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A list of characters who've appeared in Time Trials so far. Under construction; expect frequent updates due to new characters being added with practically every chapter.

Sonic's World | (Video Game Universe)

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Team Sonic

     Sonic The Hedgehog 
All-around hero of his world, having fought against many conquering villains and destructive monsters with his super speed.

  • All-Loving Hero: True to the games, he's friendly and compassionate in spite of his Deadpan Snarker nature, and even vouching for Chaos when the rest of the cast are visibly freaked out by him.
  • Blood Knight: Downplayed example, but he does admit in the first chapter that he's bored without Eggman to fight, and makes no attempt to hide his delight when Angel Island drops out of the sky, kick-starting the plot- and another adventure.
  • Blue Is Heroic: He is the Blue Blur, after all.
  • Does Not Like Guns: Says this outright in Chapter 29 (Rocks Like This), adding that he wouldn't be caught dead using one in a Call-Back to Shadow the Hedgehog.
  • Other Me Annoys Me: Downplayed, but upon meeting Zonic in Chapter 32 (Planetary Pieces), Sonic has mixed feelings about his serious, law-abiding counterpart.
  • Super-Speed: The defining trait of his character.

     Miles "Tails" Prower 
Sonic’s closest friend and a scientific hero in his own right.

  • Best Friend: To Sonic since his debut in Sonic the Hedgehog 2.
  • Child Prodigy: Outright stated to be one.
  • Deadpan Snarker: Gets in a good few sly, good-natured jabs at Sonic in the first chapter alone.
  • Distressed Dude: Implied to have played this role in the past, only for Sonic to point that he's more likely to be the one doing the saving these days.
  • Fatal Flaw: According to Sonic, it's not that he's especially prideful or considers himself superior because of his intellect; his biggest weakness is that he sometimes forgets not everybody is as smart as he is.
  • Humble Hero: Notably downplays his own accomplishments.
  • Kid Hero: At eight years old, he's already saved (and helped Sonic save) the world on several occasions by the time the story commences.

     Knuckles the Echidna 
Last of the Echidnas, he guards the Master Emerald while secluding himself on Angel Island, but is counted on by Sonic and the others as a hero and a friend.

  • Aloof Ally: Downplayed example to Sonic and the rest of the mainstream game cast, at first. The fact that Carlos addresses him as "commander" implies that he's eventually going to grow into a leadership role, similar to his depiction in Sonic Forces.
  • Badass in Distress: The rest of the cast assume he must be this, when Angel Island falls out of the sky.
  • Belligerent Sexual Tension: With Rouge, per the games.
  • Berserk Button: Shattering the Master Emerald and trespassing on his island. The Emerald Network find this out the hard way.
  • Does Not Like Guns: Seems to be a contributing factor to his hostility and suspicion towards the Emerald Network.
  • Last of His Kind: Initially set to be this, before the introduction(s) of Slate, Shade and Tikal. There's also a very real possibility we might see more echidnas in future chapters...
  • One-Man Army: Holds his own against a squad of professional soldiers and knocks seven bells out of them. Somewhat downplayed given that (most of them) weren't aiming to kill him.
  • Proud Warrior Race Guy: Mild subversion. He's a dutiful guardian of the Master Emerald, but was dismayed to learn of Pachachamac's warmongering ways, and his commitment to his duty stems largely from the fact that he doesn't want to make the same mistakes as his ancestors.
  • Strong and Skilled: Aside from his Super-Strength, he's fast and agile enough to intercept a flying kick from Redcell and block strikes from Sahara's machete, noting that whoever trained her did a pretty good job.
  • Would Hit a Girl: He's about ready to knock Ash's block off when the Emerald Network first materialize in the present-day Hidden Palace Zone. Justified, considering she was an armed stranger who'd just appeared in his home and was ostensibly responsible for destroying the Master Emerald.
  • Would Hurt a Child: As with the above example, he's perfectly willing to knock Sahara on her ass- which, again, is pretty justified considering she was coming at him with a machete.

Team Dark

     Shadow The Hedgehog 
The Ultimate Lifeform, he has an uneasy rivalry with Sonic, but nonetheless, is mostly on the same side as him as an agent of G.U.N.

