The year was 20XX, a time where worms and dragons were recognized for their acts of heroism. Many of the heroes of that era were immortalized on the shrine dubbed The Hall of Heroes to remember their great deeds. However, it is now the year 21XX and these legendary heroes soon faded into obscurity, content on living off their past glory. Enter Wryn, a spunky girl who wants to become the greastest video game hero of all time. To do that, she'll have to wipe the slate clean by taking down all of the former heroes who came before her and come up on top.Bleed is an indie run-and-gun game by the upcoming developer Ian Campbell of Bootdisk Revolution. You play as Wryn, a girl with a big arsenal and bigger dreams as she strives to become the greatest video game hero out there by killing off the former heroes, but rest assured, it'll be a task easier said than done. Not to worry as she can arm herself to the teeth with an assortment of weapons at her disposal, and when things really gets crazy, she can also slow time to a crawl when needed.It was released on December 12th, 2012, and you can find the game on Xbox 360 via Xbox LIVE Indie Games for $2.99 and on PC via DESURA, GamersGate, the developer's website, and recently on Steam as voted by the fans at Steam Greenlight for $5. An update for the game has added a two-player co-op feature, allowing you and a partner take down the former video game heroes together.Has absolutely nothing to do with the game Blood and not to be mistaken for They Bleed Pixels. If you're looking for tropes pertaining to blood, see Bloody Tropes.
This game features examples of:
Ambidextrous Sprite: Averted with Wryn, even though the graphics style is a pastiche of an era when this was nearly universal and it's easily missed.
Big "NO!": Wryn occasionally lets out a "N O O O O O O O O O!!" during a Game Over screen (and yes, the spaces are included).
Blondes are Evil: Somehow. While the Rival is not nice, the only bad thing he did was taking credit for Wryn's achievements. Compared to her multiple murders in cold blood...
He also has been trying to kill Wryn the entire game, has the same disposition about killing all the heroes as her, as seen in the opening cutscene, and probably would have killed them all for real if he succeeded in taking care of Wryn first. Kind of makes you wonder what kind of world this game is set in.
Boring, but Practical: The default weapons: two pistols and a Rocket Launcher. They shoot fast, are very powerful, useful for every situation and got the best reach. There is actually no reason to use any other weapon. Except for...
Awesome Yet Practical: ...White. It's a weapon that comes with a character you unlock once you beat the game on Hard. Its power goes up along with the style gauge. At first, it looks like a painstakingly difficult weapon to use with the character who gets it by default, until you find that, after beating the game on Very Hard, Wryn can also equip it. Once you reach rank A or S, it's a matter of seconds before bosses go down. Needless to say, the Very Hard difficulty and Arcade Mode become much more manageable afterwards.
Breaking the Fourth Wall: Wryn talks directly to the player whenever she "dies". She also thanks you for helping her at the end of the game.
Bullet Hell: While not to the extremes of, let's say a CAVE or TreasureShoot 'em Up, but Very Hard pulls no punches when it comes filling the screen fast-moving projectiles. Wryn's bullet time ability becomes an imperative in the later levels.
Bullet Time: Wryn can slow time down, which can help when you to make precise jumps or gun down an enemy.
Cats Are Mean: The cat-like enemies in Mission 1. They spit hairballs at you or charge right into you. Some even roll barrels at you.
Character Development: In a minor form, but significant. In earlier levels, Wryn will frequently talk about herself on death, insult the player frequently or telling them they need to practice. This is shown even more so after you defeat Gibby and Stu: she mentions that they both get the title of 5th Greatest Hero and hopes that she might get someone to share #1 Hero with someone one day. But, as you progress farther and complete the game, she actually gets more inclusive with death quotes, such as changing any previous mentions of "I" to "We". And while she can't exactly share the #1 title spot, she does at least give you the Best Player of All Time title.
Chainsaw Good: Wryn can unlock a Chainsaw, which does a decent amount of damage but you have to get in really close to use it.
Co-Op Multiplayer: Added in an update, however, it's local co-op only and both players share the same Life and Time meters.
Die, Chair! Die!: There's some stuff in the stages that can be shot down (like the chandeliers in Mission 1) for extra points.
During the last level, you have to fight two weakened clones of each level boss (who act independently). Or in the case of Gibby and Stu, four worms at once. Challenge Mode also lets you set up battles against two or even three bosses at once.
