Video Game / Bleed
The year was 20XX, a time where worms and dragons were recognized for their acts of heroism. Many of the heroes of that era were immortalized on the shrine dubbed The Hall of Heroes to remember their great deeds. However, it is now the year 21XX and these legendary heroes soon faded into obscurity, content on living off their past glory. Enter Wryn, a spunky girl who wants to become the greatest video game hero of all time. To do that, she'll have to wipe the slate clean by taking down all of the former heroes who came before her and come up on top.

Bleed is an indie run-and-gun game by Ian Campbell of Bootdisk Revolution. You play as Wryn, a girl with a big arsenal and bigger dreams as she strives to become the greatest video game hero out there by killing off the former heroes, but rest assured, it'll be a task easier said than done. Not to worry as she can arm herself to the teeth with an assortment of weapons at her disposal, and when things really gets crazy, she can also slow time to a crawl when needed.

It was released on December 12, 2012, and you can find the game on Xbox 360 via Xbox Live Indie Games for $2.99 with a PC (Windows and Mac) version available via Desura, GamersGate, the developer's website, and on Steam as voted by the fans at Steam Greenlight for $4.99. An update for the game has added a two-player co-op feature, allowing you and a partner take down the former video game heroes together.

In September 2, 2014, Ian Campbell has revealed that a sequel in the works. It has been released on February 8, 2017. In this game, Valentine, a psychokinetic girl with aspirations of being the greatest villain of all time, is reigning terror across the world. Now, it's up to Wryn, the only hero the world has, to stop her.

Has absolutely nothing to do with the game Blood and not to be mistaken for They Bleed Pixels (although the protagonist of that game appears as an unlockable Guest Fighter in the second game). If you're looking for tropes pertaining to blood, see Bloody Tropes.

This game features examples of:

