The year was [[YearX 20XX]], a time where worms and dragons were recognized for their acts of heroism. Many of the heroes of that era were immortalized on the shrine dubbed The Hall of Heroes to remember their great deeds. However, it is now the year 21XX and these legendary heroes soon faded into obscurity, content on living off their past glory. Enter Wryn, a spunky girl who wants to become the greatest video game hero of all time. To do that, she'll have to wipe the slate clean [[GottaKillThemAll by taking down all of the former heroes who came before her]] and come up on top.

''Bleed'' is an indie run-and-gun game by Ian Campbell of Bootdisk Revolution. You play as Wryn, a girl with a big arsenal and bigger dreams as she strives to become the greatest video game hero out there by killing off the former heroes, but rest assured, [[NintendoHard it'll be a task easier said than done]]. Not to worry as she can arm herself to the teeth with an assortment of weapons at her disposal, and when things really gets crazy, she can also [[BulletTime slow time to a crawl]] when needed.

It was released on December 12, 2012, and you can find the game on UsefulNotes/{{Xbox 360}} via Xbox Live Indie Games for $2.99 with a PC ([[UsefulNotes/MicrosoftWindows Windows]] and [[UsefulNotes/AppleMacintosh Mac]]) version available via UsefulNotes/{{Desura}}, [=GamersGate=], the developer's website, and on UsefulNotes/{{Steam}} as voted by the fans at Steam Greenlight for $4.99. An update for the game has added a two-player co-op feature, allowing you and a partner take down the former video game heroes together.

In September 2, 2014, Ian Campbell has revealed that [[http://www.bootdiskrevolution.com/whats-new-in-bleed-2/ a sequel]] in the works. It has been released on February 8, 2017. In this game, Valentine, a psychokinetic girl with aspirations of being the greatest villain of all time, is reigning terror across the world. Now, it's up to Wryn, the only hero the world has, to stop her.

Has absolutely nothing to do with the game ''VideoGame/{{Blood}}'' and not to be mistaken for ''VideoGame/TheyBleedPixels'' (although the protagonist of that game appears as an unlockable GuestFighter in the second game). If you're looking for tropes pertaining to blood, see BloodyTropes.

!!This game features examples of:
* AmbidextrousSprite: Averted with Wryn, even though the graphics style is a pastiche of an era when this was nearly universal and it's easily missed.
* ActionGirl: Wryn and Bunny Rockette. Valentine and [[VideoGame/TheyBleedPixels The Clawed Girl]] in the second game.
* AsteroidsMonster: [[BlobMonster Guppy]], the first boss.
* AttackReflector: In 2, melee attacks can reflect attacks of the right color.
* BadassAdorable: Wryn is undeniably cute and she can certainly kick some ass.
* BigFancyHouse: Guppy's manor in Mission 1.
* BigNo: Wryn occasionally lets out a "N O O O O O O O O O!!" during a Game Over screen (and yes, the spaces are included).
* BondOneLiner: Perform well enough (it may depend on your style gauge) against the Chopper Core and Wryn will say "[[MetalGearSolid And that takes care of the cremation!!]]" She then immediately lampshades it with, "Hee hee! I feel like such a badass!!"
* BoringButPractical: The default weapons: two pistols and a Rocket Launcher. They shoot fast, are very powerful, useful for every situation and got the best reach. There is actually no reason to use any other weapon. Except for...
* BossGame: The Challenge Mode lets you fight any combination of up to three bosses you've beaten in the Story Mode as well as on any difficulty. Needless to say, [[UpToEleven certain combinations can be downright ridiculous]].
** The second game is borderline this due to the more frequent boss encounters.
-->'''Wryn:''' (after dying to three bosses in challenge mode) "[[Film/ThreeHundred This is madness]]... [[BloodKnight I LIKE IT]]!"
* BossRush: The final level. Not only that, you have to fight two of each boss at once (though they have half the health).
** In the second game, the last two levels count. The sixth level is fighting [[BigBad Valentine]] over several phases, while the seventh has you fighting several mechs before coming face-to-face with [[NoNameGiven The Rival/That Blonde Guy]] once more.
* BossSubtitles: The game gives a quick blurb on the boss you're about to face along with its name.
