Follow TV Tropes

Following

Fanfic / New Game, New life

Go To

Written by Adudefromthesea on (Fanfiction Dot Net here) is an ongoing self insert Fusion Fic of Ranma ½ and The Gamer, with other series thrown in, including but not limited to, Sailor Moon, Campione!, Inuyasha, Kenichi: The Mightiest Disciple, the Taimanin series, Hayate the Combat Butler, Ah My Buddha, Variable Geo, and Demon Slayer: Kimetsu no Yaiba.

Set in the 90s at the start of Ranma ½, a young man finds himself in the body of a teenager named Ōe Hiroshi and seeing floating boxes reporting his status. Now in a new world, that is a mixture of Japanese media of all kinds he must try to survive.


New Game, New Life provides examples of:

  • Abhorrent Admirer: Kodachi Kuno falls for both Hiroshi and Haruka after they save her from a burning school building and a feral Falion. While Haruka gets a massive blush when she's told, Hiroshi however is not happy about it.
  • Achievements in Ignorance: Hiroshi manages to become the leader of a Japanese Delinquents gang completely by accident when trying to help out other people.
    • He also manages to manipulate mana freely, something he later learns is extremely difficult to do.
  • Adaptive Ability: As per usual for Gamer fanfics.
  • Amazingly Embarrassing Parents: The first thing Haruka's mother does when she meets Hiroshi and Ranma for the first time is ask if they're Haruka's boyfriends, both of them and quite enthusiastic about it.
    • Hiroshi's father once put an live horse in his room while he was sleeping as a birthday present.
  • Ascended Demon: The Heavenly Oni, Nezuko.
  • Ascended Fridge Horror: All the anime tropes of the different franchises are in full effect, only later does Hiroshi realise that that includes all the horrifying ones too.
  • Batter Up!: For the most part, Hiroshi will use his metal bat to fight in melee, sometimes reinforcing it with magic. After it was repaired by Totosai it appears to have become way more durable than it should be, not getting even a dent after hitting concrete walls.
  • Book Dumb: It's pointed out by Hiroshi that while Ranma may seem so, with how absorbed he is with martial arts, he has been consistently attending various schools and properly getting passing grades.
  • Boxing Lessons for Superman: Hiroshi has some basic fighting skills as well as some basic magic, but asks Ranma to become his martial arts teacher and learning the Saotome Anything Goes style.
  • Chivalrous Pervert: It's clear from Hiroshi's inner monologue where his attention is most of the time, but he never brings it up if the situation doesn't call for it and always act respectfull and polite towards women regardless.
  • Chronic Hero Syndrome: Hiroshi helps others a lot, he started off doing small quests for the exp, but eventualy he just did it because he felt great doing right by others. His gang of Japanese Delinquents gained a similar attitude after they started doing the same.
  • Damage Reduction: Hiroshi has several different resistances including: physical, mental and elemental kinds.
  • Dreaming of Times Gone By: In her internal monologue, Haruka says that she have had weird dreams from a long time that make her extremely unconfortable, making her think of them as nightmares. They are actually memories of her past life during the Silver Millenium, one in which she recognizes Hiroshi being in it, apparently having timetraveled to the past.
  • The Dulcinea Effect: Lampshaded by Hiroshi, who questions why he should risk his life for someone only met three days ago, but he does so anyway.
  • Dumb Muscle: Minon, the Cardian of The Strength. At level 5 she has a strength stat of 130, a endurance stat of 95 and all her other stats are below 10.
  • Embarrassing Nickname: Hiroshi get known by the nickname The Dandy Bat amongst the delinquent gangs, much to his chagrin.
  • Fair-Weather Mentor: Genma. While he is a martial arts master, and strong enough to run circles around Ranma, he is aweful as a teacher, his training of Ranma consisting on fighting him non-stop and showing a technique from time to time, not taking the time to explain how it works or how to do it. That Ranma ended up as strong as he currently is says more about his genius talent than about his dad.
  • Fantasy Kitchen Sink: The setting can best be described as a Fusion Fic of every franchise set or made during The '90s. Thus the setting includes at least martial artists, mages, monsters, gods, godslayers, aliens, science fiction technology and possibly more.
  • First-Person Smartass: Hiroshi's inner monologue is pretty snarky about people and situations at hand. Sometimes he starts voicing those thoughts.
  • Fluffy the Terrible: The NWC's dogwalkers, two meters tall Stone Walls that act as The Big Guys for the gang, named, appropiately, because their main job outside of fights is to walk the neighborhood dogs.
  • For Want Of A Nail: In-universe, when Hiroshi gets the quest: Small action, big consequences. Where he needs to save Haruka Tenou from under a car with a snapped car jack, with one of the consequences for failing being the possible end of the world.
  • Genre Savvy: Hiroshi can deduce and even predict events and people's behavior relatively well, as long as he can figure out what genre applies at the time.
