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    Admiral Farley Havelock 

Admiral Farley Havelock

https://static.tvtropes.org/pmwiki/pub/images/Admiral_Havelock_7205.png
Admiral Havelock has seen more corpses than all the rest put together.

Voiced by: John Slattery

Leader and founder of the Loyalists and ally to Corvo, he picks up the role of Big Good that was left vacant when the Empress died.


  • Affably Evil: Seeing how he's been using you for his bid for power but has been affable enough to try and keep Corvo in the dark, he certainly is.
  • Ambition Is Evil: His desire to be Lord Regent in place of the current one is the motive for his betrayal.
  • A Wolf in Sheep's Clothing: He has the facade of a tough but reasonable and laid-back career soldier. The truth is he’s a ruthless killer who is willing to manipulate and murder people for power, and it’s implied he acts this way as a means to cover over his more sadistic tendencies.
  • Bad Guys Do the Dirty Work: At the end of a Low Chaos playthrough, Havelock poisons Treavor and Martin before Corvo arrives at the top of the lighthouse.
  • Big Bad: After the Lord Regent is disposed of at the end of the second act, Havelock becomes the main villain for the rest of the game once his true agenda comes to light.
  • Big Good: Takes over this role from the Empress as the leader of the Loyalists seeking to overthrow the Lord Regent and restore Emily as the rightful heir to the throne. Subverted later on. As the Conspiracy resorts to murder, blackmail, and other unethical means to depose the Lord Regent, Havelock's good intentions give way to ambition to usurping control of the empire, using Emily as his puppet.
  • Blood Knight: Has qualities of this, as revealed if you use the Heart on him.
  • Boom, Headshot!: If fought up front in close combat, it's how he dies.
  • Cold-Blooded Torture: If Corvo allows it, he'll use plague rats on Sokolov to get the man to talk. Havelock also alludes to having tortured people in the past, as he mentions that a board and a bucket of seawater are all he needs to break a man.
  • Dirty Coward: Out of fear of being prosecuted for the actions he took to bring down the Lord Regent, Havelock has Corvo poisoned, intending to let him take the fall for the entire Conspiracy, and seize power for himself. He also tries to attack Corvo as he goes for the key in the Low-Chaos ending.
  • Even Evil Has Loved Ones: The Heart says that Havelock loved his long-departed little brother 'truly.'
  • Face–Heel Turn: Late in the game, he turns against Corvo after he kills the Lord Regent, trying to have him killed along with the other Loyalists so that they can install Emily as a Puppet Empress.
  • Fallen Hero: His diary and audiographs imply that he didn’t intend to betray Corvo and seize power at first, as he seemingly decides to do that over the course of the game.
  • Final Boss: In every ending, he's Corvo's final target.
  • Four-Star Badass: Though he's not really in Corvo's league in single melee combat, what we read of him implies he's an excellent Admiral.
  • Freudian Excuse: According to the Heart, his beloved younger brother died from fever at age nine.
  • Hate Sink: He's a sadistic, betraying narcissist who poisons you for the sheer purpose of attaining greater power. While he's not the worst person in Dunwall, he's one of the ones who cross Corvo the worst.
  • Hidden Depths: The Heart reveals the admiral to have a rather dark personality and past. Not all that surprising in hindsight.
  • Hidden Villain: He’s manipulating Corvo into clearing the chessboard that is Dunwall for him. Burrows and his cronies are Obviously Evil, but Havelock fools everyone.
  • Hoist by His Own Petard: In Havelock's execution scene, Corvo uses Havelock's own gun to blow his head off.
  • Hypocrite: Remember that high-handed speech he gave to Sokolov about loyalty? Also, most of the criticisms he levels at the lord-regent are this because Havelock turns out to be at least as bad, maybe even worse.
