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Characters / Final Fantasy XV - Guest Party Members

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This page details the temporary party members of Final Fantasy XV.

Main Index | Party Members | Guest Party Members | Kingdom of Lucis | Other Allies | Empire of Niflheim | Astrals and Other Creatures/Beings


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    In General 
  • Demon Slaying: Aranea's unit specialized in daemon slaying before being commissioned as a part of Niflheim's army. Post-time skip, all three characters gained reputations for being master daemon slayers, Cor and Aranea especially.
  • Guest-Star Party Member: All the characters here will join the party during scripted events throughout the story, save for Aranea who in addition to her story sequence will randomly show up when fighting daemons at night.
  • Optional Party Member: Aranea can be glitched into a permanent party member using a very simple trick. This also applies to Cor and Iris.
  • A Taste of Power: Both Cor and Aranea are far stronger than the core group when they join up the first time.

    Cor Leonis 

Lord Commander Cor Leonis

Voiced by: Hiroki Tochi (Japanese), Matthew Mercer (English)Foreign VAs

Appears in: Final Fantasy XV | Episode Gladiolus | Comrades

"That day, he didn't want you to remember him as the king. In what time you had left, he wanted to be your father."

https://static.tvtropes.org/pmwiki/pub/images/cor_leonis_e3_2013_trailer.jpg
How long do you intend to remain the protected? The king entrusted the role of protector to you.

Cor is the Lord Commander of the royal family's personal guards. He watches over Noctis and his allies with a code of honor.


  • Accidental Hero: Although he is famous for surviving the Trial of Gilgamesh, he actually only survived after he ran away from the trial. That said he was able to cut off Gilgamesh's arm but left his Genji Blade behind with him after doing so.
  • Advertised Extra: Early promotional material suggested that he would be a major supporting character alongside Noctis and his friends. As it is turns out his role in the main game is limited to a brief appearance as a Guest-Star Party Member, and he largely disappears from the plot soon after. Thankfully Episode Gladiolus and the Royal Edition gave him some much needed screentime and characterization.
  • Badass Normal: Cor is known to be one of Lucis' 3 best fighters and this group includes magically enhanced warriors. The description of his katana reveals that while the katana is quite sharp...that's it; most of Cor's feats are due to his own strength and tactical prowess. Cor is even vastly superior to Noctis and his crew early on in the game; and this is despite Noctis and his party having access to magic and supernatural weaponry. Even if Cor was enhanced by magic, Regis' death and sudden loss of magic didn't stop him as he escaped from the sacking of Insomnia; something the party notes to be impressive.
  • Big Damn Heroes: Just as Noct and Co. are pinned down by Cerberus, he jumps right in to deal the Daemon a grievous blow.
  • Demoted to Extra: He was initially planned to be the fifth permanent party member in the game, joining the crew at a later point in the game. In the final product, he's present for the first few chapters and then is barely seen or heard about. He returns in Episode Gladiolus, which reveals more about him such as when he joined the Crownsguard and how he undertook the trial of Gilgamesh.
    • His role is expanded in the Updated Re Release, where he accompanies Noct and Co. to Insomnia in Chapter 14, even joining the fight against Cerberus.
