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Characters appearing in the Collectible Card Game of Cardfight!! Vanguard, which is set on "an Earth-like planet" known as Cray. This page contains characters whose clans are part of the Star Gate nation.

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Nova Grapplers

    In General 
A no-holds-barred fighting league that attracts the toughest fighters in the galaxy, with a presentation halfway between Professional Wrestling and Mixed Martial Arts.

They focus on Standing during the Battle Phase to get multiple attacks in one turn, as well as unflipping cards from the damage zone.

It's various sub-clans focus on various ways to restand units and the effects that come with it. Beast Deity units stand up their front row and gain power when they do, Blau units apply aggro by restanding various units, including the Vanguard, when they hit.

Raizers originally started off as units that would enhance the power of Perfect Raizer by stuffing them into the soul but the Raizers that came out during the Legion era switched the focus to column and Legion-based strategies while giving the series the ability to restand their units they previously lacked.

Nova Grapplers keyword is Rush, which gives units new skills when they stand during the Battle Phase.

In the V-Series, Nova Grapplers are mostly the same as before with even more opportunities to go aggressive earlier in the fight as well as a return of countercharging as a sub-focus for the clan. To add to their attacks, they now have effect to allow units to attack during the main phase, allowing them to adjust their strategies if needed. Their Imaginary Gift is Accel.

Individual Units

    Asura Kaiser 

Asura Kaiser

Forms: Asura Kaiser/Immortal, Asura Kaiser/Battle Deity, Asura Kaiser

The death blow! Kaiser Buster!
With those results, they began to refer to him as 'Immortal'


  • Demoted to Extra: It was featured in the opening, depicted as Kamui's Ace. It was never seen again after Kamui's first fight with Aichi, where Kamui switched to riding Mr. Invincible then switched his deck into a Stern Blaukluger one. The second time we get to see it to shine in Season 1 is Kamui's fight against Tetsu, which is Kamui's last fight in the season. Taken a worse turn in Season 2 and Season 3 where Kamui uses a Beast Deity and Raizer centric deck.
  • He's Back!: It is getting a Cross Ride in Extra Booster 08.
  • Super Mode
  • Temporary Substitute: His skill essentially turns all of your Grade 3 Nova Grapplers into Stand Triggers.

    Genocide Jack 

Genocide Jack

Useless Rules! Genocide Blaster!


    God Hand Dragon 

Fighting Fist Dragon, God Hand Dragon

The fist that knocks out even deities! Ragnarok Mega Knuckle!


    Mr. Invincible 

Mr. Invincible

Evil will never prevail! Help the good and punish the evil! Finisher, HELL STAND!


  • Awesome, but Impractical: While the damage requirement for his Megablast is doable with his unflipping skill, the soul requirement is more problematic due to the lack of soul charging options Nova Grappler has.
  • Boring, but Practical: Instead of using his first skill to charge up his Megablast, Mr. Invincible can also just be used to guarantee a single counter- and soulcharge each turn with Kamui even using its skill to essentially nulify Genocide Jack's cost.
  • Laughing Mad
  • Zerg Rush: His skill Stands all of your Units. ALL of them.

Sub-Clans

    Beast Deities 

Azure Dragon

Forms: Beast Deity, Azure Dragon/Ultimate Beast Deity, Illuminal Dragon

Do you want to suffer the Finish Hold of the four sacred beasts?
Beasts of the ring, show your fangs! Trample our enemies!


Ethics Buster

Forms: Beast Deity, Ethics Buster/Strongest Beast Deity, Ethics Buster Extreme/Deadliest Beast Deity, Ethics Buster "Яeverse"/Ultimate Beast Deity, Ethics Buster Catastrophe

I'm strong and you're weak. How's that for simple reasoning?
It's easy. The one stronger than anyone else is the strongest.
We shall repeat this...... until we reach a conclusion!
More ferocious than the worst luck. More powerful than the strongest.