  • I Surrender, Suckers: If confronted in a Low Chaos play through in the finale, he pretends to give up, saying that Corvo chooses if he dies or goes to jail. If Corvo picks up the key to Emily's room after Havelock offers it to Corvo, he attacks; this is likely a bug, as if you snatch it up quickly, he'll go through the whole speech, and ultimately surrender.
  • Meet the New Boss: His reaction to removing the Lord Regent from power? Becoming the Lord Regent, and making the City Watch more brutal.
  • Murder Is the Best Solution: After using Corvo to remove his enemies he starts to take this view, eventually killing all the other Loyalist Conspiracy members to prevent the truth from getting out. He may be taking cues from Corvo as in a high Chaos run he'll opt to stab Wallace in the eye rather than the low Chaos shot to the back.
  • Never My Fault:
    • In his monologue in the Low Chaos ending, he says it's all Martin's fault, because Martin was the one who suggested and planned Corvo's breakout; then, he says it's Corvo's fault for being "so damn good at his job"; and, finally, he says it's all of their faults for being greedy — while he technically includes himself, he never outright takes responsibility and declares that he will go down in history as a righteous hero.
    • Though he does wonder for a moment whether his imminent defeat is due to Corvo being quicker with a sword, or because he was slower to use it.
  • Oh, Crap!: The last look on his face before Corvo blows his head off.
  • Pet the Dog: Havelock spares Callista due to a debt to her uncle, but only in the low-Chaos outcome.
  • Rank Scales with Asskicking: He's actually an extremely skilled swordfighter, the most skilled enemy in the game other than Daud in terms of straightforward swordsmanship, and he also has one unique combat skill in that his blade lock ability is insanely high (even tougher than Daud's). However, unlike Daud or the Torturer he only has slightly more health than normal and is not immune to powers or fatality attacks, so he can be very quickly killed with a single block-counterattack combo. He's still the best fighter amongst the assassination targets, not counting Daud or the Torturer.
  • The Revolution Will Not Be Civilized: After Hiram Burrows is taken out of the picture, since victory causes the Conspirators to turn on one another in paranoia.
  • The Revolution Will Not Be Vilified: He's the leader of the Loyalists.
  • Sadist: The Heart says that he has killed both whales and people for pleasure as well as profit.
  • Spiteful Suicide: When confronted on a High Chaos playthrough, Havelock will leap to his death from the top of the Kingsparrow Island lighthouse, and will attempt to take Emily over the edge with him just to spite Corvo. Failing to save Emily results in the game's darkest ending.
  • Start of Darkness: If you read his diary entries you can see his ideas forming, as he notes how dangerous Corvo could be, ponders what should happen after the Regent is deposed and whether he could, like Pendleton, have disposed of his beloved brother if it became necessary (he decides he could).
  • Ungrateful Bastard: Considering he just sat around while Corvo did all the grunt work to make his plan possible, his decision to have him poisoned has shades of this.
  • Villainous Breakdown: In the Low-Chaos ending, he poisons Treavor Pendleton and Martin before submitting to either death or imprisonment. He basically monologues you're unstoppable. In High-Chaos, he threatens to jump from the top of the Lighthouse, taking Emily with him.
  • Walking Spoiler: Let's be honest: even if you don't have spoilers set to automatically be shown, this page makes it fairly easy to guess that Havelock is not the Big Good he first appears to be.
  • Would Hurt a Child: In High Chaos, he drags Emily to the top of the lighthouse and threatens to drag her down with her.