  • Gratuitous English: In-Universe Hiroshi throws around english words (mostly swear words) from time to time, this being 90s era anime Japan it just make him sound cool. It's also the reason his gangs name, Nerima Wrecking Crew, caught on so quickly with his gang members.
  • "Groundhog Day" Loop: Rin traps Hiroshi in a genjutsu to train him against them. In the illusion he lives through the same moment while the memories of the previous loop are erased. He is slowly able to realize what's going on and break out of it on his own, a feat that Rin notes is very impressive.
  • Healing Factor: Hiroshi gains injuries like normal people instead of Critical Existence Failure. When he regains Hit Points, his injuries restore with them. Others are able to notice that he is able to completely recover in about half an hour and Ranma calling Hiroshi's body freakish.
  • Hero with Bad Publicity: When Hiroshi and Ranma skipped classes on the first school day to hunt a Youkai and gained a reputation as a delinquent. Later he gets a reputation as a helpful Nice Guy after he starts helping out in the neighborhood.
  • Instant Expert: Averted with Hiroshi's Gamer power, he needs to actually learn things the normal way before they turn into skills and absorbing books just gave him the knowledge but not how to apply it. Although once he has a skill, he can improve them rapidly.
    • Downplayed with Ranma, who can learn martial arts techniques at a glance and master advanced techniques in less than a day.
  • Interclass Friendship: As Hiroshi's familly is ridiculously wealthy almost all his friends would count. The most noticeable with his Best Friend Ranma, who spent most of his life living homeless on the road, training with his dad, scrounging or begging for food and money.
  • In the Blood: Hiroshi's natural charisma, ham, and tendency to gather legally questionable followers of unbreakable loyalty seems inherited from his father, Lord Il Palazzo.
  • Jack of All Stats: Falion, the Cardian of The Chariot is the 'all-purpose Cardian' that can do pretty much everything another Cardian can, and can have the highest number of abilities equiped, but only at a small fraction of the effectiveness.
  • Japanese Delinquents: Several different gangs. Hiroshi becomes the leader of one by complete accident.
  • Japanese Politeness: Hiroshi has had a very posh upbringing and despite his casual attitude he sometimes can't resist being formal. At other times he uses it to put others at ease in more official situations.
  • Ki Manipulation: Every martial artist above a certain skill level can utilise Ki and at high levels the variety of different possible uses comes close to actual magic.
  • The Klutz: When Rin is wearing too much clothing she turns into this, getting worse as the more she is wearing. She somehow puts on more and more layers of clothing without her or other people realizing when she does it.
  • Kung-Fu Wizard / Magic Knight: When Hiroshi fights seriously, he uses a combination of martial arts and magic.
  • Locked into Strangeness: Downplayed, Hiroshi gains permanently Spiky Hair after Rin electrocuted him by accident, but he's able to suppress it using a lot of hair gel.
  • Magitek: The Cardian cards are described by Hiroshi's Gamer power as special magitech artifacts of Alien Origin.
  • Martial Arts and Crafts: It wouldn't be a Ranma ½ fanfic if there weren't at least some of these around. When Hiroshi, Ranma and Haruka go to an Video Arcade together, Ranma gets into a Dance-Off with a master of the DanceDanceRevolution combat style.
  • Massive Multiplayer Crossover: Pretty much every manga, anime, and/or video game made or set during The '90s is present in this setting. Plus a few more that can be reasonably adapted.
  • Money Spider: The monsters created by Hiroshi's Gamer power are this, but Averted with other monsters.
  • Mundane Utility: Hiroshi uses his Inventory mostly to store food, keep it fresh, keep backup clothing and to have hot water at hand in case Ranma needs it.
  • N.G.O. Superpower: The Ōe family has its own paramilitary organization named ACROSS, with one of its main bases being a mobile building.
  • Not Helping Your Case: Hiroshi tries to reassure Soun by telling him that while he is in a gang, his boys are good people. By making it sound just like how a gang would justify their actions by being the lesser evil.
    • For that matter, declaring that he isn't a delinquent (Yankee) early on, while looking and generally acting like one, having a bunch of delinquent friends, and carry arround a metal bat in his Inventory.
  • Not the Intended Use: Hiroshi uses a safe petrification spell on some Kurokoumori, but accidentally turns parts of their internal organs to stone.
  • Opaque Nerd Glasses: When Rin put on every layer of clothing she also puts these on, even though she doesn't need them.
  • Overshadowed by Awesome: While Akane is outshined by Ranma's skills and Hiroshi's magic, she is still strong enough to take on a cauldron of bat youkai and protect her classmates while doing so.
  • Perpetual Smiler: Hayate, the Oe Family, head butler, something that Hiroshi thinks is incredibly unsettling.
  • The Pirates Who Don't Do Anything: Invoked and Exaggerated: After Hiroshi becomes the leader of a gang of Japanese Delinquents he tells them to do community service, such a helping the elderly, cleaning up trash, or walking dogs. Now they do the exact opposite of what is supposed to define a delinquent.
