troperville

tools

toys

SubpagesADeathInTheLimelight
ADogNamedDog
AFatherToHisMen
AGodAmI
AbusiveParents
ActionDad
ActionGirl
ActorAllusion
AdaptationalBadass
AdaptationalVillainy
Adorkable
AffablyEvil
AffectionateParody
AfterTheEnd
AgonyOfTheFeet
AlliterativeName
AlphaBitch
AlternativeCharacterInterpretation
AlternativeForeignThemeSong
AmbiguouslyGay
AmusingInjuries
AnachronismStew
AndIMustScream
AndTheFandomRejoiced
Angrish
AntiVillain
Anvilicious
AnyoneCanDie
ArsonMurderAndJaywalking
ArtEvolution
AscendedExtra
AttentionWhore
Awesome
AwesomeBosses
AwesomeButImpractical
AwesomeMcCoolname
AwesomeMusic
AxCrazy
BLAM
Badass
BadassAdorable
BadassBoast
BadassCreed
BadassNormal
BalloonBelly
BatmanGambit
BerserkButton
BetterThanItSounds
BewareTheNiceOnes
BeyondTheImpossible
BigBad
BigDamnHeroes
BigEater
BigNo
BigOlEyebrows
BittersweetEnding
BlazingInfernoHellfireSauce
BlessedWithSuck
BlindIdiotTranslation
BodyHorror
BoisterousBruiser
BookEnds
BoringButPractical
BoundAndGagged
Bowdlerise
BrattyHalfPint
BreakTheCutie
BreakingTheFourthWall
BreathWeapon
BrickJoke
BrokenBase
BrotherSisterIncest
BunnyEarsLawyer
ButForMeItWasTuesday
ButtMonkey
CameraAbuse
CaptainErsatz
CaptainObvious
CardCarryingVillain
CarnivoreConfusion
CatchPhrase
CelebrityParadox
CentralTheme
CerebusSyndrome
ChainedHeat
CharacterDerailment
CharacterGush
Characters
ChekhovsClassroom
ChekhovsGun
ChekhovsGunman
ChekhovsSkill
CirclingBirdies
Cliffhanger
CloudCuckoolander
ClusterFBomb
CombatPragmatist
ComicallyMissingThePoint
CompletedMigrations
ConservationOfNinjutsu
ContinuityNod
CouchGag
CowardlyLion
CowboyBebopAtHisComputer
CrapsackWorld
CrazyAwesome
CrazyPrepared
CreatorBreakdown
CreatorsPet
CriticalExistenceFailure
CrouchingMoronHiddenBadass
CurbStompBattle
CuteBruiser
DamselInDistress
DarkIsNotEvil
DarkerAndEdgier
DeaderThanDisco
DeadpanSnarker
DealWithTheDevil
DeconstructedTrope
DemotedToExtra
Determinator
DethroningMoment
DidYouJustPunchOutCthulhu
DieForOurShip
Discontinuity
DisproportionateRetribution
DistractedByTheSexy
DoesThisRemindYouOfAnything
DorkAge
DoubleEntendre
DoubleStandardAbuseFemaleOnMale
DownerEnding
DracoInLeatherPants
DrivenToSuicide
DroppedABridgeOnHim
DumbMuscle
DysfunctionJunction
EarWorm
EarlyInstallmentWeirdness
EarnYourHappyEnding
EldritchAbomination
EnemyMine
EnsembleDarkhorse
EpicFail
EstablishingCharacterMoment
EvenBetterSequel
EvenEvilHasStandards
EverythingsBetterWithDinosaurs
EvilCounterpart
ExecutiveMeddling
ExpositoryThemeTune
Expy
ExtremeOmnivore
EyeBeams
EyeScream
FaceHeelTurn
FacePalm
FamilyUnfriendlyDeath
FamousLastWords
FanDisservice
FanFic
FanNickname
FanPreferredCouple
FandomRivalry
FanficRecs
Fanon
FantasticRacism
FantasyGunControl
FatBastard
FieryRedhead
FireBreathingDiner
FiveBadBand
FiveManBand
FlameWar
Flanderization
FoeYay
FollowTheLeader
ForWantOfANail
Foreshadowing
FourPhilosophyEnsemble
FourTemperamentEnsemble
FreakyFridayFlip
FreezeFrameBonus
