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Miscreated is an Open World Multiplayer Survival Sandbox by Entrada Interactive LLC. It was initially released through Steam Early Access in October 2014, and was finally released on PC in full on December 18th, 2018.
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After The Final War, civilization has crumbled. The cities are in ruins, survivors scavenge in the wild, and a genetic plague created in the fallout has mutated much of the wildlife. Despite all that, though, life continues on. Only now instead of crunching numbers in the office, the average Joe's new daily routine consists of scavenging for any and all supplies they're able to find, and trying not to be killed, be it by wild animals, by mutants, by other humans, or even by the very elements.


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Miscreated contains examples of:

  • After the End: The world of the game has been destroyed by The Final War.
  • An Axe to Grind: You can wield axes. They have a low attack speed, but deal 49 damage have a 90% chance to cause bleeding on their target. Like in any survival game, they can (and should) also be used in order to gather wood logs from the trees.
    • There are also the lighter, weaker Hatchets, which gather wood less efficiently, deal 40 damage and have only a 65% chance of causing bleeding, and a unique variant named Patrick's Axe, which is guaranteed to cause bleeding, and kills anything with a 100 HP in exactly 2 hits.
  • Bears Are Bad News: Be careful if you encounter any bears in the game. While they'll try to scare off those intruding upon their territory by standing upon their hind legs and growling at first, they'll hit like a brick if that warning is ignored, and they outrun the player and possess 400 HP as well.
  • Boom, Headshot!: Aiming at the enemies' heads with any weapon will invariably deal bonus damage.
  • Drop the Hammer: You can either scavenge pre-apocalypse hammers, or craft your own, which are weaker. Both varieties are useful for gathering scrap metal from the car wrecks, but are inferior to axes as a melee weapon due to their lower reach, damage, and a practically non-existent bleed chance.
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  • Giant Mook: The Brute Mutant, which is also an archetypal Smash Mook.
  • Hazmat Suit: You can make your character wear this in the game. When worn together with the mask, it provides the best full-spectrum protection against the environmental conditions in the game, although winter clothing is still better if you only need cold protection.
  • Heavily Armored Mook: Some of the Brute Mutants wear armor plates over their head and chest.
  • Infinite Flashlight: Every character in the game spawns with a flashlight. While it'll blink at times, it'll never actually run out. The Rifle Flashlight attachment is equally infinite.
  • Item Crafting: Crafting takes up a significant share of the gameplay, as par the course for the survival games. You can create weapons, ammo, furniture and building components, etc. You can even place down rugs made out of wolf and bear pelts! However, crafted weapons and tools are almost invariably inferior to the pre-apocalypse ones.
  • Multiple Head Case: One enemy type you can encounter in the game is two-headed dogs.
  • Multiple-Tailed Beast: One of the enemies is a giant quadrupedal creature with three tails.
  • Mutant: This game has its share, courtesy of the genetic plague.
  • Powerful Pick: There are two varieties of a Pickaxe, normal and Crafted. Both can be used to mine and to fight in a pinch, but the crafted version is worse. They are somewhat comparable to axes as melee weapons, being somewhat faster to swing, but possessing a lower bleed chance.
  • Shout-Out: Patrick's Axe weapon clearly references the SpongeBob SquarePants character, since it has a very similar-looking pink starfish character attached to its handle.
  • Urban Ruins: Scavenging ruined cities and suburbs while dodging the mutants and other players makes up much of the gameplay.
  • Wizard Needs Food Badly: It wouldn't be a survival game if you didn't need to eat and drink, would it? Moreover, eating raw meat and drinking untreated water is inadvisable, as both have a chance of poisoning the player.

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