    Lord Treavor Pendleton 

Lord Treavor Pendleton

https://static.tvtropes.org/pmwiki/pub/images/LordPendleton_1_6089.png
The younger Pendleton. Jealous little Treavor. Always in the shadow.
Voiced by: Derek Phillips

A nobleman who has chosen to throw his lot in with the conspirators. He stands out tremendously amongst them, unlike Admiral Havelock.


  • The Alcoholic: Becomes this after assisting in the murder/slavery of his brothers. Even beforehand, he could be heard demanding alcohol in his audiographs whenever he got to his brothers' bullying or past regrets.
  • Almost Dead Guy: In a High Chaos playthrough, he is hit by a stray bullet and is slumped against a wall with blood smeared everywhere. Nonetheless, he manages to cough out a few final words to Corvo before expiring.
  • Aristocrats Are Evil: A subversion. He's snooty and arrogant but sides with the good guys. Double subverted when Hiram Burrows is dealt with.
  • Cain and Abel: Played with. Pendleton obviously doesn't want to kill his brothers and is sick with guilt afterward. He just sees no other choice. If they're left for Slackjaw to deal with, he's surprised and relieved that they're still alive.
  • Deadpan Snarker: He has his moments.
    Havelock: "Have you ever killed a man?"
    Pendleton: "Only with my wit."
  • Defiant to the End: If you have high Chaos for the final mission, Pendleton is far from the refined but cowardly noble you knew before his betrayal. Already bleeding out from a bullet wound when you find him, he is not afraid or surprised to see Corvo, cursing his rotten luck and chiding Corvo for expecting him to grovel. He even dares to accuse Corvo of "screwing the Empress", which he bitterly informs you was a well-known secret.
  • Dirty Coward: Many characters comment on his cowardice. He ducks out of a duel with pistols, sending Corvo in his place and is implied to have gone along with the betrayal of Corvo out of fear of the other loyalists.
  • Face–Heel Turn: Turns against Corvo after he kills the Lord Regent, trying to have him killed along with the other Loyalists so that they can install Emily as a Puppet Empress.
  • First-World Problems: Complains that he has it hardest of all amongst the Loyalists despite being a high-society man with both wealth (even more wealth after his elder brothers are dealt with) and connections to the very top of society. He also is furnished with his own room in the Hounds Pit Pub, has his manservant Wallace at his beck and call, and brought what is implied to be a significant amount of his own furniture and even wine with him.
  • Green-Eyed Monster: So sayeth the Heart.
  • Karma Houdini: Annoyingly, you get no option to call Pendleton out on sending you to fight a duel to the death with Shaw without in any way warning you that was what was about happen. Admittedly he doesn't do too well in the long run anyway, but it's still irritating.
  • Laser-Guided Karma: He betrays Corvo along with Martin and Havelock. He dies either by Martin's bullet, Havelock's poison or Corvo's blade, depending on your Chaos level and actions, and is thus either betrayed by a fellow traitor or killed by the man he tried to kill. Also, he is excited by the prospect of inheriting the family estate from his brothers after ordering their deaths, but the wealth is actually left to a cousin.
  • Lean and Mean: The skinniest of the Loyalists, and described as a coward and a slimeball by his allies. Also, he betrays Corvo and cements himself as a villain by the third act.
  • Mean Boss: Listening to his memoirs implies that he's typically abrasive and verbally abusive to his servant, Wallace. He later graduates into a Bad Boss when he has Wallace and the rest of the servants killed.
  • Murder Is the Best Solution: After having his brothers killed he manipulates Corvo into killing another of his enemies in a duel, and though he shows some reluctance he goes along with Havelock's betrayal, including the murder of his loyal servant Wallace.
  • My Nayme Is: Has the rather unusual spelling of "Treavor" instead of the much more common "Trevor", sans the A.
  • Really Gets Around: As well as having quite a few "bastards" left unacknowledged, his audio memoirs brag that he once had sex with two of the Boyle sisters and only missed the third "by virtue of some inclement weather."
  • Royally Screwed Up: It is subtly hinted on several occasions that Pendletons brothers display a large spectrum of unwholesome minor defects, from the blatant sadism and alcoholism of Custis and Morgan to Treavor's anger bouts and hypersensitivity to sun and skin infections.
  • Self-Disposing Villain: Due to the paranoid infighting among the Loyalists in the final level of a High Chaos playthrough, Treavor is shot by Martin and already dying by the time you reach him.
  • Smug Snake: Has these qualities despite being on the heroes' side.
  • Upper-Class Twit: Downplayed, but he has some shades of this.
  • The Un-Favourite: Implied to be when compared to his older brothers, Custis and Morgan.
  • Unusually Uninteresting Sight: An interesting case - whereas almost every other character witnessing Corvo's use of magic either immediately forgets the experience or sputters in disbelief, Pendleton merely expresses mild approval. One of the optional mission rewards he gives you seems to suggest he's familiar with Outsider powers, even if he doesn't use them himself.
  • Wall Slump: After being shot by Martin in a High Chaos playthrough.
  • Weakened by the Light: According to the Heart, Pendleton's eyes are sensitive to light.
  • Why Can't I Hate You?: Zig-zagged. He clearly hates his brothers, and with good reason, but has mixed feelings about having his own family killed. Even after everything they've done to him and countless others and despite everything he has to gain financially and politically from their deaths. He'll seem uncertain before Corvo is dispatched, and a bit shaken and bitter if Corvo kills them, though he understands the necessity. He'll later come to accept it and forgive Corvo, and mention in conversation that he's a little sad to have lost Morgan, but not at all for Custis.
  • Would Not Hit a Girl: After Corvo neutralizes Lady Boyle, he expresses a bit of discomfort about it because she is a woman, though he quickly glosses over it by saying that she's also a "viper".

