Fan Nickname: Tabletop Games

  • General
    • FLGS - Friendly Local Game Shop, the place where you spend your money on the entertainment below. Sometimes the "Friendly" is replaced with another word that starts with the letter F depending on the quality (or lack thereof) of the venue in question.

  • Duel Masters
    • Bob - A card with a very long, confusing name. Earned the name from a fan site rant. Notable for being the only Duel Masters card nickname to date that has stuck.

  • Dungeons & Dragons
    • 3.75, 3.PF - Pathfinder, the most popular and enduring of all attempts to keep the 3.5 rules set alive, currently the world's best-selling roleplaying game (although ICV 2 3rd quarter numbers, which would reflect Gen Con and the release of D&D 5th Edition, aren't in yet).
    • Big El - Elminster, the most famous and almost most powerful wizard in the Forgotten Realms.
    • Loli-Pope - In Eberron, Jaela Daran, the current leader of the Church of the Silver Flame, happens to be a little girl. Also Sailor Pope, for hopefully obvious reasons...
      • In the same setting, the NPC known as the Lord of Blades (LoB) is often referred to as the LoBster.
    • Big T - The Tarrasque, one of the strongest monsters that is included in most editions of D&D. Often a standard to compare a character's battle prowess is beating Big T (though not killing it, because that requires a caster with wish or miracle to finish off once it's down).
    • Purple People Eater: The Purple Worm. Named as such because in almost every edition, it is used to showcase the "swallow whole" monster ability.
    • Creating a new character is nicknamed 'rerolling', since to make it, you have to roll more dice. This has carried over into MMOs.
    • CoDzilla - A (3.X edition) Cleric or Druid, so named for their incredible power in the hands of a competent player.
      • Not to be confused with the alternate term for CoD, which stands for a Circle Of Death monster, a large monster who can unleash devastating full-round attacks on a party member if they don't have to move - which typically means the melee classes.
    • Batman Wizard - Crazy-Prepared Wizard with a spell for everything.
    • Pun-Pun - A character who uses the Sarrukh's Manipulate Form ability to give themselves any ability they want. Any. From a famous message-board post with a Kobold named Pun-Pun using this ability to demonstrate exactly how silly it could get, and in Pun-Pun's case that's the single silliest Game Breaker yet known.
    • Mr. Shouty Man - RPGNet term for D&D 4E's Warlord.
      • Lazy Lord: a Warlord who eschews ever making any actual attacks for him/herself, instead every action is granted to OTHER players. and staying out of direct combat.
    • Fightbrain - RPGNet term for D&D 4E's Battlemind, often used by those annoyed with the class name (which often leads to discussions about WOTC/Hasbro's wiki-word style naming conventions for D&D).
    • BBEG: Big Bad Evil Guy (alternatively, Big Bad Enemy General). The name for major, Big Bad-level villains.
    • Drizzt (after Do'Urden): Any ranger whose primary offense is dual-wielding melee weapons.
    • PoLand: A term for the "generic" setting of D&D Fourth Edition, given the portrayal of civilization in the game world as "Points of Light" against a vast untamed landscape.
    • Caltrop: A d4. Anyone who has ever found one while barefoot in the middle of the night can tell you why.
    • Some Sourcebooks have nicknames:
      • Book of Bad Latin: Libris Mortis. Despite the fact that a sidebar in the book says the title is meant to be "From the Books of Dead", which is what the title actually means.
      • It's Hot Outside: Sandstorm, a book focusing on desert settings. Some players also call it "Darude" for the pun.
      • It's Cold Outside: Frostburn, a book focusing on arctic/tundra settings.
      • It's Wet Outside: Stormwrack, a book focusing on sailing/nautical settings.
      • It's Crowded Outside: Cityscape, a book focusing on urban settings.
      • It's Not Outside: Dungeonscape, a book focusing on... well, you can probably figure it out.
      • Book of Mild Dimness: Book of Vile Darkness, so nicknamed for its often laughably over-the-top borderline-cartoonish take on evil.
      • Book of Erroneous Design: Book of Exalted Deeds, due to the Game Breakers in that book.
      • Book of Weaboo Fightan Magic: The Tome of Battle/Book of Nine Swords, named so because of its attempts to solve the Linear Warriors, Quadratic Wizards problem, with classes that had spell-like combat abilities. Used both as a pejorative by those who dislike it and a lovable nickname by those who like it.
      • Complete Crud: Complete Psionics. Infamous for its low quality: plotholes note , nerfing things that were perfectly balanced or underpowered to begin with note  and introducing classes which were broken in both definitions of the word note . The only things fans consistently enjoy about the book are A. free as an excerpt (Soulbow), B. a variant of a feat in a better book (Practiced Manifester is Practiced Spellcaster, except psionic) and C. the Ardent.
    • Complete Book of the Master Race: 2E's The Complete Book of Elves, which fully embraced the "Elves are better than everyone else" mentality.
    • Happy Stick: A Wand of Cure Light Wounds, considered perhaps the most indispensable magic item for a low-level party.
    • Greyhawk (verb): To loot. Example: "After we kill the orcs, we Greyhawk their bodies."
    • Laser Cleric: Nickname for 4E clerics that focus on dealing ranged Radiant (i.e. light, holy) damage rather than typical clerical duties.
    • Thunder Cats: A common nickname for Shifters, especially Razorclaws.
    • Breakfast of Champions: The Heroes' Feast spell. For many clerics of high enough level, casting it for the party is part of their morning routine.
    • TWORPG: The World's Oldest Role-Playing Game, since Wizards of the Coast explicitly disallowed using the name Dungeons & Dragons directly by other game companies under the Open Gaming License.
    • Lizards on the Toast, Wizzing on a Post, etc.: Derogatory nicknames for Wizards of the Coast, D&D's current publisher.
      • WizBro: Often used when Wizards of the Coast is making something perceived as a Bad Move, used to imply that said move is being forced from Wizard of the Coast's corporate parent, Hasbro, rather than originating from inside.
    • Abuse Magic Device: The "Use Magic Device" skill.
    • Necklace of Suicide: A Necklace of Fireballs, since certain circumstances can cause all the beads to be set off on the wearer.
    • BECMI: Basic/Expert/Companion/Masters/Immortals, the rules sets for the pre-3e D&D (as opposed to AD&D) game.

  • Legend of the Five Rings
    • CSI: Rokugan - The Kitsuki.
    • Stylus Boy - The Shadow Dragon. (Derived from the First Evil's nickname of 'Pencil Boy', as the character in question is a lame rip-off of.)
    • FuFu-chan - The dark god Fu Leng.'Nuff said.

