History HonorBeforeReason / VideoGames

8th Nov '17 1:03:30 PM xcountryguy
Is there an issue? Send a Message


* In ''VideoGame/ArmyOfTwo'', Tyson Rios makes it a point to try to bring the conspirators within [[spoiler: Security and Strategy Corporation]] to justice, even going to so far as to force [[spoiler: Ernest Stockwell, CEO of SSC]] to turn himself in once they rescued him. His partner, Elliot Salem, who is much more pragmatic and selfish, repeatedly calls him on his honorable nature, pointing out that the two are [[PrivateMilitaryContractors mercenaries]].

to:

* In ''VideoGame/ArmyOfTwo'', Tyson Rios makes it a point to try to bring the conspirators within [[spoiler: Security [[spoiler:Security and Strategy Corporation]] to justice, even going to so far as to force [[spoiler: Ernest [[spoiler:Ernest Stockwell, CEO of SSC]] to turn himself in once they rescued him. His partner, Elliot Salem, who is much more pragmatic and selfish, repeatedly calls him on his honorable nature, pointing out that the two are [[PrivateMilitaryContractors mercenaries]].



* Lupa from ''VideoGame/DigitalDevilSaga'' is a very strong believer in this philosophy. [[spoiler: Tragically, it leads to his downfall because victims of the Atma Virus need to eat their opponents, or they become permanently berserk and have an insatiable bloodlust. Gale then takes up this philosophy after Lupa's death triggers his emotions]].

to:

* Lupa from ''VideoGame/DigitalDevilSaga'' is a very strong believer in this philosophy. [[spoiler: Tragically, [[spoiler:Tragically, it leads to his downfall because victims of the Atma Virus need to eat their opponents, or they become permanently berserk and have an insatiable bloodlust. Gale then takes up this philosophy after Lupa's death triggers his emotions]].



* Both [[KnightTemplar Colonel]] and [[WellIntentionedExtremist General]] from ''VideoGame/MegaManX4'' have been duped into sending Repliforce to war with the world by [[ManipulativeBastard Sigma]], forcing X and Zero to stop them. Colonel foolishly becomes a MartyrWithoutACause, which has a ''horrific'' [[KillTheCutie repercussion]] if you're playing as Zero. [[spoiler: His sister Iris tries to exact [[RevengeBeforeReason a heartbroken revenge]] after being [[BreakTheCutie emotionally wrecked by the death of her brother]], and Zero, her beloved boyfriend, is forced to do her in (Similar to RomeoAndJuliet, but Romeo still lives). Zero has a '''''stratospheric''''' HeroicBSOD as a result]].

to:

* Both [[KnightTemplar Colonel]] and [[WellIntentionedExtremist General]] from ''VideoGame/MegaManX4'' have been duped into sending Repliforce to war with the world by [[ManipulativeBastard Sigma]], forcing X and Zero to stop them. Colonel foolishly becomes a MartyrWithoutACause, which has a ''horrific'' [[KillTheCutie repercussion]] if you're playing as Zero. [[spoiler: His [[spoiler:His sister Iris tries to exact [[RevengeBeforeReason a heartbroken revenge]] after being [[BreakTheCutie emotionally wrecked by the death of her brother]], and Zero, her beloved boyfriend, is forced to do her in (Similar to RomeoAndJuliet, but Romeo still lives). Zero has a '''''stratospheric''''' HeroicBSOD as a result]].



** While several characters show signs of this, nowhere is it more apparent then in Colonel. By stubbornly refusing to allow his forces to be questioned by the Hunters due to his [[{{Hubris}} pride]], he is hugely responsible for the Fourth Maverick War, which leaves himself, his sister and the rest of Repliforce dead. In fact, he is one of the few villains from that game who is ''completely unsympathetic''. [[spoiler: It's justified, however, [[AllThereInTheManual as stated in the manual]]-- he was built without the supposed capability of compassion and pacifism that he was supposed to have (that part went into Iris), thus he lacked the capability of peaceful reasoning]].

to:

** While several characters show signs of this, nowhere is it more apparent then in Colonel. By stubbornly refusing to allow his forces to be questioned by the Hunters due to his [[{{Hubris}} pride]], he is hugely responsible for the Fourth Maverick War, which leaves himself, his sister and the rest of Repliforce dead. In fact, he is one of the few villains from that game who is ''completely unsympathetic''. [[spoiler: It's [[spoiler:It's justified, however, [[AllThereInTheManual as stated in the manual]]-- he was built without the supposed capability of compassion and pacifism that he was supposed to have (that part went into Iris), thus he lacked the capability of peaceful reasoning]].