FreudWasRight
FreudianExcuse
FreudianTrio
Fridge
FridgeHorror
FromBadToWorse
FromNobodyToNightmare
FunWithAcronyms
Funny
FunnyAneurysmMoment
FurryConfusion
GargleBlaster
GenreDeconstruction
GenreSavvy
GermansLoveDavidHasselhoff
GetAHoldOfYourselfMan
GondorCallsForAid
GoodAngelBadAngel
GoofyPrintUnderwear
GratuitousEnglish
GroinAttack
GrowingTheBeard
GrowlingGut
GrumpyBear
Gush
HalfDressedCartoonAnimal
Hammerspace
HandOrObjectUnderwear
HappilyMarried
HarmlessVillain
HarsherInHindsight
HaveAGayOldTime
Headscratchers
Heartwarming
HeelFaceRevolvingDoor
HeelFaceTurn
HellIsThatNoise
HeroicBSOD
HeroicSacrifice
HeterosexualLifePartners
HighOctaneNightmareFuel
HilariousInHindsight
HoYay
HoistByHisOwnPetard
HonorBeforeReason
HopeSpot
Horrible
HotBlooded
HumiliationConga
HypercompetentSidekick
Hypocrite
HypocriticalHumor
IAmNotShazam
IDidWhatIHadToDo
IdiosyncraticEpisodeNaming
IdiotBall
IdiotHero
IdiotPlot
IllGirl
ImageSource
ImpactSilhouette
ImprobableWeaponUser
ImprovisedWeapon
IneffectualSympatheticVillain
InformedAbility
InformedSpecies
InsistentTerminology
InternetBackdraft
InterspeciesRomance
IronicEcho
JerkWithAHeartOfGold
Jerkass
JerkassWoobie
KarmaHoudini
KeepCirculatingTheTapes
Keet
KickTheDog
KidsAreCruel
KilledOffForReal
KillerRabbit
KnightTemplar
LaResistance
LampshadeHanging
LargeHam
LastNameBasis
LauncherOfAThousandShips
Leitmotif
LethalChef
LetsGetDangerous
LightIsNotGood
LightningBruiser
LookBehindYou
LoopholeAbuse
LovableCoward
LyricalDissonance
MacGuffin
MadeOfIron
MagicPants
MagnificentBastard
Main
MakeMeWannaShout
MamaBear
ManChild
MassiveMultiplayerCrossover
MeaningfulName
Memes
MemeticBadass
MesACrowd
MilesGloriosus
MindRape
MindScrew
MisBlamed
MisaimedFandom
MissingEpisode
Moe
Monster
MoodWhiplash
Mooks
MoralEventHorizon
MotiveDecay
MrFanservice
MsFanservice
MultinationalTeam
MundaneMadeAwesome
MundaneUtility
MustHaveCaffeine
MyGodWhatHaveIDone
MythologyGag
NamesTheSame
Nanomachines
Narm
NauseaFuel
NeedsMoreLove
NeverLiveItDown
NeverTrustATrailer
NiceGuy
NiceHat
NiceJobBreakingItHero
NightmareFuel
NinjaPirateZombieRobot
NoExportForYou
NoGoodDeedGoesUnpunished
NoHoldsBarredBeatdown
NonIndicativeName
NoodleIncident
NotMeThisTime
NotSoDifferent
ObfuscatingStupidity
OffModel
OffscreenMomentOfAwesome
OffscreenTeleportation
OhCrap
OldShame
OlderThanTheyLook
OlderThanTheyThink
OneManArmy
OneSteveLimit
OneWingedAngel
OnlySaneMan
OohMeAccentsSlipping
OurDragonsAreDifferent
OurVampiresAreDifferent
OurWerebeastsAreDifferent
OverlyLongName
PapaWolf
PaperThinDisguise
ParanoiaFuel
ParentalAbandonment
PeripheryDemographic
PetTheDog
PimpedOutDress
PintsizedPowerhouse
PlayingAgainstType
PowerTrio
PreAssKickingOneLiner
PrecisionFStrike
ProductPlacement
PunBasedTitle
PunchClockVillain
PuppyDogEyes
QuirkyMiniBossSquad
Radar
RealMenWearPink
RealityIsUnrealistic
RecycledInSpace
RedOniBlueOni
Redundancy
RefugeInAudacity
ReplacementGoldfish
ReplacementScrappy
RequiredSecondaryPowers