  • Magic: The Gathering
    • MaRo - Mark Rosewater, Head Designer. Came from the card Maro, which was accidentally named when a file was sent to the Creative department with the abbreviation of his name listed as the creator of the card; Creative figured that it was a made-up fantasy name, and used it.
    • Milling - A term for putting cards from an opponent's library into their graveyard. This is a secondary win condition in Magic, because if a player can't draw a card when they are required to, either by the draw phase or a card effect, they lose the game. Named for the card Millstone, which was the first card to actively make this tactic a viable (if slow) method of winning.
    • Jank - refers to cards which are perceived to be bad, or at least inefficient. Also appears in verb form as Janky.
    • Trollshroud: A variant of the "Shroud" mechanic (which makes a permanent untargetable by spells or abilities) that only prevents opponents from targeting the permanent with trollshroud. Named after Troll Ascetic. The 2012 Core Set gave trollshroud an official keyword, "hexproof".
    • Cards in a player's sideboard to counter specific decks or strategies are called "hate" for that deck or strategy. Go ahead, play a Legacy tournament without any graveyard or combo hate.
    • "Bear" is the common term for any 2/2 creature that costs 2 mana, named after the iconic Green creature Grizzly Bears.
      • More recently, Bears that have a restrictive ability (often in White) like this and this have earned the name "Hatebears."
    • Bushie: Goblin Bushwhacker.
    • Dr. Teeth, Zippy - Psychatog. As one of the potentially strongest members of the atog family, it's also known simply as "The 'Tog".
    • Douchebag Marauder - Fleshbag Marauder. Drop him with a Grave Pact in play to see why.
    • Fat Pants - Hero's Resolve. It greatly boosts a monster's toughness, and monsters with high power and toughness are often known as "fatties", while creature enchantments in general are often known as "pants". (Plus the character depicted, Gerrard Capashen, looks fat in those pants.)
    • Goyf or Goofy - Tarmogoyf, widely considered to be the best pure beatstick of all time.
    • Hippie/Hyppie - Hypnotic Specter.
    • Sex Monkey - Uktabi Orangutan, which is infamous for featuring, in addition to the orangutan, two monkeys that appear to be... copulating.
    • The Stick - Isochron Scepter, which allows you to take a cheap spell and copy it every turn. Any card used with the Isochron Scepter in this manner was said to be "on a Stick".
      • Predating Isochron, "X-on-a-stick" is a nickname for a non-creature permanent that has the effects of an established spell as an activated or triggered ability: Seal of Fire is Shock-on-a-stick. "X-on-legs" is a similar nickname for creatures with abilities that evoke spells, or "X-on-wings" if the creature has flying: Nekrataal is Terror-on-legs.
    • Tim - Prodigal Sorcerer, named for the Monty Python and the Holy Grail character, which he vaguely resembles. Any card with the same "tap to deal 1 damage" mechanic will have a similar nickname; Rod of Ruin, for example, is sometimes known as "Tim on a Stick" or "Tim's Rod", while Zuran Spellcaster is known as "Old Man Tim" or "Tim's Grandpa".
      • As a companion to "Tim," Samite Healer, which prevents 1 damage by tapping, is sometimes known as "Al."
    • Tom - The extremely creative Prodigal Pyromancer, which is effectively Tim, but red instead of blue (which, arguably, the card should have been from the beginning). Similarly, any old card reprinted in the "right" color, such as the newer red Enrage vs. the old black Howl From Beyond. Also known as "Comrade Tim" or "Communist Tim", building on the Incredibly Lame Pun of it being a red creature.
    • Stupid Elephant: The Magic: The Gathering card Loxodon Hierarch, a very powerful card that saw a lot of play in Standard around the time Ravnica block was released.
    • Sonic Boom - Not quite a card name, but a maneuver; using Guile's special ability (which allows you to play yourself a spell you counter) to throw a direct damage spell back at your opponent. Named after the signature move of Guile from Street Fighter.
    • Each winner of the annual Magic Invitational gets to design a card that will appear in a future Magic set. The cards thus produced generally have art featuring a likeness of that player, and are nicknamed after them, if they get popular enough to earn a nickname. For example, Bob (Bob Maher) for Dark Confidant, Finkel (Jon Finkel) for Shadowmage Infiltrator, and Kai (Kai Budde) for Voidmage Prodigy. Solemn Simulacrum is sometimes known as Jens (after Jens Thorens), but is more commonly known as "Sad Robot".
    • Dark Confidant was reprinted In Modern Masters, causing many people to refer to the new one as Skrillex.
    • And, of course, there's Superman - Morphling to anyone who has yet to learn exactly how absurd the infamous Game Breaker can be.
      • Pemmin's Aura, a card that gives a creature all the abilities of Morphling, is an intentional anagram of "I Am Superman."
      • Torchling am not sometimes known as "Bizarro", not due to it not being a slightly stronger version of Morphling of the same color.
    • Urzatron - Collective term for Urza's Mine, Urza's Power Plant, and Urza's Tower, a trio of lands that give more mana if you have at least one of all three in play.
    • Painlands - A cycle of nonbasic lands that can be tapped for colorless mana, or for one of two types of colored mana at the cost of dealing a point of damage to you. There are two subcycles: the Allied Painlands which first appeared in Ice Age, and the Enemy Painlands which first appeared in Apocalypse.
      • In addition, there are Bouncelands (From the Ravnica block, duel lands that come into play taped and returns one of your already-played lands back to your hand, but provide 2 mana when used), Slowlands (from Kamigawa block, they tap for one of two colors, but then skip an untap step, though you can tap them for colorless just fine), Buddylands (a cycle of duel lands that come into play tapped unless you control either one of two land types), Shocklands (duel lands that come into play tapped unless you pay 2 life, but count as both land types, which is an important distinction as most nonbasic lands don't otherwise have a land type), fetchlands (lands which you tap and sacrifice to search your deck for other lands. The most useful fetchlands bring the land into play untapped), scrylands (a cycle of lands from Theros that came into play tapped but allowed you to look at the top card of your deck and choose to put it either at the top or bottom of the deck), and several others.
    • Man Lands - A collective nickname for any land that can turn into a creature, such as Faerie Conclave.
      • Similar nicknames exist for other land cycles, such as the shocklands and bouncelands, which appeared throughout Ravnica block, the fetchlands from Onslaught, the taplands from Invasion, and the original dual lands.
      • Bouncelands are also known to older players as Karoos, for the most well known of the original cycle from Visions.
    • The Power Nine - Collective name for Ancestral Recall, Time Walk, Timetwister, Black Lotus, and all five of the moxes, nine notoriously powerful cards from the very early days of the game.
    • Miss America - Lightning Angel, the first and, for a long time, only creature who was red, white, and blue (without being black or green as well).
    • Moose and Squirrel: Ambassador Oak, coined by Mark Rosewater himself.
    • Kird Kitty: Loam Lion, after Kird Ape, a card with a similar ability.
    • Pancake Rockstar: Rhox War Monk. One look at the card art should tell you why. (Those are supposed to be Bant sigils, but...)
    • Flying Spaghetti Monster: Emrakul, the Aeons Torn, new contender for the largest and dumbest creature summonable. Have you been touched by Her Noodly Appendage?
    • Mister Babycakes is Forgotten Ancient
    • Weenie Madness: a particular deckbuilding style, wherein a player will load his deck down with inconsequential, very weak creatures, and mana-regenerators. Lots of them. The power of a 'Weenie Madness' deck lies in the sheer number of expendable creatures: while more powerful creatures take a larger amount of mana to summon, and thus are less common, Weenie Madness-appropriate creatures are weak enough that they are plentiful in any M:tG deck. Thus, while the other player expends Mana on a few select 'power creatures', the Weenie Madness deck can just keep going, overwhelming its opponent by sheer force of numbers.
    • Tutor: Any card or ability that allows you to search your deck for a particular card or card type and improve your access to it (i.e. putting it into your hand or on top of your library). Named for Demonic Tutor, the first such card, and a number of cards which are similar in both name and effect, such as Worldly Tutor and Enlightened Tutor.
    • Combo Winter: Winter 1998, after the release of the Urza's Saga set, during which the Metagame was dominated by a large number of high-powered combo decks that were often capable of winning on the first or second turn.
    • Many decks are named for their strategies.
      • Aggro or Weenie decks are decks designed with a low mana curve and a lot of creatures, aiming to finish the game within the first 4-6 turns. Tempo decks and Aggro-Control decks are a controlling variant that seeks to punish slower decks with disruption that doesn't necessarily stop the threats but does buy the Tempo Deck time to gain a commanding lead.
      • Control decks seek to dominate the board by crushing early creature swarms, keeping threats against them to a minimum, and disrupting problematic spells with discard abilities or countermagic. They aim to land a few late-game threats once they have established control over the game.
      • Midrange decks seek to deploy large creatures, slowing down the board long enough with removal and blockers to develop the resources necessary to cast creatures that can then win the game in short order. Ramp decks are an off-shoot of Midrange decks that attempt to power out their expensive creatures very quickly using mana-producing creatures.
      • Combo decks are decks that seek to create and protect a very powerful combination of cards that create a quick win. There are various flavors of Combo — Infinite Combo (creating a self-perpetuating loop to generate some sort of overwhelming advantage), Reanimation (dropping extremely large creatures into the graveyard and then bringing them into play with much cheaper spells), Storm (casting a large number of spells in one turn, then using a card with the Storm ability to quickly capitalize on the large number of spells played that turn), and so on.
      • Other decks get names like Suicide Black, Seņor Stompy, Red Deck Wins, Big Red, White Weenie and so on, which denote a narrow (but not single-card specific) focus.
    • There are a number of decks named, bizarrely, after breakfast cereals.
      • Fruity Pebbles is a deck running the combo of Enduring Renewal, Goblin Bombardment, and a free creature like Shield Sphere to deal infinite damage. According to urban legend, someone said "You have to be Fruity Pebbles to play this deck" and the name stuck, though more likely it refers to the colors of the cards and the fact that Bombardment only deals one point of damage at a time ("firing pebbles", as it were).
      • Wheaties is Fruity Pebbles, with added Recurring Nightmare and Survival of the Fittest.
      • Cocoa Pebbles is Fruity Pebbles using Necropotence to draw cards.
      • Trix is Illusions of Grandeur / Donate.
      • Full English Breakfast, which parodies the above names, uses Volrath's Shapeshifter and Survival of the Fittest to get a Phyrexian Dreadnought into play without sacrificing anything. It often uses Flowstone Hellion and timing trickery to boost the Shapesifted Dreadnought into a 23/1 trampling beatstick of doom.
      • Second Breakfast, or Eggs Sunny Side Up (Eggs for short), named for the key card Second Sunrise and revolved around using lands and artifacts that could be sacrificed (or in MTG parlance, "cracked") for effects that helped draw cards, recover cards — like the Sunrise — from the graveyard, generate mana, and all sorts of other bonuses. The deck won by setting things up so that a single play of Sunrise could return a Sunrise to the hand, return an artifact to play that sacrificed itself to deal damage and net the mana to pay for both. That, or just using the massive number of spells cast that turn to Grapeshot someone for massive damage.
      • Cephalid Breakfast, named for Cephalid Illusionist, revolved around using the Illusionist's milling triggered ability combined with a 0-cost targeted ability (such as Nomads en-Kor) to dump your whole deck into your graveyard, including Narcomoeba, Dread Return, and a win condition like Sutured Ghoul to win quickly.
    • Many other decks get known for the most prominent card. Examples:
      • Delver, which is a tempo deck revolving around the card Delver of Secrets and a large number of instants and sorceries. The general plan is to play a Delver of secrets early, flip it into an efficient flying beater, and then continually attack the opponent while using counters and burn to back it up and disrupt the opponent.
      • The Aristocrats, relying on the cards Cartel Aristocrat and Falkenrath Aristocrat, as well as a large number of expendable creatures (either with recursion or though token generation) to keep them alive through removal and to evade blockers. Versions of this deck using the same general "sacrifice creatures for valuable effects" plan also get known as the Aristocrats. The name is both a play on the two sacrifice outlets of the deck and the fact that the named cards do horrible things for entertainment and usually ends the game with a blasphemous act.
      • Valakut decks rely on getting Valakut, The Molten Pinnacle and a large number of lands into play quickly and simultaneously using ramp spells in order to produce a lethal amount of damage.
      • Splinter Twin decks rely on enchanting a creature that can untap itself or others to produce an arbitrarily large number of creatures all at once to swarm over an opponent's defenses.
      • Pyromancer Ascension relies on getting cards with the same name into the graveyard in order to create powerful burn and draw effects to finish off an opponent.
      • "Faeries" is a tempo deck designed around using and abusing the Enter The Battlefield abilities of Faeries from the Lorwyn block, many of which could enter play as instants. The deck also used Bitterblossom to generate large numbers of faeries, both which could attack your opponent and which allowed Spellstutter Sprite to counter increasingly larger effects.
      • [creature]geddon decks were early Midrange decks focused around quickly playing a large threat (Erhnam Djinn, Autumn Willow, and Maro being the creatures of choice at the time) then following up with an Armageddon to deprive the opponent of lands (and thus the ability to react to the large threat). This deck fell out of favor after Armageddon stopped being reprinted.
      • "Jurassic Den" is a largely green deck that focuses on recurring Deathmist Raptor with Den Protector, getting back both the Raptor and a free card from the graveyard.
    • Other decks are named for the most prominent mechanic featured in the deck.
      • "Affinity" is an aggressive artifact deck revolving around producing a lot of artifacts to pump up Arcbound Ravager or hitting an opponent with a creature equipped with a large Cranial Plating. named after the "Affinity for Artifacts" mechanic from the Mirroden block.
      • "Dredge" uses graveyard-filling techniques, the Dredge mechanic, and other recursion techniques to fill up your own graveyard and then effectively tutor any card you need for a specific situation or simply reanimate huge monsters with powerful effects. Named for the Dredge mechanic from the Ravnica block.
      • "Fish" decks are aggressive blue decks. Many early versions sported various forms of Merfolk.
      • "Skies" decks are (generally) Limited or Casual decks filled with mostly flying creatures as their main attack force. These decks are generally a mix of blue, white, and black (the three colors with the best flying creatures).
      • "Zoo" decks are competitive aggressive decks, usually containing white, green, and red, which use quick creatures, burn, and cheap removal to clear the way and attack in. It gets its name from the combination of creatures it plays, which are typically things you'd find in a zoo—apes (Kird Ape), large cats (Steppe Lynx, Wild Nacatl, Fleecemane Lion, Savannah Lions, Brimaz, King of Oreskos, and various flavors of the planeswalker Ajani), wolves (Watchwolf), and even dogs (Jackal Pup, Isamaru, Hound of Konda).
      • "Burn" decks are decks that rely primarily or exclusively to dealing damage to the opponent via cheap, efficient red spells (Lightning Bolt, Rift Bolt, Lava Spike, Skullcrack, Lightning Helix, Boros Charm, etc.) rather than attempting to win with creature attacks. Burn is relatively cheap to build, so most decks in formats where a lot of powerful damage spells are legal have to prepare to face it.
      • "Red Deck Wins" or "Deadguy Red" decks differ from burn in that they are more concerned with playing creature spells that can attack early (Jackal Pup, Ash Zealot, Zurgo Bellstriker, Eidolon of the Great Revel, Boros Reckoner, Hellrider, and so on) and using damage spells to remove potential blockers, getting an opponent low enough in life that 1-2 burn spells can finish the job. A good way to tell the difference between Burn and Red Deck Wins is: if the early spells are hitting you, it's Burn. If they're hitting your creatures, it's Red Deck Wins.
      • "Pants," "Voltron," or "Bogle" decks focus on getting out a few, hard-to-remove creatures and then suiting them up with enchantments and equipment in order to make them huge.
      • [blank].dec is a common snowclone for various decks, describing the basic strategy in an offhand way. Burn.dec, Goodstuff.dec, Curveout.dec, Permission.deck, Red.dec, 43Land.dec, Long.dec, etc. The .dec designation comes from a simple file format for an app used to quickly build deck cardlists.
      • Decks which focus on summoning various different Planeswalkers into play are called "Super Friends decks".
      • "Soul Sisters" decks are focused on using various creatures that gain life when other creatures enter the battlefield (most notably Soul Warden, Soul's Attendant, Auriok Champion, and Suture Priest) to stall out aggressive decks long enough to play a potentially giant creature like Serra Ascendant or Ajani's Pridemate to close out the game.
    • Other decks get known for the player who won an important tournament with it, or who is credited for building it.
      • Sligh was known for Paul Sligh, who created the first modern Red Aggro deck. This deck would later go on to accumulate other names (Deadguy Red, Red Deck Wins), but is still known as Sligh in many circles.
      • Mike Long played Long.dec, an infamous vintage combo deck that could win on the first turn by using Burning Wish, a ton of cheap (or free!) mana accelerators (such as the Moxes, Black Lotus, Lion's Eye Diamond, and so on) and Yawgmoth's will to dump a hand full of cards into the graveyard, then cast enough spells for a lethal burn from Storm cards.
    • Other decks are named for their color combinations.
      • A Mono [Color] or [Color] Devotion deck is a deck consisting primarily of cards from a single color, possibly with a small number (or "splash") of cards from a secondary color.
      • The two-color guilds from Ravnica (Azorius, Dimir, Rakdos, Gruul, Selesnya, Orzhov, Izzet, Golgari, Boros, Simic) are often used as stand-ins for two-color decks. (W/U, U/B, B/R, R/G, G/W, W/B, U/R, B/G, R/W, G/U, respectively).
      • The five shards of Alara (Bant, Esper, Grixis, Jund, Naya) are used for three-color decks in the allied color trios (G/W/U, W/U/B, U/B/R, B/R/G, R/G/W, respectively).
      • The five clans of Tarkir (Abzan, Jeskai, Sultai, Mardu, Temur) are used for three-color decks in the enemy wedge trios (W/B/G, U/R/W, B/G/U, R/W/B, G/U/R, respectively). Prior to the Kahns of Tarkir block, W/B/G was known as Junk (for unclear reasons), U/R/W was referred to as American (because it is Red, White, and Blue), B/G/U and G/U/R were known as BUG and RUG, and R/W/B didn't have much of a nickname (previous naming attempts never caught on).
      • A five-color deck is known as 5color, Rainbow, or WUBRG (pronounced Woo Burg). This last is because colors on the cards are printed in reverse alphabetical order, from White, blUe, Black, Red, and Green (Blue is U because B is Black and L is Land in design files).
    • Cap'n Tickles for Giant Solifuge.
    • Phid for Ophidian.
    • Kokopuffs (Cocoa Puffs) for Kokusho, the Evening Star.
    • Broken Hellkite for Bogardan Hellkite. (Primarily by Limited players, since only there is it truly broken.)
    • Chimney Pimp or simply the Pimp for Chimney Imp. (Related to a Forced Meme declaring it to be the best card in the game.)
    • Walletslayer Angel - Baneslayer Angel, one of the best creatures in the game at the moment, formerly worth $40-50 each and still fairly expensive. Sometimes Bankslayer instead.
      • Similarly, Jace the Wallet Sculptor for Jace, the Mind Sculptor, which was worth around $100 for a time up until it was banned from the Standard format. (Also known as Jace, the Mind-Raper; Jace, the Metagame Sculptor; or Jace, the Gamewinner.)
      • And as of Spring 2013, even though he's only legal in two formats, he went up to $150.
    • Baby Jace for Jace Beleren, which isn't broken.
      • Bad Jace for Jace, the Living Guildpact, which is notable weaker than previous versions of Jace (not actually bad, just narrower than other previous versions).
      • Mill Jace for Jace, Memory Adept, who is focused on the strategy of putting cards from an opponet's deck into their graveyard (known as milling in MTG parlance).
    • Yawgmoth's Win - Yawgmoth's Will, a card which, used correctly, generally results in its player winning the game the turn it is played.
    • Power Tenth - This nickname has been used to refer to the aforementioned Yawgmoth's Will or, alternatively, to the Library of Alexandria. It's not difficult to see why.
      • More recently, the Tenth slot has been for Time Vault because of both its power and its price tag.
    • Fat Clone - Quicksilver Gargantuan, which is a Clone the size of an elder dragon.
    • The current planeswalkers are collectively known as "Neowalkers", "Bradywalkers" or "The Brady Bunch", after Brady Dommermuth. (They have a lot of other nicknames, but "Neowalkers" and "Bradywalkers" are the most printable.)
    • Yawgmoth is also called Yawgie or Ol' Yawgie in forums.
    • The current factions of Phyrexia are known as [Colour]rexians depending on the colour of mana they require. "Whiterexia" seems to be the most popular.
      • A derogatory term used by fans of older Phyrexia who dislike the newer incarnation is Faux-rexia.
    • Skittles - Skithiryx, the Blight Dragon.
    • Jar Jar Sphinx - Sphinx of Jwar Isle
    • Dracula-penis - what quite a few fans have already taken to calling Olivia Voldaren, due to a very unfortunate last-minute change in her art which makes her look... extremely well-endowed and entirely too happy to see you.
    • The Powerpuff Girls has become a common fan nickname for the Red, Blue, and Green angels printed in Avacyn Restored, to the point that it was even acknowledged on the main website.
    • Grizzlebees - Griselbrand, the bonkers-strong demon lord from the same set.
      • Also Griselbanned, due to him being so powerful, that he was banned in EDH/Commander, a format full ridiculously powerful cards.
    • Lol-Troll - Nickname for Return to Ravnica's Lotleth Troll, a fitting name for a creature that grows stronger and never seems to go away.
    • Lady Gaga - nickname for Elesh Norn, Grand Cenobite.
    • Gary - Gray Merchant of Asphodel, after a misreading of his name.
    • Xenagod - Xenagos, God of Revels. (As opposed to his first card.)
    • Mogis, God of Death Metal - Nickname for Mogis, God of Slaughter, whose appearance and battleaxe tend to evoke comparisons to a metal band member.
      • Iroas, God of Opera — Nickname for Iroas, God of Victory, as a play on the above (in-story, Iroas and Mogis are brothers) and because his appearance evokes a singer mid-aria.
    • Trample Badger, a 1/1 Badger from Born of the Gods which has Trample - note that Trample allows a creature to deal damage to a player if they are blocked and their power is greater than a blocker's toughness, and that 0/1 is the smallest a creature can be without dying.
    • Chow Yun Fat - Nickname for Shu Yun, the Silent Tempest, based on his card art's resemblance to the actor.
    • Cap'n Kirk - either Stromkirk Captain or the more widely-played Stromkirk Noble. The latter is also known as "Haters gonna hate" for his particularly arrogant-looking stride in the art.
    • Sac Tribe Elder — Sakura-Tribe Elder, which can be sacrificed to put a land onto your battlefield. Also known as Sac Elder, Saccy Tribe Elder, and variations.
    • Fabio Lion, Fabulous Lion — Fleecemane Lion, mostly because of the fabulous mane in the card art. Other nicknames involve various brands of shampoo.
    • Bear Punch — Savage Punch, which depicts Surrak Dragonclaw, well, punching a bear. The art is goofy, but the card is very strong in limited, which meant it saw quite a lot of play.
    • Clever Girl — Deathmist Raptor, which resembles the velociraptors from Jurassic Park and has a lot of tricky interactions.
    • Ghost Daddy — Either Ghost Council of Orzhova or Odzedat, Ghost Council, which represent the leaders of the Orzhov Syndicate from Ravnica. Comes from them being akin to The Godfather in the Syndicate and undead.
    • "Victor," "Vic," or "Mmm those Abs" — Enthralling Victor, either playing on the fact that Victor is both a descriptor or a personal name, or else just focusing on the beefcake in the card art.