  • Ambidextrous Sprite: Averted with Wryn, even though the graphics style is a pastiche of an era when this was nearly universal and it's easily missed.
  • Action Girl: Wryn and Bunny Rockette. Valentine and The Clawed Girl in the second game.
  • Asteroids Monster: Guppy, the first boss.
  • Attack Reflector: In 2, melee attacks can reflect attacks of the right color.
  • Badass Adorable: Wryn is undeniably cute and she can certainly kick some ass.
  • Big Fancy House: Guppy's manor in Mission 1.
  • Big "NO!": Wryn occasionally lets out a "N O O O O O O O O O!!" during a Game Over screen (and yes, the spaces are included).
  • Bond One-Liner: Perform well enough (it may depend on your style gauge) against the Chopper Core and Wryn will say "And that takes care of the cremation!!" She then immediately lampshades it with, "Hee hee! I feel like such a badass!!"
  • Boring, but Practical: The default weapons: two pistols and a Rocket Launcher. They shoot fast, are very powerful, useful for every situation and got the best reach. There is actually no reason to use any other weapon. Except for...
  • Boss Game: The Challenge Mode lets you fight any combination of up to three bosses you've beaten in the Story Mode as well as on any difficulty. Needless to say, certain combinations can be downright ridiculous.
    • The second game is borderline this due to the more frequent boss encounters.
    Wryn: (after dying to three bosses in challenge mode) "This is madness... I LIKE IT!"
  • Boss Rush: The final level. Not only that, you have to fight two of each boss at once (though they have half the health).
    • In the second game, the last two levels count. The sixth level is fighting Valentine over several phases, while the seventh has you fighting several mechs before coming face-to-face with The Rival/That Blonde Guy once more.
  • Boss Subtitles: The game gives a quick blurb on the boss you're about to face along with its name.
    • In the second game, the names of the bosses are only shown in the credits, along with the accompanying blurb.
  • Bottomless Magazines: Any weapon, but the guns take the cake. Wryn easily uses thousands of bullets per level and never reloads.
  • Bottomless Pits: There are a few throughout the game. Subverted (with Lampshade Hanging and a secret achievement) after defeating the first miniboss.
  • Breaking the Fourth Wall: Wryn talks directly to the player whenever she "dies". She also thanks you for helping her at the end of the game.
  • Bullet Hell: While not to the extremes of, let's say a CAVE or Treasure Shoot 'em Up, but Very Hard pulls no punches when it comes filling the screen fast-moving projectiles. Wryn's bullet time ability becomes an imperative in the later levels.
  • Bullet Time: Wryn can slow time down, which can help when you need to make precise jumps or gun down an enemy.
  • Cats Are Mean: The cat-like enemies in Mission 1. They spit hairballs at you or charge right into you. Some even roll barrels at you.
  • Character Development: In a minor form, but significant. In earlier levels, Wryn will frequently talk about herself on death, insult the player frequently or telling them they need to practice. This is shown even more so after you defeat Gibby and Stu: she mentions that they both get the title of 5th Greatest Hero and hopes that she might get someone to share #1 Hero with someone one day. But, as you progress farther and complete the game, she actually gets more inclusive with death quotes, such as changing any previous mentions of "I" to "We". And while she can't exactly share the #1 title spot, she does at least give you the Best Player of All Time title. In the second game, however, she does share the spot... with The Rival!
    • Plucky, the news anchor in the second game, sort of. After beating story mode on very hard difficulty, you unlock him as a playable character. Playing through story mode with him will have Wryn replace him as the news anchor. After the first few levels, she tells the player of her uncertainty of Plucky's heroic worth. Come the last few levels, she's cheering him on, and even gave him a new name: the Green Guardian.
  • Chainsaw Good: Wryn can unlock a Chainsaw, which does a decent amount of damage but you have to get in really close to use it.
  • Continuing Is Painful: If you die in Story Mode, your final score in the level gets penalized for every time you die.
  • Co-Op Multiplayer: Added in an update, however, it's local co-op only and both players share the same Life and Time meters.
  • Die, Chair! Die!: There's some stuff in the stages that can be shot down (like the chandeliers in Mission 1) for extra points.
  • Difficulty Levels: Easy, Normal, Hard, and Very Hard.
  • Difficult, but Awesome: White. It's a weapon that comes with a character you unlock once you beat the game on Hard. Its power goes up along with the style gauge. At first, it looks like a painstakingly difficult weapon to use with the character who gets it by default, until you find that, after beating the game on Very Hard, Wryn can also equip it. Once you reach rank A or S, it's a matter of seconds before bosses go down. The game's Very Hard difficulty and Arcade Mode become much more manageable afterwards.
  • Double Jump: A quadruple-jump in this game's case, which can also act as an air-dash since you also can dash in any direction.
  • Dual Boss: Gibby and Stu, the worm couple from Mission 2.
    • During the last level, you have to fight two weakened clones of each level boss (who act independently). Or in the case of Gibby and Stu, four worms at once. Challenge Mode also lets you set up battles against two or even three bosses at once.
  • Excuse Plot: Basically our heroine gotta kill all the former heroes to become the next great hero, and you'll probably have a blast doing it.
    • Subverted in the sequel, where there is a villain terrorizing the world, and it's up to Wryn to stop her.
  • Fire-Breathing Weapon: The Flamethrower. Its range is short but it does extend its reach as you burn stuff.
  • Gadgeteer Genius: The Rival is implied to be this. Not only did he build all the Core mid-bosses in every level, but he created robot versions of all enemies and even bosses from the previous levels that show up in his level. Yes, he even made robot versions of the robot enemies. Don't think too hard about it. In the sequel, he pilots a truck armed with lazers, missles, rockets, and can even turn into a jet!
  • Game-Over Man: Wryn will quip to you when she dies, ranging from comforting ("It's not your fault! They just got lucky that time!") to insulting ("Do you have an older brother who could clear this part, maybe?").
  • Gameplay Grading: At the end of a mission, the game grades your score based on difficulty, style points, and how often you died, if at all.
  • Genki Girl: Wryn is a very happy girl, almost bordering on Pollyanna territory. While she sports an unflinching poker face during the levels, she smiles very brightly once it's done. And of course, there is the final cutscene.
  • Guest Fighter: White MK I is originally from a little-known platformer called Freqμency,note  which was released on Xbox Live Indie Games in 2009 and PC as a freeware game.
  • Guns Akimbo: One of Wryn's default weapons is a set of dual pistols. An unlockable variant of the Dual Pistols allows Wryn to shoot in front of her and in the opposite direction.
