The Teleport Gun, zapping interdimensional baddies back to where they came from!
Gun-like technological devices, frequently designed with this purpose in mind, or regular old Ray Guns
combined with a teleporter to fake a death, are a common variant: The Teleport Gun.
This is basically the Impossibly Cool Weapon
crossed with Teleporters and Transporters
It's a Ray Gun
or Energy Weapon
-like device that usually resembles a gun or rifle, with a trigger, barrel, grip, etc., whose purpose is (usually) the teleportation of its target (or sometimes, the teleportation of its user), often but not always instantaneously. There are exceptions, such as weapons that teleport their ammunition rather than their target, or which deploy a portable teleportation system for the user; there are also examples of Teleport Guns disguised as ordinary objects.
Another significant variant is when the use of regular old Energy Weapon
and a teleportation device
are combined to fake a person's death by teleporting the target an instant before they would be hit by the weapon discharge, as the teleportation effect is similar to the in-universe appearance of molecular disintegration from an Energy Weapon
. To observers, the subject will appear to have been vaporized.
If the target is not teleported, but rather the user, than it is usually for escape or a tactical advantage.
The Teleport Gun is frequently an invention of the Mad Scientist
Inversions and other Subversions, like guns that teleport bullets through walls to reach a target, or guns that teleport virtually endless ammunition from another location into their magazines, are worthy of mention. Subtrope of Weaponized Teleportation
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Anime and Manga
- There is a non-lethal example in Mahou Sensei Negima!. During the Mahora Festival battle, the Big Bad of the arc is actually a Well-Intentioned Extremist who uses exclusively Non-Lethal Warfare and, on the other hand, her goal is not to disable the opponents permanently, but only for the next few hours. To achieve this, she starts using using special Magitek bullets which send whatever they hit three hours into the future.
- In Gantz, the "Y-Gun" traps its victims with a net, then teleports them to an unknown location.
- The Star Munchkin card game has a card titled "Foof Gun". It gives a big bonus against enemies, but using it forfeits going up levels, since you don't kill them but teleport them away.
- In a Spider-Man storyline, Spidey teams up with the Jury to deal with Venom once and for all. Their plan is to appropriate an experimental teleporter - it disassembles the target perfectly well, but they haven't developed the receiver technology to re-assemble the target, effectively obliterating them, and that suits the Jury just fine. When Spidey realises their intentions are murder, he is not happy.
- DC Comics' Darkseid uses his Omega Beams in this fashion all the time. They can either disintegrate or teleport their target, and it looks identical in either case; he tends to teleport/imprison those he thinks he can use later.
- Superman occasionally used the Phantom Zone projector in this manner. In Whatever Happened to The Man of Tomorrow? this is how he defeated Mxyzptlk. The villain was so afraid of being trapped in the Zone that he tried to teleport to his own dimension right when the projector's ray hit him, and suffered a lethal Portal Cut for his trouble.
- A stock starship weapon in Perry Rhodan since about the end of third or fourth major plot arc of the series is the "transform cannon", which can teleport large-caliber fusion bombs considerable distances and potentially right into enemy vessels if their Deflector Shields are insufficiently advanced to keep them from rematerializing. Only the fact that the rematerialization process remains "imperfect" — which somehow never seems to result in a bomb coming out as a simple dud on the other side — keeps them from being used as more general-purpose teleporters (which also exist, but at the usually encountered tech levels require both a sender and a receiver to function).
- The Hyper weapons from David Weber's Empire from the Ashes (second book) project a hyperspace field that surrounds a target and moves them into hyperspace and leaves them there.
Live Action TV
- Star Trek: The Next Generation: "Gambit," Part 1- Picard is supposedly vaporized by an Energy Weapon beam in a bar fight. Turns out he was transported to a mercenary ship.
- In Insurrection, there were dart guns whose darts carried trackers for the transporter, allowing them to beam up anyone who was struck.
- Star Trek: Deep Space Nine:
- "Inter Arma Silent Leges"- We see a Romulan disruptor (disruptors being lethal and set ususally to vaporize a target) used on a Section 31 Agent. Next scene, they're still alive (and gloating). Turns out that what he was transported to safety right before the weapon's beam hit him.
- Another episode featured a projectile rifle that was modified with a special scope and a microtransporter, enabling the user to fire bullets through walls, bulkheads and (presumably, though not confirmed) force fields at targets he could observe through solid walls. This meant the weapon could be used to kill anyone on the station, from anywhere on the station... a BFG indeed.
- Probably not all force fields (Star Trek is not entirely consistent with it, but generally shields block transporters, and it's not like the rifle leaves room for the sophistication of a ship's transporter systems).
- The Timer in Sliders was more like a remote control than a gun, but it was occasionally used for this exact function on villains of the week, by the main characters opening up a surprise wormhole that sucked the villain away into another dimension, or possibly oblivion. Logan St. Clair (a villain who was meant to return but never did) met her fate this way.
- Several episodes of Earth: Final Conflict featured a black market device based on Taelon technology that was like a harpoon gun that deployed an interdimensional Gate for personal use. In this case, its purpose was providing the user with a teleportation mechanism.
- Time Trax: Darian Lambert is a cop from the future who has come back in time to retreive criminals who escaped from 2193. When he finds them he shoots them with a beam or a pellet gun disguised as a car alarm remote; the pellet or beam (Depending on the Writer) doses them with some Phlebotinum and sends a signal that the person is ready for transport.