    Blau 

Blaukluger

    Death Army 

Ultimate Lifeform, Cosmo Lord/

The universe shall fuel my strength! Cosmo Drain!!

    Raizers 

Perfect Raizer

Dimension Police

    In General 
An interdimensional police force filled with toku heroes and Humongous Mecha, and their arch-enemies.

The good guys focus on increasing the power of their own units, and gain additional skills when their power is high enough. The bad guys have skills that decrease the power of their opponent's Vanguard, and gain additional skills when their opponent's power is low enough.

Dimensional Robo units typically go under two main Vanguards: The Daiyusha line is typical Dimension Police affair, gaining power to increase their critical score. The Daikaiser line breaks shield with their other units giving them additional methods to do so. The end result comes in the form of their Legion of True Great Daikaiser with Great Daiyusha giving attributes of both sides. They also place more focus on the soul with some of their units having skills that activate while there.

Metalborgs are considered a vigilante group within the Dimensional Police. Their skills involve reaching a threshold of power while they are in Legion though reach it through easier means.

Dimension Police's keyword is Burst: abilities which become active if your Vanguard is at a certain Power or greater, with an additional clause activating if your Vanguard also achieves a second level of Power.

In the V-Series, they are still about maintaining a high power threshold to activate skills, though greater emphasis was also given to helping rear-guards achieve high power. Their Imaginary Gift is Force.

Individual Units

    Zeal 

Zeal

Forms: Larva Beast, Zeal/Eye of Destruction, Zeal/Devourer of Planets, Zeal/Galactic Beast, Zeal/New Era Beast, Zeal/Great Galactic Beast, Zeal

One day, in a corner of space, the strongest creature is born.
At that time, a certain dimension is thrown in despair.
That particular Ultra Beast absorbs energy on an astronomical scale.
Anything in front of it will be destroyed. That's the Galactic Beast.
Gather the galactic beasts. The universe has been engulfed in despair.
All super weapons are powerless in front of the Great Galactic Beast.


  • Attack of the 50-Foot Whatever: Zeal is massive enough to be as tall as buildings, even in its Grade 1 and 2 forms.
  • Enemy Mine: Joins the Dimension Police to stop Void from destroying Cray.
  • Eye Beams: As Eye of Destruction and Galactic Beast.
  • Depower: All of Zeal's forms can reduce the power of the opponent's vanguard. Originally, they could only do so during the player's own turns, but later cards can do so during the opponent's turn as well.
  • Kaiju: He and his fellow monsters are a clear homage to the genre.
  • Limit Break: The original Galactic Beast, Zeal had a Limit Break ability. New Era Beast and Great Galactic Beast pay hommage to it by having abilities that activate when a card is placed in their damage zone or if the player's damage is equal or higher than the opponent's.
  • Macross Missile Massacre: As Devourer of Planets.
  • Multiple Head Case: Galactic Beast, Zeal has two heads.
  • Mysterious Past: "A larvae of a Super Beast whom origin is not known to anyone in living memory."
  • The Only One To Destroy Cray: The reason for the Enemy Mine.
  • Person of Mass Destruction: As a larva, it managed to eliminate the party sent to capture it immediately. And it only got worse from there.
  • Playing with Fire: Can fire off the massive heat its body creates as an energy beam.
  • The Power of Friendship: Galactic Beast and New Era Beast's power-reducing abilities are dependant on the number of units the player has on the field.
  • Red and Black and Evil All Over: With some yellow and silver thrown in.
  • Shout-Out: To the infamous Ultraman enemy Zetton

    Zero 

Original Saver, Zero

Before light and dark were split apart, the first hero of that world was born.


