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Major Powers: Regno d'Italia | Iberian Union | Republic of Turkey | Ordensstaat Burgund
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Africa: Northern & East Africa | West Africa | Southern Africa | Post-Colonial Central Africa
Asia: Mainland China & Oceania (State of Guangdong | 1964-1972 Guangdong Chief Executives | Guangdong Flavor Characters) | Southeast Asia (Republic of Indonesia) | South Asia | Middle East | Central Asia
Europe: Northern & Western Europe (British Isles | French State) | Southern Europe | Eastern Europe (Reichskommissariat Ukraine | Reichskommissariat Moskowien)
Americas: North America | South America (United States of Brazil | Argentine Republic | Oriental Republic of Uruguay)
The Russian Anarchy: West Russia (West Russian Revolutionary Front | Komi Republic | Communist Party of Komi | Passionariyy Organization | Taboritsky's Russia) | Southern Urals | Western Siberia | Central Siberia (Siberian Black Army) | The Far East (Harbin Three) | After Midnight
Miscellaneous: Antarctica | Miscellaneous Content | Non-Canon Content

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Western Europe

    French State 
https://static.tvtropes.org/pmwiki/pub/images/vichy.png
Official Name: French State, Kingdom of France (Monarchy Restored), French Fourth Republic (Pinay)
Ruling Party: Parti National - Pétainistesnote 
Ideology: Fascism
Germany's client/puppet state in France. For its tropes, see the dedicated French State subpage.

    Reichskommissariat Niederlande 
https://static.tvtropes.org/pmwiki/pub/images/tno_rk_niederlande_8.png
Flag of Dietsland
Flag of SS-Staat-Niederlande
Flag of the Dutch State
Flag of the Netherlands (Democratic)

Official Name: Reichskommissariat NiederlandeTr., Dietsland (van Geelkerken, Independent Rochemont), Dutch State (Biesheuvel, Despotist), Netherlands (Biesheuvel, Paternalist), SS-Staat Niederlande (Feldmeijer)
Ruling Party: Duitse Bezettingsmacht in Nederlandnote 
Ideology: National Socialism
Nazi Germany's occupation regime of the Netherlands.
  • Dystopia Is Hard: As part of their campaign to clamp down on the Netherlands, Germany has practically tried transforming the Dutch social order by reversing their trend of pillarization, a social stratification that has persisted for nearly a century. As a result, not many of the natives are eager to give up these social ideas and have even begun demanding for its restoration.
  • Hyper-Competent Sidekick: Niederlande is one of the Reich's smaller Reichskommissariat, but if it weren't for their valuable ports, Germany wouldn't be trading nearly as much with the rest of the world.
  • Right Hand Versus Left Hand: Various factions in RK Niederlande's government run rampant and attack each other while Reichskommissar Seyss-Inquart watches from the distance, believing it's the best way to deal with them.

Arthur Seyss-Inquart

https://static.tvtropes.org/pmwiki/pub/images/portrait_netherlands_seyss_inquart_arthur.png
Role: Head of State
Party: Duitse Bezettingsmacht in Nederlandnote 
Ideology: National Socialism
In-Game Biography Click to Show

  • Pen-Pushing President: As the years go by, Seyss-Inquart now only signs orders to arrest and execute people while ensuring the NSB doesn't get into high positions in the government.
  • Retired Monster: Seyss-Inquart is still a Nazi, and continues to oversee the Nazi occupation regime in the Netherlands. However, he has given up doing anything other than watching his underlings fight each other and signing some orders here and there; a farmer could probably do his job and maybe even better.
  • We Hardly Knew Ye: Shortly before the German civil war erupts, Seyss-Inquart dies of old age, setting off a power struggle in the Netherlands.

Cornelis van Geelkerken

https://static.tvtropes.org/pmwiki/pub/images/portrait_netherlands_cornelis_van_geelkerken.png
Role: Military Commander, Head of State (Seyss-Inquart succession)
Party: Nationaal-Socialistische Beweging (Musserites)note 
Ideology: Corporatismnote 
In-Game Biography Click to Show

  • A Lighter Shade of Black: While still a hateful fascist of the Italian model, he does showcase more leniency than Seyss-Inquart and many of the other German collaborators, such as granting greater economic autonomy and abolishing slavery.
  • Know When to Fold 'Em: After declaring Dutch independence after the German Civil War, van Geelkerken will return back to their fold if Bormann or Speer win, knowing that further resistance against them would be pointless.
  • The Starscream: If van Geelkerken, formerly the Inspector-General of the Nederlandsche Landwacht, seizes power in the aftermath of Arthur Seyss-Inquart's death, he proclaims himself Leider of the Netherlands, declaring total independence from the Einheitspakt and promising to implement 'Dutch National Socialism' in his country.

Barend Biesheuvel

https://static.tvtropes.org/pmwiki/pub/images/portrait_netherlands_barend_biesheuvel.png
Role: Head of State (Seyss-Inquart succession)
Party: Nationaal-Socialistische Beweging (Amsterdam Group)note , Overgangsregeringnote 
Ideology: Civilian Dictatorshipnote , Controlled Democracynote 
In-Game Biography Click to Show

  • Allohistorical Allusion: Biesheuvel, the OTL Prime Minister of the Netherlands from 1971 to 1973, can take power in TNO Netherlands, but under completely different circumstances.
  • Internal Reformist: Biesheuvel is the leader of an influential faction of Dutch reformist politicians. If he becomes the Netherlands' dictator during the German Civil War, he'll allow some limited and regulated free press and independent trade unions, turning the Netherlands into the freest Reichskommissariat if he subsequently accepts Martin Bormann's offer to return to the Reich.
  • Know When to Fold 'Em: If Bormann wins the German Civil War, he'll send an ultimatum to Biesheuvel, demanding his submission and threatening invasion if he doesn't. Biesheuvel, recognizing the hopeless situation, can accept and may even make some compromises with Bormann like permitting the existence of some free trade unions and outlawing slavery.

H. A. Sinclair de Rochemont

https://static.tvtropes.org/pmwiki/pub/images/portrait_netherlands_de_rochemont_sinclair.png
Role: Head of State (Seyss-Inquart succession or Bormann appointment)
Party: Nationaal-Socialistische Beweging (Volkisch)note 
Ideology: National Socialism
In-Game Biography Click to Show

  • The Quisling: Sinclair, a collaborator since 1940, leads the Völkish faction of the NSB, has spoken of his willingness to hasten Germanisation in the Netherlands, and desires the eventual integration of the Netherlands into the Reich. He'll gladly join Führer Martin Bormann if he seized power after Arthur Seyss-Inquart's death; otherwise, Bormann can appoint him the new Reichskommissar of the Netherlands.
  • Villain with Good Publicity: Unlike Ritterbusch, Rochemont is respected and even admired by most of the Dutch because his appointment gives them some sense of self-rule.

Wilhelm Ritterbusch

https://static.tvtropes.org/pmwiki/pub/images/portrait_netherlands_wilhelm_ritterbusch.png
Role: Head of State (Bormann appointment)
Party: Duitse Bezettingsmacht in Nederlandnote 
Ideology: National Socialism
In-Game Biography Click to Show

  • 0% Approval Rating: None of the Dutch citizens like Ritterbusch, viewing him as another German overlord to tyrannize them. However, neither he or Bormann care, since the people still obey him out of fear and his presence reminds them of the consequences of rebellion.
  • Ambiguous Situation: Ritterbusch's connections to the SS are unclear. Some say that he's always been loyal to Himmler and served his interests in the Netherlands until the failed SS coup made any further relationship unfeasible. Others say that he only worked with the SS for the duration of World War II and returned back to being a loyal bureacrat when the conflict was over. Even when he's appointed as Reichskommisar by Bormann, it's still ambiguous how loyal he is to the Reich.
  • Dragon Ascendant: When Fritz Schmidt was mysteriously injured in a train accident, Ritterbusch was promoted to Head of the Dutch NSDAP, becoming one of the most powerful men in the Reichskommissariat.

Henk Feldmeijer

https://static.tvtropes.org/pmwiki/pub/images/portrait_netherlands_henk_feldmeijer.png
Role: Military Commander, Head of State (Seyss-Inquart succession)
Party: Nederlandsche SSnote 
Ideology: National Socialism
In-Game Biography Click to Show

  • Decapitated Army: If Heydrich conquers Feldmeijer and his forces during the SS Civil War, the Dutch army will surrender itself immediately after Feldmeijer's arrest.
  • Paper Tiger: If Heydrich wins the German Civil War, during the SS Civil War, Feldmeijer will take over the Netherlands, but his forces are so weak, that it is feasible for Karl Dönitz to just invade his territory with just two Kriegsmarine units.
  • The Quisling: Out of all the possible leaders for the Netherlands, Feldmeijer is the most fanatical collaborator, believing that his own country should be outright annexed for the greater destiny of a unified Germanic state.
  • Renegade Splinter Faction: After seizing power following Arthur Seyss-Inquart's death, Feldmeijer breaks away from the Reich and aligns the SS State of the Netherlands with Himmler's Burgundy.

    Switzerland 
https://static.tvtropes.org/pmwiki/pub/images/flag_of_switzerland_pantone.png
Official Name: Swiss Confederation
Ruling Party: Government of Switzerland - Full Powers Regime
Ideology: Anocracynote 

  • Arcadia: Invoked as a traditional, conservative agrarian ideal to aspire to by the conservative BGB coalition, which can be elected to replace the Full Powers Regime in the Switzerland paths teaser.
  • Broken Win/Loss Streak: In the Switzerland paths teaser, the unpopularity of the Full Powers Regime can propel the Socialist Party into achieving a parliamentary majority for the first time in Swiss history, on the promise of ending the emergency decrees, renegotiating existing treaties, investing in welfare.
  • Bystander Syndrome: As in OTL, Switzerland had a dishonorable pragmatism in World War II when they rejected Jewish refugees fleeing the Holocaust.
  • Cooperation Gambit: If the Full Powers Regime manages to retain power in the Switzerland paths teaser, elements of the agrarian BGB and the left of the SP are brought in as support. Even though they still disagree ideologically, it's the only reason why the Full Powers Regime isn't toppled.
  • Crapsaccharine World: Switzerland is seen as a prosperous nation with a healthy multi-party democracy, maintaining its independence amongst a continent of expansionist fascists. In reality, Switzerland's democracy has declined with the Full Powers Regime enacting a state of emergency ever since the Second World War, enabling the formation of paramilitaries, use of surveillance, secret police, and a rise in corruption. The population can almost never relax either because of a possible German invasion, which almost happened in the Alpine Crisis of 1955. Furthermore, Switzerland's position as a financial powerhouse has been shattered by the embargo placed by Germany since 1955, crashing many of its banks and leaving much of the population in poverty. Many professions have also been forbidden to go on strike in the years leading up to 1962. With the economy showing little signs of recovery, austerity measures becoming deeply unpopular and the state of emergency becoming tiresome, many across the political spectrum have begun demanding change.
  • Dark Horse Victory: The coalition that makes up the Full Powers Regime, despite all odds mentioned in the Switzerland paths teaser, can maintain their power. Many are shocked at this victory, as their increasingly authoritarian and unpopular policies made their downfall expected by many.
  • Did You Just Flip Off Cthulhu?: As shown in the Switzerland paths teaser, the BGB can oust the Full Powers Regime, under a platform of protectionist and nationalist policies directed at Italian economic dominance. This is widely seen as a risky move, since Italy is a guarantor of Swiss independence and can easily take it away to let Germany get a shot at invading them.
  • The Federation: Switzerland is a confederation with much of its powers delegated to regional Cantons and Communes, encouraging extensive self-governance and compromise to help maintain a sense of stability and unity. Much of this is attributed to Switzerland's origins as a self-defense pact of eight cantons in late medieval era within the Holy Roman Empire. This has been downplayed by the Full Powers Regime, which has centralized government power and eroded its democratic structure, but Switzerland’s diverse federal entities continue to rule with self-autonomy.
  • Internal Reformist: In the Switzerland paths teaser, James Schwarzenbach leads a right-wing populist, grassroots branch of the BGB that can potentially take leadership of the party, which is traditionally dominated by moderate conservative agrarians.
  • Lesser of Two Evils: Switzerland begrudgingly accepted Italy's terms at the Treaty of Lugano, placing much of the economy under control of Italian businesses and granting exceptional tax breaks in exchange for debt relief. The conditions are unfair, but the alternative would involve accepting Germany's ultimatum of becoming a protectorate, enslaving Switzerland to Germany and eventually being annexed like Bohemia and Moravia.
  • Neutral No Longer: Switzerland has rescinded their longstanding neutrality and now relies on Italy for protection against Germany. By game start, Switzerland is an observer in the Triumvirate, though not formally Italy's ally.
  • Patriotic Fervor: The victory of the BGB over the Full Powers Regime in the Switzerland paths teaser can be partially attributed to a wave of nationalist sentiment sweeping over Switzerland, in response to Italian economic domination
  • Properly Paranoid: Nearly suffering a German invasion in the Alpine Crisis, Switzerland has extensively militarized with vast defences, mandatory service for men and a plan to mobilize the entire population to fight a guerrilla campaign in the event of war.
  • The Remnant: Switzerland is one of the last nations in Europe to have a significant Jewish population at 15,000. However, about 5,000 left for the Levant since the Second World War.
  • Sinister Surveillance: Switzerland implemented the Full Powers Regime to protect national security following the Second World War. This expansion of power also comes with increased government surveillance and the use of secret police to stifle dissent, particularly against Nazis, but also against leftists and the impoverished.
  • State Sec: Fearing German expansionism in the wake of the Alpine Crisis, General Guisan massively expanded the military and trained paramilitary defense armies to act as La Résistance in case of a German occupation. However, some of these paramilitaries became more powerful than expected, exerting influence on politics and crushing dissent.
  • Unluckily Lucky: Switzerland has been a repeat, proposed subject of German invasion, but each time the Reich is about to act on them, luck and some outside factor keeps sparing them. Germany first planned to invade and annex Switzerland in Operation Tannenbaum, but Operation Barbarossa and the brutal fight against the Soviet Union shelved these plans. In the immediate post-war period, a decline in relations with Italy renewed Hitler's interest in subjugating Switzerland and, in 1955, sent an ultimatum that they become a protectorate or else face invasion, along with forcibly annexing Liechtenstein. Italy, seeing Switzerland as a useful buffer state, mobilized their forces to guarantee them. The escalation sparked the Alpine Crisis and nearly started a war that would've destroyed Switzerland, had Germany not been caught up in the West Russian War.
  • Voluntary Vassal: Seeking Italian military and economic support, the Treaty of Lugano forgave Swiss debts but placed much of the economy under Italian control. The Swiss economy is still in trouble and many are furious to have handed their autonomy to foreign oligarchs. If the Full Powers Regime survives in the Switzerland paths teaser, they plan to diversify investment into the country to reduce their dependence on Italy.