  • Badass Armfold: A signature pose of his from the games, which he's also seen doing here.
  • Byronic Hero: A moody, brooding, headstrong hero, haunted by his Dark and Troubled Past? Yep, that's our boy.
  • Carpet of Virility: Has a big, fluffy mane of white fur on his chest.
  • Consummate Professional: Where Rouge has a breezy, sometimes flirtatious nature and Omega is a Trigger-Happy Blood Knight, Shadow is generally shown to be the most serious and mission-oriented of Team Dark.
  • Deadpan Snarker: Not quite to the extent that Rouge is, but he gets a few jabs in.
  • Death Glare: Gives one to Sonic after it transpires that they've been running around Angel Island for twenty minutes despite his insistence that they weren't lost.
  • Ineffectual Loner: Downplayed.
  • Knight in Sour Armor: It's made obvious in his internal narration that in spite of how jaded and cynical he appears, nothing is more important to him than carrying out Maria's wish of bringing hope to humanity.
  • The Lancer: To Rouge’s leader.
  • Perpetual Frowner: Just like in the games, his default expression is a scowl, and his dry delivery means he doesn't even smile when he's making a joke.
  • Heroic Sacrifice: he warps Royce to Angel Island with the Chaos Emerald, staying behind to buy time for him to get to the Hidden Palace Zone. He's not seen again in the future after Chapter 2 (Into The Wind).
  • Hero with Bad Publicity: In the Bad Future, where it's implied he's widely regarded as a traitor for as-yet unrevealed reasons.
  • Not So Stoic: The narration to Chapter 6 (Waking Up) states that he had to restrain from one of Rouge's quips.
  • Shock and Awe: He can channel Chaos Energy into his Chaos Spear attack, which strikes his targets like a bolt of lightning.
  • Signature Move: Chaos Control in general, which he uses to teleport and also for directed energy attacks.
  • Super-Speed: A trait he shares with Sonic.
  • Teeth-Clenched Teamwork: With Sonic, whose laid-back optimism chafes against his more focused and cynical nature.
  • Vitriolic Best Buds: With Omega in particular.

     Rouge the Bat 
A seductive and well-accomplished treasure hunter, she’s her team’s official leader.

  • Badass Normal: Has no special abilities beyond flight (an innate ability of her species rather than a superpower), but her experience as a jewel thief- sorry, ''treasure hunter''- and a G.U.N. intelligence operative make her more than qualified to lead Team Dark.
  • Deadpan Snarker: Easily the snarkiest member of Team Dark, and arguably one of the snarkiest members of the entire cast. Practically every other thing that comes out of her mouth is a zinger directed at someone else, or a dry observation about their current situation.
  • Even the Girls Want Her: Relic is one of several characters to observe how elegant and shapely Rouge is.
  • Hidden Depths: In contrast to her usual characterization as a Classy Cat-Burglar, Rouge is shown to have a rather refined appreciation of gemstones here- not just precious stones, to Relic's surprise. She's able to identify hue percentages by sight alone, remarks that synthetic amethyst only replicates the hardness of the real thing, and even knows that the word amethyst stems from the Ancient Apotosian (Greek) word meaning "not-intoxicated", due to the belief that it would prevent drunkenness.
  • Lovable Alpha Bitch: She does seem to take great pleasure in teasing Relic, even if it's (mostly) good-natured and she's not outright aggressive towards her.
  • Team Mom: Of Team Dark.

     E- 123 Omega 
Created by Dr. Eggman only to be discarded, Omega later became Shadow and Rouge’s teammate when their paths crossed.