  • Dark Is Not Evil: Especially since his abilities are in line with the dark elements of Dimension Police, but he is a hero who has defended Cray since ancient times.
  • Depower: His Break Ride skill reduces the opposing Vanguard's Power by 5000 for a turn. His remade version instead reduce it to 0 and has an additional ability to reduce an opposing unit's critical to 0
  • Heroes Prefer Swords: He wields a sword as his sole weapon.
  • Limit Break: As a Break Ride unit, Zero has a Limit Break ability.
  • My Hero, Zero: An alien hero who is named Zero.
  • Shrouded in Myth: He has protected Cray since ancient times, but no one is sure exactly who he is or why he fights.
  • Time Abyss: He has been around since before the continents of Cray separated.
  • Weak, but Skilled: The V-series version of Zero is one of the few units in the game to have 0 Power which would normally make it hard for it to attack or to defend against attacks, if not for his abilities to reduce the power or critical of opposing units to 0.

Sub-Clans

    Cosmic Heroes 

Grandgallop

Forms: Cosmic Hero, Grandseed/Great Cosmic Hero, Grandgallop/Super Cosmic Hero, X-gallop/Bravest Rush, Grandgallop/Bravest Viktor, Grandgallop/Bravest Peak, X-gallop

Do you have a dream? To protect that, is my dream!
It's the hero of legend that gallops through the skies!


  • Combining Mecha: Grandseed fuses with the support mecha Armor Horse to become Grandgallop.
  • Cool Cape: Wears a red cape in both of its forms.
  • Heroic Second Wind: Bravest Peak, X-gallop can restand at the end of a battle it used its Burst ability if its power is 80000 or higher but with the downside of having its drive reduced by 4.
  • The Leader: Of the Cosmic Heroes.
  • Our Centaurs Are Different: X-gallop's apperance is that of a winged robot centaur.
  • Status Buff: Aside from Dimension Police's usual strategy of increasing the vanguard's power, some of the Gallop units focus on empowering rearguards as well.
    • If its own power is 40000 or higher, Super Cosmic Hero, X-gallop's Burst skill can give the front-row rearguards an additional 4000 Power for each copy of X-gallop that is face-up in the Generation Zone.
    • The V-series version of Grandgallop focuses on empowering front-row rearguards with additional power and even critical depending on how much critical it has.

    Dimensional Robos 

Daiyusha

Forms: Super Dimensional Robo, Daiyusha/Ultimate Dimensional Robo, Great Daiyusha/Dark Dimensional Robo, "Яeverse" Daiyusha

Super Dimensional Combining! Daiyusha!!
Ultimate Dimensional Combination! Great...Daiyusha!!!
The void has come! Dark Dimensional Combination, Reverse Daiyusha!

Voiced by: Tetsu Inada


  • Attack of the 50-Foot Whatever
  • Combining Mecha: Goyusha combines with a few other Dimensional Robos to form Daiyusha.
    • Twisted by Reverse Daiyusha, which is formed when Goyusha uses Lock to force the other Dimensional Robos to combine with him.
  • The Corruption: Daiyusha's second lore (released on the 9th of August 2013) hinted towards this. It has come true during episode 135 of the anime when Dark Dimensional Robo "Яeverse" Daiyusha is rode.
  • Depower: Reverse Daiyusha reduces the Power of the opponent’s Vanguard by 10’000.
  • Fallen Hero: Reverse Daiyusha. 'The hero who loves the stars, who protects Star Gate, who believes in his friends, no longer exists.'
  • From Nobody to Nightmare: Before Set 8, if Daiyusha was generally remembered at all, it was as that Grade 3 Blaster Dark stomped all over in his introduction. But now, he has a Crossride form, putting him as an equal to the three most notorious Units in the game, Phantom Blaster Overlord, Dragonic Overlord The End and Majesty Lord Blaster.
  • Heroic Self-Deprecation: It felt that it is not strong enough to protect its comrades after the "First Assault on the Major Division" incident, which led to its corruption.
  • Kill It with Fire: Reverse Daiyusha's Judgment Flame.
  • Paint It Black: Reverse Daiyusha
  • The Power of Friendship: Normal Daiyusha can gain an extra Critical if his allies empower him enough, while Great Daiyusha gains 2000 Power and 1 Critical if he has 3 or more Dimensional Robots in the Soul.
  • Red and Black and Evil All Over: Reverse Daiyusha.
  • Shout-Out: To just about every Combining Mecha out there. Word of God specified it to be a Shout-Out of the Brave Series.
  • Super Mode: Great Daiyusha and Reverse Daiyusha.
  • Super Robot
  • Took a Level in Badass: When Set 4 was released, Daiyusha was overshadowed by Enigman Storm, and then in Set 5 by the Enigman Rain-Miracle Beauty combo. But then in Set 8, he got a Crossride form.
  • The Worf Effect: Infamous for this after it got beaten by Ren's Blaster Dark in the Nationals Final, despite Daiyusha being a Grade higher than Blaster Dark.