Federal Council

https://static.tvtropes.org/pmwiki/pub/images/federalcouncil_6.png
Party: Government of Switzerland - Full Powers Regime
Ideology: Anocracynote 
In-Game Biography Click to Show

  • Emergency Authority: Since the outbreak of World War 2, Switzerland has been in a constant state of emergency, the negative effects of which can be seen in the erosion of Swiss democracy and invasive measures such as the introduction of secret police and pervasive surveillance.
  • Gameplay and Story Integration: The head of state position in Switzerland is uniquely held by the Federal Council instead of one individual, representing how the country is governed by a council of eight figures.

Paul Chaudet

https://static.tvtropes.org/pmwiki/pub/images/paul_chaudet.png
Role: President of the Swiss Confederation, Head of the Department of Home Affairsnote 
Party: Liberal Democratic Party - Institutionals
Ideology: Paternalistic Conservatismnote 
In-Game Biography Click to Show

  • Enemy Mine: Chaudet, a lifelong member of the FDP, entered politics to fight against a wine tax where he forged an alliance with the fascist pressure group, the Ligue Vaudoise, to secure its repeal.
  • Necessarily Evil: Known for his idiosyncratic policies, Chaudet has overseen the consolidation of power behind the Full Powers Regime which has eroded Switzerland's democracy and repressed its political enemies. Chaudet views this as a necessary action to protect Switzerland's national security in the face of German aggression.

Fritz Grütter

https://static.tvtropes.org/pmwiki/pub/images/fritz_grutter.png
Role: Head of the Federal Political Departmentnote 
Party: Social Democratic Party of Switzerland - Institutionals
Ideology: Progressive Liberalismnote 
In-Game Biography Click to Show

  • Broken Pedestal: Grütter is a lifelong member of the Social Democratic Party who witnessed the systematic repression of his party for decades and considers its entrance into the Federal Council to be the highlight of his career. However, becoming a member of the council means partaking in the government's suppression of labour rights and its unpopular austerity measures, dividing his image amongst the Swiss left, with people seeing his actions as betrayal and many in his own party seeking to undo the current coalition entirely.

Henri Schmitt

https://static.tvtropes.org/pmwiki/pub/images/henri_schmitt.png
Role: Head of the Department of Finance and Customsnote 
Ideology: Classical Liberalismnote 
In-Game Biography Click to Show

  • Dude, Where's My Respect?: Schmitt was made federal councilor when he was just 33 years old, with many interpreting it as a cynical attempt by the Full Powers Regime to appeal to the youth. Schmitt is sore about this reputation and is determined to prove his critics wrong through a very drastic plan; diversify the Swiss economy away from Italian control by focusing on tourism and investments from the OFN and the Sphere.

Ludwig Von Moos

https://static.tvtropes.org/pmwiki/pub/images/vonmoos.png
Role: Head of the Department of Justice and Policenote 
Party: Swiss Conservative People's Party - Nationalists
Ideology: National Conservatismnote 
In-Game Biography Click to Show

  • Necessarily Evil: Von Moos is one of the most prominent Swiss nationalists seeking the preservation of the Swiss independence against Germany. He entered the Federal Council in 1956 and has used his position to turn the Full Powers Regime into a police state watching the population and supporting oppressive paramilitaries, which he justifies as a means to save Switzerland.

Microstates

    Andorra 
https://static.tvtropes.org/pmwiki/pub/images/1000px_flag_of_andorrasvg_9.png
Official Name: Principality of Andorra
Ruling Party: Consell General d'Andorranote 
Ideology: Absolute Monarchynote 

  • Artistic License – History: Andorra uses their OTL modern flag, which they only adopted in 1993, decades past the mod's timeframe.
  • Bilingual Bonus: Their flag's coat of arms has the words "Virtue United is Stronger" inscribed in Latin, which is their national motto.
  • Out of Focus: Of the microstates, Andorra gets the least amount of attention, having no national spirits or leader description of its own.

    San Marino 
https://static.tvtropes.org/pmwiki/pub/images/800px_flag_of_san_marinosvg.png
Flag of San Marino (Communist)
Official Name: Republic of San Marino
Ruling Party: Partito Fascista Sammarinesenote 
Ideology: Fascism

  • Bilingual Bonus:
    • "Libertas" is inscribed on their flag, which translates to "freedom" and is ironic to the reality that they are chained to their larger neighbor, Italy.
    • The communist flag for San Marino has text translated to "Commune", an instant sign of what their ideology is.
  • Puppet State: San Marino is technically a puppet to Italy, as their economy has grown increasingly reliant on them and have to avoid angering them too much, lest they face repercussions from the Italians. After the Verona Congress, whichever political path San Marino follows depends on whether Italy remains fascist, becomes a capitalist democracy, or undergoes a socialist revolution.
  • Your Terrorists Are Our Freedom Fighters: The Partito Comunista Sammarinese has enflamed proletarian discontent against the current fascist government, and is in turn perceived as terrorists by the latter.

Leonida Suzzi Valli

https://static.tvtropes.org/pmwiki/pub/images/portrait_san_marino_leonida_suzzi_valli_0.png
Role: Head of State
Party: Partito Fascista Sammarinesenote 
Ideology: Fascism
In-Game Biography Click to Show

  • Gameplay and Story Segregation: Valli is classified as a fascist, even though he hates the ideology and is trying to move San Marino away from it without angering Italy too much. The ideology is more suited to describing the party he represents, which is composed of legitimate fascists.
  • Hero with Bad Publicity: His reform programs of industrialization and urbanization have caused San Marino's economy to become more dependent on Italy, earning the ire of workers and proles who prize their country's independence.
  • Internal Reformist: Although Valli is a member of a fascist party, his goal is to reverse the undemocratic policies of his predecessors and restore democracy.
  • Punch-Clock Villain: He personally despises fascism and only adopted the ideology to continue his political career, thereby being in a position to dismantle the fascist dictatorship.

Ettore Sozzi

https://static.tvtropes.org/pmwiki/pub/images/portrait_snm_ettoro_sozzi.png
Role: Head of State (Military coup)
Party: Forze Armate Sammarinesinote 
Ideology: Interim Governmentnote 

  • Cincinnatus: In the San Marino teaser, Sozzi sets up a temporary provisional government after overthrowing the PFS, where he'll step down from power once the first elections have been set up.
  • Know When to Fold 'Em: In the teased socialist revolution in San Marino, Sozzi nearly mobilizes the military to topple the radical left-wing government. However, upon receiving word that a communist Italy is backing the uprising in San Marino, Sozzi stands down, knowing that a countercoup would incite a retaliatory Italian invasion.
  • Military Coup: If Italy democratizes, a teaser event shows Sozzi initiatiating a military coup against the PFS to transform San Marino from a democracy free from fascism and oligarchical rule.

Ezio Balducci

https://static.tvtropes.org/pmwiki/pub/images/portrait_san_marino_ezio_balducci_fash.png
Democratic Portrait
Role: Head of State (Fascist coup, Election)
Party: Partito Fascista Sammarinesenote , Partito Democratico Cristiano Sammarinesenote  (Democratically Elected)
Ideology: Fascism, Right-Wing Populismnote  (Democratically Elected)

  • The Coup: In the San Marino teaser, Balducci initiates his own coup if the Quadrumvirate overthrow Ciano in Italy, commanding the Squadrisit "New Guards" to storm the Palazzo Pubblico and arrest everyone in the Princely and Sovereign Council.
  • Evil Virtues: In his teased coup event, Balducci opposes the current, status quo of Sammarinese fascism because he thinks it's become degenerated by kleptocratic interests, wishing to realign the ideology to a more "pure" direction and expunge it of corruption.

Ermenegildo Gasperoni

https://static.tvtropes.org/pmwiki/pub/images/gasperoni.png
Role: Head of State (Communist Revolution, Election)
Party: Partito Comunista Sammarinesenote 
Ideology: Bolshevismnote 

  • Chummy Commies: If a socialist revolution takes place in Italy, the San Marino teaser reveals that Gasperoni leads a coalition of Sammarinese left-wing groups to topple the crippled PFS administration and liberate San Marino from the shackles of fascism.

Federico Bigi

https://static.tvtropes.org/pmwiki/pub/images/bigi.png
Role: Head of State (Election)
Party: Partito Democratico Cristiano Sammarinesenote 
Ideology: Christian Democracynote 

  • Richard Nixon, the Used Car Salesman: In OTL, Bigi held several political positions after World War II, such as being Secretary for Foreign Affairs. However, the San Marino teaser shows that he can be outright elected as a head of state in this timeline, if Italy turns democratic.

Alvaro Casali

https://static.tvtropes.org/pmwiki/pub/images/portrait_snm_alvaro_cassali.png
Role: Head of State (Election)
Party: Partito Socialista Democratico Sammarinesenote 
Ideology: Social Democracynote 

  • Richard Nixon, the Used Car Salesman: Throughout the OTL 1960's, Casali served as a minister in numerous cabinets, such as the Minister for Education and Justice from 1961-1964 and the Capitano Reggenti from 1965-1970. The San Marino teaser shows that Casali can become far more powerful as an elected head of state, if Italy turns democratic.

    Monaco 
https://static.tvtropes.org/pmwiki/pub/images/1000px_flag_of_monacosvg.png
Official Name: Principality of Monaco
Ruling Party: Royal Family
Ideology: Semi-Constitutional Monarchynote 

  • Crapsaccharine World: For Grimaldi, at least. To the rest of the world, Monaco is either ignored or a paradise of extravagant wealth, beaches, and casinos. To Grimaldi, it's a prison in all but name, in which she's given a crown that she never wanted and holds no real authority of her own.
  • Fatal Flaw: Ironically, Monaco's former greatest strength, the allure of Casino de Monte Carlo, was also its greatest weakness, as that casino was Monaco's fundamental source of revenue. Once it was destroyed during World War II, Monaco's financial stability is now on the line and unless a solution can be found, Monaco's reputation of glamour and hedonism will be lost to history.
  • Oh, No... Not Again!: The Société des bains de mer de Monaco, the dominant economic institution in Monaco, will inevitably collapse, sparking a massive financial crisis that forces Princess Charlotte to abdicate the throne. More than a few international observers draw parallels to Japan's economic troubles.
    It's like Yasuda all over again!
  • Puppet State: Monaco's independence is only nominal, as the country is under heavy oversight by Italy and any act of defiance against them may lead to dire consequences.

Charlotte Louise Juliette Grimaldi

https://static.tvtropes.org/pmwiki/pub/images/portrait_moc_charlotte.png
Role: Head of State
Party: Royal Family
Ideology: Semi-Constitutional Monarchynote 
In-Game Biography Click to Show

  • Abdicate the Throne: In the Monaco teaser, Princess Charlotte will always abdicate in the aftermath of the fall of the Société des bains de mer de Monaco.
  • The Exile: After Lepri, backed by a fascist Italy, overturns Rainier's claim to the throne and installs Antoinette instead, a teaser shows Charlotte being exiled to the United States, along with her son.
  • Reluctant Ruler: Princess Charlotte, an illegitimate child, never wanted to rule and even asked her father to make Prince Rainier his successor, but is forced to remain on the throne since she fears that her son's reformist and pro-OFN leanings might provoke an Italian invasion.
  • Voluntary Vassal: Even though she has zero interest in ruling, Charlotte remains on the throne because she fears that her son will try to leave the Italian sphere of influence and invite an invasion from them. Thus, she keeps Monaco subservient to their much larger neighbor and the Monaco teaser shows that she only abdicates when Italy democratizes (and thus no longer poses a threat to Monaco).

Rainier III

https://static.tvtropes.org/pmwiki/pub/images/portrait_monaco_rainier_iii.png
Role: Head of State (Charlotte abdicates)
Party: Royal Family
Ideology: Semi-Constitutional Monarchynote 

  • The Exile: A Monaco teaser event demonstrates that if Italy remains fascist, Lepri manipulates events so that Antoinette succeeds Charlotte over Rainier. This forces the prince to flee to the United States, where he continues to proclaim that he is the rightful claimant.
  • Honor Before Reason: During World War II, Rainier openly sympathized with the Allies, even though Monaco was practically surrounded by Axis countries. Ultimately, his sympathy nearly led to Monaco's demise, as Axis troops occupied the country for some time.
  • Internal Reformist: Rainier plays a greater role in reforming Monaco than his own mother.
  • Overly Long Name: His full name is Rainier Louis Henri Maxence Bertrand Grimaldi.
  • Royals Who Actually Do Something: Unlike his mother, prince Rainier is very politically active, and leads a clique of bureaucrats and ministers opposed to Italian rule.

Antoinette I

Role: Head of State (Fascist Coup)

  • Unexpected Successor: In the Monaco teaser, Antoinette is stated to not be Princess Charlotte's heir apparent, and can only ascend to the throne if Stanislao Lepri, under the auspices of the Duce of Italy, orchestrates a coup against her mother and brother.