** ''VideoGame/MetalGearSolid3SnakeEater'': [[spoiler: The Boss inverts and plays this trope straight. Her GambitRoulette ensured that she'd be dishonored and declared "the biggest traitor of this century," her personal honor keeps her from killing, and sometimes even passively '''helping''' Snake in his mission.]]

to:

** ''VideoGame/MetalGearSolid3SnakeEater'': [[spoiler: The [[spoiler:The Boss inverts and plays this trope straight. Her GambitRoulette ensured that she'd be dishonored and declared "the biggest traitor of this century," her personal honor keeps her from killing, and sometimes even passively '''helping''' Snake in his mission.]]



* In a rare ''villainous'' example of this trope, in ''Weaponlord'', it has been prophecied that on the night that the moon bleeds, the BigBad Zarak will be killed by the Weaponlord, whose identity is unknown except for the clue that he/she was born under the Warrior's Moon. Zarak's lieutenants advise him to pull a Herod and simply slaughter all the infants born under that moon, but Zarak instead decides to wait until the Weaponlord is grown up, and then face his prophecied killer fair-and-square in single combat to see if the prophecy will really work. [[spoiler: This gets Zarak killed if you play anyone but him, and if you play Zarak himself, it is revealed that Zarak ''himself'' was born under a Warrior's Moon, and since he killed the ''previous'' BigBad, Zarak ''himself'' becomes the Weaponlord]].

to:

* In a rare ''villainous'' example of this trope, in ''Weaponlord'', it has been prophecied that on the night that the moon bleeds, the BigBad Zarak will be killed by the Weaponlord, whose identity is unknown except for the clue that he/she was born under the Warrior's Moon. Zarak's lieutenants advise him to pull a Herod and simply slaughter all the infants born under that moon, but Zarak instead decides to wait until the Weaponlord is grown up, and then face his prophecied killer fair-and-square in single combat to see if the prophecy will really work. [[spoiler: This [[spoiler:This gets Zarak killed if you play anyone but him, and if you play Zarak himself, it is revealed that Zarak ''himself'' was born under a Warrior's Moon, and since he killed the ''previous'' BigBad, Zarak ''himself'' becomes the Weaponlord]].



* The Yehat in ''StarControl''. In the second game you'll find they, formerly members of the Alliance of Free Stars as humans were, became BattleThralls as their Queen prefered to surrender to the Ur-Quan rather than being the first ruler in the dinasty's two thousand years to lose a battle. Their oath of loyalty to her means that, as much as [[ApologeticAttacker they dislike it]] they'll attack you [[spoiler: at least until you bring them an [[UpliftedSpecies Shofixti]], what will cause a civil war between those loyal to the Queen and those who think she acted dishonourably.]]

to:

* The Yehat in ''StarControl''. In the second game you'll find they, formerly members of the Alliance of Free Stars as humans were, became BattleThralls as their Queen prefered to surrender to the Ur-Quan rather than being the first ruler in the dinasty's two thousand years to lose a battle. Their oath of loyalty to her means that, as much as [[ApologeticAttacker they dislike it]] they'll attack you [[spoiler: at [[spoiler:at least until you bring them an [[UpliftedSpecies Shofixti]], what will cause a civil war between those loyal to the Queen and those who think she acted dishonourably.]]
27th Oct '17 9:54:31 PM LlamaAdventure
Is there an issue? Send a Message


* After disobeying orders in a previous mission in ''[[VideoGame/MechWarrior MechWarrior 2: Ghost Bear's Legacy]]'', the next mission consists of your commander challenging you to a duel for your insubordination. Instead of the usual video mission briefing, you instead get audio of your commander's commander chewing him out before the duel for letting his ego get in the way of Ghost Bear's mission.

