YMMV / Street Fighter EX

See also:

Index: Index:
  • Broken Base:
  • Common Knowledge: Much misinformation has been spread about the series' storyline due to it not being well known overseas. Some of the things that have been considered canon by fans are:
    • Blair and Sharon are sisters.note 
    • Hokuto and Hayate are lovers.note 
    • Skullomania and Shadowgeist are twin circus performers.note 
    • Shadowgeist is Skullo's evil supervillain of an older brother and the heroic Skullomania must put him down.note 
    • Kairi kills Akuma.note 
    • Garuda is Goutetsu's third student.note 
    • Hayate was killed off, which is why he doesn't appear in EX2 Plus and EX3.note 
  • Ensemble Darkhorse: EX is the darkhorse of the entire series, a status that extends to most of its characters:
  • Fanon: Aside from the examples found above, a common theory claims that EX is meant to be a retelling of Street Fighter Alpha/Street Fighter II. The presence of certain characters on the roster, their appearances, and their motivations do lend more support to this idea than not, though. For example, Sagat still being in Shadaloo and wanting revenge on Ryu, Blanka trying to find his mom, Akuma seeking out a strong seeker of the Killing Intent, and Bison having access to his Shin form (as well as a majority of the Alpha voice cast being used for most of the roster).
  • Game Breaker: Ace from EX3 is one in theory. Since his moveset is built by mixing-'n-matching techniques from the rest of the cast. note  Simply put, Ace is as good as you want him to be.
  • Hilarious in Hindsight:
    • Skullomania becomes this in 2009, where we got Kamen Rider Skull, complete with a scarf and the letter S on his forehead. Personality-wise, though, he's pretty much Skullo's opposite.
    • The Cycloids become a bit more amusing when you compare them to Seth (making his debut in Street Fighter IV), who does the exact same moveset mimicking as them and (due to his appearance) somewhat resembles Cycloid-γ. Heck, he's even been dubbed "Cycloid Seth" on several occasions.
  • Moe: Hokuto became this one in Fighting EX Layer.
  • Older Than They Think: The EX series could honestly be referred to as "Street Fighter IV, only a decade early" (which makes the whole Broken Base debate above even more ironic). Many of the gameplay features used in IV (2D, Ultra Combos, Focus Attacks) originated here (2D, Meteor Combos, Guard Break). Several characters in IV even had a few of their moves from EX transplanted to their movesets in IV.
  • Sequelitis: Even with the EX series being vindicated in the years following the release of SFIV, you'll find very few supporters of EX3 compared to the fanbases of the first two games. The third (and currently final) entry is usually praised only for its soundtrack (most of which is reused from the arrange versions of EX Plus α and EX2 Plus) and tag battle mechanics.
  • Suspiciously Similar Song: Ace's theme, "Harem Beat," sounds like something you'd hear in a Mega Man game. More specifically, it sounds like a rock-heavy version of Gravity Man's theme from 5. Inversely, it also resembles Shang Fenghuang's theme from Fighting Layer (an arcade-only game also developed by Arika in 1998, three years before EX3), albeit sped up.
  • Vindicated by History: Much like Street Fighter III, nearly every aspect of this trilogy was controversial, from the polygon models to the new characters to Capcom handing off development of the series to a (then) newly-formed third-party company (which, ironically, was founded by Street Fighter II director/designer Akira Nishitani). The only thing most could agree on about Street Fighter EX was that the music was exceptionally good. Although EX and EX2 were modest successes despite this, many were ready to move on when Capcom closed up shop with EX3. It was only much later, after Capcom's own jump to the third dimension with Street Fighter IV, that people were willing to give EX another chance. Fighters once decried as ill-fitting were now seen as creative and interesting complements to the SFII crew, the gameplay mechanics—some of which would go on to influence future Capcom ventures—were similar enough to the already-established Alpha sub-series to not be alienating while giving the titles a unique identity overall (what other Street Fighter game allows for cancellable Super Combos by default?), and the music direction still shined. Though far from perfect, fans view the EX series more favorably these days than they ever did before.
  • WTH, Costuming Department?: Vulcano Rosso's outfit. And somehow, he pulls it off.

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