  • Embarrassing Nickname: Episode Gladiolus reveals that "The Immortal" is this. He's the only man to survive the trial of Gilgamesh, not because he beat it, but because he fled, losing his blade in the process. Upon his return, he was deemed "Immortal" for surviving but all it does is remind him of his failure.
  • Four-Star Badass: He is the head of the Lucian military and a famed fighter.
  • Frontline General: He holds the rank of Marshal in Lucis's army, and has been shown fighting with King Regis in the thick of battle.
  • Guest-Star Party Member:
    • He joins the party early on in the game as one.
    • Again in Episode Gladiolus where he accompanies Gladio on the the Trial of Gilgamesh.
    • He will join once more in the Royal Edition where he helps the party fight Cerberus if you finish his sidequests in Lucius.
  • Hero of Another Story: Cor is a Badass Normal who seems to have been the Gladio to King Regis' Noctis. He has a reputation and lives up to it. When he joins the guys, he can be counted on to pull his weight and more and when he leaves, the guys spend the rest of the chapter wishing he'd come back and talking about how impressive he is. The player doesn't get to see much of Cor, but with nicknames like The Marshal and The Immortal and knowing that he's served King Regis for decades, his character is almost a cruel tease, since the story will likely never be told in full.
  • Iaijutsu Practitioner: Cor only draws his katana when he is about to use it, otherwise keeping it in his sheath.
  • Katanas Are Just Better: Cor wields the Kotetsu katana, and is a Master Swordsman famous throughout the world as "The Immortal". He's notably the only guy on the entire continent to use katana's that's still alive (a former King used one and presumably Cor had a teacher) at the start of the story, which are seen as rare and hard to use weapons made in a far away land. Start of the story because Noctis and Gladio can later acquire some of their own, notably Cor's own former weapon the Genji Blade.
  • Living Legend: Described as such, due to his military prowess.
  • Meaningful Name: Also a Mythology Gag. He isn't the series' first character to have "lion heart" in his name.
  • The Mentor: He serves as a mentor to the protagonists.
  • My Greatest Failure: Not being able to save Regis from dying during Insomnia's invasion.
  • No One Could Survive That!: He's the only man to ever survive the Trial of Gilgamesh, and he did it when he was a teenager.
  • Praetorian Guard: His job.
  • Red Baron: He is famed as "The Immortal" and "The Marshal".
  • Sergeant Rock: Harsh to Noctis and the others, but an honorable man nonetheless. His essential philosophy is "you may be doing well, but you're only as good as your last battle, so take praise as an excuse to keep trying."
  • The Stoic: What we've seen of him makes him seem fairly unflappable.
  • Sword Beam: Cor's Lion's Roar technique fires one with a draw slash.
  • Tag Along Kid: He was much younger then the rest of Regis's entourage and quite impetuous at that.
  • Taking the Bullet: He takes a blast from Cerberus head-on to protect Noct, this of course prevents him from aiding in the boss battles to follow.
  • A Taste of Power: At the point you're likely to get Cor as a guest early on, you're probably a couple hundred in HP. Cor's rocking over three thousand HP, a good indicator of the sheer power difference between a starting party and the commander of the Crownsguard.
  • Teen Genius: Became a soldier at 13 and joined the crownsguard at 15.
  • True Companions: Was part of Regis road trip buddies and if Noctis and Cid's picture is any sign they use to be as close as the party is now.
  • Undying Loyalty: To Noctis and his father.