    Overseer Teague Martin 

Overseer Teague Martin

https://static.tvtropes.org/pmwiki/pub/images/834ec0409ac59e22bad1d492ac209ebe.png
There are few brave enough to laugh in the Outsider's face. But Teague Martin is one.

Voiced by: Joel Johnstone

An overseer informant to the Loyalists. It was he who came up with the idea to recruit Corvo. He was captured shortly after, and Corvo needs to rescue him.


  • Bad Guys Do the Dirty Work: Fatally wounds Treavor Pendleton with a long-distance pistol shot in the High-Chaos route, though he never knows it.
  • Better to Die than Be Killed: He alludes to this being part of the reason he chooses to kill himself. He knows the chances of Corvo letting him live are pretty much zero, so if Corvo lets him finish talking, Martin chooses his own way to die.
  • Blackmail: Wants Campbell's book on blackmail to turn the Overseers against the Lord Regent. In Low Chaos, he expresses a desire to reform the Overseers so this won't be necessary after the fact. In High Chaos, he decides to keep it this way so the Abbey will be easier for him to control.
  • Boom, Headshot!: How he kills himself.
  • Church Militant: As an Overseer, this is technically his job. Unlike the more zealous Overseers you usually encounter, he seems laid-back as far as dogma goes, even after realizing you consort with dark powers.
  • Dark and Troubled Past: The Heart will tell you that he walked a very troubled path before becoming an Overseer. He was once a highway robber, and the guilt of his crimes weighs heavily on him. Not that this stops him from turning on Corvo.
  • Deadpan Snarker: Says some very un-clergy like comments to his captor. If you walk away from him without releasing him from the stocks first, the snark continues.
    Martin: (to Corvo) I have poor circulation and seem to have forgotten my mittens, so I'd appreciate it if you could release me, or at least go gather some firewood."
  • Defiant to the End: After being impaled, he tries to attack with his sword, only to be decapitated.
  • Driven to Suicide: If confronted peacefully in a High Chaos play through in the final mission, he kills himself.
  • Hypocrite: He'll point out how corrupt Campbell was, and how he only became High Overseer thanks to the huge amount of blackmail material he had. Yet Martin attains the same position the exact same way, using the same blackmail material. Only when he does it, it's an "unfortunate necessity" to fight the Lord Regent. He does acknowledge the hypocrisy of it, and expresses a desire to work toward a more legitimate authority. Unfortunately, that goes out the window when the Loyalist Conspiracy dissolves.
  • Impaled with Extreme Prejudice: His death scene in a High Chaos play through if confronted hostilely and in close combat.
  • Necessarily Evil: He comments disapprovingly on Corvo's hand tattoo, correctly intuiting that it means Corvo is associating with the Outsider and dabbling in forbidden magics. However, Martin then adds that such skills are a necessary evil for the tasks that Corvo and the Loyalists aim to accomplish, and thus he'll tolerate Corvo's heresy for the sake of the mission. This mode of thinking paves the way for the poisoning of Corvo and the purging of the low-ranking Loyalists. This is also his attitude about blackmail.
  • Nobody Poops: Subtly averted. When you rescue him, his pants are darkly stained between the legs. Well, he was in those stocks for over a day.
  • Regretful Traitor: On a high-chaos game, your final confrontation will have him admitting his complicity without excuse, even confessing heavy guilt for everything he's done. He swears the loyalists genuinely had good intentions at first, but got in over their heads with all the backstabbing and murder they had employed to get this far. He makes no excuses, refuses to grovel and doesn't lift a finger to impede you. However, he refuses to die by your hand and robs you of the privilege by shooting himself.
  • Self-Disposing Villain: Commits suicide by pistol if confronted peacefully during the final level of a High Chaos playthrough.
  • Sexy Priest: Is noticeably better looking than the rest of the male Conspirators.
  • The Smart Guy: Responsible for most of the planning within the conspiracy (including breaking Corvo out of prison).
  • Spiteful Suicide: If not stopped, Martin will kill himself on a High Chaos playthrough after giving a Motive Rant, purely to rob Corvo of the satisfaction.
  • The Strategist: He has to be rescued by Corvo, but he's described by Havelock as perhaps the finest strategist in the Empire. Which is pretty impressive, considering that even with the plague running rampant, the Empire still has a very large population.
  • Ungrateful Bastard: He didn't think twice about betraying Corvo, even after the latter got him out of the stocks.