Daikaiser

Forms: Dimensional Robo, Kaizard/Super Dimensional Robo, Daikaiser/Ultimate Dimensional Robo, Great Daikaiser/True Ultimate Dimensional Robo, Great Daikaizer

There's no difference between oil and blood! This is the beat of my justice!
I will lend you a hand! Don't show me a sorry sight!
And now, justice and justice have become one!


  • Combining Mecha: Kaizard combine with Kaiser Grader to become Daikaiser. The latter can then combine with Shadow Kaiser to form Great Daikaiser.
  • Guns Akimbo: Dual-wields guns as Kaizard.
  • Humongous Mecha: Daikaiser is a giant robot depicted in the anime to be the size of buildings.
  • Ineffectual Loner: Kaizard is this at first, but eventually he learned the importance of fighting alongside with its friends and unlocks the "Ultimate Dimensional Combination" with Shadow Kaiser.
  • Limit Break:
  • The Power of Friendship: True Ultimate Dimensional Robo, Great Daikaizer can perform Legion with Great Daiyusha.
  • Shields Are Useless: Daikaiser's Break Ride skill lets the new Vanguard retire one of the opponent's guardians if it checks a Grade 3, and if the retired unit was a Perfect Guard, its skill is nullified. Its True Ultimate Robo form has a similar skill.
  • Shout-Out: Along with Daiyusha, Kaizard and Daikaiser pays homage to the first installment of the Brave Series, Brave Exkaiser. Especially the part where Kaizard combines with an armored vehicle to become Daikaiser.The design of Daikaiser also pays homage to Gravion and Compatible Kaiser, all designed by Masami Obari.
  • Super Mode: Great Daikaiser.
  • Super Robot:

    Enigmans 

Enigman Flow/Enigman Ripple/Enigman Wave/Enigman Storm

A hero is justice. A hero is an eternal mystery.
A little bit of courage starts out as a ripple, and eventually grows to become a big wave.
At that moment, the prayers of the little ones reached the hero痴 heart.
Love and valor fuel my power, Enigman Buster!


Link Joker

    In General 

A group of highly-advanced extraterrestrials who launch a full-scale invasion of Planet Cray, starting with the territory of Star Gate. Their arrival forces the various nations of Cray to band together and defend the planet. The units of Link Joker can be distinguished by their crimson-red Tron Lines and the black rings that act as the source of their dark power.

Following the defeat of the "Star-Vaders", the eldritch Deleters of Planet Brandt descended upon Planet Cray in an attempt to assimilate Harmonics Messiah into their ranks and literally unmake the universe. Yet they were repelled by the very power they sought to capture, and in a twist of ironic fate, the remnants of Link Joker upon Planet Cray were reborn by Harmonics Messiah into a clan that could live in harmony with the planet. Now Link Joker exists in three distinct factions: the shattered remnants of the Star-Vader army, the remaining Deleters upon Planet Brandt, and the reborn members that live peacefully on Planet Cray under the care of Alter-Ego Messiah.

Their key mechanic is the ability to "Lock" Units, turning them face-down so that they are no longer treated as "in-play" but continue to occupy a Rearguard circle. The "Deleter" subclan also uses the "Delete" skill, which reduces a Vanguard's power to 0 and nullifies their abilities, and "Banish Delete", which removes a card from play by sending it to the Bind Zone permanently. The Messiah faction can not only use "Lock", but activate skills by "Unlocking" Units. Both Lock and Delete are Link Joker's equivalents to the likes of Brave and Blaze.

