion machine in the Safari Zone turns out to be just a copy.
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