to:

* After disobeying orders in a previous mission in ''[[VideoGame/MechWarrior MechWarrior 2: Ghost Bear's Legacy]]'', the next mission consists of your commander challenging you to a duel DuelToTheDeath for your insubordination. Instead of the usual video mission briefing, you instead get audio of your commander's commander chewing him out before the duel for letting his ego get in the way of Ghost Bear's mission.
27th Oct '17 9:53:56 PM LlamaAdventure
Is there an issue? Send a Message

Added DiffLines:

* After disobeying orders in a previous mission in ''[[VideoGame/MechWarrior MechWarrior 2: Ghost Bear's Legacy]]'', the next mission consists of your commander challenging you to a duel for your insubordination. Instead of the usual video mission briefing, you instead get audio of your commander's commander chewing him out before the duel for letting his ego get in the way of Ghost Bear's mission.
18th Oct '17 3:49:27 PM Jojolightningfingers
Is there an issue? Send a Message


* Gerik and his mercenaries from ''VideoGame/FireEmblemTheSacredStones''. When they and their employer [[JerkWithAHeartOfGold Prince Innes]] are vastly outnumbered by an enemy army, Innes tries to convince them to surrender and save themselves since the other guys are only after him. Even after he fires them they refuse to (thoughhe orders them to surrender [[WhatAnIdiot after firing them]]).

to:

* Gerik and his mercenaries from ''VideoGame/FireEmblemTheSacredStones''. When they and their employer [[JerkWithAHeartOfGold Prince Innes]] are vastly outnumbered by an enemy army, Innes tries to convince them to surrender and save themselves since the other guys are only after him. Even after he fires them they refuse to (thoughhe (though he orders them to surrender [[WhatAnIdiot after firing them]]).


Added DiffLines:

** There exists an entire category of characters spanning the series called the Camus archetype who are more or less the embodiment of this trope. They're named for Camus in FE1/11, the leader of the Sable Knights of Grust. Grust plays the part of the aggressor and obvious antagonist in the war (along with allies Dolhr and Gra) that serves as the backdrop for the game. Camus is well aware that his country is in the wrong and bears no ill will towards Marth or his army, yet he refuses to defect to them out of loyalty to his king and to his own code of honor. Other notables in the archetype include Eltshan of FE4, Reinhardt of FE5, Shiharam of FE9, and Xander of FE14, during the Birthright route.
-->'''Marth:''' General, I have no wish to fight you. You know this battle is pointless; surely, you must!\\
'''Camus:''' So long as Grust continues to support Dolhr's ambitions, it does not matter what I know or think. I am a knight; I have a duty to fight for my motherland's glory till the very end.
15th Sep '17 10:01:15 AM Berrenta
Is there an issue? Send a Message


** The Zealots take this '''especially''' far in ''VideoGame/{{Halo 2}}''. The [[WordofGod Word of God]] at the time was that these officers had a honour code that prohibited them from using ranged weapons, and entering vehicles is considered cowardice. When you do get one as an ally, [[TheDevTeamThinksOfEverything giving him a gun will just result in him running up to enemies and bludgeoning them with it, and he will stubbornly refuse to enter any vehicle]]. Of course, they're still more dangerous than their subordinates because they're 8 foot aliens with a one-hit kill weapon; on Heroic, which is as close to realistic difficulty, unless if several marines focus fire on a single Zealot, he ''will'' reach lunging distance before his shields drop and he ''will'' annihilate the group of marines by himself.

to:

** The Zealots take this '''especially''' far in ''VideoGame/{{Halo 2}}''. The [[WordofGod Word of God]] WordOfGod at the time was that these officers had a honour code that prohibited them from using ranged weapons, and entering vehicles is considered cowardice. When you do get one as an ally, [[TheDevTeamThinksOfEverything [[DevelopersForesight giving him a gun will just result in him running up to enemies and bludgeoning them with it, and he will stubbornly refuse to enter any vehicle]]. Of course, they're still more dangerous than their subordinates because they're 8 foot aliens with a one-hit kill weapon; on Heroic, which is as close to realistic difficulty, unless if several marines focus fire on a single Zealot, he ''will'' reach lunging distance before his shields drop and he ''will'' annihilate the group of marines by himself.
6th Sep '17 9:00:11 AM BeerBaron
Is there an issue? Send a Message

