Righteous Rabbit

Rabbits are usually presented as the good guys in fiction. This is result of What Measure Is a Non-Cute?. Cute fuzzy animals are usually the good guys, and ugly creepy ones are usually the bad guys.

This is a subtrope to Good Animals, Evil Animals and Herbivores Are Friendly and is also a type of Animal Stereotype.

This positive portrayal of rabbits is by no means universal, but it's common enough that subverting it has become its own trope. Aversions and subversions are usually a Hair-Raising Hare. A Rascally Rabbit can also be a Righteous Rabbit, as long as its trickery is aimed at people who deserve it.

Contrast with Reptiles Are Abhorrent, as well as with closer mammal tropes Cats Are Mean and You Dirty Rat.


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    Anime and Manga 
  • Milk, one of the Yes! Pretty Cure 5 mascots, is a bunny, and while she's a stuck-up tsundere, she's also the only mascot as of this writing to gain both a human form and superpowers instead of just one, the other, or neither.
  • Cat Shit One features rabbits as the good guys.
  • Hare from the Monster Rancher anime is an annoying and mischievous, but ultimately good rabbit monster.
  • Most Jewelpets are good-aligned by definition; The Heroine Ruby is the best example in the series.
  • Terriermon and Lopmon from Digimon Tamers both resemble rabbits, a semblance that grows stronger as they digivolve. The former is one of the three main Digimon from the start, while the latter undergoes a Heel–Face Turn late in the show.

    Comic Books 

    Film - Animated 


    Tabletop Games 
  • Bunnies & Burrows, which was inspired by Watership Down. The PCs are rabbits that go on adventures. and are generally expected to act heroically. Although given how RPG players frequently act...

    Video Games 
  • This would have been the case in Kingsley's Adventure, the titular character being originally conceived as a rabbit before being changed into a fox someways through development.
  • Usalia from Disgaea 5 is a wererabbit and arguably one of the nicest characters in the series. She's so nice that she ends up being a catalyst for "Christo" aka Lamington's future goals as seen in the first game.
    • Double Subverted with her Berserker state, especially post chapter 10 when it becomes Usalia's oveoad skill. Its not evil, just very dangerous to the point of being one of the best overload skills in the game.
  • ZigZagged in The Night of the Rabbit: The Marquis de Hoto is sometimes enigmatic, does seem to be well-intentioned, but some characters hint to his apprentice (the player character) that he may have sinister ulterior motives. He turns out to be just as good as he claims, thus playing the trope straight. However, he also turns out not to be the real Marquis de Hoto; he is, in fact, a memory of the rabbit that the Marquis de Hoto was in the past. The real Marquis de Hoto subverts the trope, having undergone a Face–Heel Turn and been imprisoned some time before the events of the game started.

    Web Animation 

    Western Animation 
  • Many Bugs Bunny cartoons had Bugs in a heroic role where he (in Joe Adamson's words) "fought Yosemite Sam because it was the right thing to do." Of course, he'd use his wiles and sense of being a Karmic Trickster in his battles.
  • The cartoon series Ricochet Rabbit features a rabbit who's an Old West sheriff. This is a Heel–Face Turn as he first appeared as an antagonist in a Touchè Turtle cartoon three years earlier.
  • In The Adventures of the American Rabbit, a hero with superhero powers is born once a generation specifically in a village of rabbits.
  • The Drifter from the ThunderCats (2011) episode "The Duelist and the Drifter" is this, although he's also an eccentric Trickster Mentor. He brings himself out of an Heroic B.S.O.D. involving the episode's villain to guide Lion-O to victory.
  • Crusader Rabbit, the first cartoon star created specifically for TV, is probably the Ur Example. He was a smart and brave little guy who, with assistance from his pal Ragland T. Tiger, was never afraid to tilt at windmills.
  • The hares in The Animals of Farthing Wood are the most useful animals in the group that can't fight or fly, as their speed allows them to deliver messages and warnings quickly, partake in search parties efficiently, and their vibration detection allows them to be among the first to sense danger. While the rabbits are also mainstays of the protagonist cast, their tendency to panic and need constant saving makes them less heroic.
  • Mr. Herrimann of Foster's Home for Imaginary Friends isn't so much righteous as he is fastidious, to the point of anal retention.