    Iris Amicitia 

Iris Amicitia

Voiced by: Megumi Han (Japanese), Eden Riegel (English)Foreign VAs

Appears in: Final Fantasy XV | Comrades | Brotherhood: Final Fantasy XV

https://static.tvtropes.org/pmwiki/pub/images/iris_2.jpg

Gladiolus's younger sister and a childhood friend of Noctis and Ignis. After the attack on the Crown City she escapes with an entourage of Crownsguard retainers and takes refuge in Lestallum where she aids the party with various tasks.


  • Aborted Declaration of Love: Before Noctis goes off to on his bachelor party the day before the game begins, Iris tries to confess her feelings for him, but can only bring herself to congratulate him on his upcoming nuptials. The Royal Edition adds a new scene to the end of the game where she calls Noctis and says she has to talk to him about something, but wants to do it in person the next time she sees him.
  • Action Girl: She joins Noctis and his buds on occasion as a guest party member, and she packs one mean kick.
  • Action Survivor: She manages to escape the invasion of Insomnia, taking refuge in Lestallum.
  • Annoying Younger Sibling: At times, when she was a kid.
  • Attention Deficit... Ooh, Shiny!: When she was little, she wouldn't stop fussing until she finally got to meet Prince Noctis. When she finally did arrive at the citadel, she got distracted by... a cat, and chased it all the way out of the citadel and into the city, getting lost in the process. Thankfully, Noct found her and helped her get back to the citadel, and the two have been close friends ever since. This incident is also what finally earned Noct Gladio's respect and friendship.
  • Badass Adorable: Comes with being a member of a family that's devoted their lives to guarding the kings of Lucis. Yes, it's the same girl who sews Moogle dolls and even brings them with her into battle.
  • Bare-Fisted Monk: Iris for the most part stays out of combat, but when she does get her hands dirty, she uses martial arts to fight.
  • Childhood Friend: Of Noctis and Ignis, presumably because she tagged along a lot when Gladio was hanging out with them. Ignis mentions they spend a lot of time bonding over taking care of the prince.
  • Combat Medic: Falls into this role while she's in the party, given her propensity to sling Potions to anyone who's low on health.
  • Developer's Foresight: She has the most integration with the party when she's brought along as a guest, having unique dialogue for when she's in combat, camping at a haven and certain lodging locations, having her own Chocobo around when Noctis rents for the party, joining in for Prompto's photos and even being able to ride the Regalia. While she only really joins the party for all of one chapter, which limits how much she's actually seen fighting alongside them, bringing Iris into the rest of the open world through glitches and such shows all of that is very much intact.
  • Disappeared Dad: As with Gladiolus, her father died during Niflheim's invasion of Lucis.
  • Diving Kick: She does one for her Eclipse technique after being tossed up into the air by Gladio.
  • The Exile: During the attack on Insomnia, she escaped with some of the Crownsguard and took refuge from Niflheim in Lestallum.
  • Family Theme Naming: Like her big brother, her name also happens to be the name of a flower.
  • Future Badass: In the World of Ruin, she's a reputed daemon slayer.
  • Guest-Star Party Member: Can join Noctis and friends in some missions and will even participate in battles.
  • Hidden Depths: Insanely skilled in chocobo racing. She's the final opponent at Wiz's racing post.
  • Hopeless Suitor: Iris is hopelessly enamored with Noctis, but he's only had eyes for Luna since he was a boy.
  • Improbable Weapon User: In addition to her fists, she also has a Link Strike where she clubs enemies with a large Moogle doll.
  • Item Caddy: She has the same Recovery skill as Ignis, which lets her occasionally hand out a free Healing Potion to an injured ally and she can heal Noctis with certain Link Attacks.
  • I Want My Beloved to Be Happy: She has a massive flame for Noctis, but she's also fully aware of his love for Lunafreya; she decides to back off and support them without complaint.
  • Kick Chick: Iris will use her arms for elaborate grappling enemies but her actual striking attacks are all done with her legs.
  • Meaningful Name: Iris was a Greek goddess who used rainbows to deliver messages.
  • Neck Snap: Eclipse on an MT enemy will have Iris pull back their head while kneeing them in the back to snap their necks and finish them in one blow.
  • Nice Girl: A bit snarky and mischievous, but Iris is a genuinely sweet teenage girl.
  • One-Hit Kill: Her Eclipse technique will destroy any single MT enemy in one go.
  • Perky Goth: Wears black due to her status as a member of a Lucian noble house, but she's actually quite cheerful and perky.
  • Sibling Team: When you use her Eclipse technique on non-Magitek Infantry enemies, Gladio will aid her in the attack by tossing her in the air.
  • Support Party Member: Iris has low HP and no basic attacks when she's tagging along with the boys, but she can't be knocked out, has several useful Link Strikes and Blindside Links and her Eclipse technique is a One-Hit Kill on Magitek Infantry type enemies where she dismantles them with her bare hands.
  • Textile Work Is Feminine: Iris sews Noct a Moogle doll to take with him as a good luck charm; when it gets damaged, you can bring it back to her for her to fix.
  • Took a Level in Badass: Post Time Skip, she's built a reputation as a noted daemon slayer.
  • Unlucky Childhood Friend: She's pretty obviously in love with Noctis, but he cares for her only as a friend.
  • Unrequited Love Lasts Forever: In the Royal Edition, she gives Noct a phone call when he wakes up after his ten year sleep in the crystal, and tells him there's something she needs to tell him in person after everything is done. Of course, in the main ending Noctis doesn't make it back from Insomnia, and is Together in Death with Luna at the end...However, the same is not true for the alternate ending from Episode Ignis, where Noctis lives while Luna remains dead, yet it's unclear how things might proceed from there.
  • Waif-Fu: Iris grapples MT enemies clad in full armor that must weigh twice as much as her for instant kills.