  • Arm Cannon: One on each hand, each boasting several retractable weapons including miniguns, flamethrowers,
  • The Big Guy: Of Team Dark.
  • Blood Knight: Downplayed. He has a gleeful propensity for violence, but won't turn his weapons on anyone without explicit permission from Shadow and Rouge. That is, until the Bad Future...
  • The Comically Serious: To the point where it becomes impossible to tell if and when he is joking.
  • Encyclopaedic Knowledge: Has extensive knowledge relating to just about everything from technology to the occult. Justified, in that he's a robot and can access G.U.N.'s files on these things even if his own databanks don't contain that information.
  • Face–Heel Turn: Appears to have undergone one of these in the Bad Future.
  • Heroic Comedic Sociopath: In spades. it's not at all Played for Laughs in the future.
  • Implacable Man: He pursues Royce like a monster out of a horror movie in the chapters set in the future, complete with Offscreen Teleportation. Just how the hell did he get to Angel Island that fast?
  • Killer Robot: Played for Laughs in the present-day chapters. in the bad future, not so much.
  • No-Sell: Shrugs off just about everything that Shadow throws at him, to say nothing of the rest of the Resistance. Small arms fire just bounces off his armor, and ''literally'' dropping a bridge on him only slows him down for a few moments.
  • Literal-Minded: It's unclear whether or not he's joking or even just finds the term silly, but he repeatedly expresses confusion about the word babysitting, wondering aloud why anyone would sit on a baby.
  • Living Motion Detector: He detects Relic and Fixit approaching before they get a proper introduction.
  • Red Eyes, Take Warning: His Glowing Mechanical Eyes indicate that he's managed to track Royce to the Hidden Palace Zone.
  • Robot Buddy: Outright referred to as such by Charmy, and threatens to remove his limbs in "a medically dubious fashion" if he ever does it again.
  • Spock Speak: Generally speaks this way, but occasionally lapses into Robo Speak per his characterization in the games.
  • Token Evil Teammate: Of Team Dark, which becomes Harsher in Hindsight when he literally becomes evil in the future.

Team Rose

     Amy Rose 
An All-Loving Hero of a hedgehog much like her Love Interest, Sonic, Amy occasionally heads a team of her own consisting of those who, like herself, are a Friend to All Living Things.
  • Cool Big Sis: Is this to her teammate, Cream, as shown in their reunion in chapter 30 (Strange Parade).
  • Hopeless Suitor: Has deep feelings for Sonic, and laments to Vanilla at how Sonic's doesn't seem to reciprocate them.
  • Sweet Tooth: Her debut in chapter 24 (Everything), shows her liking Vanilla's baked cookies.

     Cream the Rabbit & Cheese the Chao 
A Kid Hero rarely far apart from her beloved pet.

     Big the Cat & Froggy 
A fisherman residing in the jungle near Station Square with his pet frog named Froggy.
  • Big, Friendly Cat: It's exactly what he is as his debut in chapter 16 (We Three Kings) shows from guiding Johnny Lightfoot and Sticks to the train station to covering the both of them with his umbrella when it starts to rain.
  • Cloudcuckoolander: Despite his slow nature, his astute way of separating the means of "talking" and "saying" silenced Johnny at how it sounded.
  • Meaningful Name: Of course, since he's a Gentle Giant literally named "Big", it caused quite a stir when he introduced himself to Sticks, who didn't get it at first.

The Chaotix

     Vector the Crocodile 
The head honcho of the Chaotix.
  • Genius Bruiser: Has a great degree of strength and is observant when it comes to detective work.
  • Survivor Guilt: Is distrodden when he can't find a waitress he was talking to prior to the flood in Station Square, even if the others tell him she wasn't there to begin with.
  • Teeth-Clenched Teamwork: Has this with Blaze for one reason or another.

     Espio the Chamelon 
The Gratuitous Ninja of the Chaotix.
  • The Lancer: The closest thing to a substitute leader when Vector isn't around to lead.
  • Only Sane Man: What he tries to be considering his teammates' personalities.
  • Not So Stoic: Suppresses a laugh when Charmy describes Vector's traits in humorous detail to Shade.

     Charmy Bee 
The youngest of the Chaotix.
  • Bratty Half-Pint: Likes to poke fun at his friends for his own amusement.
  • Hero-Worshipper: Has a high opinion of Sonic, Shadow, and, to a degree, Omega.
  • Keet: Energetic to a fault.

Eggman Empire

     Doctor Ivo "Eggman" Robotnik 
The Arch-Enemy of Sonic, he’s a notorious Mad Scientist aspiring for world domination.