  • Net Runner
    • Bartmoss: Bartmoss Memorial Icebreaker.
    • Bounce off: To end a run by hitting a piece of ICE that otherwise does no harm.
    • Corp: The corporation.
    • Corp Score: The corporation card Accounts Receivable, because it functions identically to the Runner card Score!: pay 5 bits, gain 9 bits. (In Android: Netrunner, the cards are Sure Gamble and Hedge Fund.)
    • Crash: Draw two cards with "Crash Everett, Inventive Fixer".
    • Escape/ESC: Emergency Self-Construct, used to escape death through flatlining.
    • Neal: The runner card Fall Guy. Taken from its flavor text: "What I like best about you, Neal, is that you trust me.". Also the online name of a prominent Net Runner player and fan, who wrote a Net Runner newsletter called "Neal's Last Words".
    • Pump the Broker/Dump the Broker: Spending an action to add or remove bits from the Broker. Named after the form of stock fraud known as "Pump and Dump".
    • Smith's: To use Smith's Pawnshop to trash a card for a bit.
    • Timetwister: MIT West Tier, named as an anagram of the Magic card Timetwister which has a similar function.
    • Working at McDonalds: Gaining a bit (the currency of the game) by spending an action, rather than through some faster means. Similarly, "working a double/triple/quadruple shift at McDonalds": spending two, three, or four actions in a turn simply to gain as many bits.