    Aranea Highwind 

Commodore Aranea Highwind

Voiced by: Miyuki Sawashiro (Japanese), Kari Wahlgren (English)Foreign VAs

Appears in: Final Fantasy XV | Episode Prompto | Comrades

"Sorry, but this girl doesn't work after hours."

https://static.tvtropes.org/pmwiki/pub/images/areneahighwind.jpg

Commodore of Niflheim's Third Army Corps 86th Airborne Unit. Not as villainous as her reputation might indicate, she becomes disgusted by the Empire's actions and leaves, becoming a close ally of Noctis.


  • Action Mom: She adopts Solara in the Dawn of the Future novel and raises her in the ten year Time Skip. As noted in later entries, Aranea is also still a full-time daemon hunter during this time and Solara follows suit.
  • Affably Evil: She only works for Niflheim because they pay her to fight for them, withdrawing from battle once the terms of their contract are completed. Her fight with Noctis and his group also gave the impression she was just toying with them, and her mischievous flirting with him is not something you would expect from an enemy combatant.
  • Air Jousting: Aranea rockets around through the air like a torpedo fairly regularly in combat.
  • Anti-Villain: She only fights against Noctis and his group because she's paid to, and when her shift is over she quickly withdraws. During said fight, it's implied she was just toying with them and future encounters with her are much more amicable.
  • Badass Longcoat: Her outfit in the Episode Prompto DLC, complete with a red Scarf of Asskicking.
  • Badass Normal: No superpowers about her, yet in Dawn of the Future she single-handedly takes down a Diamond Weapon, which were previously shown only to be matched by the Lucii themselves in the form of the Old Wall.
  • The Baroness: Starts off leaning in this direction, given her commanding attitude and her observations that Noctis is a good-looking guy. Subverted later on when she acts more professionally around Noctis.
  • Benevolent Boss: To her men, who seem to be very fond of her.
  • Big Damn Heroes: Occasionally when the party is driving around at night and gets attacked by daemons, Aranea will show up with her dropship and temporarily join up until the daemons are dead.
    • In Prompto's episode, she shows up as a guest character to help him while in the Magitek facility.
  • Blood Knight: She loves a good fight and comes off as rather aggressive initially.
  • Breakout Character: Despite having a pretty minor role in the game's plot and promotional materials, she left a big impression on fans. Episode Prompto gave her a large supporting role, and she was set to have her own DLC epsiode alongside Lunafreya, Ardyn, and Noctis, before it was scrapped and their story arc turned into a novelization. The spin-offs like Record Keeper and Opera Omnia include her as a playable character, and the latter not only made her the second character to debut in the Global version of the game before Japan (making it a big announcement), but she beat both Ignis and Gladio into the game.
  • Combination Attack: She will caress Noctis during a double dragoon link strike attack and warmly compliment him afterwards.
  • Cool Big Sis: To Prompto in his eponymous DLC, where she takes him under her wing and protects him as he tries to get away from Gralea.
  • Consummate Professional: She only fights for money.
  • Cool Ship: She flies around in a red dropship, similar in appearance to the ones seen throughout the game.
  • Dark Action Girl: Subverted as she isn't as villainous as her bosses despite fighting for the empire, but more akin to being a mercenary.
  • Dark Is Not Evil: Despite the dark clothing she wears, she is by far the most heroic of the people of Niflheim.
  • Deadpan Snarker: Makes more than few quips when she joins the party.
  • Defeat Means Friendship: Following her defeat, she becomes one of Noctis's closest allies.
  • Defector from Decadence: She cuts ties with Niflheim after all that has happened in Altissia's destruction.
  • Demon Slaying: She and her unit were originally Daemon hunters for hire before they signed on with Niflheim. After they abandon the Empire, they go back to their old profession. Post-time-skip, she forged a legendary reputation as a daemon hunter alongside her right hand men Biggs and Wedge.
  • Dude Magnet: While nowhere near to the same extent as Cindy, Gladio and Prompto seriously have the hots for her. Aranea is not touching any of it.
  • Dragon Knight: She is a more cyberpunk take on the Dragoon job class.