  • Hard Mode Perks: On the harder difficulties, enemies put up a much greater fight but you also get a higher score bonus at the end of the level.
  • Harder Than Hard: Very Hard, where enemies are faster and tend to fill the screen with projectiles much more than the lower difficulties.
  • Heart Container: Players can purchase Life and Energy upgrades from the shop.
  • Hero Killer: It's the objective for the game, and the only way Wryn thinks she can become the Greatest Hero of All Time.
  • Hyperspace Arsenal: Subverted as Wryn can unlock a bunch of weapons that can be accessed from the pause menu, but only two can be used at a time.
  • Katanas Are Just Better: Wryn can get one in the game, which can also deflect bullets. In the sequel, Wryn starts the game with a katana and is able to shoot short-ranged beams from it and parry some physical attacks.
  • I Just Want to Be Special: Wryn's journey to be so is basically the whole plot of Bleed.
  • Little Miss Badass: Yeah, you guessed it: Wryn. Honestly, if you haven't figured that out by now, you probably haven't really been paying attention to this page.
  • Magikarp Power. White's weapon. By default, it's short-ranged and does little in terms of damage, but as your rank goes up, so does its range and damage output.
  • Meaningless Lives: In the Story Mode, sort of. You have infinite lives, but dying takes a toll on your final score of the stage. Wryn lampshades this sometimes after dying.
    Wryn: "Don't worry, it's just a game. I'll be back in a sec."
    • Wryn says the same quote on death in Arcade, adding a "...right?...RIGHT???" with a panicked look on her face.
  • Mirror Boss: The Rival has equivalents to several of your weapons, and when he uses the sword he can do the triple-air-dash just like you.
  • Nintendo Hard: Downplayed in Story Mode. You deal with a lot of enemies and there's no recovery items, but there are also a lot of checkpoints and infinite continues.
    • Played straight in Arcade Mode as you have to make it through the entire game in a single life. There are still no recovery items and your health doesn't refill between levels.
  • Peek-a-Bangs: Wryn's bangs obscure one of her eyes.
  • Rank Inflation: The scoring system when you chain attacks from shooting down enemies. Your style points bonuses goes by (from least-to-highest) D, C, B, A, and finally S. Taking damage or not shooting stuff for a while will definitely bring your bonuses down.
  • Ray Gun: The Laser Rifle. It shoots a laser beam that goes through enemies but offset by a slow firing-rate.
  • Retraux: And a 16-bit styled action game with chiptune music at that, though none of it seems to imitate any particular system.
  • Revolvers Are Just Better: The Revolver, and its shots does ricochet off walls, the ceiling, and the ground.
  • Rose-Haired Sweetie: Wryn has the hair and the personality to match it; maybe not the morality, but two out of three ain't bad.
  • Scarf of Asskicking: Wryn's got one on, and so does the Rival.
  • Scoring Points: Not just for high scores in each level, but also for points to spend in the shop for Life and Energy upgrades and weapons.
  • Self-Imposed Challenge: You can disable Wryn's ability to Wall Jump in the options menu, but Arcade Mode does more as you have to go through the whole game in one life. Arcade Mode allows you to enable a timer in the game and lets you adjust your own Life Meter, all the way to being a One-Hit-Point Wonder even if you're really masochistic.
  • Shotguns Are Just Better: Somewhat. A Shotgun can be unlocked but it's not very practical due to the short range and average damage output.
  • Shout-Out: One of Wryn's Game Over quotes includes "YOU PRESSED THE WRONG BUTTOOOOOOOOONN!".
    • Another Game Over quote related one is "I zigged when I should've zagged!"
    • Following that, Robo-Wryn will sometimes mention needing "scissors, 61" when she receives a Game Over.
    • Instead of heading towards the Rival, leaving the elevator and jumping on the roof behind it will let Wryn comment how nice the view is. It reminds her of a poem, which she starts to recite: "It shone, pale as—" She cuts herself off, deciding that it's not the time, but tells the player it's a REALLY good poem.
    • In the final level, during the first and last sections of the fifth floor, the corridors will spawn an endless amount of digging robots from the ceiling.
    • Perform well enough against Chopper Core and Wryn will say, "And that takes care of the cremation!!".
  • Sleeves Are for Wimps: Wryn's outfit lacks them.
  • Sticky Bomb: The Remote Mines can stick to the environment and on enemies.
  • The Rival: The Rival, but don't pretend that doesn't make him any less Wryn's enemy. Not only has he been piloting the cores that attack Wryn at least once in every level, he also attempts to take all the credit for Wryn's kills (which works out in her favor, but still). Besides that, the death-specific quotes against him in his boss fight show it even more; while Wryn makes joking comments about all the other bosses, Wryn makes it quite clear she wants the guy dead.
    Wryn: "Lemme at him! Just one more go, we'll tear him apart!"
    Wryn: (dying after fighting three Rivals in challenge mode) "Grrr, I hate this guy!! Having multiples of him is almost more than I can stand!"
    • After beating the second game, though, they're playing video games together.
  • Trademark Favorite Food: Wryn loves ice cream sundaes. She even drinks from one on the main menu in both games!
  • Traintop Battle: All of Mission 4 is about this. Wryn goes around blasting away Bunny Rockette's goons while avoiding getting hit by the tunnels.
  • Unlockable Content: By beating the game on Normal, Hard, and Very Hard, you unlock Robo-Wryn, White Mk-I, and The Rival, respectively as playable characters. Each come with their own unique stats and abilities.
  • Underground Level: Mission 2 takes Wryn through an underground cavern, complete with falling rocks.
  • Villain Protagonist: Wryn is a very kind individual. She keeps encouraging the player whenever he fails and can't stop gushing about him whenever he succeeds. There is also the final cutscene that comes off as heartwarming, what with the teary eyes, heartful thanks and congratulations. All that can easily make you forget that Wryn is a murderous and insane psychopath who goes out of her way to kill heroes just because she wants to prove she is the best of them. Hell, she doesn't have any excuse since the previous heroes did nothing to deserve her wrath, aside retiring and being lazy. She was very lucky someone took the credit for her killings or she would have been hated by the whole world.
  • Wall Jump: Wryn can do this, but interestingly enough, the player can also disable this in the options menu if they want to rely on her quadruple-jumps alone.
  • What the Hell, Player?: Wryn's quotes after dying a lot will make you feel a bit guilty.
    Wryn: "No more! No more!!"
    Wryn: "Maybe I can't be the best hero of all time..."
    Wryn: (dying to three bosses in Challenge Mode) "How did we even get in this nightmare?!"
  • Womb Level: Mission 6 takes place in the dragon's digestive system, fighting off bodily spores and eventually reaching the dragon's heart, which is the boss in this level.