  • Warhammer Fantasy Battle
    • Papamobile - the grand theogonist's war altar
    • Hellen - hellcannon
    • Hamsterwheels - Doomwheels, which are pretty much gigantic armed hamster wheels
    • Tapdance of Gork - Gork's Warpath, an orc spell that summons an ectoplasmic effigy of Gork to stomp everyone at random. Spawned due to the White Dwarf article that said this was the original working title of the spell.

  • Warhammer 40,000 (aka WH40K)
    • Catholic Space Nazis - the Imperium of Man.
    • Empy - Because it's boring to write EMPEROR.
      • Emprah - how Indrick Boreale says it in Dawn of War: Soulstorm.
      • Also commonly called Emps and the Big E.
    • Spess Mehreens - Another one from Boreale, this time an affectionate nickname for space marines.
    • Pie Plate - The large ordnance template. Called a "Pizza" in Italy, for obvious reasons.
    • Smurfs - The (blue-and-white liveried) Ultramarines. Occasionally used for Space Marines in general (SMurfs).
      • Papa Smurf - Marneus Calgar, Chapter Master of the Ultramarines Ultrasmurfs.
      • Rowboat/Rawbuttnote  Girlyman - Roboute Guilliman, Primarch of the Ultramarines.
    • Blue Space Communists/Weeaboos - The Tau.
      • Weeaboo Space-Commies as well.
      • Also know as Commie-Fish because of their vehicle naming conventions.
    • Greys - Tau, because of their resemblance to the Roswell Greys
    • Bolter Bitches - Sisters of Battle. Alternate name for flamethrower-focused version: Flamer Bitches.
      • Nuns With Guns - see above
    • Toasters - Necrons
    • Space Elves, Elfdar - Eldar.
      • Among the less charitable (usually SMurf players), the nickname is often extended to Pansy Space Elves.
    • Space Puppies - Space Wolves
    • T-shirt and Flashlight - The flak armor and lasgun of guardsmen. On that note, a lasgun with a flashlight attached to it is logically considered twin-linked.
      • The shooting phase of guardsmen is known as a laser-light show.
      • Big Mac - Any melta, but especially multi-meltas. So named because a "multi-melta" sounds like some kind of delicious cheese sandwich.
    • METAL BAWKSES! - Rhino transport vehicle, another one from Soulstorm
    • 'Nids - Tyranids.
    • Failaddon / Failbaddon - Abaddon the Despoiler, thanks to losing all 13 Black Crusades and never making it past Cadia despite having an army of Space Marines, Daemons and Cults vastly outnumbering the Imperial Forces.
      • Failaddon / Failbaddon / Abaddon the Armless - due to earlier models of Abbadon having issues with their arms falling off due to weight issues (he had really large weapons on somewhat small arms).
    • Flying Circus: Any 6th edition army, particularly Necrons and Imperial Guard, built around using as many Flyers as possible.
    • Tsundere-Sun/Sundere/ShadowTsundere - Commander Shadowsun.
    • Cap'n Gabe - Blood Ravens Brother Captain (later Chapter Master) Gabriel Angelos.
    • Space Marines, particularly the first edition models, are occasionally referred to as "Beakie Boyz" or "Beakies" due to the distinctive pointed "snout" of the Mk VI Corvus Armour's helmet (itself inspired by the medieval bascinet). Though few Space Marine models use the older helmet, the Orks still use "Beakie" as shorthand for Space Marine, and a certain image board asserts that the earlier Space Marines were much more macho and badass than the Nancy-boys in skull-faced helmets that run around today.
      • Many Orkish nicknames are popular among players as shorthand for various races and wargear: "Panzees" = Eldar; "Beakies" = Marines; "Umies" = Imperial Guard, regular humans; "Dakka" = guns, cannons; "Choppa" = close combat weapons; "Stunties" = Squats; "Fishies" = Tau
    • Life Support Toilet - the Emperor's Golden Throne, for the function it serves and the unfortunate implications of the word "throne."
      • Also known as the Golden Toilet or Golden Shithouse, for the same reasons mentioned above.
    • Musical Wounds - the tactic of exploiting 5th edition wound allocation rules for units of differently-equipped multi-wound models, to spread the wounds evenly on them rather than let models die.
    • Greenwing - regular Dark Angels soldiers, as opposed to the more elite black-armored Ravenwing and white-armored Deathwing.
    • More here -- with thanks for the ones copied.
    • Pimps in Space - Rogue Trader
    • Newcron/Oldcorns - Necrons based on either their 5th edition lore or their original lore.
    • Pokegods - C'tan in the current lore as they are kept in small pocket dimensions until released.
    • Mexican Marines - The Crimson Fists, due to many of their members having Latin-American or Spanish names.
    • Trollzyn the Tarpit Breaker. Because Trazyn the Infinite is in/famous for 2 things: his trollish behaviour, and his ability to inflict Total Party Kill on Zerg Rush attempts.