Added DiffLines:

** Throughout the series, this is a trait of some of the more intelligent varieties of [[OurDemonsAreDifferent lesser Daedra]], including the [[LegionsOfHell Dremora]] and [[AmazonBrigade Golden Saints]]. Both are {{Proud Warrior Race}}s with arrogance and [[PunyEarthlings superiority toward mortals]] as associated traits. They don't always think things through and [[LeeroyJenkins prefer to attack issues head-on]], which, [[EliteMooks despite their power]], isn't always the best course of action.
27th Aug '17 12:06:45 PM Malady
Is there an issue? Send a Message


* In ''VideoGame/{{Quest for Glory 2}}'', a fighter faces TheDragon in a climactic swordfight, and quickly disarms him. If he chooses to kill his unarmed foe, instead of letting him have his sword back, the game treats it as a dishonorable act... even though TheEndOfTheWorldAsWeKnowIt is due to happen ''in a few minutes,'' if the hero doesn't get a move on. The VGA fan remake is even more extreme in this regard; giving the sword back leads to a truly NintendoHard fight. Apparently, TheDragon waits until after you show him mercy to bust out the really nasty moves.
* In ''VideoGame/{{Romancing SaGa}}'', Lord Theodore is the leader of the Knights of the Dominion, and one of the few who still follows their code to the letter. Unfortunately, he is '''''so''''' convinced that he's '''''the''''' bastion [[JusticeWillPrevail of justice and honor]], '''''the''''' [[HolierThanThou last such bastion left in the Dominion]] that he constantly overcompensates for the failings of his kin, both real and imagined. Rather than leading by example, he becomes LawfulStupid incarnate.

to:

* In ''VideoGame/{{Quest for Glory 2}}'', ''VideoGame/QuestForGloryII'', a fighter faces TheDragon in a climactic swordfight, and quickly disarms him. If he chooses to kill his unarmed foe, instead of letting him have his sword back, the game treats it as a dishonorable act... even though TheEndOfTheWorldAsWeKnowIt is due to happen ''in a few minutes,'' if the hero doesn't get a move on. The VGA fan remake is even more extreme in this regard; giving the sword back leads to a truly NintendoHard fight. Apparently, TheDragon waits until after you show him mercy to bust out the really nasty moves.
* In ''VideoGame/{{Romancing SaGa}}'', ''VideoGame/RomancingSaGa'', Lord Theodore is the leader of the Knights of the Dominion, and one of the few who still follows their code to the letter. Unfortunately, he is '''''so''''' convinced that he's '''''the''''' bastion [[JusticeWillPrevail of justice and honor]], '''''the''''' [[HolierThanThou last such bastion left in the Dominion]] that he constantly overcompensates for the failings of his kin, both real and imagined. Rather than leading by example, he becomes LawfulStupid incarnate.
15th Jun '17 10:48:30 AM BeerBaron
Is there an issue? Send a Message


* ''VideoGame/TheElderScrollsVSkyrim'': Dragons have an extreme sense of honour that guides their every action. A ''real'' dragon in a losing fight is expected to FaceDeathWithDignity and keep fighting to the bitter end, and will also always respond to challenges, even if they're clearly being led into a trap. {{Justified|Trope}} as [[DeathIsCheap dragons can only be permanently killed when a Dovahkiin absorbs their souls]], so they can afford to be a bit reckless. [[spoiler:When Alduin runs away from the Dovahkiin after their first fight, it leads to a lot of dragons questioning his authority; there's no shame in submitting to a superior foe, [[NoTrueScotsman but what kind of Dovah]] ''turns tail and flees'' when faced with one?]]

to:

* ''VideoGame/TheElderScrollsVSkyrim'': ''Franchise/TheElderScrolls''
** The ProudWarriorRace [[HornyVikings Nords]] place a high value on honor in their culture, which can, of course, lead to these issues. For instance, one of the core causes of the 4th Era Skyrim {{Civil War}} is that the secessionist Stormcloaks believe that the Empire sacrificed their honor and dignity by accepting the terms of the White-Gold Concordant with the [[AntiHumanAlliance Aldmeri Dominion]] to end the [[GreatOffscreenWar Great War]], particularly the provision outlawing Talos worship. ([[RealMenLoveJesus Talos is one of the most popular deities in modern Nord religion]].) On the other hand, Imperial loyalists among the Nords accept that the Empire (which was ''[[FounderOfTheKingdom founded by Talos]]'') has fallen on hard times, but believe that ''real'' honor means never abandoning an ally just because the going's gotten tough. Additionally, the Empire hasn't really bothered to even enforce those bans. Further, the Stormcloaks are painted as short-sighted in starting the Civil War, as both sides recognize that a second Great War with the Dominion is inevitable. Loyalists believe that a united Skyrim backing the Empire gives them the best chance of victory, while the Stormcloaks feel that a united Skyrim on its own has the best chance without being bogged down by the declining Empire.
** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' reveals that
Dragons have an extreme sense of honour honor that guides their every action. A ''real'' dragon in a losing fight is expected to FaceDeathWithDignity and keep fighting to the bitter end, and will also always respond to challenges, even if they're clearly being led into a trap. {{Justified|Trope}} {{Justified|Trope}}, as [[DeathIsCheap dragons can only be permanently killed when a Dovahkiin another Dragon (or Dragonborn) absorbs their souls]], so they can afford to be a bit reckless. [[spoiler:When Alduin runs away from the Dovahkiin [[PlayerCharacter Dragonborn]] after their first fight, it leads to a lot of many dragons questioning his authority; there's no shame in submitting to a superior foe, [[NoTrueScotsman but what kind of Dovah]] ''turns tail and flees'' when faced with one?]]
10th Jun '17 4:57:35 AM ironcommando
Is there an issue? Send a Message


** While several characters show signs of this, nowhere is it more apparent then in Colonel. By stubbornly refusing to allow his forces to be questioned by the Hunters due to his [[{{Hubris}} pride]], he is hugely responsible for the Fourth Maverick War, which leaves himself, his sister and the rest of Repliforce dead. In fact, he is one of the few villains from that game who is ''completely unsympathetic''.

to:

** While several characters show signs of this, nowhere is it more apparent then in Colonel. By stubbornly refusing to allow his forces to be questioned by the Hunters due to his [[{{Hubris}} pride]], he is hugely responsible for the Fourth Maverick War, which leaves himself, his sister and the rest of Repliforce dead. In fact, he is one of the few villains from that game who is ''completely unsympathetic''. [[spoiler: It's justified, however, [[AllThereInTheManual as stated in the manual]]-- he was built without the supposed capability of compassion and pacifism that he was supposed to have (that part went into Iris), thus he lacked the capability of peaceful reasoning]].
29th May '17 12:05:08 PM nombretomado
Is there an issue? Send a Message


* In ''WarriorsOrochi'', Pang De's version of this trope is so cliche that he's called out on this more than once -- hilariously, when one asks him what his "way of the warrior" even means, Pang De's explanation is basically repeating the concept. [[spoiler:It's especially off, and call-out-on-worthy, since he's on Orochi's side through Wei, particularly Cao Pi's aligning with Orochi. However, in the Battle of Shizugatake (Shu story) if the player manages to save enough Hojo officers and prevent defections he will recognize the conflict and agree to leave Wei/Orochi]].

to:

* In ''WarriorsOrochi'', ''VideoGame/WarriorsOrochi'', Pang De's version of this trope is so cliche that he's called out on this more than once -- hilariously, when one asks him what his "way of the warrior" even means, Pang De's explanation is basically repeating the concept. [[spoiler:It's especially off, and call-out-on-worthy, since he's on Orochi's side through Wei, particularly Cao Pi's aligning with Orochi. However, in the Battle of Shizugatake (Shu story) if the player manages to save enough Hojo officers and prevent defections he will recognize the conflict and agree to leave Wei/Orochi]].
This list shows the last 10 events of 129. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=HonorBeforeReason.VideoGames