  • Establishing Character Moment: After defeating her she abruptly stops the battle. Noting that it's past her working hours Aranea leaves saying she doesn't get any more money for fighting after hours. This shows that her loyalty to Nifleheim is shaky at best; only extending to how much money they pay her.
  • Even Evil Has Standards: She is disgusted with Aldercapt and Ardyn's actions in turning specimens into daemons. She recognizes the Empire was bad before but Ardyn's administration is a step too far for her.
  • Friendly Enemy: She gets some flirts with Noctis a bit during their first encounter and she even joins the party temporarily to help them get some mithril ore. She also extends an offer to "train" them again in the future and is never encountered as an enemy again in the story, instead, she spends her time in relief and rescue operations. She also offers some advice and encouragement to Noctis after helping out in Cleigne, telling him not to let anyone tell him how to walk his path in life.
  • Guest-Star Party Member: Because Ardyn formed a temporary alliance with Noctis's party, Aranea is responsible for accompanying them in Cleigne, supposedly "training" them while raiding a temple for mythril ore. She will also randomly join the party when fighting daemons at night. Her stats as a guest party member are on par with Cor.
    • Aranea can even be made into a permanent party member thanks to a very simple and easy glitch! Just follow these steps.
    • And again in Episode Prompto.
  • Heel–Face Turn: After the destruction of Altissia, she and the rest of the 86th Airborne sever their ties with Niflheim and take off on their own. The next time Noctis and friends run into her, she and her men are running search and rescue operations in Tenebrae. Although Aranea was considering leaving the Empire way before Altissia's destruction; telling Noctis and his friends that Nilfheim's experimentation with daemon research as being her primary reason why she should.
  • Helmets Are Hardly Heroic: Subverted. She is introduced as being on the antagonists' side, but even after she switches sides to assist the party more, she keeps her helmet in battle. On a side note, she's probably really glad to be wearing that helmet during her boss fight, as a successful counter to her diving attack is for Noctis to grab her by the head and slam her facefirst into the ground. Played straight in the Episode Prompto DLC, though, her winter outfit doesn't have her wearing any kind of helmet.
  • Hidden Depths: She can cook for your party in Comrades! She's fairly proud of her Niflheim cuisine.
  • Hidden Heart of Gold: Acts like an Imperial hardass, but in reality, she's a sweet and very friendly woman.
  • High-Altitude Battle: During her boss fight, doing a Warp-strike on her while she is in mid-air will result in one of these.
  • Hired Guns: Aranea and her unit are on paper officially part of the Niflheim military, but the truth is that they're really a mercenary force working under contract for Niflheim.
  • Hotter and Sexier: Inversion: her original design in the 2011 Versus XIII trailer had quite a bit more fanservice to it, specifically in the form of Zettai Ryouiki and even being able to see her underwear while diving. Her appearance in XV has her legs fully armored.
  • In-Series Nickname: Her own troops refer to her as "Lady A."
  • I Was Just Passing Through: She may say as much when she joins randomly on the overworld.
    "I was out taking down some daemons, and just happened to be in the area."
  • Jousting Lance: The Stoss Spear has a distinctly jousting lance appearance to it, fittingly for a noble warrior like Aranea and it goes well with her title the Dragoon (Or Dragon Knight as it translates to in Japanese), as well as her Air Jousting-filled fighting style.
  • Lady of War: The only prominent female officer in the Empire, and an excellent warrior to boot.
  • Lightning Bruiser: Her specialty is zipping around mid-air faster than you can keep up, then slamming down with full force hard.
  • Magitek: Aranea is able to compete with Noctis and his friends' magically enhanced fighting abilities by her magitek enhanced Stoss Spear and Dragon Mail.
  • Meaningful Name: Her name is a reference to the species of orb-weaver spider.
  • Ms. Fanservice: Downplayed in that she isn't as much of one as Cindy, but she is very attractive, something which other characters notice. Her costume emphasises her sexiness and this was even more so in her concept art.
  • Mythology Gag:
  • Nice Girl: It might not look it, but she's right up there with Cor in terms of heroics. Following the Altissia incident, she straight-up leaves the empire and begins focusing on search and rescue ops for anyone and everyone caught in the crossfire. Aside from her first meeting where she kind of toyed with and teased Noctis, in all subsequent meetings she is always helpful and friendly to them - if a little rough around the edges.
  • Noble Top Enforcer: She states she’s just a mercenary fighting for the money, openly expressing her disapproval of Niflheim's practices to Noctis and his friends, absolutely detests Ardyn and eventually leaves the empire for good.
  • Older Than They Look: Although she looks like she's in her early 20s Aranea is actually 30 years old. She's also 40 after the Time Skip.
  • Optional Boss: In Episode Prompto, she can be challenged in one of the sidequests and then later after completing the game can be challenged in campsites.
  • Punch-Clock Villain: Figuratively and literally - in the case of the latter, she won't fight against Noctis past her paycheck. Soon after, she outright leaves the empire to focus on rescue missions and daemon slaying, in the process becoming a good friend of Noctis. Being an Imperial soldier was just a job for her, one she very much hated and had no plans of putting up with any further.
  • Powers via Weapon: Aranea herself in an ordinary woman without the same magically enhanced strength of the other party members, but her magitek Stoss Spear and Intertia Controller give her the strength comparable to the Lucians.
  • Red Baron: Due to her mastery of aerial combat, she is referred to as "the Dragoon" by the Imperial Army. Goes even further post-time-skip, when she manages to pick up an even bigger reputation as a master daemon slayer alongside Cor. The two have effectively been the main driving force in keeping Lestallum safe even after ten years of complete hell.
  • Rocket-Powered Weapon: The Stoss Spear has a magitek engine built into it which can propel Aranea like a rocket which helps facilitate her aerial combat style.
  • Sanity Has Advantages: In her case, her completely understandable decision to defect from the insane Niflheim Empire, means that she ends up living, while all of Niflheim goes to hell.
  • Sexy Mentor: She's got quite the fanbase complimenting her on her looks, and halfway into the game, she offers to "train" Noctis and his group some more after they retrieve the mythril ore. Subverted in that everyone knows that her mission to "train" Noctis is just more of Ardyn's bullshit, but she still joins and helps them without hesitation - and her latter offer does seem genuine. She eventually does make good on her training offer with Prompto in his DLC; the Optional Boss battle against her is even called "Intensive Training".
    • As of the 1.21 update, she can be fought at campsites in the main game under three different Training difficulties. Guess Noct also took her up on her offer!
  • Screw This, I'm Outta Here: She leaves Niflheim after the destruction of Altissia at the hands of Leviathan and takes her entire unit with her, opting to carry out search and rescue ops.
  • The Smurfette Principle: The only permanent female member of the party, though courtesy of a glitch that Square-Enix never bothered to fix.
  • Spectacular Spinning: She tends to swing her spear in wide arcs and herself with it quite a bit.
  • This Is as Far as I Go: After Noctis and his friends reach Lestallum, Aranea says that they are on their own in finding Holly to treat the raw ore and stabilizing the EXINERIS power plant.
  • Token Good Teammate: In comparison to the rest of the higher-ups in Niflheim, she is this, being disgusted by the actions of the Empire. Her presence in Prompto's photos is also indicative of the bond she has with the group.
  • Universally Beloved Leader: All the soldiers under her command absolutely adore her and are unquestionably loyal to just her. When she defects from the Empire, she takes the entirety of the 86th with her without any fuss or muss. Following the Starscourge, even the Lucians began to revere her as a hero.
  • Villainesses Want Heroes: Subverted: her calling Noct a "pretty boy" during their fight looks like this, but she turns out to be a heroic person, and she does not display any kind of romantic interest at all in her subsequent interactions with Noct.
  • Wake-Up Call Boss: While there have been a few good battles in early parts of the game, the fight against Aranea serves as the first real challenge of the game. You'll be scrambling to keep up with her and consuming more than a fair share of Potions.