RescuedFromTheScrappyHeap
RewardedAsATraitorDeserves
RidiculouslyHumanRobots
RoaringRampageOfRevenge
RunningGag
SacrificialLamb
SacrificialLion
SadisticChoice
SanitySlippage
SayMyName
ScavengerWorld
SceneryGorn
SceneryPorn
ScheduleSlip
SchmuckBait
ScreamsLikeALittleGirl
ScrewTheRulesImDoingWhatsRight
ScrewedByTheNetwork
SeinfeldIsUnfunny
SerialEscalation
SeriousBusiness
ShipTease
ShipperOnDeck
ShirtlessScene
ShootTheDog
ShootTheHostage
ShootTheShaggyDog
ShoutOut
ShowWithinAShow
ShownTheirWork
ShrinkingViolet
ShutUpHannibal
SigilSpam
SlidingScaleOfIdealismVersusCynicism
SmallNameBigEgo
SmallReferencePools
SmugSnake
SoBadItsGood
SomeAnvilsNeedToBeDropped
SomethingCompletelyDifferent
SortingAlgorithmOfDeadness
SoundtrackDissonance
Spell
SpiritualSuccessor
StalkerWithACrush
StealthPun
SteamPunk
StepfordSmiler
StopHelpingMe
SuddenSequelDeathSyndrome
Summary
SuperDrowningSkills
SuperWeight
SuspiciouslySimilarSong
SuspiciouslySpecificDenial
TakeThat
TearJerker
TemptingFate
TerribleTrio
TheBigGuy
TheChewToy
TheDogBitesBack
TheDragon
TheDreaded
TheEeyore
TheFaceless
TheFool
TheHero
TheLancer
TheLoad
TheMole
TheOtherDarrin
ThePollyanna
ThePowerOfRock
TheReasonYouSuckSpeech
TheRival
TheScrappy
TheSmartGuy
TheSmurfettePrinciple
TheSociopath
TheUnintelligible
ThemeTuneCameo
ThereIsNoKillLikeOverkill
TheyChangedItNowItSucks
ThirdPersonPerson
ThoseTwoBadGuys
ThoseTwoGuys
ThrowItIn
ThrowTheDogABone
TimeLord
TitleDrop
TooDumbToLive
TookALevelInBadass
TookALevelInDumbass
TookALevelInJerkass
TookALevelInKindness
TotallyRadical
TrademarkFavoriteFood
TrailersAlwaysSpoil
TrainingFromHell
TropeNamers
TropersDoIt
TroubledProduction
Tsundere
TurnOfTheMillennium
UncannyValley
UnfortunateNames
UnresolvedSexualTension
UnusualEuphemism
UnusuallyUninterestingSight
UpToEleven
ValuesDissonance
VerbalTic
ViewerGenderConfusion
VillainSong
VillainousBreakdown
VillainousGlutton
VillainsOutShopping
VisualEffectsOfAwesome
VitriolicBestBuds
WMG
WallBangers
WarIsHell
WarpThatAesop
WellIntentionedExtremist
WhamEpisode
WhamLine
WhatAnIdiot
WhatCouldHaveBeen
WhatDoYouMeanItsForKids
WhatDoYouMeanItsNotAwesome
WhatDoYouMeanItsNotForKids
WhatHappenedToTheMouse
WhatMeasureIsAMook
WhatMeasureIsANonHuman
WhatTheHellHero
WhosLaughingNow
WildMassGuessing
Woobie
WoobieDestroyerOfWorlds
Woolseyism
WorseThanItSounds
WouldHitAGirl
WouldHurtAChild
WretchedHive
XMeetsY
Yandere
YouCantGoHomeAgain
YouGottaHaveBlueHair
YouKnowThatShow
YouNoTakeCandle
YouShallNotPass
ZergRush

main index

Narrative

Genre

Media

Topical Tropes

Other Categories

TV Tropes Org
random
Honor Before Reason: Video Games
  • Luke, the protagonist of Tales of the Abyss, starts off as being extremely self-centered and arrogant, but later he becomes near-suicidally selfless in an attempt to make up for his previous behavior, and holds true to the strength and ideals of humanity, opposing the fatalist views of the game's antagonists.
