Maid RPG is a Tabletop Game created by Ryo Kamiya in 2004, and brought into English in 2008 by Ewen Cluney and Diamond Sutra. It revolves around the Anime concept of maids, and all its related tropes. The setting could be anywhere, from fantasy to present-day to cyberpunk to space, as long as there are the Maids (players), the Master (the GMPC), and the Mansion (where the adventures take place).Players choose their character name and age, and roll for everything else. Apart from their Attributes, however, they may reroll anything they want (with the GM's permission), or simply pick and choose from the tables directly. However, the most fun is had when you are forced to randomly generate everything, as the results are often the funniest part of the game.The English website can be found here.The original core rulebook is less than 40 pages, but two expansions containing optional rules, Koi Suru Maid (Maids in Love) and Yume Miru Maid (Dreaming Maids) were released in 2005. The English version puts them all together into a book over two hundred pages long. The rules are presented with example skits featuring Demon Maid Hizumi, Perverted Maid Yugami, and Ryo Kamiya himself. Later optional rules include commentary from Mistress Nejiri, EB II, and Y.Has the distinction of being the first Japanese tabletop RPG ever to be officially brought to the West.Though there is little to no inhibition to playing as The Loonie like few other TTRPGS, it still allows itself to retain dark, dramatic, romantic, or horror-esque capabilities.This game is also notable in that nearly any anime trope you can think of (especially character-related ones) are built into the rules somehow.There are a few games of Maid RPG going on in the TV Tropes forum - by Tropers, for Tropers! Look for Maid games in the "Role Playing Signups" or "Role Playing Discussions" fora.
Anachronism Stew - Robots, spaceships, guns, bazookas, etc, all still work perfectly fine in Wild West/Edo/Medieval periods. On the opposite end, space age, cyber networks, and alternate planets still have a great supply of medieval swords/katanas.
And Your Reward Is Clothes - You work hard to please your master in all capacities, and one of the things you can spend Favor on? Clothes! Ability shifting clothes, but clothes nonetheless!
Biting the Handkerchief - In one of the example roleplays under Seduction, Yugami is seen biting the handkerchief over the fact that Hizumi is being seduced by the Mistress again.
Butt Monkey - Kamiya isn't exactly well-liked, despite how he wrote everyone into existence.
Clothes Make the Superman - The Costume Change special rules allow the maid to wear other sets of clothes or uniforms, gaining the abilities of the relevant profession in the process.
Clothing Damage - If a maid loses/dirties/damages any part of her uniform (but especially the frilly headdress), she gets penalties to her rolls. This is cumulative.
Corner of Woe - Kamiya is implied to wander into one after the maids confirm that he's a pervert.
Crossdresser - Possible character traits are "Actually A Guy" for maids, and "A Girl" for butlers.
Cultural Translation - The English version replaces all references to Neo-Nazis with Japanese Imperialists, thereby carrying over the mystique of foreign right wing extremists.
Going Commando: On the upside, you're immune to penalties for having your underwear taken/destroyed/dirtied. On the downside, you're not wearing any underwear.
Heroic Comedic Sociopath - EB II isn't a nice girl to begin with, but in the Afterwords she starts channeling Saw on Kamiya.
Hilarity Ensues - A "typical" example game using only the core rules ends up like this.
Hizumi: See this? [mimes] This is a shark. [mimes jumping over it] And here I am jumping over it. I'm jumping over a shark here. Shark? Jumping. Over.
Kuudere - EB II. She has yet to have a genuine "dere" moment.
Lesbian Vampire - Nejiri, the "replacement Mistress" for Kamiya.
Level Up At Intimacy 5 - Maids and butlers can gain favor from a source other than the master by being seduced. This is particularly powerful if two maids seduce each other.
Miko - Besides having Shrine Maiden attire as a possible costume, the rulebook also has a scenario that cast the players as mikos (instead of maids), who have to fight a Sealed Evil in a Can.
Ninja Pirate Zombie Robot - What the player characters tend to be, very easily. It's possible to be a perfectly normal and realistic maid, but it's even more possible to be something else entirely.
Also, the example characters Hizumi, Yugami, and EB II.
With random tables, it's possible to be something that completely contradicts itself. Like having brown skin and being an albino.
No Fourth Wall - The example characters don't just demonstrate the rules, they roll the dice themselves and comment on the results in between roleplaying.
Off the Rails - You can spend Favor to cause something to happen. The results are usually this. When the GM bursts out laughing after looking at the result you know it's good.
Self-Parody - Sample scenario Liberty: The Final Maid Maiden seems to be this. By justifying many game rules in the setting (only one butler exists in the whole world, maids are far more powerful than their master, using of favor, etc.), it ends up more like a Zombie Apocalypse.
Shout Out - A great many, not all of which survived translation.
Sole Surviving Scientist: Masami Onji, the Master trying to restore the Earth in the replay "Maids at the End of the World".
Transforming Mecha - A result of the event table can cause the mansion to turn into one.
Vapor Wear - Literally. Two words: Transparent uniforms.
Weapon of Choice - What weapon you choose has no game mechanic impact.
Wholesome Crossdresser - One of the possible Maid qualities is 'Actually A Guy' and one of the possible butler qualities is 'A Girl'. Also, the costume rules only rarely specify that they must be worn by girls, and usually add 'or at least androgynous.'