** In the second game, the names of the bosses are only shown in the credits, along with the accompanying blurb.
* BottomlessMagazines: Any weapon, but the guns take the cake. Wryn easily uses thousands of bullets per level and never reloads.
* BottomlessPits: There are a few throughout the game. Subverted (with LampshadeHanging [[spoiler:and a secret achievement]]) after defeating the first miniboss.
* BreakingTheFourthWall: Wryn talks directly to the player whenever she "dies". [[spoiler:She also thanks you for helping her at the end of the game.]]
* BulletHell: While not to the extremes of, let's say a Creator/{{CAVE}} or Creator/{{Treasure}} ShootEmUp, but Very Hard pulls no punches when it comes filling the screen fast-moving projectiles. Wryn's bullet time ability becomes an imperative in the later levels.
* BulletTime: Wryn can slow time down, which can help when you need to make precise jumps or gun down an enemy.
* CatsAreMean: The cat-like enemies in Mission 1. They spit hairballs at you or charge right into you. Some even roll barrels at you.
* CharacterDevelopment: In a minor form, but significant. In earlier levels, Wryn will frequently talk about herself on death, insult the player frequently or telling them they need to practice. This is shown even more so after you defeat Gibby and Stu: she mentions that they both get the title of 5th Greatest Hero and hopes that she might get someone to share #1 Hero with someone one day. But, as you progress farther and complete the game, [[http://steamcommunity.com/app/239800/discussions/0/864973123954171191/ she actually gets more inclusive with death quotes, such as changing any previous mentions of "I" to "We"]]. [[spoiler: And while she can't exactly share the #1 title spot, she does at least give you the Best Player of All Time title. In the second game, however, she does share the spot... with The Rival!]]
** [[spoiler: Plucky, the news anchor in the second game, sort of. After beating story mode on very hard difficulty, you unlock him as a playable character. Playing through story mode with him will have Wryn replace him as the news anchor. After the first few levels, she tells [[MediumAwareness the player]] of her uncertainty of Plucky's heroic worth. Come the last few levels, she's cheering him on, and even gave him a new name: the Green Guardian.]]
* ChainsawGood: Wryn can unlock a Chainsaw, which does a decent amount of damage but you have to get in really close to use it.
* ContinuingIsPainful: If you die in Story Mode, your final score in the level gets penalized for every time you die.
* CoOpMultiplayer: Added in an update, however, it's local co-op only and both players share the same Life and Time meters.
* DieChairDie: There's some stuff in the stages that can be shot down (like the chandeliers in Mission 1) for extra points.
* DifficultyLevels: Easy, Normal, Hard, and Very Hard.
* DifficultButAwesome: White. It's a weapon that comes with a character you unlock once you beat the game on Hard. Its power goes up along with the style gauge. At first, it looks like a [[AwesomeButImpractical painstakingly difficult]] weapon to use with the character who gets it by default, until you find that, after beating the game on Very Hard, Wryn can also equip it. Once you reach rank A or S, it's a matter of ''seconds'' before bosses go down. The game's Very Hard difficulty and Arcade Mode become much more manageable afterwards.
* DoubleJump: A quadruple-jump in this game's case, which can also act as an [[VideoGameDashing air-dash]] since you also can dash in any direction.
* DualBoss: [[BattleCouple Gibby and Stu]], the worm couple from Mission 2.
** During the last level, you have to fight two weakened clones of each level boss (who act independently). Or in the case of Gibby and Stu, four worms at once. Challenge Mode also lets you set up battles against two or even three bosses at once.
* ExcusePlot: Basically our heroine [[GottaKillThemAll gotta kill all the former heroes]] to become the next great hero, [[RuleOfFun and you'll probably have a blast doing it]].
** Subverted in the sequel, where there is a villain terrorizing the world, and it's up to Wryn to stop her.
* FireBreathingWeapon: The Flamethrower. Its range is short but it does extend its reach as you burn stuff.
* GadgeteerGenius: The Rival is implied to be this. Not only did he build all the Core mid-bosses in every level, but he created robot versions of all enemies and even bosses from the previous levels that show up in his level. Yes, he even made robot versions of the robot enemies. Don't think too hard about it. In the sequel, he pilots a truck armed with lazers, missles, rockets, and can even turn into a jet!
