Hype: The Time Quest is a video game based on the line of German toys: Playmobil. It takes place in the medieval period, although some buttons and elevators can be found thorughout the game.Hype, the titular character, is turned to stone by a powerful black knight, and is then sent back 200 years in time, where he is released by an amateur wizard, and his future sidekick, Gogoud. So now he has to embark on a quest to collect magic jewels that allow him to travel through time so that he can kill the black knight, save the King, the kingdom and his betrothed.The main characters are Hype and Gogoud, Hype being the character you play as (although there is his dragon, Zatila, whom hype rides on in order to perform a few tasks that require flight). Other major characters include Karon and Nohlin (the leaders of the brigands during the reigns, respectively, of Taskan II and Taskan III and allies of Hype's), Vibe (his bethrothed), and the black knight, Barnak.The game was released in 1999 with another Playmobil game aimed for a younger audience.This show provides examples of:
A God Am I: Inverted. Barnak was a god, and now he just wants a kingdom to rule.
Action Girl: The brigand leaders, Rave and Vibe all go against the womanly standards of the medieval era. However, the only one you ever see actually fight is Karon.
Adam Smith Hates Your Guts: Oh God. The first town's prices are minimal, while the fourth's are outrageous! They justify it with civil wars most of the time, but war never seemed to bother the guy in the first era.
Battleship Raid: Subverted. One of the bosses is a three-headed dragon made of gold coins, which Hype fights while standing on piles of the stuff.
Battle Theme Music: All bosses have this, and some even fade out when Hype is far enough away. Most have the same song, but the Gladiator and Senekal have a completely different one, while Barnak's is a slightly different version of the standard song.
Explosion Propulsion: Exploding barrels send Hype flying. But the best example of this is the final sutscene, when the sundial explodes, propelling Hype off the edge of the tower. Naturally, he's right as rain in the following clip.
Wait, how has the girl in the second era, standing on top of the barrels near the laboratory that, when the barrels are shot, flies into the sky and re-descends in the FOURTH era not been mentioned yet?
First Episode Spoiler: Arguably Gogoud being the guardian of time. He states it blatantly in the opening cutscene, but by the time the player reaches the part of the game where it actually happens, they'll usually have forgotten about it.
Foreboding Architecture: If you see a wall decoration with a soldier on it, I wouldn't suggest turning your back to it. If there's an empty suit of armor on the ground or on the wall, it's definitely going to attack you.
Granted, it's practically the only thing that'll do anything to him.
Girly Run: Pretty much any girl character that runs (minor ones included).
Guns Are Worthless: Halfway played straight. The blue bolts are pathetic, while red ones are even more powerful than Hype's sword... on mooks. Certain bosses take damage from it, but some don't. But when it comes to those Goddamned Bats, the crossbow is your best friend.
Gravity Barrier: Absolutely, comepletely, and totally averted. You can fall off of ANY vertical drop. At all.
Idle Animation: Hype has four: Throwing his sword up in the air and catching it in its sheath when Hype has no weapon drawn, throwing his crossbow up in the air and catching it in his hand when he has the crossbow drawn, twirling the sword in his hand and swinging his sword in a cool fashion when it is drawn.
Inevitable Tournament: You have to sign up for a tournament-thing (or rather, cheat your way in), defeat a gladiator, and then face the Golden Dragons.
Jaw Drop: The common reaction when one learns of Gogoud's origin: "A magician eternal, Gogoud is the son of magic. He was born of a strange combination of molecules, a combination generated by the legendary storm which created the sea in olden times.
Using the Magia Glacia Ring magic on Voydh right as he takes of is a very good strategy.
It's practically the only way to actually do damage to him!
Laser-Guided Amnesia: Subverted, since he didn't actually forget anything, but he still lost all his skills.
Possibly not. During the tutorial, Gogoud only says that Hype "is a bit rusty" and indeed, it isn't long before Hype is fighting brigands and Taskan I's soldiers. It's just that, without any of the jewels and the power they grant Hype, Hype was easily defeated by Barnak...
Locked Door: Not that many, actually, but enough to include this trope.
The Lost Woods: The forest in the first era. From that point on, it gets ghosts in the second era, Ghosts and falling branches in the third, and finally, they add black guards in the fourth. Oh, and you might want to Mind Your Step in the fourth era, those rifts won't be merciful.
Especially with the (over powered) black knights shooting at you!
Magnet Hands: Aside from putting his sword in its sheath, Hype never drops that sword.
Justified? That sword snaps into figures hands just fine, seems to make sense to me.
Unlimited crossbow ammo, and he rapid-fires three bolts at a time, managing to change their trajectory, too!
EVERY magic in the game (including ones that the player wouldn't have by that time). The dragon magics (which the player wouldn't have any of) are actually MORE powerful than Hype's, as he fires two Ice Dragons, whereas Hype fires one, and THREE Lightning and Fire dragons, whereas Hype fires two.
He has more health than Hype.
Not to mention the fact that his AI is actually often SMARTER than the target audience. He actually TIMES his magic so that your magic attacks never hit!