  • Really 700 Years Old: Downplayed with Kamado Nezuko, who looks the same as she did in canon during the Taisho period.
    • Younger Than They Look: On the other hand, Hiroshi's gang members are mentioned to look more like middle-aged yakuza members when they are still middle-schoolers.
  • Reflexive Response: When Shiori asks Ranma if he is related to Genma, he immediately answered "no", apparently having conditioned himself to doing so whenever an stranger asked.
  • Rescue Romance: Hiroshi first finds an unconscious and drunk Uehara Rin on his doorstep and helps her. Later in the story, he saves her from being kidnapped by an orc. Afterwards, she falls in love with him.
  • Romantic Spoonfeeding: At one point Rin feeds a bento she made herself to Hiroshi, using chopsticks.
  • Secretly Wealthy: Hiroshi is a rich kid from a ridiculously wealthy family, but lives without any support as a Rite of Passage family tradition.
  • Shaping Your Attacks: Hiroshi can freely manipulate his mana and create things like rotating mana blades on his bat and sharp mana-discs.
  • Shock and Awe: Uehara Rin's bloodline power. It completely averts Harmless Electrocution as she nearly kills Hiroshi during a moment of passion where she was affected by an inhibition lowering drug and the only reason he survives is thanks to his Gamer powers.
  • Spirit Cultivation Genre / Wuxia: Invoked by the Holy Cult of the Five Mountains, who reshaped China over a long periode of time to make it into an heaven for Martial Artists. The end result is that China is a hodgepodge of Martial groups, tribes, minor kingdoms, sects, etc, all locked in constant conflict and there is little to no divide between the supernatural and mundane .
  • Summon Magic: A relatively common skill with magic users. Special mention goes to Nezuko's blood golems, that are created with such skill that they can mimic others including powers.
  • Super-Empowering: Averted when Hiroshi tries to invite Ranma to his party his Gamer power responds with: Party system unavailable; this game is a single-player experience.
  • Supernatural Sensitivity: Most people with magical skills can do this, Hiroshi having it as a Gamer skill.
  • Supreme Chef: Rin is an excellent cook, and even comment on how her old unit loved her food. As long as she is wearing the equivalent to lingerie that is, if not, they run.
  • Theory of Narrative Causality: Playing with. While all the anime tropes of the different franchises are in full effect, they're by no means absolute and can all be averted, avoided, subverted or exploited. Hiroshi's knowlage of anime tropes comes up frequently and is just as usefull (if not more so) than his actual superpowers.
  • Trademark Favorite Food: The moment Hiroshi first took a bite off "Japanese Pan" (bread stuffed with different food), he started to carry around hundreds of them inside his Inventory, apparently being the only thing he eats on the regular.
  • Transparent Closet: Hiroshi continuously points out in his inner monologue about how obvious it is that Haruka is a lesbian, with things like her favorite family restaurant being served by cute waitresses in mini-skirts, or her getting distracted by Rin's Stripperiffic ninja outfit.
  • Trauma Button: Played for Laughs. Whenever Hiroshi hears his childhood "friend" Asuza makes mention of making him her "Eugene", he starts getting flashbacks of being forced to play humiliating games with her.
  • True Companions: Hiroshi and Ranma. These two best friends are both willing to lay down their life with each other.
  • Ultimate Blacksmith: Totosai from Inuyasha. He found it amusing that Hiroshi just asked him to repair his completely mundane metal bat instead of asking for a proper weapon like people usually does.
  • Universal Poison: Averted with Hiroshi's version of the Gamer as each separate poison has different effects. However, Hiroshi's Poison Resistance skill is universal, applying too all poisons, not just one.
  • Urban Legend Love Life: While Hiroshi is a bit of The Tease with women, it was exagerated through rumors and unfortunate encounters (mostly because of Rin), so he have a reputation as a ladies man that led to the "dandy" part of his nickname.
  • Vegetarian Vampire: Himiko Kenji who is a vegan werewolf.
  • Verbal Tic: Hiroshi's Cardians have this, with Minon and Falion ending nearly every sentence with minon and nyan respectively.
  • Video Game Caring Potential: Hiroshi not only does a lot of quests to help others, at one point literally saving a cat from a tree. He also ropes a gang of Japanese Delinquents into helping out and improving the neighborhood.
  • Vitriolic Best Buds: Ranma has no social filter due to his childhood and Hiroshi is a bit of an Deadpan Snarker, but the two are Best Friends that enjoy each other’s company.
  • Weirdness Censor: There appears to be one in effect, like with Haruka being the only one ever realizing that her school's name means "drunkard" or people in general ignoring the superhuman feats done by martial artists.
  • World of Ham: You will be hard pressed to find a character who hasn't been some kind of Ham at least once.
  • Yamato Nadeshiko: Rin is described with one of these, if she isn't wearing too much clothing.
  • Youkai: One of many supernatural types of creatures in existence.

Top