  • If Adell makes you a promise, he will keep it.
    Rozalin: Fool! You are going to get yourself killed!
    Adell: ... Don't worry. I won't die. I still have other promises to keep.
    • Valvatorez takes this to the logical extreme. Want to know why he refuses to drink blood, at the cost of all of his power and prestige: because he promised someone that he wouldn't drink blood until he showed them true terror, and they died before it happened. Not considering death of the recipient a legitimate reason for breaking off a contract, he just went on not drinking blood for the next four hundred years.
  • Subverted in Bioshock. Though initially Jack is told that the only way to get large amounts of ADAM is to kill and harvest the Little Sisters, Doctor Tenenbaum makes it a point to give Jack gifts for choosing the harder path of rescuing the Little Sisters, by giving him both large amounts of ADAM and unique plasmids. Considering how much more great loot you get from saving them and how little the difference in ADAM between saving and harvesting all the Sisters is (over the course of the whole game), choosing to harvest the little sisters would be a case of Sadism Before Reason. (Or you might do it just to hear the ending where the good doctor calls you out for being a jerk.)
    • Well, you don't know that you receive gifts when you first start saving them. It could be argued that from a new player's point of view it's played straight initially and by the time you start receiving gifts you've already made your overall moral choice. It only becomes like the above if you already know the full scope of the game mechanic.
  • The elites in the Halo series definitely fall under this trope. In one book, the Chief noted that even regular soldiers would fight hand-to-hand and die rather than pick up fully-loaded human weapons at their feet. The high-ranking zealots take it further, ESPECIALLY in Halo 2. The Word of God at the time was that these officers had a honour code that prohibited them from using ranged weapons, and entering vehicles is considered cowardice. As a result, they end up being less dangerous than their gun-wielding subordinates, since they just run at you with a sword. When you do get one as an ally, giving him a gun will just result in him running up to enemies and bludgeoning them with it, and he will stubbornly refuse to enter any vehicle.
    • Of course they're still more dangerous than their subordinates because they're ten foot aliens with cloaking devices, energy shields and an one-hit kill weapon. On heroic, which is as close to realistic difficulty, unless if several marines focus fire on the single zealot, he will reach lunging distance before his shields drop and he will annihilate the group of marines by himself.
  • In Samurai Warriors, Naoe Kanetsugu embodies this trope to a tee, Azai Nagamasa less so (who splits this with his love of Oichi). Interestingly, the Jerk Ass Ishida Mitsunari actually adopts this trope by his decisive battle at Sekigahara by refusing an officer's suggestion of a sneak attack on the enemy, and revealing in his ending that his friends' honor tropes actually rubbed off on him.
  • In Warriors Orochi, Pang De's version of this trope is so cliche that he's called out on this more than once — hilariously, when one asks him what his "way of the warrior" even means, Pang De's explanation is basically repeating the concept. It's especially off, and call-out-on-worthy, since he's on Orochi's side through Wei, particularly Cao Pi's aligning with Orochi. However, in the Battle of Shizugatake (Shu story) if the player manages to save enough Hojo officers and prevent defections he will recognize the conflict and agree to leave Wei/Orochi.
