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Shout Out: Nintendo
  • Nintendo games heavily reference each other, ranging from a Yoshi doll in The Legend of Zelda: Link's Awakening to Arwings as furniture in Animal Crossing.
  • There's a huge Shout-Out to Nintendo's franchises put together as a Fighting Game known as Super Smash Bros..
  • Animal Crossing is pretty much chock full of references to other Nintendo games. The one for the GameCube (i.e. the first one released outside of Japan) had a Pokémon Pikachu villagers would sometimes request from other villagers, as well as items like the previously mentioned Arwing, a Master Sword, and a hidden set of Super Mario Bros.-themed furniture. Not to mention that the game borrowed some sound effects from Super Mario Bros., like the familiar coin sound representing Bells, the game's currency. The same sound would also play when hitting rocks with money hidden in them, which would change to the 1-Up sound effect as the amount of money increased. Wild World for the DS added even more, like a Triforce and more hidden items, like a Blue Falcon, Pikmin, and a Metroid. Both games also have a blue bench with the Nintendo logo, with it being hidden in the original and being an ordinary item at Tom Nook's store in Wild World.
    • In a non-Nintendo-related example, a blue eagle townsperson named Pierce has the Verbal Tic "hawkeye".
    • All three iterations of Animal Crossing have a frog villager named Jeremiah, a reference to the Three Dog Night song "Joy to the World".
    • Lots of Animal Crossing characters make specific references to Zelda, for some reason. "Perky" type girls in Wild World will sometimes tell you how they traveled to a nameless "far-off land," where they met "a cute boy with green clothes and a Magic Boomerang." In the original, the sailor Gulliver talks about one of his various girlfriends, who allegedly lives in Hyrule. Hyrulian Loach, anyone?
      • In City Folk you can get Midna's Mask and wear it.
  • A traditional Shout-Out in the Kirby series is Kirby donning Link's cap when copying the Sword ability, even in the anime. In addition, his yo-yo ability could be a Shout-Out to EarthBound. Not to mention that one item you can find in Great Cave Offensive is a Mr. Saturn. Also, the Great Cave Offensive is chockfull of shout outs, including: A Mario coin and green shell, a Screwball, a glass slipper, a bucket with an M (or W) on it, Captain Falcon's helmet, the Master Sword, a shield and the triforce, and Kong's Barrel. And his "Fighter" form wears a red headband. Especially true in Super Star, where he actually can do a Shoryuken, and in Squeak Squad, where he can pull off a Hadouken. And in the credits of Kirby Superstar you can see Kirby wear a met helmet.
  • In Kirby's Dream Land 3, one of the level objectives is to defeat a bunch of Metroidsnote . Samus herself rewards you with a heart star for doing so. She even takes off her helmet for '100% completion'.
  • Occasionally in the SNES version of Donkey Kong Country 3, you can enter Wrinkly's Save Cave and find Wrinkly Kong playing a Nintendo 64. The music in the background when this happens is an arrangement of the music that plays inside Peach's castle in Super Mario 64.
  • An internal Rareware shout-out: in Donkey Kong 64, the Ghost Books found in Creepy Castle are all but identical in appearance to Cheato from the Banjo-Kazooie series (in fact, this is their Japanese name).
  • Mario characters are drawn on the walls on Wuhu Island in Wii Fit Plus. In the Jogging Plus game you have to remember which one you passed. The ocean liner docked off Wuhu Island? As revealed in Wii Sports Resort, it's called the Queen Peach. And in Sports Resort's Island Flyover game, there's the sound of someone in the Hill Village playing Super Mario Bros. on the NES.
  • The icon for the Links club in the portable Mario Golf games is a recolored Triforce. This doubles as a Stealth Pun.
  • The Legend of Zelda:
    • One rather bizarre reference occurred in The Legend of Zelda Oracle games. In the linked game, Zelda gets kidnapped and you have to save going through a side-scrolling area with lots of ladders and rolling fireballs. In other words, Link has to play Donkey Kong.
    • In The Legend of Zelda: Twilight Princess, there are the characters Thelma the bartender, and her cat Louise. Granted, her in-game name is Telma, but it's because Japanese doesn't really have a "th" sound. The name should be "Thelma", it was just mistranslated.
    • The Legend of Zelda: Ocarina of Time's Forest Temple has the 4 Poe sisters who are named Meg, Jo, Beth, and Amy.
