Tabletop Game / Heroscape

The Battle for All Time Has Begun.

"Armies marched, fought, claimed victory or conceded defeat, all for the wellsprings..."
—Quote from the first page of Thormun's Journal

Heroscape is a tabletop strategy game first published by Milton Bradley in 2004 (though it was transferred to Wizards of the Coast - also a of Hasbro subsidiary - in 2008). The game is played on a three-dimensional battlefield made of interlocking plastic tiles, with each player commanding an army of figurines. Usually, the goal is to completely destroy the other player's army, but there are other variants. There is an unoffical-offical website with a very active community.

Now, there is a backstory concerning all the greatest warriors in the universe going to Valhalla to fight in an epic war to decide the fate of the cosmos. Frankly, though, none of that is terribly interesting and you'd be hard-pressed to find a fan who actually cares. What it comes down to is this: gladiators, wolf men, dragons, elves, vikings, valkyries, samurai, ninjas, zombies, robots, Ninja Pirate Zombie Robots, (no pirates though, sadly), orcs, knights, Bee People, jotuns, trolls, ghosts, cowboys, Marvel-brand superheroes, and Dungeons & Dragons characters are all duking it out on one battlefield.

As of November 3rd, 2010, Wizards of the Coast has announced that it is cancelling production of Heroscape.
Heroscape provides examples of the following tropes:
  • Amazon Brigade: The Warriors of Ashra, the Nakita Agents
  • An Ice Person: The Greater Ice Elemental, the Ice Troll Berserker, the Frost Giant of Morh, Nilfheim, the White Wyrmling, the Dzu-Teh, Nerak the Glacian Swog Rider, and Evar Scarcarver
  • Arm Cannon: Majors Q9 and Q10, Zetacron, the Zettian Guards, Deathwalkers 8000 and 9000, and the Blastatrons.
    • The Marro Drudge may also count, although their guns aren't permantly attached to their hands. (They are attached to tubes which come out of their hips.)
  • Army of the Ages
  • Artificial Limbs: Sergeant Drake Alexander didn't have one originally, but he later got one in an expansion pack.
  • Badass Normal: Pretty much all the humans fall into this category.
  • Badass Longcoat: Agent Carr, James Murphy
  • Bare-Fisted Monk: Master Win Chiu Woo and the Shaolin Monks
  • The Beastmaster:
    • Sonlen fights with his pet dragon.
    • Iskra Esenwein also has the Rechets of Bogdan.
  • Bee People: The Marro
  • Black Knight:
    • Sir Hawthorne
    • The Death Knights of Valkrill also count.
  • Blow You Away: the Air Elemental
  • Bow and Sword in Accord: Kaemon Awa, the Tagawa Samurai Archers, Tandros Kreel, and Mogrimm Forgehammer
  • Bigfoot, Sasquatch and Yeti: The Quasatch Hunters and the Dzu-Teh
  • Brainwashed and Crazy: Kee-Mo-Shi, Ne-Gok-Sa, the Mind Flayer Mastermind, and the Werewolf Lord are all capable of this.
  • Breath Weapon: All of the dragons and Rhogar Dragonspine
  • Captain Ersatz: Oodles of them. If the designers want to add a new character from another franchise but can't get a license to use that character, they'll just slap a new name on him and give him a katana.
  • Casting a Shadow: All of the Drow, Othkurik the Black Dragon, Mika Connour, and Darrak Ambershard
  • The Cavalry:
    • The Airborne Elite do not start the game on the battlefield; you keep them in reserve and air-drop them in later on.
    • The Templar Cavalry, of course!
  • Chekhov's Gunman: Valguard, who was first mentioned as having attacked the Vikings, is introduced with a lizard arm some time later.
  • Chronic Backstabbing Disorder: Sir Hawthorne and Marcu Esenwein
  • Critical Existence Failure: Not only can everyone die from being punched if they have enough wounds, but the Esenweins can die from being hit in the freaking cape.