  • In the canonical ending of Jedi Knight, Kyle Katarn has Jerec disarmed and on his knees. Jerec tries to goad Kyle into killing him. Kyle responds by giving him his weapon back.
  • In the Warcraft book Of Blood and Honor, the human paladin Tirion Fordring is an extremely honourable guy, saving an elderly man from a race which pretty much all of humanity was still recovering from having being nearly crushed by at the time. Doing so saw him exiled for treachery and his wife refusing to take herself and their son into the ruin he made for himself. His magical powers were supposed to have been taken from him, though due to nature of his use of them, it is assumed that they were granted by moral righteousness — which has since been debated and argued about in true nature, due to World of Warcraft.
  • Lupa from Digital Devil Saga is a very strong believer in this philosophy. Tragically, it leads to his downfall because victims of the Atma Virus need to eat their opponents, or they become permanently berserk and have an insatiable bloodlust. Gale then takes up this philosophy after Lupa's death triggers his emotions.
  • Inverted in the Metal Gear series. Being a Stealth-Based Game, Snake isn't averse to using every dirty, underhanded tactic in the book to incapacitate/kill/sneak past his enemies, and Mission Control encourages the player to employ these tactics at every possible occasion, while the villains always announce their presence and proceed to give Snake a (relatively) fair fight instead of just killing him.
    • Metal Gear Solid 3: Snake Eater: The Boss inverts and plays this trope straight. Her Gambit Roulette ensured that she'd be dishonored and declared "the biggest traitor of this century," her personal honor keeps her from killing, and sometimes even passively helping Snake in his mission. This extends to her Cobra Squad, who were honorable in their fights against Snake despite their abilities, and preserve their honor by killing themselves at the end.
      • The End is a more pure embodiment, as he wanted "one last" honorable sniper battle. even if he gets the drop on you, he only ever knocks Snake out and drags him to an unlocked cell at a previous base instead of killing Snake. In turn, Snake is sad to disappoint The End if the player lets him die of old age, which causes the Major to chew him out over the radio for trying to be dramatic.
      • The Fear averts this trope somewhat, in that while he announces himself like the other Cobras, his fighting style is more that of a Combat Pragmatist. He starts the battle by shooting snake with a poisoned arrow, fights in a battlefield littered with traps, and spends most of the battle hiding in treetops with stealth camo. But he also plays it straight, since he doesn't consider poison a fitting death for a warrior of Snake's caliber, and stays around to fight properly rather than let the poison finish him off.
      • Of course, he still tries to kill you by using Poisoned Crossbow Bolts, and the Game Mechanic's means that you COULD just heal the poison and be none the worse for wear. He probably just wanted to make sure you were dead.
  • In Army of Two, Tyson Rios makes it a point to try to bring the conspirators within Security and Strategy Corporation to justice, even going to so far as to force Ernest Stockwell, CEO of SSC to turn himself in once they rescued him. His partner, Elliot Salem, who is much more prgamatic and selfish, repeatedly calls him on his honorable nature, pointing out that the two are mercenaries.
  • In Quest for Glory 2, a fighter faces The Dragon in a climactic swordfight, and quickly disarms him. If he chooses to kill his unarmed foe, instead of letting him have his sword back, the game treats it as a dishonorable act... even though The End of the World as We Know It is due to happen in a few minutes, if the hero doesn't get a move on. The VGA fan remake is even more extreme in this regard; giving the sword back leads to a truly Nintendo Hard fight. Apparently, The Dragon waits until after you show him mercy to bust out the really nasty moves.
  • In Romancing SaGa, Lord Theodore is the leader of the Knights of the Dominion, and one of the few who still follows their code to the letter. Unfortunately, he's so convinced that he's the last bastion of justice and honor left in the Dominion that he constantly overcompensates for the failings of his kin, both real and imagined. Rather than leading by example, he becomes Lawful Stupid incarnate.