* GameOverMan: Wryn will [[BreakingTheFourthWall quip to you]] when she dies, ranging from comforting ("It's not your fault! They just got lucky that time!") to insulting ("Do you have an older brother who could clear this part, maybe?").
* GameplayGrading: At the end of a mission, the game grades your score based on difficulty, style points, and how often you died, if at all.
* GenkiGirl: Wryn is a very happy girl, almost bordering on [[ThePollyanna Pollyanna]] territory. While she sports an unflinching poker face during the levels, she smiles very brightly once it's done. And of course, there is the final cutscene.
* GuestFighter: White MK I is originally from a little-known platformer called ''Freqμency'',[[note]]Spelled with the Greek letter Mu (μ); not to be confused with Harmonix's ''VideoGame/{{Frequency}}''[[/note]] which was released on Xbox Live Indie Games in 2009 and PC as a freeware game.
** Bleed 2 adds the [[TheyBleedPixels Clawed Girl]] and Plucky.
* GunsAkimbo: One of Wryn's default weapons is a set of [[{{Handguns}} dual pistols]]. An unlockable variant of the Dual Pistols allows Wryn to shoot in front of her and in the opposite direction.
* HardModePerks: On the harder difficulties, enemies put up a much greater fight but you also get a higher score bonus at the end of the level.
* HarderThanHard: Very Hard, where enemies are faster and tend to fill the screen with projectiles much more than the lower difficulties.
* HeartContainer: Players can purchase Life and Energy upgrades from the shop.
* HeroKiller: It's the objective for the game, and the only way Wryn thinks she can become the Greatest Hero of All Time.
* HyperspaceArsenal: Subverted as Wryn can unlock a bunch of weapons that can be accessed from the pause menu, but only two can be used at a time.
* KatanasAreJustBetter: Wryn can get one in the game, which can also [[AttackReflector deflect bullets]]. In the sequel, Wryn starts the game with a katana and is able to shoot short-ranged beams from it and parry some physical attacks.
* IJustWantToBeSpecial: Wryn's journey to be so is basically the whole plot of Bleed.
* LittleMissBadass: Yeah, you guessed it: Wryn. Honestly, if you haven't figured that out by now, you probably haven't really been paying attention to this page.
* MagikarpPower. White's weapon. By default, it's short-ranged and does little in terms of damage, but as your rank goes up, so does its range and damage output.
* MeaninglessLives: In the Story Mode, sort of. You have infinite lives, but dying takes a toll on your final score of the stage. Wryn lampshades this sometimes after dying.
-->'''Wryn:''' "Don't worry, it's just a game. I'll be back in a sec."
** Wryn says the same quote on death in [[FinalDeathMode Arcade]], adding a "...right?...RIGHT???" with a panicked look on her face.
* MirrorBoss: The Rival has equivalents to several of your weapons, and when he uses the sword he can do the triple-air-dash just like you.
* NintendoHard: {{Downplayed|Trope}} in Story Mode. You deal with a lot of enemies and there's no recovery items, but there are also a lot of checkpoints and infinite continues.
** Played straight in Arcade Mode as you have to make it through the ''entire'' game in a single life. There are still no recovery items and your health doesn't refill between levels.
* PeekABangs: Wryn's bangs obscure one of her eyes.
* RankInflation: The scoring system when you chain attacks from shooting down enemies. Your style points bonuses goes by (from least-to-highest) D, C, B, A, and finally S. Taking damage or not shooting stuff for a while will definitely bring your bonuses down.
* RayGun: The Laser Rifle. It shoots a laser beam that goes through enemies but offset by a slow firing-rate.
* {{Retraux}}: And a 16-bit styled {{action game}} with chiptune music at that, though none of it seems to imitate any particular system.
* RevolversAreJustBetter: The Revolver, and its shots does ricochet off walls, the ceiling, and the ground.
* RoseHairedSweetie: Wryn has the hair and the personality to match it; maybe not the morality, but two out of three ain't bad.
* ScarfOfAsskicking: Wryn's got one on, and so does the Rival.
* ScoringPoints: Not just for high scores in each level, but also for points to spend in the shop for Life and Energy upgrades and weapons.