  • Old World of Darkness - oWoD for short.
    • Fishmalk - A derisive nickname for those who played a certain type of Malkavian in Vampire: The Masquerade. The curse of the Malkavians is that they all become insane upon Embrace, so some players use it as an excuse to play a "wacky," "unpredictable" character who basically pranks the hell out of others. Named for how these Malks are likely to slap you in the face with a fish (or otherwise do something silly involving fish or the word "fish.")
    • There's also the joke: "How many surrealists does it take to screw in a light bulb?" "FISH!" The original meaning of the term stems from a very early LARP game involving a number of Malks and a prank involving fish. More specifically, a bomb that flung fish across an entire room.
    • Rite of Pants - The Rite of Talisman Dedication in Werewolf: The Apocalypse, which allows werewolves to attune certain items so they change when the werewolf changes form. So named because it's most commonly used with clothing.
    • Otherkin: The Glamourbombing - Changeling The Dreaming
    • Furry Captain Planet - Werewolf: The Apocalypse
    • Hunter The Reckoning Virtues:
      • Fag - Mercy
      • Assburger - Vision
      • Teabagger - Zeal

  • New World of Darkness - nWoD for short.
    • The Lodge of Batman, a.k.a., The Lodge of the Goddamn Batman - A fast-spreading nickname for the Lodge of Spires in Werewolf: The Forsaken, a sub-group of the Iron Masters dedicated to being the perfect urban predator — that is, mastering the geography of the city like your standard werewolf would master the forest.
    • Soul Pretzel - Legacies from Mage: The Awakening, so named because creating a Legacy involves reshaping your soul to incorporate elements of the Supernal.

  • Exalted
    • The name of the Deathlord First And Forsaken Lion is often abbreviated as FaFL, pronounced "Falafel".
      • Or "Faffle".
      • Or "Victor von Deathlord" (or, sometimes, Darth Vader).
    • The head of the Sidereal Bronze Faction, one of the most badass Supernatural Martial Arts in existence and a first-rate Manipulative Bastard is named Chejop Kejak... but better known to the fans as Ketchup Carjack, Kneecap Carjack, Sean Connery, or HULK HOGAN.
    • The Primordial named Autochthon is also known as Autobot. Also Auto-kun.
    • Each of the Sidereal castes has its own nickname, taken from them all being Color-Coded Characters:
      • Yellowsids, Bananasids: Chosen of Journeys
      • Bluesids, Berrysids: Chosen of Serenity
      • Redsids, Cherrysids: Chosen of Battles
      • Greensids, Grass-sids: Chosen of Secrets
      • Purplesids, Grapesids: Chosen of Endings
    • Gazellecarp — The capstone charm of the Dreaming Pearl Courtesan Style transforms your character into a serpentine chimera whose features include a head like a gazelle foal and multiple carp fins down the sides.
    • Her Redness, Akumacakes — The Scarlet Empress. The former is actually used in the material.
    • Tepet Fuck-Off — Tepet Fokuf, the Regent of the Realm. So named because, well... he's a total fuck-off. The man is totally incompetent, and was chosen just so he can rubber-stamp bills for anything the Realm needs done... and because he frequently pleasures himself to passages from the Immaculate Texts. Yeah.
    • Captain Shoulderpads — Dace, because of his outfit.
    • Harmonious Booty — Harmonious Jade. Less because of the actual size of her booty and more that she looks and sorta acts like a Sassy Black Woman.
      • It may also be the fact that she went from wearing loose pants in the first parts of the game to the loincloth thing she has now. Her fanservice factor got kinda ramped-up over time.
    • DEMETHEMANIA — Demetheus, a big, burly Dawn Caste. In some of the setting fluff, he wrestled giant lions with his bare hands and won; thus a Memetic Badass was born.
      • It really didn't help that his artwork was visibly inspired by The Rock.
    • Ma-Ha Bishi — In reference to Ma-Ha Suchi's highly Bishounen First Age appearance, complete with roses. Also known as Ma-Ha Suave.
    • The Cosmic XBOX — The Games of Divinity that the gods spend most of their time playing.
      • Also known as the Pantheon Playstation, The Glorious Golden Gameboy, and the Wondrous World of Warcraft. And "Celestial Crack," sometimes.
    • Princess Starscream — the deathlord Princess Magnificent, forced by the Neverborn to work for the First and Forsaken Lion, and not at all happy about it. As a logical progression of this, another nickname for the Lion is "First and Forsaken Megatron."
      • Despite this, they are sometimes depicted as tsundere for each other, just for the lulz.
      • Princess Birdhat, due to how she dresses in all of her illustrations.
    • The Yozi (Demon Prince) She Who Lives In Her Name, an utterly alien being consisting of spheres orbiting around spheres orbiting around a fire, is sometimes called "Swillin'", from the acronym "SWLIHN".
      • Also a rather less pleasant explative by the freelancers due to the sheer wordcount "She Who Lives in Her Name" eats.
    • Likewise, Yozis Adjoran and Isidoros are sometimes called Adoorjam and Isadoor, and the Ebon Dragon is shortened to "Ebby".
    • Castration Demon Pirates for the Lintha pirates, because, well, it's what they do.
    • Robot Sparta for Lookshy, a city-state with an enormously powerful military (and Giant Robots).
    • Signature Malefactor Sulamore, the Wan Stravophore (one of the Infernal signature characters) wears, basically, a highly Stripperiffic nun's habit. Thus, she is known as Hellnun. Or Bondage Nun.
    • In addition to game elements, the source book Savant and Sorceror garners a host of fan nicknames, mostly due to its gratuitously pornified cover.
      • "Sex and the Sorceress," because of the cover and also because of a section on seduction inside. Influenced, of course, by Sex and the City.
      • "The Cameltoe Book," probably influenced by a famous programmer's reference nicknamed The Camel Book for its Idiosyncratic Cover Art.
      • "The Book of Three Circles, Two Breasts, and One Giant Cameltoe," a reference to the earlier paperback supplement on sorcery, The Book of 3 Circles.
    • The Deathlord Mask of Winters is sometimes known as the Mask of Illiteracy, after stats were published that gave him a Lore score of 0, which means he can't read.
    • The originally-unnamed combat-twink Primordial from the Aftershock War was known as Chungira, after Jon Chung, a combat optimiser par excellence on the rpg.net forums. Its eventual canon name was Ramethus.
    • Disco Ninja Style, for the martial art Crystal Chameleon Style, which focuses on speed and stealth through bright psychadelic lights.
    • Some of the writers have their own nicknames - Michael Goodwin is generally known as Neph (short for his handle on forums, Nephilpal), while Holden Shearer is known as the Hamster due to his tendency to use hamster-based avatars.
    • The Lunar in Masters of Jade, for her cake-eating shenanigans, is known as Chompy.

