Video Game: Kingsley's Adventure
is a cutesy action-platformer developed and released by Psygnosis
for the PlayStation
in 1999. Its plot centers around Kingsley, a vulpine "Apprentice True Knight
" adopted by a royal pair of rabbits
who sets out to protect the Fruit Kingdom from Bad Custard
and retrieve the Queen's stolen book of magics. On his quest, Kingsley finds himself having to free several fellow True Knights from Bad Custard's thrall
Essentially a colorful platformer that plays a bit like Crash Bandicoot
and The Legend of Zelda
. It's garnered a cult following for its endearing characters and settings.
Amazingly, the official website
is still up, and contains some developer commentary and Back Story
This game contains examples of:
- 1-Up: Can be found in chests or just sitting around sometimes. Additionally, gathering 50 coins nets Kingsley a 1UP.
- A Taste of Power: You get to try out the extremely useful crossbow during the training course at the beginning, but you don't receive your own crossbow until much later.
- Armor Is Useless: The armor you get from Briny Jim doesn't actually protect you from anything.
- Badass Adorable / Pintsized Powerhouse: Kingsley takes out enemies many times his own height and mass, despite being a cute little fox kit.
- Beating A Dead Player: Clarence Darklord Jr. will keep slashing Kingsley's corpse if he's nearby. Averted for all other enemies and bosses.
- Big Bad: Bad Custard is an overgrown rodent disguised as a chef at Carrot Castle. He stole Queen Angelica's book of magic and used his dark wizardry to corrupt the Fruit Kingdom's champions into mindless servants in a pretty standard bid to dominate the lands.
- Block Puzzle: Rarer than the Lock and Key Puzzle, but they do show up and tend to take a while to sort out.
- Crossbow and Sword in Accord: And axe, and dagger.
- Cannot Tell a Joke: Lenny, the resident jester, is terrible with jokes. Indeed, Lenny admits he only does juggling.
- Check Point: Shown as stylized paw prints, and usually placed in the middle of the tougher obstacle courses.
- Chest Monster: Although it's not the chest itself that attacks you - sometimes you'll open one to discover that it's full of scorpions. On rare occasions, a chest will turn out to be a bomb.
- Contractual Boss Immunity: All bosses are immune to the crossbow (annoying, since they always seem to prefer whatever corner of the arena you're not in) except for one flying boss that can only be hit with the crossbow.
- Strangely, Clarence Darklord Jr. can be hurt with the crossbow. Unfortunately, he's the boss you have to beat to get the crossbow, so that's only of use if you have a Game Shark lying around.
- Conveniently an Orphan: Kingsley is just stated to be an orphan. Never is it mentioned where his real parents are or what fate they met. Though given what Bad Custard is doing to the Fruit Kingdom, one might not want to think about it too much...
- Corridor Cubbyhole Run: Twice - first in Lighthouse Point with giant rolling barrels, and again in Reggie's Castle with stone cylinders.
- Cutscene Power to the Max: The True Knight gear apparently bestows abilities like Super Strength and In a Single Bound, yet these aren't part of standard gameplay and are only used once each to reach some of the later bosses' hideouts.
- Disney Villain Death: Bad Custard bites it by falling three stories into a boiling cauldron.
- Dreamworks Face: Even though he's a thorough Nice Guy, Kingsley has a vaguely-cocky smirk on the boxart. Even in-game, it's his default expression.
- Dummied Out: Extra dialog exists in the game files for the prisoners in Reggie's Castle, implying that it should be possible to free them, but you can't.
- There's also a refrigerator in one of the cells. The official website states that there's someone trapped inside that you can free, but it's actually just nonsensical set dressing.
- Ear Notch: Kingsley has one from the very beginning, indicating that he's regular fighter even before his knight training (which might explain why his adoptive parents have no objection to him flinging himself into mortal peril).
- Evil Chef: Bad Custard wears a chef hat at all times, and fights with a soup spoon when he's not flinging Queen Angelica's magic at you. His arena is a giant kitchen, to boot.
- Face-Design Shield: A fox's face, of course.
- Falling Damage: Rare, but when it happens, it stings.
- Follow the Money: Besides the standard jump-here-arc-of-coins, some coins are also switches that open doors when picked up.
- Frothy Mugs of Water: There's an abbey with monks who concern themselves with brewing root-beer. Even the level music uses sounds of spoons hitting bottles and bottle-blowing. Make of that what you will.
- Furry Fandom: Definitely earned a place, but being as obscure as it is, it's not talked about much except among its cult following.
- Gravity Barrier: Mostly outdoors - all towns are surrounded by cliffs, water, or cliffs with water at the bottom - though some of the dungeons do get vertical enough to bring this into play.
- Grimy Water: It ranges from ordinary tainted water to roiling green acid, although it's all functionally identical to regular water.
- Hearts Are Health: Kingsley can find big Hearts in chests to restore his health.
- Improbable Accessory Effect: You got an upgrade for your shield! Surely this must improve your defensive abilities, right? Nope, it summons giant floating gemstones to use as stepping stones. But only in one spot in the whole world.
- Interchangeable Antimatter Keys: Although doors require specific keys, any chest key can be used on any locked chest. All keys, door and chest alike, are destroyed when used.
- It's Up to You: Never mind the army of guards in the castle or the other knights you save. Only Kingsley gets to go be heroic.
- Kid Hero: Kingsley's exact age isn't stated, but he's obviously no older than twelve.
- Knight in Shining Armor: Guess who.
- Lava Pit: Plenty in Snuff's lair. Bad Custard's castle is suspended over the crater of a volcano.
- Lock and Key Puzzle: Count on searching for at least five keys in each dungeon.
- Luckily My Shield Will Protect Me: But not from projectiles.
- Missing Secret: Many of the outdoor areas have only a few points of interest despite being rather large, most notably Lighthouse Point, Aphasia, and Skull Island.
- One-Hit Kill: Exactly two things in the game can kill Kingsley no matter how much health he has left - falling off a high place, and falling into Bad Custard's cauldron. The latter is basically impossible to do by accident.
- Perpetual Smiler: As mentioned above, Kingsley always has a confident grin on his face and virtually never breaks it, even while being riddled with arrows, crushed by boulders, or sinking into lava.
- Quick Melee: Pressing the attack button while near a spider, crab, or similar small crawly monster will make Kingsley kick it regardless of what weapon he's holding.
- Reasonable Authority Figure: King Marius and Queen Angelica are pretty sensible rulers, if a little inactive.
- Retired Badass: Old Wrinkle might qualify, as Kingsley is asked to see him for his knightly training.
- Soft Water: A rare combination with Super Drowning Skills - falling from a high place into water will only deal the water damage, whereas falling from a high place into lava or acid will not negate the fall damage.
- Super Drowning Skills: Any bodies of water deeper than Kingsley's shins send him warping back to the spot he walked from with reduced health.
- Speaking Simlish: Everyone just makes cute noises whenever dialogue occurs.
- Entire Arsenal of Plot Advancement: The first half of the game entails collecting the True Knight's gear, which has been intentionally hidden across the kingdom as a test for apprentices.
- Tank Controls: Crosses into Fake Difficulty as it makes things a bit challenging when trying to position yourself to attack enemies and block their attacks in return. Especially when dealing with the slippery parts of the platforming sections.
- Unsportsmanlike Gloating: All bosses, and most minor enemies, will laugh at Kingsley if they kill him.
- Video Game Settings:
- Warp Zone: Foxholes (which look more like brick pipes dug down into the ground) are used in the castle basement and courtyard to warp to each of the worlds.
- World of Funny Animals