  • Saber in Fate/stay night and Fate Zero has a pretty bad case of this. She knows her decisions are going to screw her over yet feels bound by her honor and rules of fair play. As an example in FSN, she charges the temple single handed after everyone agrees it's suicide to do so, is commanded not to go and is perfectly aware that at best she will be severely wounded. In FZ, she lets Lancer go assuming that he's going to kill her Master Kiritsugu and therefore remove her from the war. Why? One, she doesn't like Kiritsugu and two, Lancer just helped her out. He only lives because Lancer lives by the same rules.
    • Naturally, in Fate/stay night, she ends up the Servant of another person who is the epitome of this trope, Shirou.
  • In Call of Juarez and especially the new sequel characters will come along and challenge the protagonist to a gunfight, which he accepts. Never mind they have easily pulled a Malcolm Reynolds style move and simply shot them as soon as they showed up instead of doing the whole showdown thing. In the second game they are already outlaws anyway and no one else is around to tell the tale later.
  • Angeal in Crisis Core, honorable as he is he gave us a warning early on.
    Angeal: But I never stole from that tree, because the wealthy man's son was my friend.
    Zack: If he was a friend, you should've just asked for some.
    Angeal: Honor can be quite a burden at times.
  • In Dissidia: Final Fantasy, The Onion Knight learns this as An Aesop, as, though it went against his otherwise perfectly rational motto of not taking on any foe he wasn't confident about, he found he had to fight on regardless if it meant rescuing Terra.
    • More precisely, he learns that while his perfectly logical fighting style is effective, it doesn't allow him to exceed the limits he sets on himself. Only by ignoring reason and logic can he find the power to succeed despite overwhelming odds. He stubbornly refuses to believe that it changes his fighting style, though:
      Onion Knight: Don't get me wrong, I still won't fight anyone I can't beat. So I guess I'll just have to beat you!
  • Alluded to in Final Fantasy X. According to Auron, Jecht would often try and talk his companions into helping someone out because it was 'the right thing to do.' If he used that phrase, both Auron and Braska knew it would get them into a whole heap of trouble.
  • In Battle Arena Toshinden, the French gentleman-fighter Duke refuses to attack prone and vunerable opponents, because of his insistence on fighting like a gentleman.
  • Gerik and his mercenaries from Fire Emblem: The Sacred Stones. When they and their employer Prince Innes are vastly outnumbered by an enemy army, Innes tries to convince them to surrender and save themselves since the other guys are only after him. Even after he fires them they refuse to (though admittedly he orders them to surrender ''after'' firing them.
    Innes: Unbelievable... and you people call yourselves mercenaries? I thought you fought for money, not duty.
    Gerik: Yeah, that's one of the rules. Guess we're lousy mercenaries, eh?
  • In the Kirby series, Meta Knight will give you a sword in the favor of a fair fight, even when the fate of the universe is on the line. In one game, the two of you are on a damaged airship that is currently falling towards the ocean - and he'll wait a full thirty seconds for you to pick up the sword before deciding to attack you anyways. In another, the fact that his evil doppelganger doesn't throw you a sword is the first clue that it's not really him.
  • In Fallout 3, with the Broken Steel DLC installed, while the player can send a radiation-immune companion character to activate the purifier rather than sacrificing themselves or Sarah Lyons, the game still considers this a cowardly choice rather than Negating Your Own Sacrifice.
  • The Half-Zatoichi in Team Fortress 2 is a katana wielded by the Demoman and the Soldier. It is Honorbound, meaning that once you draw it, you can't switch to another weapon until you get a kill with it, but getting a kill with it gets you back all your health points.
  • Kasumi from Shakkin Shimai takes this to an extreme, refusing help from Okura even if it means she'll be sold into prostitution to pay off her family's debt.
  • A game mechanic in Sengoku. Honor is gained by such things as donating money to the Emperor and granting land to vassals, and lost by hatching plots and declaring wars. If a character loses too much, they commit seppuku.