    Piero Joplin 

Piero Joplin

https://static.tvtropes.org/pmwiki/pub/images/Piero_3470.jpg
He is Piero Joplin. Even now he visualizes the next invention – astonishing. I wish you could see it too.
Voiced by: Brad Dourif

Sokolov's rival and fellow natural philosopher. Piero's genius and inspiration is a gift of the Outsider, who sends him inspiring dreams.


  • A-Team Firing: According to a note found in his workshop, he once got into a Duel to the Death with a rival in the University of Natural philosophy. The thing is, both of them were such horrible shots they eventually ran out of ammo, and the duel ended with a coin toss in Piero's favor.
  • Abhorrent Admirer: To Callista. Played with by the fact that the Bifauxnen waitress at the bar is attracted to him. Piero is a world-famous scientist.
  • Bus Crash: Died between the first and second games.
  • Despair Event Horizon: He'd hit the border of this in the third Tales of Dunwall short. He was starting to toe the line, but then he has a dream that inspires him to build a mysterious mask...
  • Gadgeteer Genius: He invented Corvo's mask (which protects against the Plague and has a spyglass in-built), among other things such as sleep darts or the rewire tool.
  • Insufferable Genius: He's a very talented inventor, but it's clear that he believes himself to be a genius who deserves more respect that he receives.
  • Lack of Empathy: Less imminently obvious than Sokolov, and treated more sympathetically, but still there. This is why nothing comes of his attraction to Callista, since she feels he sees her as just another machine.
  • Mad Scientist: His focus is on his inventions and studies. If his improved Arc Pylon is used to turn a whole squadron of watchmen to ashes, he is awed and excited by the power of the device, rather than thinking about the deaths it caused. In one of his recordings he expresses his wishes to conduct an experiment aimed at replicating whale oil's properties in the human body, noting that this would require proper facilities, decent funding and 'certain legal immunities'.
  • Oblivious to Love: Cecelia carries a torch for him, while he is lonely beyond imagination.
  • Omnidisciplinary Scientist: He shows high aptitude for engineering, as demonstrated by his gadgetry he outfits Corvo with, and also in biology, as he formulated his namesake Remedy, and also is part of the duo of minds that finally cures the Rat Plague.
  • The Peeping Tom: Watches Callista bathing herself through the door keyhole and first flails around making excuses, but then hangs his head and admits he was being "ungentlemanly". The Heart says he has done this more than once.
  • The Rival: So to Sokolov. Piero spends a huge amount of time hating Sokolov and exclaiming that he's a fraud who copied his inventions and parleyed his way into the Academy's good graces. He doesn't even want to help Corvo bribe him, despite the alternative being letting Sokolov get chewed on by rats. Turns out he never even met the man. And when they do meet, they find out they have a great deal in common and make excellent partners, capable of expanding on the other's ideas and reaching greater results than either of them alone. The Low Chaos Ending shows it's only when they combine their efforts that they can truly cure the plague.
  • Strange-Syntax Speaker: Shades of this. While there's nothing specifically wrong with his diction, Piero tends to elongate his words and put strange emphases on them. While it's hard to pinpoint exactly, his speech does not sound entirely right.
  • Through the Eyes of Madness: The third Tales of Dunwall short shows up things from his point of view. He's... not quite all there any more.
  • Touched by Vorlons: Not as spectacular as, say, Corvo, but it's implied that a lot of his inventions are inspired by dreams the Outsider has given him. This leads to the creation of Corvo's iconic mask.

