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alt title(s): Predestination Paradox
"Don't do anything that affects anything, unless it turns out you were supposed to do it, in which case, for the love of God, don't not do it!"
— Professor Farnsworth, Futurama, "Roswell That Ends Well"

"Life's so much funner with the paradox rules turned off!"
— Uncle Time, Sluggy Freelance

Through Applied Phlebotinum, Functional Magic, or some other means, our heroes travel back to the past. In the past, they wind up being responsible for the very events that underpin their own "present." This creates a chicken-and-egg scenario, in which the looping sequence of events has no clear beginning. The result of breaking the law zero of Time Travel: do not cause the event you went back to prevent.

This is also the basic premise of how Time Travel would work, according to Albert Einstein. Simply put, even if it were possible to travel back in time, you would not be able to change any events in the past, because they've already happened. No matter what your intentions, everything that you did would only fulfill the past.

This is sometimes referred to as a "time loop" paradox, particularly when a character, object, or piece of information was never originally created, but exists solely because of its own existence. Also known as a "bootstrap paradox," from the classic Heinlein short story, By His Bootstraps. It's also called an "ontological paradox" on that other Wiki.

Tricked Out Time is when you "change" the past on purpose to resemble this. Contrast Temporal Paradox. Compare You Cant Fight Fate, Wayback Trip, Timey Wimey Ball.

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