  • Yu-Gi-Oh!
    • BLS Jr.: Chaos Sorcerer
    • Chaos: Used to describe any monster that can only be summoned by removing certain monsters in your grave from play, and contain either a once-per-turn card removal or full-field-nuke effect. Named after the Envoy cards who started the trend, Chaos Emperor Dragon - Envoy of the End, and Chaos Soldier (Black Luster Soldier in English) - Envoy of the Beginning, both of which came out in the card set Invasion of Chaos.
    • Contact Fusion - Canonically used to describe the summoning requirement of the Elemental Hero Neos fusions, also used by the fandom to describe the similar method of summoning the V-Z and Gladiator Beast fusions.
    • Gogiga Gagagigo, while not widely used, was known by most that knew of it as G7. The slightly better but smaller Giga Gagagigo was G6.
    • Lucksworns: A derogatory name for Lightsworns due to their inconsistent tournament record.
    • Omni-Heroes: The name given for 6 Elemental HERO Fusions whose Fusion Materials are 1 Elemental HERO (or, in Absolute Zero's case, any HERO) plus 1 monster from 1 of the 6 Attributes.
    • Trample: Stolen from the MtG game, used to describe an effect that allows a monster to inflict battle damage to the opponent when attacking a defense-position monster, providing its ATK is higher than the other monster's DEF. Officially referred to as "Piercing", a term which was briefly used in reprints of some old cards, abandoned for a while, but later returned.
    • Tag Out: The universally agreed upon term for using the effects of the Gladiator Beasts.
    • Tinzo: A Jinzo that was the promo card that came with a tin, rather than the harder-to-get secret rare version from the actual set.
    • Tutor/Recruiter: The various monsters in the game with effects that can search for other monsters in your deck (putting them either on the field or in your hand).
    • Twilight: A deck that uses both Lightsworns for their milling effects and Zombies for their ability to swarm cards from the graveyard.

  • Shadowrun
    • The Pornomancer: A character design made possible with the latest edition got this nickname. Said design basically amounts to stuffing as many dice into seduction as possible. The joke is that he (it's usually portrayed as a man for added hilarity) can seduce anyone into doing anything.

  • BattleTech
    • The Unseen: The classic designs for several BattleMechs that were licensed from several anime series, most notably Super Dimension Fortress Macross and Dougram. A lawsuit from Harmony Gold (of Robotech fame) indirectly forced FASA to stop using the designs note , and the 'Mechs in question were quietly Put on a Bus in favor of original designs. As of June, 2009, Catalyst, the current rightsholder somehow was able to renegotiate for rights to use the Dougram designs, making them "Reseen".
      • The lawsuit in question was very complicated and had no clear winners, the result being that there is no company in North America with the clear rights to distribute any derivative works based on Macross.
      • The Reseen: The game supplement Technical Readout: Project Phoenix included legally-friendly new designs for the Unseen that allowed them to re-enter circulation. Unfortunately, the developers of the latest MechWarrior game seem to have forgotten this....
    • Alpha-Strike: Firing all of a 'Mech's weapons at once.
      • Alpha-baby, Refrigerator: A 'Mech design capable of alpha-striking constantly without overheating.
    • "Boat mech": A 'Mech design based on loading up on as many of a single weapon type as possible. One of the most common variants is putting nothing ER Large Lasers and heat sinks in a Mad Cat, referred to as a 'laser boat', or the Archer as a 'Missile Boat'
    • Meatcannon — the AC/20, so named for ripping huge chunks out of a Mech like a predator ripping meat off its prey.
    • Ptoo or Ptwo — on the opposite scale, the spitball-like damage of the AC/2
    • Criticator, Critseeker — any weapon system more likely to generate critical hits rather than punch through armor, like LBX Autocannon and massed missile banks.
    • Headchopper or Headcapper — a weapon strong enough to one-shot a Mech's cockpit (such as Gauss rifles), thus instantly removing it from play.
    • Several individual BattleMechs have fan nicknames:
      • Crud — The Crusader model of Battlemech, both for its CRD serial number and the placing of ammo in the center torso where it was more likely to explode. Worse, the original CRD-3R would explode on any critical hit to its left or right side torso locations as well unless the ammo stored there was already used up thanks to said ammo bins being the only items in those locations that could be critically hit — and critical hits to 'empty' slots are re-rolled — thus making all three torsos filled with explodable ammo.
      • Warhampster, 'Slammer, Whammy: the Warhammer
      • Eggs, Eggheads: mechs with an egg-shaped body, like the Catapult, Stalker, Marauder, and Mad Cat
      • Low-Cost: the Locust, as a pun on it being the least expensive mech at 1.2 million C-Bills.
      • Bug-Mechs: The Wasp, Locust and Stinger, both for their insect names and their tendancy to be easily squashed.
      • Salad-shooter: The Saladin, a hovercraft armed with a massive AC/20
      • Sally: the Salamander, an assault missile boat. Also the Salamander Battlearmour
      • Urbie, The Walking Trash Can: the UrbanMech
      • Gauss Rifle on Legs: the Hollander
      • Trenchbucket: The Trebuchet
      • Timby: The Timber Wolf/Mad Cat
      • Gausszilla: Any mech carrying two (or more!) Gauss Rifles.
      • Worthless, Whitworthless, Shitworth: The Whitworth
      • B-Mer, B-Master: The Battlemaster
      • Fatlas: The Atlas
      • Forceful Sodomy Mech: The Dasher D. And that's probably its most printable nickname
      • The Burninator: The Firestarter mech; also the Ignis IFV and Salamander Battle Armour
      • Slapjack: The Blackjack
      • Turkey: the Turkina
      • Daisy: the Daishi
      • While technically a videogame mod, the names given by fans for Mech variants in Mechwarrior: Living Legends fit in here as well. Some examples are "Mr. Bubbles" (Atlas), "Beat Stick" (Mad Cat Mk. II), "Scat" (Shadow Cat) and "Arrowpult" (Catapult with Arrow IV)
    • Robes: Comstar
    • Wobbies, Wobblies, Toaster Worshippers: the eccentric (later genocidal) Word of Blake.
    • PAD — Pop-and-Drop, a tactic in online games where you would pop out of cover just long enough to fire, then drop out of sight to recycle weapons. Also known in Mechwarrior 4 circles as poptarting, referencing both the visual of toaster pastries suddenly popping up out of a toaster and their implied cheapness.
    • Underweight Heavy — any mech under 60 tons with a top speed of 64 kphnote  or less, such as the Panther or Hunchback
    • Zombie - A 'Mech that carries primarily energy weapons, maximum armor, standard or compact engines and/or gyros to a degree that it takes pretty much a center torso coring to defeat.
    • Flashbulb - A laser-(or sometimes PPC)only 'Mech.
    • Fourth of July - When a mech with a large number of Rocket Launchers fires them all at once; especially if it hits with very few of them.
    • Flailing Death - Repeatedly and spectacularly failing Standing Piloting Rolls to the point where the 'Mech destroys itself in the process. AKA: Breakdancing. Emphasis on the 'break'. Which leads to the dreaded...
    • Seatbelt Check - the piloting roll required to avoid pilot damage when a 'Mech falls.
    • Sponge - a 'Mech that through a combination of luck and good positioning, takes a huge amount of damage and keeps going. ANY 'Mech can sponge, as its a factor of taking more damage than you should be able to.
      • The Bushwacker in MechWarrior 4 is an infamous sponge, due to its tendency to spread damage around its narrow and angular torso.
      • Donut is exactly the opposite, where an otherwise pristine mech take all its damage to just its center torso, and dies.
    • Highlander Burial - a Death From Above maneuver (jumping on top of another 'Mech) performed by a 90-ton Highlander (especially on a smaller 'Mech), which can make it seem like the victim is being driven into the ground.
    • Lawn Dart Check - specifically for those who play with aerospace fighters or most other conventional aerodyne aircraft, which, if they take any hit while at speed in atmosphere, are required to make a roll against a random directional change...including pointing the nose down towards the ground. At full throttle. So named for the visual of metal fins sticking out of a honest-sized hole in the ground evoking the almost extinct game of lawn darts.
    • Clan Jade Falcon has accumulated several (usually not very flattering) nicknames, such as Clan Jade Turkey, Clan Green Burd and Clan Cockfalcon.
    • Hellbie Dice - specific to Classic BattleTech, spread through its online community. Named for JadeHellbringer, a forum moderator and community veteran—specifically, his terrible luck in rolling dice. It refers to rolls that critically fail to such an absurd, game-ending degree that they become epic failure, mostly through a combination of Disaster Dominoes and defying the law of averages. Miss easy shots? It happens. Jam one of your guns in the process? Bad luck (and a 1 in 36 chance). Jam a gun on your first turn? Lousy luck, but entirely possible. Jam 70% of your 'Mech's guns, get rendered almost useless on your first turn as a result, then get killed by a damaged 'Mech 30 tons lighter than you? Now it's Hellbie dice.
    • Precentor Pantsless - Precentor Apollyon, leader of the Word of Blake's Manei Domini, so-named for his appearance on one of the sourcebooks.
    • Lyran Scout Lance - Four assault mechs (preferably Atlases or Steiner-only Zeuses). A meme stemming from House Steiner's wealth, inconsistent generalship, and belief that Bigger Is Better even when it comes to reconnaissance. Their actual House-specific scout mech, the 25-ton Commando, is sometimes referred to as "Lyran Battle Armor".