    Callista Curnow 

Callista Curnow

https://static.tvtropes.org/pmwiki/pub/images/Callista_Curnow_7708.png
She and her uncle – the last of the Curnow family.
Voiced by: Lena Headey

The caretaker of Young Lady Emily, the heir to the throne.


  • Be Careful What You Wish For: Between the two games, she finally gets to live her dream of freedom on the high seas. After departing on a boat, she is never seen again.
  • Big Sister Mentor: Something of this to Emily.
  • Broken Bird: So says the heart.
    The Heart: Such sadness.
  • Bus Crash: What has become of her by the second game? "Lost at sea."
  • Cool Big Sis: She’s very protective of and nurturing towards Emily. Delilah confirms in Brigmore Witches that Emily adores her.
  • Hidden Depths: The Heart says this of her.
    The Heart: She dreams of freedom, and the decks of whaling ships fast after the beasts of sea. But alas, she is a woman.
  • Hot Teacher: She's Emily's tutor, and reasonably good-looking, with Corvo even have the option to spy on her in the bath.
  • Last of Her Kind: If Corvo fails to save Captain Curnow. In a High Chaos playthrough, the family line is wiped out completely.
  • Mama Bear: Toward Emily. When Havelock, Martin, and Pendleton took Emily to the Lighthouse, she tried to stop them despite the fact that she had no hope against them.
    The Heart: Callista tried to protect her, but they pulled the child from her arms. Oh, the curses she spat at them!
  • Mood Killer: While she's not opposed to potential advances from Corvo, she says the Plague and state of affairs aren't exactly the best backdrop for them.
  • Morality Pet: In Low Chaos, she is the only loyalist that Havelock, Pendleton, and Martin intentionally spare.
  • Ms. Fanservice: You can spy on her in the bath. Asking if she would like your company has her admit that she would accept Corvo's advances, if it weren't for the current state of affairs.

    Wallace Higgins 

Wallace Higgins

Treavor Pendleton's servant. He is deeply proud of his family's history of service and lords it over the other commoners.


  • Battle Butler: In his capacity as Pendleton's erstwhile bodyguard; he claims he can handle a sword and hopes with all his heart that he dies protecting his master. In a rather twisted way, he does.
  • Boomerang Bigot: Has a heavy disdain for other commoners despite being one himself.
  • Eye Scream: In a high chaos playthrough, Havelock stabs him through the eye with a sword.
  • Face Death with Dignity: One interpretation of his actions in Low Chaos. Assuming he realised he was about to be killed because He Knows Too Much, his only apparent precaution is to warn Cecelia to keep away, presumably realising she's the only one he can still save.
  • Haughty Help: Although a servant, Wallace is probably the snobbiest person Corvo can interact with.
  • He Knows Too Much: Wallace is killed by the Conspirators to prevent anyone from knowing the truth about their counter-coup, but only after Pendleton has him pack his bags to his exacting specifications.
  • Insane Troll Logic: His classism is so extreme that it falls into this. He expresses great disdain for the fact that Havelock is a commoner who became an admiral by way of earning it through great skill and ability, rather than being a noble who was just handed the title. Because a man who bought his position is exactly the kind of person a country needs to lead its naval forces. Doubly funny considering that the official game guide states Havelock is an old-money aristocrat.
  • Jerkass: Wallace is probably the meanest character in the game who isn't technically a bad guy. He's unpleasant, insulting, and condescending toward everyone not of "noble" birth. He's also not just classist, but racist as well, remarking that the Pendleton family has a bit of Tyvian blood in them and that he 'thinks it comes out in the [Treavor's] brothers a little.'
  • Laser-Guided Karma: After The Lord Regent is eliminated, he tells Cecelia not to report to Havelock for her payment as she won't get anything. As a result, he gets killed by his own master, and she lives to tell the tale. Though some seem to believe that he actually did this to prevent her from getting killed.
  • Kick the Dog: In High Chaos, he says this about the plague victims:
    Wallace: (in High Chaos) So many dead. At least they were mostly commoners.
  • Pet the Dog:
    • In Low Chaos. Despite his rampant classism, he tells Corvo that he is going to ask Pendleton to fund a memorial to all of those taken by the plague, because "everyone deserves to be remembered."
    • Also in Low Chaos, he tells Cecelia not to come back to the pub for her bonus, preventing her from being killed by the Watch.
  • Small Name, Big Ego: He believes he's dignified and aristocratic when he's nothing more than a servant and lapdog.
  • Smug Snake: Lords over the other servants. His abilities don't entirely match up to his bluster, however. Lydia privately calls him out for the math errors she finds when she reviews the books.