    • Also in Ocarina of Time, the Kokiri race has various allusions to Peter Pan, such as them being accompanied by fairies, their child-like image and playfulness, and the fact that they can't grow up. Also, Miyamoto has stated that Navi has a crush on Link and is jealous of Zelda, an allusion of Tinkerbell being in love with the eponymous main character and being jealous of Wendy (coincidentially, this kind of relationship was also in the Western animated series).
    • The Legend of Zelda: Spirit Tracks, according to Eiji Aonuma, was inspired by Japanese children story The Tracks Go On, a tale he once read to his son.
    • One of the items Link gets to use in The Legend of Zelda: Spirit Tracks is a whip. Upon closer examination, it has a snake motif, rather like the rope snake of Mother 3.
    • Zelda games often contain numerous shoutouts to each other, for example, in Majora's Mask, the various members of the Indigo-Gos are playing musical themes from The Legend of Zelda and The Legend of Zelda: A Link to the Past in their rooms.
    • The Bremen Mask in Majora's Mask is named after a Grimm's Fairy Tale titled Town Musicians of Bremen, in which a group of animals (a donkey, a dog, a cat and a rooster) decide to leave their masters and become traveling musicians. In the game, the mask can be used to make chicken march behind you.
    • It's confirmed by the longtime developers of the Zelda series that the trading sequences present in several games are inspired by Straw Millionaire, a Japanese Buddhist folk tale.
    • Zelda's Lorule counterpart in The Legend of Zelda: A Link Between Worlds is named Hilda.
  • The Legend of Zelda: Skyward Sword:
    • The Ancient Cistern has a design and concept that has been closely compared to the events of the Japanese story The Spider's Thread.
    • Koji Kitagawa, one of the developers of Skyward Sword, said in an Iwata Asks interview that the Ancient Robots were modeled after the Dogu clay figurines, a commonplace treasure from the Jomon period of Japan.
    • The Loftwings were modeled after shoebill birds. Also, Link's Loftwing shares the colors of the Dyna Blade.
    • The way that Link swings his sword around the eye in Skyview Temple to make it dizzy is similar to how you defeat Mr. I in Super Mario 64.
    • In the lead up to the fight with Tentalus, Link has to get to the top of the ship, up a series of ramps, with barrels coming down the other way. It's a nice callback to Nintendo's early history.
    • When Link initially meets Thunder Dragon, he thinks his name is boring and due to hanging out with robots too long, half-jokingly wants to call him LD-Link-16. Fittingly enough, if you count Oracle Of Ages and Oracle Of Seasons as two seperate games, this Link is indeed the 16th.
    • Skipper's room contains a portrait which recreates an iconic scene from James Cameron's Titanic.
  • Mario & Luigi: Superstar Saga
    • When the brothers are asked to escort Princess Peach through Teehee Valley, she asks, "Won't you take me to...Little Fungitown?", a reference to the 1980 song "Funkytown" by Lipps, Inc.
    • In Yoshi Theater, you can see a poster with Kirby on it that says, "Kirby Story". Other posters include The Legendary Starfy and WarioWare.
    • Starbeans Cafe is a play on Starbucks, obviously. Olimar (who dubs Mario "Marlio") and his Pikmin, Samus, Link, Wario (who calls himself a guest star), Fox, Peppy and Slippy, and even an Excitebike racer were planned to appear and give the Mario Bros. useful items. The items were still used in-game, but the names were changed.
  • Super Mario Galaxy:
    • The game features an in-game storybook with an art style noticeably similar to the illustrations from The Little Prince. Many people had commented on how Super Mario Galaxy was oddly reminiscent of the book before its release.
    • There's also a small mechanical planetoid in the Buoy Base Galaxy that looks like a Pokeball. Also, at some point during the Space Junk Galaxy, Mario lands on Olimar's ship.
  • In Super Mario Bros. 3:
    • The Warp Whistle item plays the same musical notes as the Recorder in The Legend of Zelda, and it also summons a tornado that carries the player character elsewhere the same as the Recorder does. A redone version of the tune can be heard on the title screen of The Legend of Zelda: Ocarina of Time.
    • In the English version only, at the end of the game, Princess Peach says, "Thank you. But our Princess is in another castle!...Just kidding! Ha ha ha! Bye bye." This refers to "Thank you Mario! But our princess is in another castle!" from the original Super Mario Bros..
  • The Rocky Horror Picture Show reference in Mario Party 8: During Bowser's Warped Orbit, if a player lands on a Reversal Space, Bowser mentions doing "the crime warp".