  • The Bad Guy Wins: Has conquered the world in the Bad Future.
  • Beware the Silly Ones: Rouge notes that for all his outlandish tendencies, he’s not above doing evil things.
  • Big Bad: The overall antagonist of the present and the tyrant of the Emerald Network’s future.
  • Embarrassing Nickname: Both Shorty and Tekno find mirth in the “Eggman” alias when they first hear of it.
  • Emperor Scientist: What he is to his Badnik creations.
  • Evil Is Not a Toy: Has attempted to control powerful beings from Chaos to Dark Gaia in his attempts for world domination with limited to no success.
  • False Friend: Was this to Knuckles in their first meeting.
  • The Ghost: Frequently mentioned, but hasn’t made a visible appearance yet, even when the Omni-Viewer tries to locate him.
  • Speak of the Devil: Strongly implied to have become this in the Bad Future to the point that the Emerald Network either wince or react violently at the mention of his real surname.
  • Would Hurt a Child: His archenemies include teenage Sonic and the even younger Tails, and he’s more than willing to get rid of them in a permanent fashion.

The Resistance

The Emerald Network

     Tropes applying to the Emerald Network in general 

  • Elites Are More Glamorous: Downplayed. They're a special missions unit, but they get their ass kicked just as frequently as the rest of the Resistance and demonstrably couldn't halt Eggman's takeover of the planet.
  • Ragtag Bunch of Misfits: It's outright stated that the Resistance's special forces are a pretty ad-hoc formation.
  • Mixed Animal Species Team: A wolf, a jackal, an oryx, a snow leopard, a domestic cat, a shark, a vampire bat, an echidna, a manticore, and a robot.
  • Multinational Team: Though most of their backstories have yet to be expanded on, they're implied to be this right from the get-go.
  • Fights Like a Normal: All of them have received at least some degree of special operations training, making extensive use of guns, bladed weapons and hand-to-hand combat in a world full of characters that attack with Elemental Powers, Super-Speed and Super-Strength.
  • Two Girls to a Team: Ash and Sahara.

     Royce the Sugar Glider 

  • Broken Pedestal: He's initially quite excited at meeting the legendary Shadow the Hedgehog, but is quickly disappointed by Shadow's brusque behavior.
  • Decoy Protagonist: He's the first Original Character introduced in the story, and the importance of his mission to deliver the Chaos Emerald back to Resistance HQ is repeatedly stressed. He accomplishes his mission, but he's Killed Offscreen.
  • Doomed Hometown: The Sugar Splash Zone from the fangame Sonic: After the Sequel, which was invaded and either captured or destroyed by the Empire during the war.
  • Ensemble Dark Horse: Seems to be this, interestingly. Big-name fan artist JoeAdok has featured him in several pieces of fan art, and several readers expressed disappointment at his death.
  • Not Quite Flight: Royce is able to glide in a similar manner to Ray from Sonic Mania.
  • Sacrificial Lion: He gets the Chaos Emerald to back to the Hidden Palace Zone, but he's the only member of the Emerald Network to be killed off prior to the Cosmic Retcon.
  • Super-Senses: Downplayed, but present. Just like a real-life sugar glider, Royce has heightened senses including Innate Night Vision.
  • Trauma Conga Line: The poor kid has already had it rough by the time the story commences, and things only get worse from there, peppered with a cruel Hope Spot or two before he’s finally Killed Off for Real.

     Prime the Wolf 

  • Fire-Forged Friends: With the rest of the Emerald Network. He outright tells them It Has Been an Honor right before the the activation of the Genesis Wave.
  • No One Gets Left Behind: Invokes this when the team are waiting for Royce to return from his mission. Carlos is the only member of the Resistance to make it to the Emerald Chamber.
  • Supporting Leader: Appears to be the de facto leader of the team, issuing orders and generally trying to maintain unit cohesion, but Carlos is the main focus of the Emerald Network's chapters once Royce is out of the picture.

     Carlos the Jackal 

  • Better to Die than Be Killed: After shooting one of his own teammates dead rather than watch them be crushed to death, he tells his comrades that he expects them to do the same for him.
  • Hero with Bad Publicity: It's implied that he's unpopular with some members of the Resistance, likely due to his association with Shadow, who's regarded as a traitor in the Bad Future for as-yet unrevealed reasons.
  • Meaningful Name: His name is a reference to Ilich Ramírez Sánchez, a Venezuelan terrorist and convicted murderer more (in)famously known as Carlos the Jackal.
  • Mysterious Past: It's not yet been revealed how or why he knows Shadow, who everyone else seems to regard with suspicion after a supposed betrayal at some point in the past.