    Lydia Brooklaine 

Lydia Brooklaine

The bartender of the Hound's Pit Pub.


  • Defiant to the End: According to Cecelia, her last act before being killed by Havelock was to tell him to "screw himself".
  • Good with Numbers: Finds errors in Wallace's bookkeeping.
  • He Knows Too Much: She's killed by the Conspirators to prevent anyone from knowing about the Loyalists' goals to gain control over Dunwall.
  • One-Steve Limit: Averted; there is also Lady Lydia Boyle.
  • Pet the Dog: Is openly contemptuous of Cecelia, but still pointedly refuses to give up the girl's location when it becomes apparent that the staff of the Hound's Pit are about to be rounded up and killed.
  • The Tease: Lydia repeatedly makes gentle innuendo toward Corvo, implying that they should hook up once everything is over.

    Cecelia 

Cecelia

The lowest-ranking hand at the Hound's Pit Pub.


  • All Love Is Unrequited: She fancies Piero, but he's more interested in Callista.
  • Beta Couple: Implied between herself and Piero, if he ever realized that there was someone equally (or almost at least) as attractive as Callista at the bar interested in him.
  • Bifauxnen: She wears boy's clothes (including a rather dashing cap), and has her hair up in a bun.
  • Cannot Tell a Joke: Once pulled a prank that consisted solely of knocking on the pub's front door. Nobody laughed.
  • Crazy-Prepared: She has a hideout ready for if the pub is ever attacked, which she doesn't tell any of the conspirators but Corvo about.
  • Earn Your Happy Ending: She's ignored and neglected by everybody else in the conspiracy, the man she pines for spies on another woman bathing, and in High Chaos, it's implied she catches the plague. She's the only Loyalist to canonically survive.
  • The Friend Nobody Likes: Lydia is the only person in the conspiracy who is even remotely kind to her, even when she frequently criticizes her. Most of the other conspirators don't even remember she exists. Luckily for her, it saves her life.
  • Hidden in Plain Sight: So invisible to the higher ups among the Loyalists, she is completely overlooked in the massacre at the Hound Pits Pub. Although this was also in part because Wallace told her not to come when Havelock called all the servants to collect their "bonus."
  • Incurable Cough of Death: The last time you see her in a High Chaos run, she'll mention that she "wasn't feeling well" as the excuse for not being present when Wallace, Callista, and Lydia were killed by Havelock. Stick around in the apartment, and she'll start to cough, implying she's in the first stage of having the plague.
  • Only One Name: The only Loyalist whose surname is not revealed.
  • Properly Paranoid: She mentions more than once that she'd probably be the first to go in the event that the Loyalists ever turned on each other, and makes some comments that heavily imply she's just waiting for it to happen. She even has a safe house ready, just in case. On a first playthrough, the player might raise an eyebrow at this extreme paranoia. Then the Loyalists poison Corvo, kill Wallace, Lydia, and possibly Callista, and suddenly Cecelia seems almost prophetic. In fact, she survives no matter what ending, unless you kill her, You Bastard!.
  • Sole Survivor: With all of the other surviving Loyalist Conspirators getting bumped off by way of developer tweet, she's the only one left.
  • Tomboy and Girly Girl: With Callista as the Girly Girl.
  • What Happened to the Mouse?: Nowhere to be seen in the sequel, although Word of God confirms she survived.