  • Super Mario 3D Land has a shout out towards a lives count glitch that appeared in Super Mario Bros.. If your lives exceed 999, your lives count reads as a crown and a random symbol. There's also a Brutal Bonus Level in Special World 8, which is dubbed World 8-Crown.
  • Luigi's Mansion: Dark Moon has a few of these.
    • The opening scene has nods to Poltergeist and TRON.
    • Luigi playing with the teleporters brings to mind the TV advertisement for Portal 2.
    • The final story mission shares its name with a Dream Theater song.
    • One of the nicknames a player can get when you don't help out much in ScareScraper Mode is "Mostly Harmless".
  • In Super Mario World, there's the Bullet Bill's underwater counterpart, Torpedo Ted.
  • Super Mario RPG has the Pipe Vault area, a one-block-wide underground area reminiscent of Super Mario Bros.' underground stages, complete with their music and pipes containing Piranha Plants. And then there's the curtained alcove in Booster Tower, where Mario will transform into his eight-bit self for a few seconds. In addition, there are a couple of easy-to-miss cameos made by Link and Samus.
  • Metroid has multiple references to the Alien series of films. Most obviously, the recurring boss Ridley, who shares a name with Ridley Scott, director of the original Alien and the Metroid egg seen at the end of Metroid 2 and the start of Super Metroid uncannily resembles a facehugger egg sac.
  • The Star Fox series seems to have a number of reciprocal Shout Outs in relation to F-Zero. For starters, Fox McCloud and Falco Lombardi may have originally been Shout Outs, being an anthropomorphic Golden Fox and Blue Falcon respectively. Then, James McCloud (outfit and all, but in non-anthropomorphic human form) became a character in the F-Zero series starting with F-Zero X. Then Star Fox Command references F-Zero yet again, where one of its nine possible Multiple Endings has Fox and Falco becoming racers in a high-speed racing league called G-Zero.
    • Even the anime F-Zero The Legend of Falcon has O'Donnell being referenced as James's deceased friend.
    • General Pepper not only owes his name, but also his very outfit, to the landmark album by The Beatles; Sergeant Pepper's Lonely Heart's Club Band.
      • Lampshaded in the Nintendo Power comic.
      • Captain Shears, a character from "Farewell, Beloved Falco", is similar in both physical appearance and attire to Pepper and appears to have a name derived from "Billy Shears", the fictitious leader of Sgt. Pepper's Lonely Hearts Club Band.
    • Falco is wearing Captain Falcon's boots in one of the Command endings.
    • In Farewell, Beloved Falco, one of the Hot Rodders (Falco and Katt's old gang) is Mouser — Mouser's name is even on the back of his jacket.
    • In Assault, there are classic Namco arcade references and cameos littered in the game, one being the yellow S flag from Rally X; after all, Namco did develop this game.
    • In Star Fox 64, shortly after you enter Meteo's Warp Zone, you'll be treated to several waves of bee/butterfly-like enemies that fly in formations very reminiscent of Galaga. You get bonuses if you can nail them all.
    • Star Fox 64 has Katina, which is pretty much the climax scene from Independence Day, complete with Bill Gray, a nod to Gen. William Grey, Robert Loggia's character in the movie.
    • Fox's escape from Andross' lair is reminiscent of Return of the Jedi.
    • The boss of sector X says "where is the creator?", and in its death throes, says "I must be complete." A referance to V'ger from Star Trek The Motion Picture.
  • Punch Out:
    • The character Mr. Sandman is a tribute to some Real Life boxers: Joe Frazier in the arcade, NES and SNES games, Muhammad Ali in the Wii version, and Mike Tyson in the Wii game as well, but in Title Defense mode.
    • During an intermission after a round in the fight against the Bonus Boss of the Wii game, Donkey Kong, Doc Louis jokingly tells Mac that he (Louis) can call his plumber if he (Mac) is having problems. This is a reference to Mario, who was a plumber and used to antagonize with Donkey Kong in the past.
  • Wario Land: Shake It! has a level call "Wreck Train"—the music of this level has a shout to Indiana Jones.
  • 9-Volt and 18-Volt's stages in the WarioWare series have many references to old Nintendo games, including some obscure ones like Mario Clash for the Virtual Boy.
  • Wii Sports Resort features Swordplay Champion Matt. Between his Samuel L. Jackson-esque appearance and the fact he wields a violet sword when they usually come in red or blue, the Mace Windu parallel is pretty obvious.
KonamiShoutOut/Video Games    

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