  • Both Colonel and General from Mega Man X4 have been duped into sending Repliforce to war with the world by Sigma, forcing X and Zero to stop them. Colonel foolishly becomes a Martyr Without a Cause, which has a horrific repercussion if you're playing as Zero. His sister Iris tries to exact a heartbroken revenge after being emotionally wrecked by the death of her brother, and Zero, her beloved boyfriend, is forced to do her in (Similar to Romeo and Juliet, but Romeo still lives.) Zero has a STRATOSPHERIC Heroic BSOD as a result.
  • EVE Online has this in the form of Amarr Empire battle doctrine, which completely forbids retreat or surrender. During their war with the Jove, the only battle they fought with them cost them most of their fleet because they couldn't retreat or give up.
  • Red from Solatorobo usually acts before he thinks, and, being a generally nice guy, he's usually acing heroically (or stupidly, but sometimes Good Is Dumb). He justification for rushing headlong into a mission that seems hopelessly outmatched is just "I Gave My Word."
  • Subverted in Mass Effect 2, where Samara, a Warrior Monk swears an Oath to Shepard so she will follow his/her orders, no matter how dishonorable they would be normally considered by her Code. However, she does inform them that if he/she does anything particularly dishonorable in the eyes of the Code, Samara will kill them when she is released from the oath of subsumation.
    • Played straight and potentially subverted in Mass Effect 3, where Samara attempts to kill herself as her Code requires her to kill her only surviving daughter. However, Shepard can intervene, allowing time for her daughter to provide an alternative.
    • Inverted with Javik in Mass Effect 3, he chastises Shepard for believing that that victory is possible with one's honor intact.
      "Stand in the ashes of a trillion dead souls, and ask the ghosts if honor matters. The silence is your answer."
  • Possible in the Star Ruler mod Galactic Armory. One Trait you can take is "Code of Honor", which prevents from using a variety of subsystems. No WMDs, fair enough, but when the thing prevents you from using sensible things like Armor Piercing Attack it goes straight into this.
  • Given that it's a Visual Novel about the Shinsengumi and the fall of the shogunate, this trope runs rampant throughout most of Hakuouki. Saito and Hijikata's routes in particular are full to the brim with it, both on their own parts and on the parts of Kondou and the subordinates they've inspired to follow them; they are dedicated swordsmen with deeply-held beliefs about what it means to be a warrior, in an age in which swords are quickly becoming obsolete in favor of guns and Western tactics. Their senses of honor also mean that, nearly to a man, the Shinsengumi captains insist on keeping Chizuru with them and protecting her even as they face losing battle after losing battle and everything falls apart around them; whenever it's so much as suggested that it would be better for Chizuru to leave rather than have them risk death to defend her, they bridle at the suggestion that they're not capable of protecting her.
  • Incorporated into the mechanics of Ace Combat Zero. Sparing noncombatants and wounded, fleeing aircraft earns you respect and means you don't fight the hardest aces (though the ones you do fight certainly aren't slouches), but earns you less money in the long run.
  • Alistair in Dragon Age: Origins has a lot of this going on. Being a Grey Warden, he considers it part of his duty.
  • In a rare villainous example of this trope, in Weaponlord, it has been prophecied that on the night that the moon bleeds, the Big Bad Zarak will be killed by the Weaponlord, whose identity is unknown except for the clue that he/she was born under the Warrior's Moon. Zarak's lieutenants advise him to pull a Herod and simply slaughter all the infants born under that moon, but Zarak instead decides to wait until the Weaponlord is grown up, and then face his prophecied killer fair-and-square in single combat to see if the prophecy will really work. This gets Zarak killed if you play anyone but him, and if you play Zarak himself, it is revealed that Zarak himself was born under a Warrior's Moon, and since he killed the previous Big Bad, Zarak himself becomes the Weaponlord.

TheatreHonor Before ReasonWebcomics

random
TV Tropes by TV Tropes Foundation, LLC is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Permissions beyond the scope of this license may be available from thestaff@tvtropes.org.
Privacy Policy
38627
25