Stanislao Lepri

https://static.tvtropes.org/pmwiki/pub/images/stanislao_lepri.png
Role: Minister of Statenote  (Fascist Coup)
Party: Consolato Italianonote 
Ideology: Fascism

  • Blatant Lies: His rise to power, depicted in the Monaco teaser, is fuelled by a massive lie. If the PNF retains its hold over Italy, Lepri announces that Rainier renounced his claim to the Principality and left Antoinette as the true successor to Charlotte, claiming that he's just as disinterested in politics as his predecessor. Given how wildly out-of-character this is for the reformist, it's no surprise that this is a total lie and Rainier contests for his birthright from his exile in the United States.
  • Dragon-in-Chief: Though Antoinette is Princess of Monaco, Lepri was the one who manipulated her into power in the first place and the Monaco teaser establishes him as they one really running the country under Italy's thumb.

Charles Soccal

https://static.tvtropes.org/pmwiki/pub/images/portrait_monaco_charles_soccal.png
Role: Head of State (Socialist revolution)
Party: Union des Syndicats de Monaconote 
Ideology: Syndicalismnote 

  • Chummy Commies: According to the Monaco teaser, Soccal leads a series of strikes and an eventual revolution in protest to the Monte Carlo Casino's wage cuts and layoffs in the face of the SBM's economic woes.

    Vatican City 
https://static.tvtropes.org/pmwiki/pub/images/flag_vatican.png
Official Name: Vatican City
Ruling Party: Holy See
Ideology: Papacynote 

  • Meaningful Rename: Whenever a new Pope is elected, they rechristen themselves under a new papal name to signify the shift in leadership.
  • Teeth-Clenched Teamwork: With each passing day, the Catholic Church grows increasingly divided over what role the Church should play in the dangerous world of geopolitics. Most debate over whether the church should submit to tyrannical governments to ensure Catholicism's continued existence, take a stance against fascism and imperialism, or distance themselves from world politics altogether to tend to their own populace.
  • The Theocracy: The Vatican is an absolute monarchy ruled by the Pope who is elected by the Papal Conclave.

John XXIII

https://static.tvtropes.org/pmwiki/pub/images/portrait_vatican_john_xxiii_2.png
Role: Head of State
Party: Holy See
Ideology: Papacynote 
In-Game Biography Click to Show

  • Crouching Moron, Hidden Badass: When he was elected, most expected that he would be a frail, humble Pope who would do nothing to quell the Church's squabbles. Instead, Roncalli proved to be an energetic reformer who openly supports democracy and denounced those within the Church that supported fascism.
  • Hope Spot: As shown in the first Vatican teaser, a spirit of eagerness awaits the upcoming Second Vatican Ecumenical Council, as Roncalli prepares to update the Church's agenda and continues its path towards reformism. However, before the meeting can commence, Roncalli dies of natural causes, leaving a vacancy in the papacy and bringing greater uncertainty to the outcome of the Vatican II.
  • Internal Reformist: Roncalli is a charismatic and energetic reformer, and also supporter of democracy. However, his doctrine is still traditional by papal standards.
  • Puppet King: Subverted. Roncalli was initially elected because Conclave thought that he would be weak compromising leader, but the Pope managed to eventually gain power for his reforms.
  • Reasonable Authority Figure: Unlike his predecessor, Roncalli is close to the common man and critical of fascist regimes around the world.
  • Universally Beloved Leader: After controversial papacy of distant and solemn Pius XIII, Angelo's reforms managed to gain adoration of almost every Vatican citizen to the point where he has gained nickname "il Papa buono", which means "good pope" in Italian.
  • We Hardly Knew Ye: Pope John XXIII dies in June 1963, merely a year and a half after game start.

Gregory XVII

https://static.tvtropes.org/pmwiki/pub/images/portrait_vatican_gregory_xvii.png
Role: Head of State (John XXIII succession)
Party: Holy See
Ideology: Papacynote 
In-Game Biography Click to Show

  • Breaking the Glass Ceiling: If Aghajanian is elected, the second Vatican teaser mentions that he will become the first pope from Armenia.
  • Passing the Torch: The second Vatican teaser reveals that Aghajanian will die of natural causes in 1971, so he entrusts Baggio as his favored successor.
  • Refused by the Call: In his teased biography, Aghajanian was a strong candidate to become Pope in 1958, but his outspoken criticism towards Turkey's oppression of Armenians made Italy fearful that his appointment would offend their major ally. As such, Italy pressured the Papal Conclave to reject Aghajanian's papabile, though he can recover from this setback and become Pope after John XXIII's death.
  • You Can't Go Home Again: His teased biography mentions that Aghajanian left his family and community behind in Armenia in 1921, and has been unable to come back since Germany and Turkey invaded the USSR and divided Armenia between them.

John XXIV

https://static.tvtropes.org/pmwiki/pub/images/portrait_vatican_john_xxiv.png
Role: Head of State (John XXIII succession)
Party: Holy See
Ideology: Papacynote 
In-Game Biography Click to Show

  • Internal Reformist: According to his teased biography, Lercaro supported many of his predecessor's reforms and goes even farther in denouncing subtler forms of oppression, such as the Church's prejudice against non-European Catholics.
  • Suspiciously Similar Substitute: In the second Vatican teaser, Lercaro continues many of the same liberal, reformist policies that his predecessor espoused, to the point that he even rechristens himself with the same name when he becomes Pope.

Paul VI

https://static.tvtropes.org/pmwiki/pub/images/portrait_vatican_paul_vi.png
Role: Head of State (John XXIII succession)
Party: Holy See
Ideology: Papacynote 
In-Game Biography Click to Show

  • Number Two: Montini was one of the closest confidants to a previous Pope, Pius XII, forging a tight friendship with him and informally working as his personal secretary.
  • Reconcile the Bitter Foes: Of the revealed Popes in the second Vatican teaser, Montini is a relatively moderate reformist, which makes him a suitable Pope to balance and compromise the interests of the reformist and traditionalist factions in the Church.

Pius XIII

https://static.tvtropes.org/pmwiki/pub/images/portrait_vatican_pius_xiii.png
Role: Head of State (John XXIII succession)
Party: Holy See
Ideology: Papacynote 
In-Game Biography Click to Show

  • Appeal to Tradition: From the second Vatican teaser, Siri plans to roll back the reforms carried out by Roncalli and urge the Church to stay true to its old traditions and avert the temptation of "misguided innovation".
  • Just Ignore It: From his teased biography, Siri is not keen with adapting the Church to the outside world and denouncing the human rights abuses carried out by fascist nations, believing that it would destabilize the Church's traditions that have survived for over two-thousand years.

Clement XV

https://static.tvtropes.org/pmwiki/pub/images/portrait_vatican_clement_xv.png
Role: Head of State (Gregory XVII succession)
Party: Holy See
Ideology: Papacynote 
In-Game Biography Click to Show

  • The Perfectionist: In the second Vatican teaser, Baggio values the Church's organization above all else, carefully considering who to appoint as bishops and ensuring that only the best are chosen to represent the Catholic faith.
  • Suspiciously Similar Substitute: Downplayed, as shown in his teased biography. He'll stick to the agenda chartered by his predecessors, Roncalli and Aghajanian, but he has more moderate ambitions than them, preferring to keep the Church stable rather than commit to reformism or traditionalism.

Lawrence

https://static.tvtropes.org/pmwiki/pub/images/lawrence_80.png
Role: Head of State (Gregory XVII succession)
Party: Holy See
Ideology: Papacynote 
In-Game Biography Click to Show

  • Hero with Bad Publicity: From his teased biography, some Protestant groups accuse Willibrands of being too soft against Nazism, even though he has no sympathy for the ideology and actually sees them as a negative influence on Christianity.
  • Odd Name Out: The teased newspaper event of his ascension mentions that he is the only Pope to pick a new papal name rather than assume one from a previous Pope.
  • Reconcile the Bitter Foes: In the second Vatican teaser, Willibrands' personal project is to foster stronger ties with other Christian denominations.
  • Suspiciously Similar Substitute: As shown in the second Vatican teaser, Willibrands carries on the legacy of his predecessor's mission to unite the Christian denominations, but now with a greater focus on the Protestant groups in northern and western Europe.

Innocent XIV

https://static.tvtropes.org/pmwiki/pub/images/portrait_vatican_innocent_xiv.png
Role: Head of State (Gregory XVII succession)
Party: Holy See
Ideology: Papacynote 
In-Game Biography Click to Show

  • Dark Horse Victory: According to his teased biography, most haven't even heard of Ursi's name before his election and there are theories that he was only chosen as a compromise candidate between the reformists and traditionalists in the Church.
  • The Quiet One: The second Vatican teaser characterizes Ursi as a quiet man, making him relatively obscure to the public eye compared to the other potential Popes.
  • Ridiculously Average Guy: The only noteworthy traits that his teased biography makes is that he is a silent and low profile man.

Gregory XVIII

https://static.tvtropes.org/pmwiki/pub/images/portrait_vatican_gregory_xviii.png
Role: Head of State (Gregory XVII succession)
Party: Holy See
Ideology: Papacynote 
In-Game Biography Click to Show

  • All-Loving Hero: As mentioned in his teased biography, Léger values his missionary trips as the most important work of his life and believes that everyone deserves to hear the Lord's word without being forced to do so. He specifically commits the Church's attention to regions that are still ravaged by the end of World War II, offering any reassurance and comfort he can give them.
  • Breaking the Glass Ceiling: The teased newspaper event of his ascension note Léger as a pope of "firsts" – becoming the first Pope from the Americas, the first Canadian Pope, and the first Quebecois pope. Given that his predecessor was Armenian, many begin to think that the Church is shifting away from Eurocentrism for a more globalist perspective.
  • The Idealist: In the second Vatican teaser, he fundamentally believes that all of mankind can be redeemed and that humanitarian aid can heal the damage left by an Axis victory in World War II.

Nordic Countries

    Denmark 
https://static.tvtropes.org/pmwiki/pub/images/flag_of_denmark.png
Flag of Denmark (Despotism)
Flag of Denmark (National Socialism)
Flag of Reichskommissariat Dänemark
Official Name: Kingdom of Denmark, Reichskommissariat Dänemark (Bormann Denmark)
Ruling Party: Departementchefstyretnote 
Ideology: Oligarchynote 
"Peacefully" occupied by Germany in 1940, Denmark was formally given back independence by their German "benefactors" in 1952. While Danish democracy has been restored, Danish sovereignty remains under German thumbs, as German security forces continue to operate in the country, and Denmark's foreign policy remains at the mercy of the Pakt.
  • Les Collaborateurs: Denmark is the least troublesome of Germany's satellite states and many are content to continue collaborating with them. In exchange, Denmark was given more autonomy to keep them loyal.
  • Vestigial Empire: Denmark lost all of its overseas territories (Greenland, Iceland, and the Faroe Islands) as a result of WWII; the Western Allies occupied them during the war, with Iceland and the Faroe Islands having since declared their independence under the watch of the Western Allies (or their successors the OFN).

Werner Best

https://static.tvtropes.org/pmwiki/pub/images/portrait_denmark_werner_best.png
Role: Head of State
Party: Departementchefstyretnote 
Ideology: Oligarchynote 
In-Game Biography Click to Show

  • Pet the Dog: Oddly, Best is ineffective in stopping Denmark's Jews from fleeing to Sweden, which has led to rumors that he's a Jewish sympathizer who's purposely letting them escape from certain death by the Reich.
  • Pragmatic Villainy: During the war, in order to maintain stable relations between Germany and Denmark, Best struck many compromises, allowing Denmark to retain its monarchy, a cabinet and a semi-democratic parliament, and advised against sending Danish Jews to the concentration camps, all while dreaming of formally integrating Denmark into the Reich.

Nils Svenningsen

https://static.tvtropes.org/pmwiki/pub/images/portrait_denmark_nils_svenningsen.png
Role: Head of Government (Best succession), Head of State (Best succession)
Party: Konservativtt Folkepartinote 
Ideology: Conservatism
In-Game Biography Click to Show

  • The Ace: Svenningsen is a diligent and skilled diplomat who has kept the collaborationist government afloat in Denmark.
  • Failure Is the Only Option: Svenningsen’s dream of a democratic Denmark is not possible to achieve, since he always get couped by either Hanneken or Martinsen.
  • Token Good Teammate: Despite being a collaborator, Svenningsen does work for the benefit of his country, to the point that many claim that he's more loyal to Denmark than Germany.

Hermann von Hanneken

https://static.tvtropes.org/pmwiki/pub/images/portrait_denmark_herman_von_hanneken_7.png
Role: Military Commander, Security Minister (Best cabinet), Head of State (Best succession)
Party: Wehrmacht Abteilung Dänemarknote 
Ideology: Military Juntanote 
In-Game Biography Click to Show

  • General Ripper: While not to the same level as Schörner, Hanneken has still spent much of his time in Denmark crushing dissenters and plans on swiftly integrating Denmark with Germany by force.
  • Military Coup: When Germany falls into civil war, Hanneken can launch a coup, asserting the authority of the Wehrmacht garrison onto the Danish government on the basis of maintaining stability.

Knud Børge Martinsen

https://static.tvtropes.org/pmwiki/pub/images/portrait_denmark_knud_borge_martinsen.png
Role: Military Commander, Head of State (Best succession)
Party: Nationalsosialistisk Folkepartinote 
Ideology: National Socialism
In-Game Biography Click to Show

  • The Coup: If Svenningsen takes over, Martinsen will lead a National Socialist coup to take over Denmark for himself.
  • Dragon with an Agenda: Despite serving the Reich as a loyal collaborator for the last two decades, Martinsen's desire for an independent Denmark has been no secret to Germania.
  • The Stoic: Martinsen's cold demeanor is well-known, even when he fought in the West Russian War.
  • The Quisling: Martinsen dreams of creating an independent, but loyal Denmark in service to Germany.

