The TVTropes Trope Finder is where you can come to ask questions like "Do we have this one?" and "What's the trope about...?" Trying to rediscover a long lost show or other medium but need a little help? Head to Media Finder and try your luck there. Want to propose a new trope? You should be over at You Know, That Thing Where.
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openNew update that's a letdown? Videogame
So, there's a mobile game that has a lot of updates, obviously, addressing issues and stuff. One issue was finding a use for an alternate currency that veteran players have been racking up with nothing to spend it on. They finally add a section in the in-game shop to spend that currency on, but all the items available are stamina-replenishment items that players already get drowned in. What's the right trope for this?
openNot "Death World", but "Death Level" Videogame
Is there a trope for an area in video games that will drain your health just by being in it? An example of this would be the "out of bounds" areas in a Battle Royale style of game (Fortnite, Surviv.io, etc.)
openContrast of Goddamned Bats Videogame
Do we have a trope that is essentially the inverse of Goddamned Bats and/or Demonic Spiders? These are the enemies that are essentially vastly preferred, usually the weakest/smallest of the bunch. Basically, enemies that players say "oh, it's just these guys" or "at least it's only __".
Edited by SumDumNerdopenDoomed From (practically) the Start Videogame
Is there a trope for a video game that allows a player to essentially screw themselves in such a way that they can still continue to move forward, but ultimately can't win?
openYou briefly have OP equipment at the start of a game. Videogame
Exactly What It Says on the Tin, this trope can help accommodate you to the workings of the game.
openLighter used as a makeshift flashlight Videogame
Don't know if it has a specific Video Game trope but when a game features a lighter which sole purpose is to illuminate dark areas and not set anything on fire (at least not intentionally) and also lasts only few seconds before it burns you and goes out.
Does it have a specific trope or is it just a played-with example of Ten-Second Flashlight, Infinite Flashlight or something in-between?
Edited by sohibilopenCharacter forced upon player number Videogame
Hi, I'm looking for a trope where a character select is defined by the player controller or position number: i.e., if the 1P position is a Male character and the 2P position is a Female one, you can only play as the Female character if you start the game in the 2P position. I hope its clear enough, Thanks in advance.
openAn important item is in a place that supposedly no one ever comes back from. Videogame
Usually a video game trope anyway - you have to retrieve an item from a dungeon to complete your quest, and npcs or lore hype it up as a place on one has ever returned from. I swear I remember reading a trope page along those lines, and that either the description itself or one of the examples pointed out the Fridge Logic inherent in the trope: If the item is in a place where no one has ever survived, then how do you even know it's there, and how did it get there in the first place?
openA stealth/easy-to-miss hint in video game which has severe consequences. Videogame
Say you're dealing with an important event within a videogame that has severe consequences. First time you solve it how your instincts or wits or whatever tell you only for it to go horribly wrong or at least not as well as you were hoping for.
Then on the second playthrough or after reloading a save you discover a tiny detail that hints the boss monster isn't what you think it is. You hold your fire and ... turns out it was your mom/dad all along and you were just hallucinating. Yay you get the ultra-happy Golden Ending.
Now is there a trope concerning the hint itself?
openInexplicable crafting? Videogame
Is there a trope for where someone is able to make something despite seemingly lacking the tools/materials/skills/whatever to do so?
openPlushies sell for 1067 by player Videogame
Bob buys an item for 15 gold in shop, Sell price to the same shop: 5 gold Sell price (value of item) to another player: 1067
Edited by Baolen2445openAmbiguous Parent Videogame
Do we have a trope for when one half of a child’s parents could actually multiple people and is determined from previous events?
Like in a dating sim, if the protagonist had a child, the other parent would always be whatever romance option they chose in the main game.
Or specifically, in Dragon Age: Inquisition Kieran’s mother will always be Morrigan, but his father could be a male Warden, Alistair, or Loghain.
openYou Have Alerted The Horde Videogame
Is there a trope where sound is used to alert a horde of zombies, alien locusts or other types of swarming hostiles, be it a intentional distraction or misfortune accident?
Pretty much every zombie game/flick with runner type zombies has at least one scene where someone makes a noise and then the horde begins to attack.
openKnight Mooks? Videogame
Do nameless, faceless, questionably-human mooks identified as knights go under Black Knight regardless of armor color, or Monster Knight?
resolved Sudden video game action sequence Videogame
An Adventure Game or something similarly slow suddenly turns into an action game for one sequence, like the river rafting in The Oregon Trail. Can overlap with Press X to Not Die.
Edited by Madison14openOdd skills that provide in-game advantage? Videogame
Basically when a skill seemingly completely unrelated to playing a game provides an unexpected or unorthodox advantage. For example, if a game has a portion that emphasizes quickly choosing from a set of written prompts and a person excels at it because they're a speed reader.
openArena-Painting Multiplayer Videogame
A multiplayer mode in a video game based around trying to cover the most of an arena with paint within a certain time limit, with players painting over each other's paint to try and get territory back. Examples of this include the Turf Wars from Splatoon, the Reversi Battle (aka Blocks Battle) from the Bomberman series, and the Blob Party mode from de Blob and its sequel.
When the game makes you think it's over by showing the credits only for it to be interrupted and turns out the final(or secret or true) boss is yet to be defeated and turns out there's still more to do before the main story finally finishes. Many examples include Kid Icarus, DMC 3 & 5, and Bayonetta.