Visual Novel / Angels With Scaly Wings

Angels with Scaly Wings is a Visual Novel by M. B. Saunders, to be released on January 31, 2017 for Windows, Mac OS X, Linux, and is available on Steam. Funded as an Indiegogo project, it is a Spiritual Successor to its former incarnation.

After a mysterious portal is discovered leading to a world full of dragons, you are selected as a human ambassador to travel there and learn more about their strangely familiar world, spending time in a small town and hanging out with the natives, even possibly finding love. At least, until your human colleague warns you that not everything is as it seems, and that this new world may be in danger...

Angels With Scaly Wings contains examples of:

  • Anatomically Impossible Sex: At one point on a certain route, the protagonist, a human, has (unseen) sex with a male earth dragon, a creature around the size of a Clydesdale.
  • Alternate Timeline:Each time you begin the game again you enter one.
  • Bittersweet Ending: Almost every ending, some of the bad and all of the "good", until you get the true ending.
  • Breaking the Fourth Wall: In one chapter, it's possible to screw up and let a character die. Should you reload your save, the game refuses to let you, forcing you to live with your error for the rest of the playthrough.
  • Chekhov's Gun: You end up picking up a few and can use them in certain playthroughs.
  • Creator Cameo: Not really a creator cameo, but many backers for the game got to have bit parts with characters based on them inside. One even gets a rather large part due to donating around 500 Euros.
  • Dialogue Tree: A given for the genre. Depending on what you do, you might have some dialogue options available or not at certain points. And no, it doesn't always have to be actions from your current playthrough.
  • Earn Your Happy Ending: For the true ending, very much this, it requires you going back in time via the portal multiple times to get multiple endings worth of information (and heartbreak) needed to work out a plan to save humanity and dragonkind from each of their societies' respective perils.
  • Featureless Protagonist: Has no defined gender or age, but shows hints of sarcasm now and again.
    • Also, given that they adopt the guise of The Administrator at some point, we can see they're at least of average build.
  • Foreshadowing: In Adine's first character scene, she asked the player what he would do if the world was about to end. Turns out that this was indeed the case, at least for the Dragon society, as the Chicxulub asteroid was headed their way.
  • Gameplay and Story Integration: The 'system' you use save/load you later on find and talk with it if you keep playing after the True ending on your way to the 'Total' ending for the game.
  • Hello, [Insert Name Here]: With the added addition of making your name in a variety of colors!
  • Info Dump: The beginning of the game kinda does this to set the stage, but the biggest offenders occur later, when the protagonist explains what happened to Earth, and then even later when The Administrator gives The Reveal about the dragons.
  • Jumped at the Call: The protagonist signed up to enter the portal, but never expected to actually be chosen.
  • Multiple Endings: As is usual for a visual novel like this. The total is 13 or 14. Good/Bad endings for each main dragon, a neutral ending, an evil ending, the true ending, and, if you count it as a different ending, the "total" ending you get for doing something while replaying after the true ending, though it is a rather minute difference apart from a new scene and set of puzzles involved.
  • Never the Selves Shall Meet: Izumi brutally makes sure of it, each time you restart Izumi kills off the original ambassador that would normally come in that timeline (sometimes it was you sent as the ambassador, other times someone else depending on what happened before the selection of ambassador), all so that you can take the place of that timeline's ambassador and have another chance to set things right.
  • Our Dragons Are Different: There are 4-legged dragons with or without wings, wyverns, and ones that stand upright. Ones with wings are referred to as Fliers, and upright ones as Runners. Turns out that they are basically genetically-engineered dinosaur-human hybrids, so it's reasonable that they are modeled after what the human scientists imagine dragons would be like.
  • Quirky Town: The setting takes place in a small rural town with governmental areas and shopping districts, and all 4 main dragons know or likely have met each other.
  • Reset Button: Justified by time travel, in the game's standard endings via the portal you go back in time to try and succeed where you failed the previous time.
  • Ripple Effect-Proof Memory: Each time you time travel back again, you remember parts of what happened before. With enough endings/attempts under your belt, you can get the true ending. This starts to happen to the characters as well, After convincing Anna to not work so late, she'll no longer be the late night murder victim in the lab, and if Bryce dies from the planted bomb enough times Sebastian will tell Bryce to stop before he gets to it, having 'a bad feeling' about the current situation.
  • Running Gag: the Sheridan series.
  • Scenery Porn: Traveling to another world involves some very lovely sky views.
  • Set Right What Once Went Wrong: After your first ending, this is what you the player are trying to do, prevent the downfall of both humanity and dragonkind.
  • Sequel Hook: The secret ending
  • Shout-Out: The game is full of these.
  • The Chessmaster: Izumi, oh gods Izumi, they may not have resources like your normal chess master, but they have lots and lots of time to try to make their goals happen (and in one timeline attempt, you take their place.)
  • Videogame Caring Potential: There's a number of times you can reassure a distressed or frightened dragon, or generally make them happy in order to get the best result for a scene. Doing so will make the character call you or wish to see you again.
  • Video Game Cruelty Potential: Likewise, there are multiple opportunities to mock and insult the dragons, which will make them dislike you and not want to see you again.