Fire Breathing Weapon: The Flamethrower. Its range is short but it does extend its reach as you burn stuff.
Gadgeteer Genius: The Rival is implied to be this. Not only did he build all the Core midbosses in every level, but he created robot versions of all enemies and even bosses from the previous levels that show up in his level. Yes, he even made robot versions of the robot enemies. Don't think too hard about it.
Game Over Man: Wryn will quip to you when she dies, ranging from comforting ("It's not your fault! They just got lucky that time!") to insulting ("Do you have an older brother who could clear this part, maybe?").
Gameplay Grading: At the end of a mission, the game grades your score based on difficulty, style points, and how often you died, if at all.
Genki Girl: Wryn is a very happy girl, almost bordering on Pollyanna territory. While she sports an unflinching poker face during the levels, she smiles very brightly once it's done. And of course, there is the final cutscene.
Guns Akimbo: One of Wryn's default weapons is a set of dual pistols. An unlockable variant of the Dual Pistols allows Wryn to shoot in front of her and in the opposite direction.
Hyperspace Arsenal: Subverted as Wryn can unlock a bunch of weapons that can be accessed from the pause menu, but only two can be used at a time.
Rank Inflation: The scoring system when you chain attacks from shooting down enemies. Your style points bonuses goes by (from least-to-highest) D, C, B, A, and finally S. Taking damage or not shooting stuff for a while will definitely bring your bonuses down.
Ray Gun: The Laser Rifle. It shoots a laser beam that goes through enemies but offset by a slow firing-rate.
Retraux: And a 16-bit styled action game with chiptune music at that, though none of it seems to imitate any particular system.
Revolvers Are Just Better: The Revolver. While not as useful as the Dual Pistols, its shots does ricochet off walls, the ceiling, and the ground.
Self-Imposed Challenge: You can disable Wryn's ability to Wall Jump in the options menu, but Arcade Mode does more as you have to go through the whole game in one life. Arcade Mode allows you to enable a timer in the game and lets you adjust your own Life Meter, all the way to being a One-Hit-Point Wonder even if you're really masochistic.
Shotguns Are Just Better: Somewhat. A Shotgun can be unlocked but it's not very practical due to the short range and average damage output.
Following that, Robo-Wryn will sometimes mention needing "scissors, 61" when she receives a Game Over.
Instead of heading towards the Rival, leaving the elevator and jumping on the roof behind it will let Wryn comment how nice the view is. It reminds her of a poem, which she starts to recite: "It shone, pale as—" She cuts herself off, deciding that it's not the time, but tells the player it's a REALLY good poem.
Sticky Bomb: The Remote Mines can stick to the environment and on enemies.
The Rival: The Rival, but don't pretend that doesn't make him any less Wryn's enemy. Not only has he been piloting the cores that attack Wryn at least once in every level, he also attempts to take all the credit for Wryn's kills (which works out in her favor, but still). Besides that, the death-specific quotes against him in his boss fight show it even more; while Wryn makes joking comments about all the other bosses, Wryn makes it quite clear she wants the guy dead.
Wryn: Lemme at him! Just one more go, we'll tear him apart!
Wryn: (dying after fighting three Rivals in challenge mode) Grrr, I hate this guy!! Having multiples of him is almost more than I can stand!
Traintop Battle: All of Mission 4 is about this. Wryn goes around blasting away Bunny Rockette's goons while avoiding getting hit by the tunnels.
Unlockable Content: By beating the game on Normal, Hard, and Very Hard, you unlock Robo-Wryn, White Mk-I, and The Rival, respectively as playable characters. Each come with their own unique stats and abilities.
Underground Level: Misson 2 takes Wryn through an underground cavern, complete with falling rocks.
Villain Protagonist: Wryn is a very kind individual. She keeps encouraging the player whenever he fails and can't stop gushing about him whenever he succeeds. There is also the final cutscene that comes off as heartwarming, what with the teary eyes, heartful thanks and congratulations. All that can easily make you forget that Wryn is a murderous and insane psychopath who goes out of her way to kill heroes just because she wants to prove she is the best of them. Hell, she doesn't have any excuse since the previous heroes did nothing to deserve her wrath, aside retiring and being lazy. She was very lucky someone took the credit for her killings or she would have been hated by the whole world.