    Ravus Nox Fleuret 

    Libertus Ostium 

    Kenny Crow 

Kenny Crow

Voiced by: ??? (N/A)

Appears in: Final Fantasy XV | Episode Gladiolus | Episode Kenny | Comrades

"CAW kids, it's Kenny Crow!"

https://static.tvtropes.org/pmwiki/pub/images/4lom2zvv_400x400.jpg

A children's mascot character for the popular Crow's Nest diner chains found all over Lucis. More often than not, Noct's encounters with him are nothing more than plastic statues propped on benches outside the diner - but once in a while, it'll be Kenny himself! Shoving a bottle of Jetty's into Noct's mouth as soon as he sits down. He's also the most powerful AI guest party member in Comrades, randomly showing up with a pair of deadly fish.

Nothing here really makes any sense, so just roll with it.


    Sarah 

Sarah

Voiced by: Sumire Uesaka (Japanese), Ashly Burch (English)

Appears in: Final Fantasy XV

https://static.tvtropes.org/pmwiki/pub/images/ff15sarah.png

The main heroine of Terra Wars, featured in a crossover event quest following the events of Chapter 5. She and Noctis are both inexplicably transported to a strange world inhabited by even stranger beings - Hiso Aliens! Their world is being overrun by the Eroder, so they summoned forth a savior. Luckily, they got two for the price of one.


  • Action Girl: Just as capable in combat as Noctis, which leads to her taking the lead several times - despite having suggested they team up herself.
  • Back-to-Back Badasses: Several of her attacks involve teaming up with Noctis dual-style - even complete with hand-drawn cutins.
  • Color Contrast: With Noctis, having the white to compare and contrast with his black.
  • Cool Sword: Wields a hefty rapier in combat imbued with holy power. After completing the event, Noctis can acquire her sword.
  • Deadpan Snarker: Has quite the sharp tongue when it comes down to it, which results in some good back and forth between her and Noctis.
  • Expy: Of Stella Nox Fleuret, the scrapped female protagonist of Versus XIII before it was revamped into XV.
  • Fashionable Asymmetry: Has armor on only her right arm, the same one that holds her Royal Rapier.
  • Foil: Her personality and mannerisms are very similar to Noct's, albeit swapping his introversion for extroversion and black for white. Also, throughout the whole DLC, Sarah wields a single Royal Rapier compared to Noctis' own Multi-Melee Master-style.
  • Friend to All Children: Has a soft spot for kids, and quickly endears herself to the Hiso Aliens.
  • Hero of Another Story: Is the main heroine of Terra Wars. Her meeting with Noctis is essentially two lead heroes being taken out of their respective stories by an force home to neither series and to solve a problem in order to go home.
  • Hot-Blooded: She's reckless to a point where her survival skills are...lacking, almost to Leeroy Jenkins territory. Her constantly rushing into danger exasperates Noct.
  • Kicking Ass in All Her Finery: Her wearing a sophisticated and fashionable dress does NOT stop her from mowing down anything in her way.
  • Kick Chick: Delivers a Roundhouse Kick to the Engine Blade when doing one of her Link Strikes with Noct.
  • Lady of War: She is elegant and graceful in combat.
  • Light Is Good: Has the looks, powers, and fighting style that can lead one to easily mistake her for The Paladin and is just as heroic and kind as Noctis.
  • Master Swordsman: As shown, she knows how to use her rapier with the upmost efficiency.
  • Nice Girl: Despite her rashness, she's extremely easy to get along with.
  • Only One Name: She goes only by Sarah.
  • Omniglot: Completely understands the local Conlang without any trouble.
  • Platonic Life-Partners: She and Noct get over their initial bickering very quick to become really fast friends, albeit still keeping all the snarky dialogue that began their relationship in the first place.
  • Plucky Girl: Very upbeat and positive, always remaining level-headed and cheerful despite their strange situation - in contrast to Noct who is very lost and freaking out over the aliens.
  • Royal Rapier: Though her weapon is called "Sarah's Shortsword," it is actually one of these, and is imbued with holy power (meaning that it is light elemental).
  • Silk Hiding Steel: Easily stands on an equal footing with Noctis without dropping an single ounce of her grace and finesse.
  • Simple, yet Opulent: Her choice of clothing most certainly reflects this.
  • Teeth-Clenched Teamwork: Her first fight alongside Noctis has them arguing, getting in each others way, and generally failing to cooperate. Trying for a Combination Attack during that fight has them literally tripping over each other. Fortunately they start getting along soon after.

    Ifrit 

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