The Walking Dead is an apocalyptic drama based on the comic of the same name, revolving around a group of survivors struggling to live in the Zombie Apocalypse. The show has run on AMC from 2010 to present.
Unmarked spoilers are present throughout the subpages as well as some of the synopses below, with the exception of tropes about future episodes. Read at your own risk.
Tropes are not to be added to pages until the episode has aired on AMC.
Rick Grimes awakens from a months long coma to find the world overrun by the undead. With advice from a fellow survivor, he sets out to find his wife and child, and ends up joining their camp of survivors led by his best friend Shane. As Rick comes to lead the group of misfit survivors, they all search for solutions to their predicament and look for a safe place, if such a thing exists, in this new life.
The group moves to leave Atlanta, but when one of their own goes missing, the search takes them to the Greene family farm. Though its' owner Hershel allows the group to temporarily stay on the property, tension between the Greene family and Rick's group begin to boil over as Rick tries to convince Hershel to allow them to stay for good. As this is all going on, Daryl begins to find his place in the group, a Love Triangle between Rick, Shane and Lori begins to go south, and the group discovers that the undead are not the only threats they have to worry about in this horrible new world.
After a long winter, Rick settles his battle-hardened and more combat-proficient group into an abandoned prison, but discovers that the place may not be the safe haven they had hoped for. Chief among the threats to the prison is The Governor, the despotic ruler of a nearby community of Woodbury, who sees Rick's group as a challenge to his empire. Caught in between the escalating war between the two groups is Andrea, who questions her place as she slowly begins to realize The Governor's true nature as the conflict threatens to destroy both groups from the inside out.
Several months after the Woodbury War, Rick has ceded leadership of the swelling prison group to a council led by Hershel, seeking to regain the humanity he risked losing during the previous season. As Rick questions whether you can come back from the things you have to do to survive, the specter of The Governor begins to cast a shadow over the prison with devastating results. The survivors of the tragedy, now scattered to the winds, begin to migrate towards Terminus, a supposed safe haven, while Rick is forced to finally come to terms with both his humanity and brutality if he is to finally find what kind of man he really is.
The reunited group escapes from a harrowing ordeal, but the nightmare isn't over, as they now find themselves hunted by the cannibalistic Hunters. The mystery of Beth's disappearance also comes to light, and brings about a confrontation and a string of losses that break the group's faith. Nevertheless, the group leaves Atlanta for good, and is eventually welcomed into the idyllic community of Alexandria several hundred miles away. Rick finds the sheltered community too weak and pampered, and begins to question whether or not he'll have to take drastic measures to protect his family and new home.
After the events of the previous season, Rick's group is still not wholly assimilated into Alexandria. When outside threats begin to threaten the community, Rick takes command to repel the threats and soon learns that if they are to survive, not only must the Alexandrians change their ways, but he must as well if he is to actually become their leader. After heavy losses, the Atlanta group and the native Alexandrians become one during a climactic battle, and then discover other settlements of survivors nearby. The newly expanded group will have to adapt to this larger world sooner than later once they discover that a threat larger and deadlier than anything they've ever faced before is well on its way — and may truly give them something to fear.
Negan has arrived. After grossly underestimating the true power and resources that the Saviors control, Rick and his group have been cowed into submission, and have never been in such a dire situation as they are in now. As they heal their wounds and begin their new lives under Negan's control, in the wake of unimaginable tragedy, other survivors seek to end Negan's tyranny via their own methods. Eventually, Rick's group, as well as the other communities that have kneeled before the Saviors, must face a choice: either continue to sacrifice supplies towards Negan for their own benefit and health, or rise up and fight.
- "The Day Will Come When You Won't Be"
- "The Well"
- "The Cell"
- "Go Getters"
- "Sing Me A Song"
- "Hearts Still Beating"
- "Rock in the Road"
- "New Best Friends"
- "Hostiles and Calamities"
- "Say Yes"
- "Bury Me Here"
- "The Other Side"
- "Something They Need"
- "The First Day of the Rest of Your Life"
War has finally commenced between two opposite sides in the walker-infested world. On one side, the residents of Alexandria, the Hilltop, and the Kingdom. On the other lies the tyrannical Saviors and their allies, the Scavengers. Despite an auspicious start, the allied forces of AHKnote suffer major casualties and setbacks, and find themselves plagued by several rogue actions and rash decisions by their own people that nearly cause them to lose everything. Negan also finds himself struggling to hold his empire together as he faces threats from his rebelling slave states as well as from within. Its a fight to the finish, one that will decide who will live on to rebuild the world left when the dust settles from all-out war.
A year and a half has passed since Rick, along with his allies, won the war against the Saviors. Alexandria, the Hilltop, the Kingdom and Oceanside have finally found peace. The new peace is threatened, however, not just by walkers and the crumbling infrastructures of the past, but lingering bad blood from the defeated Saviors and Ricks own inner circle who remain disgusted with his controversial decision that ended the Savior War. Ricks drive to create an idyllic future brings the communities into the dawning of a new era, one in which the survivors become estranged and distant from another... and easy prey for an unprecedented threat. This new evil will test the bonds of friendship and family among the communities, who must find the strength to stand together once again if they are to survive.
Ten survivors from Alexandria, the Hilltop, the Kingdom, and the Highwaymen lost their lives to the Whisperers' brutality, with the survivors still reeling months later and unsure how to move on. A mysterious chain of incidents befalls the communities which causes paranoia to take a firm grip on the survivors. Though some demand action, others contend that they are in no shape for war against a threat that is literally the personification of the undead. Whatever the survivors decide, one thing is now clear: the future that Rick Grimes fought so hard to build - a future where society can indeed thrive in a world of the dead - now hangs in the balance.
- "Lines We Cross"
- "We Are the End of the World"
- "Silence the Whisperers"
- "What It Always Is"
- "Open Your Eyes"
- "The World Before"
- "Morning Star"
- "Walk with Us"
- "What We Become"
- "Look at the Flowers"
- "The Tower"
- "A Certain Doom"note
- "Home Sweet Home" note
- "Find Me"
- "One More"
- "Heres Negan"
Weary from the aftermath of the Whisperer War which took its' toll on their faith and infrastructure, the survivors - joined by an old friend who has returned with a new group at their side - are now huddled together in one place, strained to their limits. As they struggle to pick up the pieces and rebuild whatever they can, Eugene's group continues on their journey to make contact with a larger community, unsure if they are friend or foe. As the end of a journey nears, the survivors must now make their stand to ensure that all they have sacrificed and lost, all they have struggled and fought for since the apocalypse began over a decade ago was not in vain.