Gustav Meissner

https://static.tvtropes.org/pmwiki/pub/images/portrait_denmark_gustav_meissner.png
Role: Head of State (Best succession)
Party: Departementchefstyretnote 
Ideology: Oligarchynote 
In-Game Biography Click to Show

  • Dragon Ascendant: Meissner has been a loyal functionary under Best's government and will take the reins if Hanneken launches coup, but Bormann forces him to step down.
  • Meet the New Boss: If he takes power, Meissner will resume Best's work, bringing Denmark back to the status quo.

Carl Popp-Madsen

https://static.tvtropes.org/pmwiki/pub/images/portrait_denmark_carl_popp_madsen.png
Role: Head of State (Bormann appointment)
Party: Dansk Nationalpartinote 
Ideology: Corporatismnote 

  • The Quisling: If Bormann is forced to invade Denmark after Martinsen refuses to submit, he'll appoint Popp-Madsen as it's new Reichskommisar, who will happily bring Denmark under the Reich's sphere of influence.

"Europas Narben" Update

Upcoming content coming with the Denmark rework in the "Europas Narben" update.
Ruling Party: SDF - F
Ideology: Social Democracynote 

  • Crapsaccharine World: In their rework teaser, Denmark seems to be a good place to live within the Pakt; it's got an extensive welfare system and functioning, democratic elections. While it is better relative to other states in the Pakt, it's still no paradise in Denmark. Lurking in the shadows, the HIPO Corps and the Efterretningstjeneste spy the streets for any dissidents, where they will be taken and tortured in the Shellhouse, a facility now owned by the SS. Even the currently reining social-democratic government is a fragile coalition, barely surviving the twin crises of Germany's invasion and Thorvald Stauning's death, yet still in danger of falling apart.
  • How the Mighty Have Fallen: In the Denmark rework teaser, the Social Democrats used to be a goliath in Danish politics under Thorvald Stauning, but the Nazi invasion and Stauning's death ended this era of domination. Even upon returning to power in 1960, the party is divided on how to handle Germany and various social issues, along with having to govern in a coalition with Radikal Venstre
  • Puppet State: Downplayed. In their teaser, the Danish state is largely left to its own devices in terms of domestic policy and keep its own democratically elected government, though not without certain concessions, such as allowing the Germania-aligned HIPO Corps and Efterretningstjenesten (both local front-organisations for the Orpo and the Gestapo respectively) to operate on Danish soil with legal impunity. The Reich has only granted the Danish people this nominal degree of independence because the Danish government so far has proven a loyal member of the Pakt that will always jump at Germania's call and have no interest in rocking the boat. At the time of World War II, the Nazis were more interested in invading and colonizing eastern Europe, not spreading their ideology to Western Europe, hence why they pragmatically prefer collaboration in Denmark.note 
  • Secret Police: Numerous policing organizations patrol Denmark to crush anti-German dissent in the Denmark rework teaser, such as Efterretningstjenesten, an extension of the Danish Gestapo focused solely on political crimes.
  • State Sec: The Denmark rework teaser shows that the SS are active in the country, particularly infamous for their use of the Shellhouse to torture captured dissidents.
  • La Résistance: With the Großgermanisches Reich staggered by Hitler's death and the Succession War in the Denmark teaser, the Danish Communist Party (DKP), long since thought destroyed by crackdowns and repression by the German occupation forces, has seen a resurgence, waging a guerrilla war against them. Fortunately, they seem only interested in targeting the German occupation forces and not the Danish collaboration government. For the time being, at least.
  • Villainous Legacy: As shown in the Denmark rework teaser, Departementschefstyret used to rule Denmark until mounting public pressure led to free elections in 1952. However, the legacy of occupation remains a decade on, as German-aligned security forces trample on political opponents and Danish society lives in fear of their pressure.

Viggo Kampmann

https://static.tvtropes.org/pmwiki/pub/images/viggokampmanntno.png
Role: Prime Ministernote 
Party: SDF - F
Ideology: Social Democracynote 
In-Game Biography Click to Show
Kampmann is the current Chairman of the Danish Social-Democratic Party, the sitting Prime Minister of Denmark, and very reluctant collaborator of the Nazi government in Germania, tasked with keeping the Danish state and people in line with the German Reich's policies.
  • The Alcoholic: As mentioned in his teased biography, Kampmann has been a heavy drinker since his youth, with the consumption of coupious amounts of alcohol being his primary way of dealing with the stress his position puts on him.
  • Beneath the Mask: As Prime Minister in the Denmark rework teaser, Kampmann maintains a public persona of being a quiet and gentle statesman. Behind it, he is notorious amongst his friends and closest allies for being a heavy drinker and serial womanizer. He also puts on the role of a perfectly loyal and obidient vassal of Germania, but in reality there is nothing he yearns for more than a Denmark that is truly free and independent of the German Reich.
  • The Casanova: In the Denmark rework teaser, Kampmann is infamous in his inner circle of leading social-democrats for his seemingly unquenchable lust for the opposite sex, with his many trysts with various women meaning that he has a tendency to suddenly go AWOL for a couple of days every now and then.
  • Kavorka Man: Kampmann is a podgy, bespecatled, balding, middle-aged politician. In spite of this, he maintains several affairs and trysts with various women in his orbit.
  • Mole in Charge: Discussed in the Denmark rework teaser. Rumors circulate that Kampmann was a member of the resistance during the Second World War, hence his ability to appeal to anti-Pakt voters and his passive resistance to Germany. That being said, Kampmann has managed to deflect these accusations for the most part. Once the Bornholm crisis occurs, this becomes a major talking point again, as the government is placed in a precarious position.
  • Parental Abandonment: The Denmark rework teaser mentions that Kampmann was an orphan abandoned due to poverty, until he found himself in the home of a military officer.
  • The Quiet One: His teased biography mentions that Kampmann is a quiet individual, which allows him to deflect accusations that he is a secret member of the resistance.
  • The Quisling: Downplayed in the Denmark rework teaser. Much as he doesn't like the Pakt, he sees no choice but to work and collaborate with the Germans. However, Kampmann turned Denmark into a welfare state as a form of passive resistance to the Pakt's ideals.

Jens Otto Krag

https://static.tvtropes.org/pmwiki/pub/images/jens_otto_krag_0.png
Role: Foreign Minister (Kampmann cabinet), Head of State (Kampmann succession)
Ideology: Social Democracynote 
In-Game Biography Click to Show

  • Beware the Quiet Ones: As mentioned in his teased biography, Krag doesn't say much, but he is a smart man who knew how to climb the ladder of Social Democratic politics and has a good chance of becoming Prime Minister.
  • Cooperation Gambit: In the Denmark rework teaser, Krag cooperates with Germany as much as possible to ensure Denmark's relative independence and facilitate an expansive welfare state for the Danish people, even if it means working alongside the Nazis.
  • I Did What I Had to Do: In his teased biography, Krag is aware that his collaboration with the Nazi government in Germania probably means that history and the Danish people won't look too kindly back on his legacy, but he feels that it is an acceptable price to pay, as it ensures that the Danish state mantains its current level of autonomy from the Reich, limited though it may be.
  • The Quisling: Of the trio heading the Danish Social-Democratic Party, Krag is the most open to collaborating with the Germans. As stated in the Denmark rework teaser, he sees the Pakt as a tool to support Denmark's welfare state and eliminate poverty as a problem.

Axel Ivan Pedersen

https://static.tvtropes.org/pmwiki/pub/images/axel_ivan_pedersen.png
Role: Head of State (Kampmann succession)
Ideology: Social Democracynote 
In-Game Biography Click to Show

  • Dry Crusader: According to his teased biography, Pederson has ambitions to prohibit alcohol.
  • Moral Guardians: Television, alcohol, and feminism are vices in his eyes. In the Denmark rework teaser, Pedersen forms the Centrist Bloc of the Social Democrats in opposition to the more progressive Kampmann and Krag, pushing for a greater focus on the family and Christian values, while eliminating objects he considers non-traditional, like the radio and television.
  • Start My Own: Downplayed in the Denmark rework teaser. Pedersen forms a faction within the Social Democrats called the Centrist Bloc, in reaction to the liberalization of social issues advocated by the rest of the party.
  • Stay in the Kitchen: In the Denmark rework teaser, Pedersen considers feminism a terrible symptom brought on by a "broken society", thinking that a woman's place is in the household.

Hans Berger

https://static.tvtropes.org/pmwiki/pub/images/hansberger.png
Role: German Ambassador to Denmark

  • Allohistorical Allusion: Hans Berger was also a German diplomat who worked as an ambassador to Denmark during the early 1960s in OTL. Albeit as a representative of West Germany.
  • Moral Myopia: In one event from the Denmark rework teaser, Berger speaks about how much Germany and Denmark have had a prosperous friendship. But, when a mob attacks his car and are brutally beaten by the Hilspolizei in another teased event, Berger doesn't bear any thought to the violence and is only glad that he can get to the Christiansborg Palace safely.
  • Team Spirit: Invoked by Berger as he tours Denmark in the rework teaser. During a speech at the Danish-German Friendship Society in Schleswig, Berger proclaims that the two nations are brother nations walking towards a united and prosperous future, earnestly wishing that every European nation would be as willing to follow Germany without question. However, Berger must be careful about how to deliver this message; it might not be as hard of a job in eastern Europe, but it is still a job.
  • Torn Apart by the Mob: Subverted in the Denmark rework teaser. As Berger visits Copenhagen during the ten year celebration of Departementschefstyret's end, his car gets mobbed by protestors trying to break in. A panicked Berger is only saved when the Hilfspolizei arrives, and deploys a generous helping of Police Brutality to keep the protestors at bay.

    Bornholm 
https://static.tvtropes.org/pmwiki/pub/images/frit_bornholm.png
Ruling Party: Danmarks Kommunistiske Parti - Pragmatistsnote 
Ideology: Bolshevismnote 

With the Reich falling into chaos after Hitler's death, the Danish resistance, led by the Communist Party of Denmark, takes the opportunity to seize the Danish island of Bornholm. Despite their initial victory, the resistance remains in a precarious position, and the future of Danish freedom remains uncertain.


  • Allohistorical Allusion: Just like how in real life Bornholm found itself temporarily occupied by the Soviet Union in the immediate aftermath of World War II, an armed force fighting under the banner of Communism occupies the island ITTL too, albeit a homegrown and signifactly less impressive one.
  • And Then What?: With Germany in chaos and the local Kriegsmarine garrison leaving to handle the crisis, the Danish resistance seize Bornholm and take the remaining personnel hostage in the Denmark rework teaser. Unfortunately, they never thought about what to do after that, having relied on pure luck rather than skill for their plan to succeed and seeing no good way to win the fight long-term.
  • Bilingual Bonus: The writing on their flag means "Liberated Bornholm" in Danish.
  • Curb-Stomp Battle: In the Denmark rework teaser, the poorly equipped and organized partisans only manage to take over Bornholm through sheer luck, so are doomed to fall one way or the other. Either the Danish government reasserts control over the island or Germany militarily intervenes, the latter of which dramatically increases Germany's influence over Danish politics.
  • Do Not Go Gentle: Soon after taking Bornholm in the Denmark rework teaser, despair rises over the resistance as they realize how limited their equipment and training is, not helped by Ømann fleeing. Despite this, they vow to fight and be freed from Nazi control for as long as they can, preferring death over collaboration.
  • The Dreaded: In the Denmark rework teaser, the Danish urbanites have learned to fear the communist resistance, due to their willingness to commit civilian collateral damage. Many are so afraid that they impose a self-curfew to avoid trouble.
  • Enemy Mine: While there are still plenty of committed communists in the DKP, Ømann's compromises with non-communists have lead to the party becoming a big tent of resistance figures, regardless of ideology, as shown in the Denmark rework teaser.
  • Island Base: The island of Bornholm is used as a major Kriegsmarine base in the Baltic Sea. When the island is taken over by the Danish resistance in the Denmark teaser, there is major concern within Denmark that Germany may directly intervene, in violation of Danish sovereignty.
  • La Résistance: The Danish Communist Party is the strongest resistance movement seen in Denmark's rework teaser, always evading capture by the police. Eventually, they gather the strength to take over the island of Bornholm, a base of high strategic value.
  • Teeth-Clenched Teamwork: Though united in their hope and opposition against Nazism, the Danish Communist Party is otherwise divided. In the Denmark rework teaser, the party is an eclectic band of communists, liberals, and nationalists who ideologically disagree with each other. If these conflicts are not carefully managed, the resistance might be doomed.
  • Wide-Eyed Idealist: Taking over Bornholm in the Denmark rework teaser, the Danish resistance fighters have an admirable level of bravery and optimism. Unfortunately, their defenses can't match their spirit; many of their weapons are stolen, outdated guns from the World Wars, the soldiers are amateurs, and the commanders are inexperienced tacticians. With all these disadvantages, the odds are heavily stacked against them.

Sigurd Ømann

https://static.tvtropes.org/pmwiki/pub/images/sigurd_omann.png
Role: Head of State
Party: Danmarks Kommunistiske Parti - Pragmatistsnote 
Ideology: Bolshevismnote 
In-Game Biography Click to Show

  • Category Traitor: Much to the chagrin of some of his colleagues, Ømann is willing to cooperate with anti-communists in his war against Germany. However, his teased biography mentions that Ømann has no regrets about this, considering the liberation of Denmark a greater good.
  • Rebel Leader: Ømann leads the Danish resistance in the Denmark rework teaser, liking to harken back to a time when Denmark didn't have to worry about German intervention and the freedoms that came with it.
  • Screw This, I'm Outta Here: Despite his initial determination to liberate Denmark from Bornholm, Ømann can flee to America at the dead of night to live another day, once the reality of their situation begins to settle in. The resistance takes a significant morale loss when this occurs in the Denmark rework teaser.
  • Unperson: As shown in the Denmark rework teaser, Ømann's name has been erased from the Danish history books, ensuring that he won't inspire others to follow his footsteps.
  • Well-Intentioned Extremist: As mentioned in his teased biography, Ømann is committed to a free Denmark that is independent of Nazi suppression, but he believes that this can only be achieved through ruthlessness and a willing to engage in terror tactics.

