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     Fridge Brilliance 
  • Defeating Bonetail nets you a grand total of... one Star Point. Players will naturally rage at this... until realizing that this is the game's way of saying "You just beat the hardest enemy in the entire game. You don't need to level up anymore!"
  • Cortez's forms. First, a four-armed skeleton holding each of his weapons. Then, a hunched-over skeleton with some gem in the torso. And finally, his head and his weapons. Why do his forms progress like this? He's falling apart.
  • Grubba's power-sucking machine seems strange for him to use until you realize it's essentially sucking souls to feed them to him, much like how Tubba Blubba eats souls (or in his case, Boos).
  • How come the impenetrable defenses of the Iron Cleft brothers never manage to get further than 10th place in the Glitz Pit? Because the guys directly above them are Spike Tops. Iron Cleft have unbeatable defenses, but only have an attack of 4, Spike Tops have a defense of 4.
    • However, one of the Iron Clefts explicitly states that their spikes can "penetrate any substance" (exact words), so it's Fridge Logic, really.
    • That's what he says, but if you super guard you'll take no damage so it can't be true. There are attacks that can't be super guarded too (and thus, may really pierce through anything)
    • Also, while their spikes may certainly be capable of penetrating any substance, there's no indication that the Iron Clefts have trained enough to be able to produce the force necessary to do so.
    • However, their attacks do, in fact, pierce defense, which can be tested by wearing DEF-boosting badges or using Koops. It stands to reason, then, that their spikes would penetrate the Spike Tops' defense.
    • They probably aren't fulfilling Grubba's conditions anymore, so they never fight higher ranked opponents.
  • Each time someone questions who got turned into a pig, they end up as the next victim. "Ask not for whom the bell tolls, it tolls for thee!"
  • There are a few hints in Chapter 4 that Mario isn't himself after the first Doopliss battle. These include his posture when standing and holding up the Crystal Star, his tinny voice, and the fact that the game doesn't declare a newly learned Special Move upon "chapter completion". Also, if you have the W Emblem badge equipped during the battle (changes Mario's color scheme to that of Wario's), he will suddenly change back to his normal color scheme.
  • Throughout the game, the Crystal Stars and the bosses guarding them display some parallels, due to the Crystal Stars' powers.
    • Hooktail has the Diamond Star, which grants you power over the earth. Hooktail will use an earthquake move similar to the one you gain from beating her. It also explains how she can fly despite the tiny wings—with Gloomtail and Bonetail confined to a thousand-year-old palace and a miles-deep prison, there's no reason to assume they even can fly, as the dragons look much too heavy. Using the Diamond Star's power would remove that limitation.
    • The Emerald Star is received after stopping a boss who employed a timed bomb. As a reward, you get to use a bomb that stops time. Although, this is unrelated to Crump himself. It could be that it has something to do with the Great Boggly Tree, no doubt hundreds of years old, maybe thousands.
    • When Mario obtains the Gold Star, he's able to use Power Lift to boost his attack and defense. That explains why Grubba was able to increase his own attack and defense.
    • In a similar vein, in the confines of his own chapter, Doopliss can monitor the whole area, morph people into pigs, break through reality to ambush you, and remove an actual letter from your phonetic capabilites, that is to say, your character-entering screen. Why? The power of the Ruby Star is art. This gives it near-limitless power in a game where everything from the environments to the inhabitants are paper. Notably, the next time you fight him, he doesn't take advantage of such power, because he's been separated from the Ruby Star.
    • Cortez possesses the Sapphire Star, which grants you Sweet Feast. The reason he's impossible to beat isn't because he's a ghost, that's just why he won't die. The reason he won't stay down despite having a meager 20 health is because he keeps replenishing it throughout the fight.
    • The Garnet Star, though lacking a boss, grants you Showstopper, which lets you end some fights without even trying. Garnet is often thought of or mistaken as a ruby, relating to the fake-and-switch nature of the Sanctum's scenario. Since the Star lets you blow away the easier fights, you're getting rid of them as "not real".
    • Finally, the Crystal Star in the X-nauts' base gives Mario the ability to deal massive damage in a huge explosion, similar to the one that almost takes out their base upon Crump's defeat.
  • In Glitzville, when X directs you to go into the storage room, you catch Jolene threatening a guard's job over hearing noises in the storage room. She is probably so intent on no one knowing about then noises because she thinks the guard heard Mario, and she was the one sending Mario in there. That's also why she's surprised when she sees you. Mario just got in later than expected/the guard heard Ms. Mowz, despite her boasting.
  • Why are the X-Nauts such lunatics? Their base is on the moon.
  • Why can Mario use Action Commands right at the beginning of the game when the first game required him to get the Lucky Star first? Because Mario most likely kept the Lucky Star! Meaning that if he ever found himself on another adventure, he'd be prepared!
  • TEC, Grodus' supercomputer, has the full designation of "TEC-XX". Since the "X" in "X-Nauts" is actually pronounced "cross" (as Goombella will tell you when scanning the late-game enemy X-Yux), there's an early hint that someone's going to get double-crossed...