- It's implied that anyone can be tranported at any time. However, time travel is deadly to anyone who isn't dosed with TXP.
- Seaquest DSV: The holographic programmed defender of the alien ship encountered by the submarine crew in Season 1 had a bracelet-like weapon that dematerialized people into thin air. They could be rematerialized, if the user chose to do so, indicating this was a kind of teleportation system.
- In the Doctor Who episode Bad Wolf, it is revealed that the losing contestants 'disintegrated' on the Game Station were actually teleported to the Dalek fleet to be turned into Daleks.
- In Stargate SG-1 they use a teleporter to beam a nuke aboard an enemy ship they were unable to hit with conventional munitions. Unsurprisingly, it was both very effective and soon blockable. It was however used again later on. Also used in Atlantis.
- Champions campaign The Great Super Villain Contest. A section giving advice on using sub-plots mentions a "Teleportation Blaster" that could send its target to another location. The specific example involved sending the target to another dimension.
- Also in Champions, teleportation can be bought with the advantage "Usable As Attack", a subset of "Usable on Others". This allows the user to teleport a victim somewhere else. If the victim is teleported into a solid object, they will take damage.
- Warhammer 40,000: the Ork's Shokk Attack Gun works by teleporting snotlings through the Warp and into vehicles and Power Armor. Their short trip through the warp makes them go completely insane, so when they arrive they swarm anything they can, essentially paralyzing the unit.
- Rogue Trader makes mention of teleporting a few virus grenades onto the bridge of an enemy vessel.
- In Chex Quest the player uses a variety of "Zorch" weapons that are in fact gun-like teleportation devices. They are used to zap the enemy Flemoids back to their home dimension. (In other words, teleportation is used as a substitute for killing in this kid-friendly game.) Full teleportation takes multiple shots, unlike most examples. The in-universe justification is that the Flemoids are immune to conventional weapons, so Zorching them is the only option.
- The Portal Gun in Portal, though the mechanics are slightly different: the gun shoots connected orange and blue portals but does not instantaneously teleport its target.
- This is an Inverted Trope in the game Xenosaga as most of KOS-MOS projectile weaponry, transports its ammo to the gun from huge stockpiles which is then fired.
- The Displacer from Half-Life: Opposing Force. It teleports its victims to the dimension Xen, and you can also use it on yourself in order to hop into Xen and find some resources there (as well as a convenient portal back to Earth.)
- Viki is a Recurring Character in the Suikoden series, whose entire skill set is based on her Blink Rune, which allows her to teleport people and objects across great distances. From Suikoden II, onward, she can be used as an active party member. In battle, she either: a) teleports random objects (including herself!) onto enemies heads, b) randomly teleports an enemy off the field, or c) randomly teleports a party member off the field. The last one is especially worrisome since there's a slim possibility she might teleport the entire party away, leaving only herself!!
- Words Worth: Maria may be a homage to Viki, since she dresses in white, has blue hair, and has teleportation as her main offensive weapon. In both the game, and the anime adaptation, she blasts Astral twenty years into the future with her Mystral Window ability!
- Unreal Tournament and its sequels feature the Translocator, a gun whose primary fire launches a beacon and secondary fire teleports the user to the beacon. It can also be used as a remote camera, and can Tele-Frag any enemies who are standing on the beacon.
- At one point in the Romulan storyline in Star Trek Online, you get handed an example of this trope (camouflaged as a Romulan disruptor, and designed so that the teleportation effect looks identical to such a disruptor's disintegration effect), as part of a on-the-spot rescue of a captured Starfleet officer (you arrange things so she 'tries to make a run for it'. She gets shot and teleported to safety, and your cover is protected).
- The /tg/ branch of Space Station 13, as well as others derived from it, features a stationary cannon known as "Bluespace Artillery". The user may select a destination aboard the station, click the Fire button and create instant breaches and Ludicrous Gibs from a safe distance.
- Roxy Lalonde of Homestuck has a rifle that fires two connected fenestrated walls, in a possible Shout-Out to Portal.
- In Sluggy Freelance, Riff develops the DFA, a piece of technology that can open a portal to a random dimension. The paranoid Dr. Schlock takes Riff's design and has another portal expert figure out how to weaponize them. He eventually plans to create Kill Sats to eliminate any possible threat to his existence.
- Used in an episode of The Fairly Oddparents, where it was used to fake Mark Chang's death so he could escape from his Yandere alien princess bride.
- One episode of Futurama featured a Teleport Gun that everybody thought to be a disintegrator.
- The Null Void Projector in Ben10. Bad guys tend to not want to get sucked into a prison dimension, so the portal is created pretty much right on top of the enemy that the projector is fired at. Alien hunters Manny and Helen had one of these, which they used on anybody not human that they ran into, and they thought they were disintegrating them. They do eventually try to make up for what they did.
- Link's zapping sword in The Legend of Zelda works like this when used against Gannon's creatures, teleporting them back to the giant "Evil Jar" in Gannon's lair. (When used against non-Gannon creatures, its ray-zap is just a painful sting.)
- Filmation's Ghostbusters use "Dematerializers", which send ghosts back to the netherworld, temporarily.
- Danny Phantom has the Fenton Bazooka which fired shots that opened portals back to the Ghost Zone. It was so effective that it only appeared in one episode.