Ole Geisler

https://static.tvtropes.org/pmwiki/pub/images/ole_geister.png
Role: Head of State (Ømann fled)
Ideology: Partisan Movementnote 
In-Game Biography Click to Show

  • Be Careful What You Wish For: His teased biography mentions that he left his engineering studies so he could find adventure in the military, becoming Britain's top operative in Denmark and organizing the Danish resistance under the DKP. However, with Ømann gone and the Germans pounding on Bornholm, Geisler regrets the fate he's found himself in.
  • Face Death with Dignity: Knowing that he is already dead at the hands of either the Nazis or his cancer, Geisler accepts his fate in the Denmark rework teaser, only hoping that the resistance can survive past his demise.
  • Rebel Leader: According to his teased biography, Geisler has been a capable leader of the resistance since 1943, having reorganized dozens of resistance groups into the DKP and evading capture through luck.
  • You Are in Command Now: When Ømann disappears during the Bornholm War of the Denmark rework teaser, Geisler is the only one left to hold the resistance's ground, even though he is already a doomed man.
  • Your Days Are Numbered: Even if he were to evade German capture, Geisler is doomed to perish anyways, since he has cancer, as said in the Denmark rework teaser.

    Reichskommissariat Norwegen 
https://static.tvtropes.org/pmwiki/pub/images/flag_rk_norway.png
Flag of Norway (Lunde, Lie)
Flag of Free Norway / Norway (Borten)
Official Name: Reichskommissariat NorwegenTr., Norway (Collaborationist), Provisional Norwegian Government (Milorg interim Norway), Kingdom of Norway (Free Norway)
Ruling Party: Nasjonal Samling - Mainstreamnote 
Ideology: Fascism

  • Les Collaborateurs: As occurred during World War II, Germany administers Norway with the help of collaborators who have betrayed their homeland in favor of the Reich.
  • Forced from Their Home: Following the Allies' evacuation, the Svalbard archipelago is now populated with teams of slaves who were deported from other countries, working alongside the Norwegian miners.
  • The Quisling: The Trope Namer himself is still alive in Norway, but his incompetence has gotten him sacked and reduced to political irrelevance, until he gets assassinated by several Milorg agents.
  • La Résistance: The Milorg resistance movement has remained active despite Josef Terboven's efforts to squash them.
  • Rightful King Returns: When the Okkupasjon begun, King Haakon VII staunchly refused to recognise the Quisling regime, and eventually was forced to flee to Great Britain and then Canada along with his family. He never abdicated until his death, and neither has his son, Olav V, who will be invited back home and crowned by the Milorg after they take over.
  • Surprisingly Realistic Outcome: The government's policy of forced agrarianism, mockingly labeled as an "agricultural devolution", has been largely unsuccessful because Norway lacks arable land and can't possibly specialize in farming. Worse, rural farmers are often alleged to have ties to Norwegian resistance cells, creating even more controversy towards an ineffective policy that has only wrecked the economy.
  • Teeth-Clenched Teamwork: For twenty years, the shaky government of RK Norwegen has tried its best to turn Norway into a model colony, led by an equally shaky triumvirate consisting of Reichskommissar Josef Terboven, the increasingly disloyal nationalist Gulbrand Lunde, and the brutal police chief Jonas Lie.
  • Video Game Cruelty Punishment: Inverted. Picking more lenient policies in the focus tree will weaken the collaborators' hold over Norway and strengthen the Milorg until they overthrow them.
  • Your Terrorists Are Our Freedom Fighters: The Milorg regularly launches industrial sabotages against the collaborationist government, in which they praised by many as a liberation force, while the collaborators condemn them as violent terrorists.

Josef Terboven

https://static.tvtropes.org/pmwiki/pub/images/portrait_norway_josef_terboven.png
Role: Head of State
Party: Nasjonal Samling - Mainstreamnote 
Ideology: Fascism
In-Game Biography Click to Show

  • Cincinnatus: Subverted. Terboven's oversight of Norway was intended to be temporary, but this promise has gone unfulfilled for over twenty years and the Norwegians are growing impatient.
  • Pragmatic Villainy: Terboven has reluctantly preserved the autonomy afforded to the natives, but he personally holds them in racist contempt and only upholds their status to maintain what little peace the collaborationist government can afford.
  • Screw This, I'm Outta Here: When the German Civil War begins, Reichskommissar Terboven abandons his post, disbands the garrison and empowers the native collaborator government, turning Norway into a free nation overnight.
  • We Hardly Knew Ye: Terboven will always abandon Norway when the German Civil War starts, opening up opportunities for someone else to take over.

Gulbrand Lunde

https://static.tvtropes.org/pmwiki/pub/images/portrait_norway_gulbrand_lunde.png
Role: Head of Government (Terboven cabinet), Head of State (Terboven succession)
Party: Nasjonal Samling - Mainstreamnote 
Ideology: Fascism
In-Game Biography Click to Show

  • Meet the New Boss: Lunde's policy changes very little for Norway, with only a few exceptions, like the end of Germanisation. For much of Norway, it almost seems like Terboven never even left.
  • Pragmatic Villainy: While still a German collaborator, Lunde is willing to end some of the more disastrous policies of Terboven's administration, like the ending of Germanization in favor of Norwegian nationalism.
  • The Quisling: Lunde was one of the earliest Norwegians to collaborate with the Reich, in which his loyalty and hard work allowed him to rise through the ranks of the government.

Per Borten

https://static.tvtropes.org/pmwiki/pub/images/portrait_norway_per_borten.png
Role: Head of State (Terboven succession)
Party: Nasjonal Samling - Moderatenote 
Ideology: Civilian Dictatorshipnote 
In-Game Biography Click to Show

  • Internal Reformist: Downplayed; though Borten became the leader of the reformist wing of the NS due to his more liberal position, he's not willing to fully embrace reformism yet. If he comes to power, he will continue the NS dictatorship, but he will scale back its autocracies and implement restrained Norwegian nationalist doctrines.
  • A Lighter Shade of Black: Borten can be considered a liberal to his peers, but he'll still run Norway as an autocratic dictatorship, if he succeeds Terboven.

Jonas Lie

https://static.tvtropes.org/pmwiki/pub/images/portrait_norway_jonas_lie.png
Role: Security Minister (Terboven cabinet), Head of State (Terboven succession)
Party: Nasjonal Samling - Radicalnote 
Ideology: National Socialism
In-Game Biography Click to Show

  • Dirty Coward: When he was captured by the Germans, Lie was quick to adopt a pro-German stance and kiss up to his new masters, betraying his home country to cowardly work for his new masters.
  • Evil Reactionary: Whereas Lunde and Borten are willing to implement reforms to keep the NS regime afloat, Lie intends on doubling down on the Reich's policies, if not strengthening some of its policies.
  • The Quisling: Lie has spent two decades loyally collaborating with the Reich through Josef Terboven's administration. After Terboven's resignation, he believes that Germany is not gone for good, but only temporarily indisposed, and he is hell-bent on keeping everything, including Germanisation, to prepare for their inevitable return.

Knut Møyen

https://static.tvtropes.org/pmwiki/pub/images/portrait_norway_knut_moyen.png
Role: Head of State (Coup)
Party: Militær Organisasjonnote 
Ideology: Provisional Governmentnote 
In-Game Biography Click to Show

  • Cincinnatus: Once he's done reversing what the Germans did to Norway and inviting the King back, Møyen will hold democratic elections and peacefully hand power to the winner.
  • The Coup: After Josef Terboven abandons Norway and empowers the collaborator government, Møyen can lead a coup against it and establish a provisional government.
  • The Dreaded: As the leader of the Milorg, Møyen is feared by the Germans and their collaborators, who regard him as a violent terrorist who cares little for the collateral damage he causes.
  • The Purge: Møyen enacts a widespread purge against the collaborationist leaders within Norway, whom he views as treacherous filth.
  • Rebel Leader: Møyen has spent years fighting for the liberation of his homeland and may seize the chance when the German Civil War starts.

Einar Gerhardsen

https://static.tvtropes.org/pmwiki/pub/images/einar_gerhardsen.png
Role: Head of State (Election)
Party: Arbeiderpartietnote 
Ideology: Social Democracynote 
In-Game Biography Click to Show

  • All-Loving Hero: Gerhardsen deeply loves the people of Norway and not only wants to protect them from future invasion, but also implement progressive policies similar to the ones in Sweden for the benefit of the common citizen.
  • Propaganda Machine: Gerhardsen assisted the Milorg by printing and distributing propaganda and resistance newspapers for their cause.

Alv Kjøs

https://static.tvtropes.org/pmwiki/pub/images/alv_kjs.png
Role: Head of State (Election)
Party: Høyrenote 
Ideology: Liberal Conservatism
In-Game Biography Click to Show

  • Boring, but Practical: Kjøs doesn't advocate as much radical change as Gerhardsen or Garbo, but his administration is a stable one and likely to lead Norway to a better future than their previous occupation by the Germans.
  • Dark Horse Victory: After elections are reopened, few expected that the conservatives would be politically relevant enough to sway the outcome, yet Kjøs' charisma can lead the party to a surprising victory.

Gunnar Garbo

https://static.tvtropes.org/pmwiki/pub/images/gunnar_garbo.png
Role: Head of State (Election)
Party: Venstrenote 
Ideology: Liberalism
In-Game Biography Click to Show

  • Crazy Enough to Work: Garbo's ideological alignment is...unclear, to say the least. He advocates socially progressive laws, but simultaneously decries economic liberalism and attempts to reduce state interventionism in the economy. Despite these interesting views, many of his policies can have a positive impact on the country, especially compared to the policies advocated by the collaborationist government.

Knut Løfsnes

https://static.tvtropes.org/pmwiki/pub/images/portrait_norway_knut_lofsnes.png
Role: Head of State (Election)
Party: Sosialistisk Folkepartinote 
Ideology: Revolutionary Frontnote 
In-Game Biography Click to Show

  • Choosing Neutrality: In terms of foreign policy, Løfsnes advocates neutrality, unlike the other democratic candidates who want to align with the OFN.
  • Dark Horse Victory: Unlike the other possible democratic candidates, Løfsnes was not a member of Milorg, which makes his election shocking to many observers.
  • Stupid Good: His staunch refusal to align with either the Pakt or the OFN makes it likely Germany will invade the country again and end their short-lived independence.

Henrik Rogstad

https://static.tvtropes.org/pmwiki/pub/images/portrait_norway_henrik_rogstad.png
Role: Foreign Minister (Lie cabinet), Head of State (Bormann-backed coup)
Party: Fedrelandsgardennote 
Ideology: National Socialism
In-Game Biography Click to Show
A highly pro-German bureaucrat in the Nasjonal Samling. If Bormann took over Germany while the Milorg couped the NS government in Norway, Bormann can secretly fund a coup headed by Rogstad to bring Norway back to Germany's side.
  • The Coup: Rogstad can take over Norway in a paramilitary coup secretly backed by Bormann.
  • Puppet King: Proudly pro-German, Rogstad follows Führer Bormann's orders without second thoughts.
  • The Quisling: Rogstad is fervently dedicated to Germany and wants to bring Norway back into the German sphere.

    Kingdom of Sweden 
https://static.tvtropes.org/pmwiki/pub/images/flag_of_sweden.png
Official Name: Kingdom of Sweden
Party: Sveriges socialdemokratiska arbetareparti - Mainstreamnote 
Ideology: Social Democracynote 

  • Crapsaccharine World: Downplayed. Sweden may be one of the few prosperous, democratic nations left in Europe, and maintain several public welfare programs which has signficantly raised the average Swede's standard of living, but it also maintains a eugenics program that sterilizes the disabled and addicts deemed unfit to be parents. To the public, it's viewed as nothing more than a public health program.
  • Heroic Neutral: Subverted. While Sweden is officially neutral, it is still firmly in Germany's camp, having fought with them against the Soviets in WW2 and in the West Russian War. German influence over Sweden is overbearing and has become normalised it its day-to-day governance, even if individual Swedes try to help victims of Nazism.
  • Neutral in Name Only: While the Swedish government officially states that it is neutral, in reality, it has been closely aligned with Germany since WW2.
  • Protagonist-Centered Morality: Sweden's Fokhemmet program has been hailed by many as a successful social program that grants generous social benefits to the downtrodden, ignoring the fact that it's built from German and Ostland business deals and enabling the mass slavery prevalent in the rest of the Unity-Pakt.
  • Realpolitik: Sweden’s de-facto collaboration with Germany has been particularly fruitful, allowing it to enter an economic golden age in the fifties much like in our timeline while remaining one of the few states left in Europe with an intact industrial base while remaining democratic. However, this freedom and prosperity is the by-product of German conquests and goodwill. If Sweden were to go against their wishes, they will experience a rude awakening from the master of Europe.
  • Token Good Teammate: Sweden is a Pakt observer at the game's start and out of all the German-aligned states, Sweden is the most democratic and free one. Its collaboration is also lighter than other Pakt-aligned countries, with it involving tolerating Germany's use of slavery in Swedish factories and military cooperation where Sweden supplies Germany with specialized winter vehicles and training for their Arctic missions and acting as a bulwark against Russia.