  • Monsterpocalypse
    • Meatball, Meatwad — the Lords of Cthul unit Meat Slave.
    • Grape Ape — Quantum King Kondo. He's purple, he's a giant ape, what did you expect?
    • Truck Monkey — Frontline Ape, because of the truck held overhead, and in reference to the Transformers meme.
    • The Buggernaught (Bitch!) - Xixorax. The second part is almost always added.
    • Lobstroyer — This is beyond just a fan nickname. You almost never hear Crustaceor referred to as anything else.
    • G-tank — G-thang, G-unit, 50 Cent, Fiddy, etc.
    • Hurricana — Hurricanus, due to the misapplication of Latin gender endings, as well as the unfortunate last four letters.

  • Warmachine/Hordes
    • Warmahordes
    • Chickens or Bonechickens — Used to refer to Cryxian bonejacks, which have small, compact bodies set atop two, four-toed feet.
    • Dirty D — Deneghra, because she kinda is.
    • Dirty Pirate Hooker — Skarre, mostly because of her ability to brutalise enemy warcasters with automatic high-power hits.
    • Soulless Elven Hooker — Eiryss because her power to disrupt anyone's game plan forces people to have a plan to kill her as quickly as possible.
    • Darth Stryker — Coleman Stryker after he became a Knight Templar and crossed the Moral Event Horizon.
    • Poledance Haley — Just look at her epic model and tell us it's not true.
    • Gaspy, Ol' Gaspy — Asphyxious. Probably because his name is annoying to spell and contains part of the word asphyxiate, which carries more or less the same general idea as Gaspy.
    • Gun Bunnies — Like Chickens, Gun Bunnies refer to Rhulic warjacks with two very wide feet and no arms.
    • Pimp Daddy Thagrosh — Thagrosh, Everblight's Dragon/Avatar as the rest of the name members of the Legion are all female.
    • The Wonder Twins: Haley and Deneghra, both among the strongest warcasters in the game in all incarnations. Sometimes also used for Saeryn and Rhyas.
    • Kovnik Joe: Short for Kovnik Jozef Grigorovich.
    • Winter Guard Deathstar: A fully upgraded squad of Winter Guard is very expensive, and rightfully feared.
    • Troll Moses: The troll Runebearer carries a pair of rune carved stone tablets resembling the ten commandments.
    • Captain No peripheral vision: Epic Vlad has pauldrons so big they're comical.
    • Focus Bank: Anything that helps a Warcaster get more/spend less focus.
    • Butcher: Orsus Zoktavir, more commonly used/known than his actual name.

  • Hero Clix
    • LAMP - Lockjaw, Armor Piercing, Mastermind, Poison; a strategy where a player uses a Lockjaw figure combined with a figure that has a combination of the other three abilities.

  • Call of Cthulhu (see also Literature)
    • Nyarly - Nyarlahotep

  • FGU (game company from the 70s and 80s)
    • Fucking Game's Unplayable - Gee, wonder why they went out of business...

  • TSR (D&D's original publisher)
    • They Sue Regularly - due to the company's draconian policy about fansites back in the early days of the Internet. Again, no wonder they went out of business.
    • T$R - Derisive nickname for later-era TSR, due to both their sue-happy tendencies (see above) and their increasing product proliferation.

  • Poker: All the 169 possible poker hands (in Texas Hold'em) have their individual nicknames. Many more than one. Most famous are "American Airlines" for two aces, "Anna Kournikova" for ace-king, "ducks" for deuces, "cowboys" for kings, "fishhooks" for jacks, "snowmen" for eights, "beer hand" for seven-two offsuit... For a more-or-less exhaustive list, look here.

  • Robo Rally
    • Salmoning: Attempting to move in the opposite direction to a conveyor belt. Often ends badly, as do most things in Robo Rally.

  • ''Rolemaster
    • Referred by fans and detractors alike as "Rulemaster" due to the massive amounts of rules and charts in the game.

  • Formula De
    • Suicide Gear: 6th gear, due to the high risk of missing a turn and crashing out if it is employed.

  • Carcassonne: "The Weird Cities Game". If you've played it, you'll know why.

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