    Samuel Beechworth 

Samuel Beechworth

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Samuel is a simple man, but he knows the River Wrenhaven and all its tributaries, down to the smallest inlet.
Voiced by: Ryan Cutrona

Corvo's boatman to his various assassination missions.


  • The Bartender: In the low chaos ending, he becomes this to the Hound Pits Pub.
  • Broken Pedestal: The Heart implies that Admiral Havelock is this to him. If not before, then Havelock certainly is after the Lord Regent is eliminated. In a High Chaos run, Corvo ends up being this as well.
  • Bus Crash: Already in his sixties when you meet him, Samuel dies of old age between the first and second games.
  • Cool Old Guy: A kindly old sailor who sticks with you for the whole game, unless you prove to be such a bastard that he betrays you. To your face. In the second game Emily speaks fondly of him.
  • The Dog Bites Back: Betrays the murderous Corvo during his drop-off for the final mission in High Chaos, even if it means his own death.
  • Due to the Dead: If Corvo kills Samuel during the last level, he's shown in the ending beside Samuel's grave with his head bowed in respect.
  • Hero-Worshipper: To a Low Chaos Corvo. He even calls him Master Corvo. The heart outright says he respects you. Double Subverted. He gives you the poison that allows Havelock, Pendleton and Martin to get rid of you... but only gave you half the dose. He completely believes in you.
  • Hidden Depths: If the Heart is used on him, it will say that he became a sailor to "escape a lost love. He succeeded".
  • I'm Not a Hero, I'm...: In Low Chaos, Samuel's audio log shows he doesn't consider himself one of the "real heroes" but he's proud to have been involved until the betrayal at least. He's just a humble sailor trying to do the right thing.
  • Mr. Exposition: Gives information on targets as he drives to them. As he takes you back to the Hound Pits, he'll tell you who wants to see you about what.
  • My God, What Have I Done?: In High Chaos, Samuel's audio log will lament the part he played in Corvo's mass-killing.
    Samuel: Screams carry very well over the river. Can be heard for half a league out sometimes. Seems like every shore I pilot away from, them screams come out on the water behind me. I carry death wherever I go, it seems.
  • Nice Guy: One of the few genuinely decent characters in the game. Even the Heart has nothing bad to say about him or his past.
  • Only Sane Man: Noticeably, when you take everyone else to account.
  • Shout-Out: Possibly to Mark Twain. Sam acts as your chauffeur and guide on the Wrenhaven River; Twain was born Samuel Clemens, and was a riverboat captain in his youth.
  • So Proud of You: He delivers this sort of speech to Corvo in the low chaos version of the final mission: Kingsparrow Island. He tells Corvo that despite the adversity, Corvo never lost sight of what really mattered and wishes him luck.
  • Spanner in the Works: He was supposed to give a full dose of poison to Corvo, but only gave half, and told him as much before letting him free. His actions allow Corvo to take down Havelock.
    • Even after this, in a high chaos run, unless shot, stabbed or sedated before he can, Samuel will alert the guards in the final stage of Corvo's presence before speeding away. His resentment and disgust for Corvo's savagery drives him to betray the royal protector even after sparing him.
  • What the Hell, Hero?: In a very High Chaos run, he's quite bitter with Corvo when he talks to him after saving his life by only giving him a partial dose of poison. Samuel makes it clear just how disgusted he is with Corvo, and flat-out says that he's not sure why he keeps risking himself for Corvo's sake. Later, when dropping Corvo off at Kingsparrow Island, unless stopped lethally or non lethally, Samuel will light a flare to alert the guards, betraying and punishing Corvo for his murderous actions against so many. In a slightly less chaotic run, he'll just bitterly snap at Corvo for his brutality and say he never wants to see him again.


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