Tage Erlander

https://static.tvtropes.org/pmwiki/pub/images/portrait_sweden_tage_erlander_3.png
Role: Head of State
Party: Sveriges socialdemokratiska arbetareparti - Mainstreamnote 
Ideology: Social Democracynote 
In-Game Biography Click to Show

  • I Did What I Had to Do: As Europe was brought under the German boot and Sweden was the only Scandinavian country not aligned with them, Erlander opened Sweden to trade and cooperation with the Reich. While Erlander and the Social Democratic party may argue that it was a necessary move to preserve Sweden's independence and economic prosperity, other pro-American parties will use this fact to criticize them as collborators to the Nazis.
  • You Are in Command Now: His predecessor Per Albin Hansson suddenly passed from a heart attack in 1946 as he was stepping off a train in Stockholm, leaving it up to Erlander to take up his reins.

    Iceland 
https://static.tvtropes.org/pmwiki/pub/images/flag_of_iceland_8.png
Official Name: Republic of Iceland
Ruling Party: Sjálfstæðisflokkurinnnote 
Ideology: Paternalistic Conservatismnote 

A former Danish Realm territory that has declared its independence. It has been continuously occupied by the Western Allies—later the OFN—since 1940.


  • Inciting Incident: The anti-OFN frustrations in Iceland finally boil over when evidence is uncovered of drunk American soldiers beating an Icelandic college student to death and covering the story up. By the time the White House learns about this leak, massive riots amass outside the American embassy and the Icelandic government ends up collapsing, creating a delicate power vacuum in the 1971 elections for the United States and Germany to back the pro-OFN or anti-OFN coalitions, respectively.
  • Kick the Dog: To really show how detrimental the American occupation is, several events detail American soldiers harassing innocent women and making perverted comments toward them out of naked lust, which really reaches its climax when several drunk soldiers try to rape a passerby and then beat her friend to death when he tries to intervene.
  • Powder Keg Crowd: The anti-OFN protests reach a new height when they raid the Keflavik Airbase and come to an impasse with the American MPs. The crowd gets broken up when the airmen fire tear gas at them.
  • Protectorate: Iceland is completely, and even legally mandated to be, reliant on the United States for its protection. This status in the OFN both works for and against Iceland. On one hand, they don't need to finance a standing army of their own and they can rely on the United States to intervene on their behalf in international disputes—provided that it doesn't contradict American interests. On the other hand, it also means the American military can appropriate their land with no repercussions and thus extract whatever benefits they want from the island.
  • Puppet State: Iceland has a 'special' relationship with the US. Those who support it credit the presence of US troops with economic benefits, the preservation of stability and the defence of Iceland's interests, while detractors complain that this is little more than an occupation and accuse US troops of stealing Iceland's resources, leaving little for Icelandic citizens. Some even go so far as to compare it to the Nazi jackboot.
  • Rebellious Spirit: Some Icelandic teenagers are ballsy enough to flash a Nazi salute in front of several American patrols.
  • Small Role, Big Impact: Iceland isn't a huge player on the geopolitical stage, but their membership in the OFN allows the United States to exert its influence into the North Atlantic and contain the German sphere of influence. When anti-OFN sentiments flare up, a major proxy conflict flares between the United States and Germany in the 1971 election, which will determine Iceland's status in the OFN and tip the scales for either of them.

Ólafur Thors

https://static.tvtropes.org/pmwiki/pub/images/portrait_iceland_olafur_thors_9.png
Role: Head of State
Party: Sjálfstæðisflokkurinnnote 
Ideology: Paternalistic Conservatismnote 

  • We Hardly Knew Ye: Thors will only be leader for a year and a half before he is succeeded by someone from his own party or a rival party in the 1963 Icelandic elections.

Bjarni Benediktsson

https://static.tvtropes.org/pmwiki/pub/images/portrait_iceland_bjarni_benediktsson.png
Role: Head of State (1963 and 1967 election)
Party: Sjálfstæðisflokkurinnnote 
Ideology: Paternalistic Conservatismnote 

  • Resigned in Disgrace: If Benediktsson is the Prime Minister by 1970, he will be forced to resign in the midst of anti-American demonstrations.
  • Suspiciously Similar Substitute: Coming from the same political party and wishing to maintain ties with the OFN, Benediktsson is the most similar successor to Thors.

Eysteinn Jónsson

https://static.tvtropes.org/pmwiki/pub/images/portrait_iceland_eysteinn_jonsson.png
Role: Head of State (1963 election)
Party: Framsóknarflokkurinnnote 
Ideology: Agrarianismnote 

Emil Jónsson

https://static.tvtropes.org/pmwiki/pub/images/portrait_iceland_emil_jonsson.png
Role: Head of State (1963 and 1967 election)
Party: Alþýðuflokkurinnnote 
Ideology: Social Democracynote 

  • Resigned in Disgrace: If Jónsson is the Prime Minister by 1970, he will be forced to resign in the midst of anti-American demonstrations.

Hannibal Valdimarsson

https://static.tvtropes.org/pmwiki/pub/images/portrait_iceland_hannibal_valdimarsson_8.png
Role: Head of State (1967 election)
Party: Alþýðubandalagiðnote 
Ideology: Social Democracynote 

  • The Dog Bites Back: Valdimarsson is one of two Prime Ministers who will withdraw Iceland from the OFN after decades of discontent under their rule.
  • Let No Crisis Go to Waste: Valdimarsson is only Prime Minister who will encourage the anti-American demonstrations to withdraw Iceland from the OFN.

Ólafur Jóhannesson

https://static.tvtropes.org/pmwiki/pub/images/portrait_iceland_olafur_johannesson.png
Role: Head of State (1967 election)
Party: Framsóknarflokkurinnnote 
Ideology: Agrarianismnote 

  • Resigned in Disgrace: If Jóhannesson is the Prime Minister by 1970, he will be forced to resign in the midst of anti-American demonstrations.

Jóhann Hafstein

https://static.tvtropes.org/pmwiki/pub/images/portrait_iceland_johann_hafstein.png
Role: Head of State (1967 election)
Party: Framsóknarflokkurinnnote 
Ideology: Free-Market Conservatismnote 

  • Resigned in Disgrace: If Hafstein is the Prime Minister by 1970, he will be forced to resign in the midst of anti-American demonstrations.

Geir Hallgrímsson

https://static.tvtropes.org/pmwiki/pub/images/portrait_iceland_geir_hallgrimsson.png
Role: Head of State (Government collapse)
Party: Umsjónarstjórnnote 
Ideology: Free-Market Conservatismnote , Big Tentnote 

  • Short-Lived Leadership: Hallgrímsson is hastily put in charge of an interim government while anti-OFN protests rage across Iceland and force the previous Prime Minister (barring Valdimarsson) to resign. If the anti-OFN coalition wins the parliamentary election of 1971, or if Sigurðsson or Gíslason is elected, Hallgrímsson will step down, having only served for a few months.

Halldór Eggert Sigurðsson

https://static.tvtropes.org/pmwiki/pub/images/portrait_iceland_halldor_eggert_sigurosson.png
Role: Head of State (1971 election)
Party: Framsóknarflokkurinnnote 
Ideology: Agrarianismnote 

  • Suspiciously Similar Substitute: With Jóhannesson unelected or in resignation, Framsóknarflokkurinn picks Sigurðsson as their replacement, keeping Iceland tied to the OFN.

Gylfi Þorsteinsson Gíslason

https://static.tvtropes.org/pmwiki/pub/images/portrait_gylfi_porsteinsson_gislason.png
Role: Head of State (1971 election)
Party: Alþýðuflokkurinnnote 
Ideology: Social Democracynote 

  • Suspiciously Similar Substitute: Gíslason replaces Jónsson as Alþýðuflokkurinn's Prime Minister candidate, expected to uphold the status quo of an OFN-aligned Iceland.

Adda Bára Sigfúsdóttir

https://static.tvtropes.org/pmwiki/pub/images/portrait_adda_bara_sigfusdottir.png
Role: Head of State (1971 election)
Party: Alþýðubandalagiðnote 
Ideology: Democratic Socialismnote 

  • The Dog Bites Back: Sigfúsdóttir is one of two Prime Ministers who pushes Iceland to leave the OFN and end the oppressive American occupation.

    Faroe Islands 
https://static.tvtropes.org/pmwiki/pub/images/flag_of_the_faroe_islandssvg.png
Official Name: Republic of the Faroe Islands
Ruling Party: Tjóðveldisflokkurinnote 
Ideology: Agrarian Socialismnote 

A former Danish Realm territory that has declared its independence. Like Iceland, It has been continuously occupied by the Western Allies since 1940.


  • Crippling Overspecialization: Fishing has been so ingrained in the Faroe Islands' culture that the industry makes up 90% of their exports to the outside world. The economic prosperity of the nation is entirely dependent on this specialization and will suffer, if it isn't kept healthy or outcompeted by foreign countries.
  • Meet the New Boss: Control of the Faroe Islands was passed from the Danes to the British and now the Americans. From the independence movement's perspective, this change in leadership hasn't changed the fact that the Faroe Islands have always been subjugated by a foreign occupier and treated as a disposable vassal.
  • Puppet State: After Denmark was defeated by Germany in the Second World War, the Faroe Islands were officially given their independence. However, they act as little more than a military base for the United States to maintain a presence in Europe.

Erlendur Patursson

https://static.tvtropes.org/pmwiki/pub/images/portrait_faroe_islands_erlendur_patursson.png
Role: Head of State
Party: Tjóðveldisflokkurinnote 
Ideology: Agrarian Socialismnote 
In-Game Biography Click to Show

  • Choosing Neutrality: Knowing of the OFN's one-sided relationship with the Faroe Islands, Patursson's main objective is to free his country from their restrictive control, prepared to oppose a much larger foe for the greater good.
  • Like Father, Like Son: He's just as politically active as his father, Jóannes Patursson.

Hákun Djurhuus

https://static.tvtropes.org/pmwiki/pub/images/portrait_faroe_islands_hakun_djurhuus.png
Role: Head of State (1966 election)
Party: Hin Føroyski Fólkaflokkurinnote 
Ideology: Paternalistic Conservatismnote 
In-Game Biography Click to Show

  • Choosing Neutrality: Gathering a diverse coalition of allies, Djurhuus is determined to force the Americans to leave the Faroe Islands and give proper independence to the Faroese people.

Peter Mohr Dam

https://static.tvtropes.org/pmwiki/pub/images/portrait_faroe_islands_peter_mohr_dam.png
Role: Head of State (1966 election)
Party: Javnaðarflokkurinnote 
Ideology: Social Democracynote 
In-Game Biography Click to Show

  • Voluntary Vassal: In his long, forty year career, Dam has collaborated with the occupying Danish, British, and Americans. His experience has convinced him that the Faroe Islands needs a more equal relationship with the OFN to develop the country rather than pursue complete isolation.

Atli Dam

https://static.tvtropes.org/pmwiki/pub/images/portrait_faroe_islands_atli_dam.png
Role: Head of State (Dam succession)
Party: Javnaðarflokkurinnote 
Ideology: Social Democracynote 
In-Game Biography Click to Show

  • Like Father, Like Son: He is a social democrat and willing to cooperate with the United States, like his father Peter Mohr Dam.
  • Superior Successor: Thanks to his natural charisma, Atli is able to squeeze more concessions from the OFN, whereas his father preferred to play it safe. As a result, Atli is able to make even more progress than Peter could.
  • Taking Up the Mantle: After his father's death, Atli will take over the Javnaðarflokkurin party and continue championing his ideals.

Finland

    Republic of Finland 
https://static.tvtropes.org/pmwiki/pub/images/flag_finland.png
Official Name: Republic of Finland
Ruling Party: Kansallinen Kokoomusnote 
Ideology: National Conservatismnote 