     Sparks the Cat 

  • Deadpan Snarker: Even when he's alone.
  • Energy Absorption: He can absorb certain wavelengths of energy on the electromagnetic spectrum, though the origin and extent of these powers hasn't yet been made clear.
  • Friend to All Living Things: Seems to embody this, in a world full of Ridiculously Human Robots. Aside from his established friendship with Gemini, he displays kindness and compassion to a heavily damaged Shard the Metal Sonic after inadvertently reactivating him, doing his best to repair him and trying his best to defend him without resorting to violence.
  • Mr. Fixit: He manages to fix up a badly damaged Shard after stumbling across him in Mystic Jungle.
  • Plucky Comic Relief: Deconstructed. He tries to play this role, but just ends up pissing off his teammates by making ill-timed jokes. Reconstructed when his internal narrative reveals that he knows full well a lot of people don't appreciate his jokes; he just does it for the sake of the ones who do.

     Gemini 

  • Elite Mook: Being one of the E-100 Series of Super Badniks, Gemini was one of these before his Mook–Face Turn.
  • Expy: Of E-102 "Chaos Gamma", the version of Gamma that appeared in Sonic Battle. He also has shades of K-2SO from Rogue One, serving a similar role to Sparks that K2 did to Cassian Andor.
  • Hypocrite: Sparks actually calls him out on this when he posits that Shard- another reformed Badnik like him- can't be trusted due to his being Eggman Empire technology.
  • Turned Against Their Masters: A rare heroic example, though not entirely unusual in this series, which features other examples such as Gamma, Omega, and Emerl/Gemerl.

     Slate the Echidna 

  • Cyborg: He just barely qualifies, as most of his body has been completely replaced with/converted to mechanical components; only his heart, lungs, and a portion of his brain remain organic, and they're wreathed in cybernetics.
  • Cybernetics Eat Your Soul: Slate's internal narrative states that he feels like a prisoner in his own cybernetic body.
  • Eye Scream: After getting punched in the face by Thrash, he ends up with a crack in his optics, which are treated like eyes in the same way Metal Sonic's are in the games.
  • Unwilling Roboticisation: It's not clear how he ended up the way he did, but he definitely didn't volunteer for it.

     Redcell the Vampire Bat 

  • Actually Not a Vampire: Not the supernatural kind, anyway. He’s a Mobian vampire bat.
  • Blind Weaponmaster: Being blind doesn’t hamper his efficiency in the slightest, and he's evidently capable of using firearms as well as fighting hand-to-hand.
  • Foil: To Rouge. Where Rouge is smooth and flirtatious with just about everyone he meets, he’s standoffish and blunt. Rouge is prideful about her looks; Redcell is dirty and disheveled.
  • Good Guns, Bad Guns: In-keeping with the Good Is Not Nice characterization of the Emerald Network, Redcell wields a pistol with an integrated suppressor, modeled on a Welrod. Knuckles- who Does Not Like Guns in the first place- recognizes it as an assassin's weapon, and reacts accordingly.
  • Handicapped Badass: Notably one of the few members of the Emerald Network to put up a decent fight against Knuckles, despite being as blind as a...well, you know.
  • Meaningful Name: His name alludes to red blood cells, and “Red Cell” is also a military term for units that test the defenses of friendly installations.

     Hybrid the Manticore 

     Ash the Snow Leopard 

  • Cold Sniper: Aside from a (very) brief moment where she's fumbling with her weapon as Knuckles charges her, she's shown to be utterly unflappable. In almost every other instance, she's this trope to a T.
  • Guys Smash, Girls Shoot: Several members of the Emerald Network use guns, but she has a notable aversion to hand-to-hand combat, preferring to cover her allies from a distance.
  • The Quiet One: She won't say three words if two will do the trick. Naturally, Beware the Quiet Ones is in full effect, here.

     Jaw the Shark 

  • Bruiser with a Soft Center: He’s massively built and has a mechanical mouth full of teeth the size of kitchen knives, but also the friendliest member of the Emerald Network besides Sparks.
  • Face of a Thug: His mouth is described as looking like a bear trap, as if a huge shark wouldn’t already be scary enough to look at. Fortunately, he’s an easygoing and cheerful Nice Guy.
  • Lightning Bruiser: Although he comes across as more of a Mighty Glacier in a fight, he can put on a fair turn of speed when he wants to- especially underwater.
  • The Tooth Hurts: He spits out one of his (mechanical) teeth after getting slugged in the face by Knuckles.

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