* SelfImposedChallenge: You can disable Wryn's ability to WallJump in the options menu, but Arcade Mode does more as you have to go through the whole game in one life. Arcade Mode allows you to enable a timer in the game and lets you adjust your own Life Meter, all the way to being a OneHitPointWonder even if you're ''really'' masochistic.
* ShotgunsAreJustBetter: Somewhat. A Shotgun can be unlocked but it's not very practical due to the short range and average damage output.
* ShoutOut: One of Wryn's GameOver quotes includes "[[VideoGame/MarvelVsCapcom3 YOU PRESSED THE WRONG BUTTOOOOOOOOONN!]]".
** Another Game Over quote related one is "[[Film/TheWaterboy I zigged when I should've zagged!]]"
** Following that, [[spoiler:Robo-Wryn]] will sometimes mention needing "[[VideoGame/MetalGearSolid2SonsOfLiberty scissors, 61]]" when she receives a Game Over.
** Instead of heading towards [[spoiler:the Rival]], leaving the elevator and jumping on the roof behind it will let Wryn comment how nice the view is. It reminds her of a poem, which she starts to recite: "[[VideoGame/GrimFandango It shone, pale as]]--" She cuts herself off, deciding that it's not the time, but tells the player it's a REALLY good poem.
** In the final level, during the first and last sections of the fifth floor, the corridors will spawn [[RespawningEnemies an endless amount]] of [[VideoGame/MegaMan2 digging robots]] from the ceiling.
** Perform well enough against Chopper Core and Wryn will say, "[[MetalGearSolid And that takes care of the cremation!!]]".
* SleevesAreForWimps: Wryn's outfit lacks them.
* StickyBomb: The Remote Mines can stick to the environment and on enemies.
* TheRival: The Rival, but don't pretend that doesn't make him any less Wryn's enemy. Not only has he been [[spoiler:piloting the cores that attack Wryn at least once in every level, he also attempts to take all the credit for Wryn's kills (which works out in her favor, but still).]] Besides that, the death-specific quotes against him in his boss fight show it even more; while Wryn makes joking comments about all the other bosses, Wryn makes it quite clear she wants the guy dead.
-->'''Wryn:''' "Lemme at him! Just one more go, we'll tear him apart!"\\
'''Wryn:''' (dying after fighting three Rivals in challenge mode) "Grrr, I hate this guy!! Having multiples of him is almost more than I can stand!"
** After beating the second game, though, they're playing video games together.
* TrademarkFavoriteFood: Wryn loves ice cream sundaes. She even drinks from one on the main menu in both games!
* TrainTopBattle: All of Mission 4 is about this. Wryn goes around blasting away Bunny Rockette's goons while avoiding getting hit by the tunnels.
* UnlockableContent: By beating the game on Normal, Hard, and Very Hard, you unlock [[spoiler:[[RobotMe Robo-Wryn]], White Mk-I, and The Rival]], respectively as playable characters. Each come with their own unique stats and abilities.
* UndergroundLevel: Mission 2 takes Wryn through an underground cavern, complete with falling rocks.
* VillainProtagonist: Wryn is a very kind individual. She keeps encouraging the player whenever he fails and can't stop gushing about him whenever he succeeds. There is also the final cutscene that comes off as heartwarming, [[spoiler:what with the teary eyes, heartful thanks and congratulations]]. All that can easily make you forget that Wryn is a ''murderous and insane psychopath who goes out of her way to kill heroes just because she wants to prove she is the best of them''. Hell, she doesn't have any excuse since the previous heroes did nothing to deserve her wrath, aside retiring and being lazy. She was very lucky [[spoiler:someone took the credit for her killings or she would have been hated by the whole world]].
* WallJump: Wryn can do this, but interestingly enough, the player can also disable this in the options menu [[SelfImposedChallenge if they want to rely on her quadruple-jumps alone]].
* WhatTheHellPlayer: Wryn's quotes after dying a lot will make you feel a bit guilty.
-->'''Wryn:''' "No more! No more!!"\\
'''Wryn:''' "Maybe I can't be the best hero of all time..."\\
'''Wryn:''' (dying to three bosses in Challenge Mode) "How did we even get in this nightmare?!"
* WombLevel: Mission 6 takes place in the dragon's digestive system, fighting off bodily spores and eventually reaching the dragon's heart, which is the boss in this level.