  • All for Nothing: Finnish nationalists are dismayed about a Russian victory in the Karelian War, as their decades of colonization and economic investments are undone.
  • The Assimilator: Finland mandates that native Karelians must assimilate into their culture, as part of their colonization of the region and attempt to legitimize their claim over the formerly Russian territories.
  • Les Collaborateurs:
    • Most parties on the Finnish political scene advocate for this to some degree with Germany. The ruling party, Kansallinen Kokoomus, is the biggest example, having started as a pro-war party that was home to numerous pro-German politicians with German connections. In OTL, the Axis defeat meant that Kokoomus mediated itself to a more center-right alignment to distance themselves from the internationally disgraced Nazis. In this timeline, the German military victories meant that this political shift never happened and thus they've remained in power.
    • Many Finns joined the Waffen-SS during World War II and colluded with Germany in their shared conflict with the Soviet Union.
  • Civil War: If Finland doesn't integrate the communists into politics by the time West Russia is unified, the Second Finnish Civil War will begin between the government, the communists, and the Murmansk People's Republic. The conflict escalates further when Sweden, Germany, and the West Russian unifier get involved.
  • Crapsaccharine World: To the oblivious, Finland is an anomalous success story in German-dominated Europe, privileged with a strongly developed industrial base, an influx of resources from their territorial gains, and a close trading relationship with Sweden. However, it disguises the active ethnic cleansing campaigns being carried out in Karelia and the far-right's surprisingly wide-reaching influence in the country's politics.
  • Crushing the Populace: After conquering Eastern Karelia and the Kola Peninsula from the fallen Soviet Union, Finland has undergone an extensive ethnic cleansing campaign of the Russians still in the region, deporting them to the decaying city of Murmansk or Onega. This comes back to bite them in the ass when West Russia is reunified and the native Russians rise up against the government that has long oppressed them.
  • Didn't Think This Through: Their seizure of Karelia during World War II backfired in the long term, as Finland has to pour significant resources to combatting communist partisans in the area and deporting the Russian natives to delegitimize Russian claims on the land. Matters get even worse when tensions finally explode into a civil war.
  • Earn Your Bad Ending: The fascist IKL can only rise to power if the Finnish Civil War breaks out and the Whites win. It's a really specific path with events that have a low probability of happening, and is also the worst path for Finland, as the IKL turns the country into a fascist dictatorship.
  • Forced from Their Home: Ever since the end of the Second World War, Finland has deported the Russian population in eastern Karelia to Onega or Murmansk, paving the way for Finnish settlers to take their place. The policy may only be reversed after Finland wins the Karelian War, in favor of integrating them, offering more services, and permitting them to organize their own parties.
  • History Repeats: The Second Finnish Civil War parallels the first one, with a communist movement in the south pitted against an anti-communist government in the north and in control of Helsinki.
  • Know When to Fold 'Em:
    • Should the Karelian War last too long, but slant in favor of the Russians, the Finnish government will sue for an armistice, acquiescing their claims to the Kola Peninsula, in return for West Russia renouncing Eastern Karelia.
    • If Russia wins the Karelian War, Finland will reluctantly cede Onega, the Kola peninsula, and Eastern Karelia for a ceasefire, restorting the 1936 border, with only Viipuri remaining under Finnish control.
    • In a downplayed case, Finland can reach a stalemate in the Karelian War and merely sacrifice Onega in exchange for demilitarizing the region, since prolonging the war would just be a waste of time. The West Russian unifier is forced to accept, due to the growing threat of German involvement and the prospect of encountering greater Finnish resistance.
  • Let No Crisis Go to Waste:
    • As the USSR was getting decimated by the Axis in World War II, Finland jumped on the opportunity to seize Karelia and the Kola peninsula. Finland still owns these territories in 1962 and props up Onega as a buffer state to protect them, though many Russians contest these land claims.
    • The 1966 parliamentary elections are heavily affected by the Karelian War and many minor parties try to use the crisis to garner support from those dissatisfied with the establishment.
    • As fears swirl over Russia's unification, the 1972 parliamentary elections are marred by various parties fearmongering the new threat to buy more popular support.
  • The Man Behind the Man: On paper, the IKL seems like a minority party, but it's actually very influential in Finnish politics. Using intimidation and violence, they can subtly manipulate Parliament without having a strong explicit presence in it, even possibly taking the presidency if circumstances turn for the worst.
  • Proxy War:
    • The West Russian unifier sends military and economic aid to the Murmansk Rebellion against Finland, hoping to retake their former territories. When the rebels take over the Kola peninsula, the West Russian unifier can start sending military units to aid their fight.
    • In the Second Finnish Civil War, the Finnish government will get backing by Germany to quash the communist uprising.
  • Red Scare: As punishment for protesting Finland's actions during the West Russian War, the government banned all left-wing political parties and still enforces this policy. In the long term, it's better for Finland to lift this restriction because leaving it be will incite a civil war.
  • The Remnant: Even if the communists capture Helsinki and Viipuri, no official surrender is signed by the government forces and many units continue to resist in small numbers.
  • Settling the Frontier: After the Second World War, the Finnish government has supported settlement campaigns in Eastern Karelia to solidify their claims to the region.
  • State Sec: Paramilitaries loyal to the fascist IKL operate with government approval to suppress communists and Russian insurgents in East Karelia.
  • Video Game Cruelty Punishment: The banning of left-wing parties emboldens the socialist movements into armed resistance against the government. If the ban is not lifted, the communists will rise up and start the Second Finnish Civil War.
  • You Have Outlived Your Usefulness: When Western Russia is reunified and successfully negotiates with Finland for the return of Onega and the Russian-majority areas annexed during World War II, Finland no longer needs the Anti-Communist Volunteer Guard as a buffer state and will stop guaranteeing them, allowing West Russia's unifier to annex Onega with ease.

Juha Rihtniemi

https://static.tvtropes.org/pmwiki/pub/images/portrait_finland_juha_rihtniemi_7.png
Role: Presidentnote 
Party: Kansallinen Kokoomusnote 
Ideology: National Conservatismnote 
In-Game Biography Click to Show

  • Blatant Lies: If Kosola gets elected as Prime Minister, Rihtnimi will call it a "win for all peoples of the Republic", a blatant lie in the face of all minorities being oppressed in Finland's Russian territories.
  • Evil Colonialist: Rihtniemi knows that the Russians will one day reunify and come after Karelia. As such, he has enthusiastically supported the colonisation of Eastern Karelia by ethnic Finns and the deportation of the remaining Russians, attempting to legitimize Karelia as rightful Finnish territory.
  • Landslide Election: Rihtniemi won the 1960 presidential election with 72% of the vote and can get reelected in the 1967 presidential election with a similar proportion, if he wins the Karelian War, enabling him to continue his hawkish stance against Russia and collaboration with Germany.
  • The Quiet One: Rihtniemi is a quiet man who doesn't publicly show much emotion in favor of diligently working behind the scenes.
  • Resigned in Disgrace:
    • If the Second Finnish Civil War erupts, Rihtniemi will resign in shame, while the IKL appoint a new President to act as a "unifying" figure.
    • Rihtniemi can resign if the Karelian War ends in a Finnish loss or a Russian-leaning ceasefire that utterly humiliates him.
  • Villain with Good Publicity:
    • Many Kok politicians were brought down by the German economic crisis, but Rihtniemi kept a clean public image and his administrative competence during the West Russian war led to his 1960 election with 72% of the vote.
    • Should Finland repel the Russian invasion in the Karelian War, Rihtniemi's approval ratings will skyrocket, easily earning him a reelection in 1967.

Johannes Virolainen

https://static.tvtropes.org/pmwiki/pub/images/portrait_finland_johannes_virolainen.png
Role: Prime Ministernote  (Rihtniemi cabinet), Presidentnote  (1967 election)
Party: Maalaisliittonote 
Ideology: Liberal Conservatism
In-Game Biography Click to Show

  • Dragon Ascendant: After being the Prime Minister up to 1963 and potentially 1967, Virolainen can win the presidency himself and continue the status quo left by Rihtniemi.
  • Evil Colonialist: Virolainen supports the colonization efforts and Finnish investments in eastern Karelia so that it can be integrated, all at the expense of the indigenous Russians and with the support of Nazi Germany.
  • It's Personal: Virolainen is from Viipuri and deported when the city was taken by the Soviet Union in the Winter War. Thus, he's strongly advocated that Finland must control all of Karelia.
  • Meet the New Boss: He largely maintains the policies of Rihtniemi, such as his developmentalist economic policies and Finland's cooperation with the Reich.
  • Moral Myopia: He is deeply resentful of the Russian deportations of Finns from Viipuri and their assimilation of Karelia. But as head of the Population Transfer Office and a potential Prime Minister, he supports doing the same thing to the Russian population of that territory.

Asko Ivalo

Role: Foreign Minister (Rihtniemi cabinet)
In-Game Biography Click to Show

  • Les Collaborateurs: Ivalo was a member of the SS Voluntary Committee of 1942 and organized a Waffen-SS division of Finnish volunteers. As a foreign minister, he still maintains a close relationship with Germany.
  • Realpolitik: Ivalo supports Finland's close relations with Germany on account of the Nazis having no territorial claims on their country and the need to appease the IKL and their paramilitaries. Not entirely comfortable with the arrangement, Ivalo still tries to keep Germany at an arm's distance.

Päiviö Hetemäki

Role: Economic Minister (Rihtniemi cabinet)
In-Game Biography Click to Show

  • Playing Both Sides: Hetemäki's objective is to rebuild Finland's ties with the international community, playing off of the United States and Germany to maximize the country's trading opportunities.

Pekka Malinen

Role: Defence Ministernote  (Rihtniemi cabinet)
In-Game Biography Click to Show

  • Les Collaborateurs: Malinen was a member of the SS during the Second World War and West Russian War.
  • Consolation Prize: Malinen would be a political outcast under any other circumstance, but he was brought onto the government to appease the far-fight, where he briefly became a Prime Minister and later became a Defence Minister.
  • Warhawk: He supports continued aid to Onega as a buffer state, as well as an expanded military presence in Eastern Karelia to crack down on partisans and prepare for eventual conflict with Russia.

Niilo Kosola

https://static.tvtropes.org/pmwiki/pub/images/niilokosola.png
Role: Prime Ministernote  (Rihtniemi cabinet - 1963 election)
Party: Kansallinen Kokoomusnote 

  • Foreign Culture Fetish: Kosola is a self-described "Teutophile" and he has a friendly foreign policy with Germany.
  • Like Father, Like Son: Invoked by his leftist opponents, who point out that his father was the leader of the fascist Lapua movement, smearing Kosola as another staunch nationalist who is friendly with the Nazis.
  • Meet the New Boss: Kosola promises to uphold the status quo, including a pro-German foreign policy and a hawkish stance on Karelia.

Erkki Lindfors

Role: Prime Ministernote  (Rihtniemi cabinet - 1963 election)
Party: Suomen Sosialidemokraattinen Puoluenote 

  • Back from the Brink: Many wrote off the Social Democrats as a dying faction after the failed Varjonen cabinet of 1954, but Lindfors election marks a major reversal of fortune for the party.
  • Dark Horse Victory: Lindfors' election is a huge upset and comeback for the SDP, as well as a major shift to the left and an anti-German foreign policy. It's so unexpected that the SDP lacks the influence to rule by itself, so it needs to rely on other parties for support.

Veiko Vennamo

https://static.tvtropes.org/pmwiki/pub/images/veikk_vennamo.png
Role: Prime Ministernote  (Rihtniemi cabinet - 1963 election, Rihtniemi, Virolainen, Virkkunen, and Fagerholm cabinet - 1966, 1969, or 1972 election)
Party: Suomen Maaseudun Puoluenote 

  • Bad Boss: Despite being beloved by his rural support base, Venamo is rumored to run his party with near-dictatotrial rule and has violated parliamentary discipline on many occasions.
  • Choosing Neutrality: As Prime Minister, Vennamo will adopt a neutral foreign policy and distancing Finland from Germany.
  • History Repeats: He was a former Prime Minister from 1957 to 1959 and can take over the Eduskunta Riksdagen again in 1963, 1966, 1969, or 1972.
  • Teeth-Clenched Teamwork: Vennamo leads an anti-establishment, right-wing populist party, but he also has a coalition with the Social Democrats and other small right-wing parties. The only thing keeping them united is their animosity towards Germany, but their tense and divided on everything else.

Johan Otto Söderhjelm

Role: Prime Ministernote  (Rihtniemi cabinet - 1963 election)

  • Teeth-Clenched Teamwork: Söderhjelm can take the premiership on account of winning every opinion poll, even though the his party did not win the most votes. He's a mere compromise candidate between the Rural Party and the Social Democrats, balancing a shaky coalition between them.

Kauno Kleemola

https://static.tvtropes.org/pmwiki/pub/images/portrait_finland_kauno_kleemola_9.png
Role: Presidentnote  (Karelian War defeat)
Party: Maalaisliittonote 
Ideology: Liberal Conservatism

  • Emergency Presidential Address: Immediately thrown into the presidency after the West Russian unifier pushes into Finland, Kleemola gives an emergency television address to announce Finland's cession of eastern Karelia and the Kola peninsula to Russia.
  • Short-Lived Leadership: If the Karelian War ends in a ceasefire or Russian victory, Rihtniemi will resign and leave the presidency to Kleemola, who will only serve until the upcoming 1967 election.

Tuure Junnila

https://static.tvtropes.org/pmwiki/pub/images/tuure_junnila.png
Role: Prime Ministernote  (Rihtniemi, Kleemola, Virolainen, Virkkunen, and Fagerholm cabinet - 1966 election)
Party: Kansallinen Kokoomusnote 

  • Meet the New Boss: Downplayed. Junnila is still anti-communist and anti-Russian. However, he is more moderate compared to the rest of the party and will appeal to those in the party who want a neutral foreign policy.

Veikko Pihlajamäki

Role: Prime Ministernote  (Rihtniemi, Kleemola, Virolainen, Virkkunen, and Fagerholm cabinet - 1966 or 1969 election)
Party: Maalaisliittonote 

  • Meet the New Boss: Pihlajamäki's is the Agrarian League's Prime Minister for the 1966 or 1969 election. While he is a new face that leans further to the right and has no connections to the Continuation War, he'll still maintain close ties with Germany, like his predecessors.
  • Warhawk: Pihlajamäki adopts an aggressive stance against Russia, promising to bolster national security, pursue closer ties with Germany, and unite the Nordic countries in an anti-Russian alliance.

Mauno Koivisto

https://static.tvtropes.org/pmwiki/pub/images/mauno_koivisto.png
Role: Prime Ministernote  (Rihtniemi, Kleemola, Virolainen, Virkkunen, and Fagerholm cabinet - 1966 or 1969 election)
Party: Suomen Sosialidemokraattinen Puoluenote 

  • Landslide Election: Koivisto's election is marked by the SPD gaining a parliamentary majority, due to the discontent of the Karelian War.
  • Led by the Outsider: Uniquely, Koivisto can become a Prime Minister without being a member of the Eduskunta Riksdagen; he's a former CEO of the Bank of Finland. Appropriately, he marks a major departure from the status quo, as he pivots Finland's foreign policy to the West instead of Germany, establishes a welfare system, and devolves powers from the President to the Eduskunta Riksdagen.
  • Reconcile the Bitter Foes: As Prime Minister, Koivisto will try to reconcile with the Finnish communists, who have long been sidelined and oppressed by the establishment.

Ensio Kytömaa

Role: Prime Ministernote  (Rihtniemi, Kleemola, Virolainen, Virkkunen, and Fagerholm cabinet - 1966 election)
Party: Suomen Kansanpuoluenote 

  • Meet the New Boss: Though his election is the first time that the national liberal SKP can win, Kytömaa has the support of various right-wing elements in the country and maintains Finland's association with Germany.

Jan-Magnus Jansson

https://static.tvtropes.org/pmwiki/pub/images/jan_magnus_jansson.png
Role: Prime Ministernote  (Rihtniemi, Kleemola, Virolainen, Virkkunen, and Fagerholm cabinet - 1966 or 1969 election)

  • Choosing Neutrality: Brought into the premiership as a compromise candidate from a broad coalition, Jansson pursues a neutral foreign policy that shifts away from the Pakt. In fact, he opposes Finnish membership in any pan-European organization by principle.
  • Teeth-Clenched Teamwork: Jansson is only elected because he was a suitable compromise candidate for a broad coalition of disparate factions. Once he's in office, the coalition struggles to keep itself united by the day.