  • And in a case of Fridge Humour... in the Japanese version, Peeka the Boo has bunny ears. As the main page points out, she's a Playboy Bunny Boo. Or in other words, a Playboy Boo-ny.
  • The fact that Paper Mario (both the original and TTYD) is an RPG makes a lot more sense when you realize Tabletop Roleplaying Games are often referred to as "Pen and Paper" games.
  • In Chapter 4, after the first battle with Doopliss, you find out that he stole Mario's body, name, and allies. In a sense, he won. All he has to do is leave. Except he can't because in order to leave Twilight Town via the warp pipe, he needs his own name. Doopliss may have stolen Mario's appearance, but his own name didn't change. Doopliss hid the letter "p" so Mario couldn't use it to identify him, but that also prevents him from writing his true name and escaping.
  • Some brilliance regarding Vivian: in the Japanese version, she's a trans woman. It's also implied that the Shadow Sirens have an incredibly long lifespan, easily thousands of years long. Vivian was originally a man's name, but has become a common woman's name through its usage as such.
  • At one point during the Pirate's Grotto, you must sail through a stormy sea in Boat form, against a backdrop that is not inside the Pirate's Grotto. Why, then, are you still inside the Pirate's Grotto on the other side? Well, you did have to cross a rickety bridge to get from the starting area to the entrance of the Pirate's Grotto dungeon, and Cortez's boat is hidden close to the starting area...
  • Upon meeting the first Black Chest Demon, Frankly is almost immediately suspicious. Most people might just chalk this up to how Obviously Evil it is, but also, it just talked about how Mario was the only person who could hear it. And Frankly heard it.
  • In both of the original games, the best FP recovery item that you can get without Item Crafting is Jammin' Jelly. In Japanese, it's called "Royal Jelly." No wonder it gives you so many Flower Points, you're eating something that comes from bees.
  • A small but still clever moment happens in the third chapter of the game. Mario and Co. are spying on Grubba and Jolene having a private conversation. After Jolene leaves, Grubba continues to muse to himself about the recent disappearances. This causes one of Mario's partners to start talking out loud, resulting in Grubba to be on alert. You easily outsmart him though by making an animal noise and he continues on none the wiser. Upon leaving the area however, you immediately get a threatening email from the chapter's main villain, warning you one last time to back off from your investigation. But, what caused them to send you another email? How did they know you were snooping in the airducts? Did you actually believe Grubba would fall for that "animal in the duct" trick?

     Fridge Horror 
  • Many of the phone-calls you can answer in the telephone booth are really funny, then you get some that sounds like family members calling for someone... someone who might have tried to become big in the Glitz Pit, but never came home... and even though a stranger answers the phone, they still are talking as if they hope that this stranger maybe is their Long-Lost Relative... that's just sad...
  • At the bottom of the Pit of 100 Trials is Bonetail. This means that a giant, skeletal dragon has been living underneath Rogueport all this time. Who knows? What if it didn't start out skeletal?.
    • Considering that Grifty says Bonetail, Gloomtail, and Hooktail were the Shadow Queen's pets, and that the Pit of 100 Trials was built as a prison for the Queen's enemies, it's safe to say that a lot of people met their end there.
  • At one point you must look behind a crate. You'll see a few of Mario's new friends lying on the ground, not moving. You can say they're stunned, until you see the flies.
    • The situation is somewhat helped by the fact that they react to Mario talking to them (one gasps out a warning, while the other gives a wordless response), proving that they're alive. And they both show up perfectly healthy at the end of the level. On the other hand, consider that they aren't the first fighters that have had their energy drained. They're rescued and Prince Mush (the other known victim) is found, but what if there were others?
  • In Rogueport, there seems to be some dried reddish-brown stuff on the ground. One could easily pass this off as dirt, until you realize that it's next to the gallows, and that it's found nowhere else in town...
    • It was found in one other place in the Japanese version. Next to a Toad-shaped chalk outline.
    • That nobody reacts to the gallows at all, as if it's an ordinary thing to have in every town is frightening on its own... as if it's normal to execute people in the public... I know it was normal during The French Revolution, but still...
    • Not to mention the entire human skulls that casually decorate Rogueport's fenceposts.
  • The ending of the game has Beldam apologizing to Vivian for her actions and promises to be nice to her. That would be a heartwarming moment, except Beldam hasn't received any comeuppance for her actions, and abusive relationships often has the abuser lure the victim into a false sense of security to continue. What's not to say that she'll continue mistreating her?
    • In this case, I'd say the insurance is a simple shift in the percieved balance of power. Beldam has been thoroughly trounced, and Vivian has shown both significant growth in strength and will. Beldam will likely realize that Vivian isn't going to have any of the previous abuse, and has the power to back up her will
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     Fridge Logic 
  • Glitzville is presumably in the skies of the Mushroom Kingdom, yet pretty much nobody there recognizes Mario or Bowser!
    • Rogueport and the areas connected to it seem to take place in an area separate from the mainland of the Mushroom Kingdom; not everyone recognizes Mario. Jury's still out on Bowser. At the same time, only Grubba himself was stated not to know Bowser in Glitzville, calling him a nutcase who tried to ambush Mario.

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