Matti Virkkunen

https://static.tvtropes.org/pmwiki/pub/images/portrait_finland_matti_virkkunen_9.png
Role: Presidentnote  (1967 election)
Party: Kansallinen Kokoomusnote 
Ideology: National Conservatismnote 

  • Dark Horse Victory: Virkkunen's election is a shock to the country, since many expected the Kok. to be thrown out of power after losing the Karelian War. Regardless, it enables him to pursue a more conservative agenda than Rihtniemi and cement Finnish ties to Germany.
  • Realpolitik: Becoming the National Coalition Party's new presidential candidate after Rihtniemi's disgraceful resignation, Virkkunen pledges to align even more closely with the Reich, using Pakt investments to repair the damage left by a Karelian War defeat.

Karl-August Fagerholm

https://static.tvtropes.org/pmwiki/pub/images/portrait_finland_karl_august_fagerholm_0.png
Role: Presidentnote  (1967 election)
Party: Suomen Sosialidemokraattinen Puoluenote 
Ideology: Social Democracynote 

  • Dark Horse Victory: Fagerholm can become the first SDP member to become President, which is a major upset to the political status quo.
  • Honor Before Reason: Fagerholm protested Finland's instigation of the Continuation War, which led him to being expelled from the government cabinet.
  • Realpolitik: Inverted. Fagerholm will sever Finland's ties with Germany in favor of aligning with the OFN, costing them support of the nearest superpower.
  • Reasonable Authority Figure: Despite his anti-communist views, Fagerholm believes they can be reasoned with and pledges to legalize them back into politics.

Kullervo Rainio

https://static.tvtropes.org/pmwiki/pub/images/kullervo_rainio.png
Role: Prime Ministernote  (Rihtniemi, Virolainen, Virkkunen, and Fagerholm cabinet - 1969 election)
Party: Kansallinen Kokoomusnote 

  • Red Scare: Rainio is deeply apprehensive of anything he considers socialist and frowns on any kind of state intervention in Finland's economy, marking a sharp turn to the right, despite calling himself a liberal.

Aarne Saarinnen

https://static.tvtropes.org/pmwiki/pub/images/aarne_saarinen.png
Role: Prime Ministernote  (Rihtniemi, Virolainen, Virkkunen, and Fagerholm cabinet - 1969 or 1972 election)
Party: Suomen Demokraattinen Työväenpuoluenote 

  • Dark Horse Victory: If socialist parties are legalized, Saarinnen can run for the election in 1969 or 1972 and win, shocking many that they could win in a country dominated by the right. Despite this victory, Saarinen will face a major uphill battle in making his socialist policies palatable for the Finnish public.
  • Old Soldier: Saarinnen is a veteran of the Finnish Civil War, Winter War, and Continuation War.
  • Reconcile the Bitter Foes: In 1972, Saarinnen will make the shocking suggestion to reconcile with the Russian unifier and distance Finland from Germany. It still remains to be seen if this can succeed against the still-fresh memories of conflict that plagues both sides.
  • Start My Own: Owing to disagreements on the West Russian War, Saarinnen left the SDP to form his own party. However, if he gets elected, Saarinnen will have to crawl back to the SDP and appeal for a coalition so they can form a government together.

Teuvo Aura

Role: Prime Ministernote  (Rihtniemi, Virolainen, Virkkunen, and Fagerholm cabinet - 1969 election)
Party: Suomen Kansanpuoluenote 

  • Stereotype Flip: He may only be a compromise candidate brought for a tied 1969 parliamentary election, but Teuvo is a unique specimen in the SKP. Unlike most members of his generation, he has no ties to the Nazis and advocates a more social liberal platform instead of a national liberal one.

Eero Lattula

Role: Prime Ministernote  (Rihtniemi, Virolainen, Virkkunen, and Fagerholm cabinet - 1972 election)
Party: Kansallinen Kokoomusnote 

  • Meet the New Boss: Lattula represents a continuation of the anti-communist, nationalistic, and pro-German policies of previous Kok. administrations. The most and only noteworthy change is military reform int he wake of Russia's unification.

Taisto Tähkämaa

Role: Prime Ministernote  (Rihtniemi, Virolainen, Virkkunen, and Fagerholm cabinet - 1972 election)
Party: Maalaisliittonote 

  • Realpolitik: Subverted. With how much he wants to prepare Finland for a defensive war against Russia and being part of a traditionally pro-German party, Tähkämaa is personally unenthusiastic about cooperating with Germany. Without their backing though, it will be much more difficult for Tähkämaa to balance his militarization efforts with the needs of his agrarian supporter base.
  • Warhawk: As a former soldier, Tähkämaa wants to expand Finland's military to stand up against potential Russian aggression.

Pirkko Työläjärvi

Role: Prime Ministernote  (Rihtniemi, Virolainen, Virkkunen, and Fagerholm cabinet - 1972 election)
Party: Suomen Sosialidemokraattinen Puoluenote 

  • Breaking the Glass Ceiling: Työläjärvi can become the first women Prime Minister in the 1972 parliamentary election.
  • The Determinator: Työläjärvi rose to prominence with her determination and charisma. Combined with the strength of the labor and women's movement, Työläjärvi has the momentum to push her social and economic reforms.

Olavi Borg

https://static.tvtropes.org/pmwiki/pub/images/olavi_borg.png
Role: Prime Ministernote  (Rihtniemi, Virolainen, Virkkunen, and Fagerholm cabinet - 1972 election)
Party: Suomen Kansanpuoluenote 

  • The Idealist: Borg tries to moderate the traditionally right-wing SKP towards a more social liberal and optimistic view. Unfortunately, fears of Russian unification pose a significant risk to Borg and it's uncertain if his idealism will translate into tangible succcess.

Carl Olof Tallgren

https://static.tvtropes.org/pmwiki/pub/images/carl_olof_tallgren.png
Role: Prime Ministernote  (Rihtniemi, Virolainen, Virkkunen, and Fagerholm cabinet - 1972 election)

  • Dark Horse Victory: Tallgren is the Deputy Foreign Minister to Virolainen at game start and most assumed his ambitions would stay within the realm of economics. However, he can surpass their expectatins and become Prime Minister, on behalf of the Swedish People's Party.
  • Teeth-Clenched Teamwork: Since he leads a coalition, Tallgren is in a tricky position of managing the conflicting loyalties of his parties, which is all the more difficult with the fears concerning a recently unified Russia.

Lauri Törni

https://static.tvtropes.org/pmwiki/pub/images/portrait_finland_lauri_torni.png
Role: Presidentnote  (Finnish Civil War)
Party: Isänmaallinen Kansanliikenote 
Ideology: Fascist Populismnote 

  • Les Collaborateurs: Törni has extensive ties to Germany and fought for the SS during the Continuation War.
  • Know When to Fold 'Em: Though it is possible for Törni to win the Second Finnish Civil War, it will not be the same with preserving their claims over Eastern Karelia. As such, Törni concedes the West Russian seizures of the land, knowing he can't do anything about it anyways.
  • Make Way for the New Villains: If the Second Finnish Civil War happens, Rihtniemi will resign under the justification that the country needs "a unifying government devoid of political alignment". His replacement is Törni, an open fascist and former SS member who has ties with Germany.
  • Richard Nixon, the Used Car Salesman: In real life, Törni was a fanatically anti-communist military officer who joined the Waffen-SS to continue fighting the USSR after his country left the Axis, moved to the US after World War II and met his end in Vietnam. In a timeline where the Axis won, he has stayed in Finland as a war hero and entered politics as a public face of the fascist Patriotic People's Movement, and can eventually become President of Finland in the same way Hitler took over Germany.
  • Short-Lived Leadership: Törni only serves as President through the civil war and does not participate in the 1967 presidential election, delegating that position to Simojoki.
  • Villain with Good Publicity: After President Rihtniemi resigns in the aftermath of the Second Finnish Civil War's eruption, the IKL nominates Törni as his successor due to his status as an 'apolitical' war hero.
  • War Hero: He's hailed as a hero in Finland for his service in the Continuation War.

Paavo Susitaival

https://static.tvtropes.org/pmwiki/pub/images/portrait_finland_paavo_susitaival_0.png
Role: Prime Ministernote  (Törni and Simojoki cabinet - 1966 fascist election)
Party: Isänmaallinen Kansanliikenote 

  • The Dragon: Following the IKL's ascension, Susitaival is elected Prime Minister, symbolizing the death of Finnish democracy as he calls for an end to internal disorder and an entry into the Einheitspakt.
  • President for Life: Subverted. Many expected Susitaival to hold onto his position indefinitely, so it comes as a surprise when he retires in 1972 and paves the way for Teo Snellman to succeed him.
  • Voluntary Vassal: He pushes for Finland to join the Einheitspakt and rely on German companies to rebuild the country following the civil war.

Elias Simojoki

https://static.tvtropes.org/pmwiki/pub/images/portrait_finland_elias_simojoki.png
Role: Presidentnote  (Törni succession)
Party: Isänmaallinen Kansanliikenote 
Ideology: Fascist Populismnote 

  • President for Life: After succeeding Lauri Törni as President of Finland, Simojoki and Prime Minister Paavo Susitaival (both of whom are members of the IKL) cancel the 1969 election, putting an end to Finland's democracy and ushering in a fascist dictatorship.
  • Sinister Minister: Simojoki is both a Lutheran priest and a member of the fascist Patriotic People's Movement, who will put an end to any pretences of democracy and turn Finland into a fascist dictatorship after he becomes president.

Teo Snellman

https://static.tvtropes.org/pmwiki/pub/images/teo_snellman.png
Role: Prime Ministernote  (Simojoki cabinet - Susitaival succession)
Party: Isänmaallinen Kansanliikenote 

  • Les Collaborateurs: Snellman is an open National Socialist, who was a former leader of the Swedish-German Friendship Association and so slavishly pro-German that he is dismissed by most as a German puppet. Upon taking power, he is immediately backed by German advisors to chain Finland to the Pakt.

    Finnish Socialist Republic 
https://static.tvtropes.org/pmwiki/pub/images/red_finland_flag.jpg
Official Name: Finnish Socialist Republic
Ruling Party: Suomen Kommunistinen Puoluenote 
Ideology: Marxism-Leninismnote 

  • History Repeats: If Finland does not legalise socialist parties prior to the Karelian War, there is a possibility that the Communist Party will rise up in arms against the government, sparking the start of a Second Finnish Civil that is similar to the first civil war Finland experienced.
  • Know When to Fold 'Em: If they win the civil war, they sign away their claims to the Åland Islands, Eastern Karelia and the Kola Peninsula, since all they want is peace with West Russia and Sweden.
  • Proxy War: The West Russian unifier will back the communist insurgents against Finland during the Second Finnish Civil War.
  • You Cannot Kill An Idea: Finland's continued repression of communist parties does not end up breaking them apart. Instead, they rise up in revolt, deeming violence to be the only avenue left for them to take.

Aimo Aaltonen

https://static.tvtropes.org/pmwiki/pub/images/1628094179301.png
Role: Head of State
Party: Suomen Kommunistinen Puoluenote 
Ideology: Marxism-Leninismnote 

  • Necessarily Evil: After winning the Finnish Civil War, Aaltonen establishes a police state out of necessity to deal with a political scene full of people who have collaborated with Nazis for more than 25 years.

    Murmansk People's Republic 
https://static.tvtropes.org/pmwiki/pub/images/mpr_flag.png
Official Name: Murmansk People's Republic
Ruling Party: Murmanskaya Gosudarstvennaya Dumanote 
Ideology: Provisional Governmentnote 

An ethnic Russian rebellion rising out of Murmansk, the destination of the Finnish deportation of Russians in East Karelia.


  • The Dog Bites Back: After years of abuse suffered by the hands of the Finnish government, the ethnic Russians in Karelia rise up in secession, starting the Karelian War and declaring their intent to join the West Russian unifier, barring the Aryan Brotherhood.
  • Occupiers Out of Our Country: The Russians in Murmansk and East Karelia are unified in their hatred of Finnish rule and have been operating an insurgency since Finland annexed these territories in the aftermath of the Continuation War. When West Russia is unified (except by the Aryan Brotherhood), they'll revolt with the help of the West Russian unifier.
  • Ragtag Bunch of Misfits: The Murmansk People's Republic is not an ideological state. Due to the decay of the city (most Russians in East Karelia were deported there, resulting in an overpopulated mess in a harsh climate without sufficient resources to support them, while Helsinki has chosen to ignore developing Murmansk in favour of Viipuri and the west) and being discriminated against by the rest of Finland, the Murmansk State Duma is a very pragmatic body, incorporating elements from all sectors of society, including labour unions and criminal elements. When rebelling against Finnish rule, it counts among its ranks everything from communists to liberals and nationalists, all working together to save the city and the ethnic Russians.
  • La Résistance: Finland's attempts to subjugate eastern Karelia and the Kola peninsula has inspired resistance from communist and Russian nationalist movements. Eventually, they will rebel from the city of Murmansk and take the Kola peninsula, triggering a war with Finland.
  • Throw the Dog a Bone: Even if the Murmansk People's Republic is soundly defeated, there is a chance that Finland could reorient their policies towards the Russian population, legalizing their parties and finally providing public services to them.

Lev Shestakov

https://static.tvtropes.org/pmwiki/pub/images/portrait_murmansk_lev_shestakov.png
Role: Head of State
Party: Murmanskaya Gosudarstvennaya Dumanote 
Ideology: Provisional Governmentnote 

  • Richard Nixon, the Used Car Salesman: In real life, Shestakov was a Ukrainian-born ethnic Russian flying ace who died in World War II. Here, he's far from home leading the Murmansk State Duma.


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