In the V-Series, they are based on specific sub-clans. Deleters operate similar to before, Deleting their opponents Vanguard and Vanish Deleting their opponent's Rear Guards for control. Starhulks focus on Brandt's ability to reverse triggers with supporting cards assisting in attempting to force them out. And Messiahs retain their ability to lock their own rear guards but instead attempts to build their formation with it. Design-wise, Link Joker as a whole no longer attempts to lock the opponent's rear guards as a means to control their opponent's board. Their Imaginary Gift is Force

Clan-wide Tropes:

  • Anti-Magic: In the V series, Link Joker alone has access to skills that can remove Imaginary Gifts.
  • Apocalypse How: They specialise in Class 4 Planetary, having done it at least three times. Once by creating a world so covered in ice it doesn't know what 'melting' is, once by creating a world consumed in fire, and once by making a world where Time Stands Still permanently.
  • The Assimilator: They attempt to assimilate the strongest into their ranks.
  • Big Bad: Of the Link Joker/Booster Set 10-Present arc.
  • Brainwashed and Crazy: What happens to a Unit that gets taken over by one of their black rings.
  • The Corruption: They can take control of Planet Cray's native Units, corrupting them into Я ("Reverse") Units.
  • Cybernetics Eat Your Soul: Hinted at by their unique races all having 'Cyber' in their names, and the circuitry patterns on some of their units.
  • Death Equals Redemption: Technically the other way around, as other remnants of Link Joker after the clan's reformation had resumed its plans to destroy Cray, only for the Messiahs and a few others to take charge in stopping them. Several of the fallen have reincarnated into a new version of the clan by that time.
  • Hijacked by Ganon: The beings of Link Joker are said to be avatars of Void, the recurring Big Bad to the Planet Cray.
  • Hostile Terraforming: Implied to be how they covered two planets in fire and ice respectively to kill all life on them.
  • Insectoid Aliens: The "Deleter" subclan, as opposed to the cybernetic Star-vaders.
  • Instant-Win Condition: As a clan existing outside the normal laws of Cray, the most powerful Link Joker units can subvert the standard winning condition of six damage.
    • Star-vader, "Omega" Glendios automatically wins the game if an opponent has five Locked cards at the beginning of your Main Phase and you have at least five damage.
    • Original Deletor, Eigorg's main skill automatically wins the game if, at the end of its resolution, your opponent has at least four damage and thirteen face-down cards in their Bind Zone.
  • Shout-Out: Their lore with regards to being cybernetically enhanced beings who aim to assimilate others into their ranks is very reminiscent of both the Borg and the Cybermen.
  • Sigil Spam: Their black rings are on all of their units, as well as on the Reverse units.
  • Sufficiently Advanced Alien
  • Theme Naming: Some of their units are named after the elements of the periodic table.
  • Tron Lines: Present on many of their units, usually red ones.

Individual Units

    Binary Star 

Binary Star

Forms: Hollow Twin Blades, Binary Star/Twin Gunner of Binary Star

Link Joker is a mutated alien force, and their existence cannot be proved by magic or science.


  • Bright Is Not Good: He wears white armor, but is a soldier for Link Joker.
  • Cybernetics Eat Your Soul
  • Cyber Cyclops: The gem on his helmet seems like an eye, especially since his visor covers his actual eyes.
  • Dual Wielding
  • Evil Counterpart:
    • Invoked, he was created by combining genetic material from Blaster Blade, Blaster Dark, and Dragonic Overlord. Appearance-wise, he looks like an evil Blaster Blade.
    • Twin Gunner of Binary Star incorporates more elements of Dragonic Overlord into its design.

    Messiah 

Messiah

Forms: Neon Messiah/Asleep Messiah/Awaking Messiah/Alter-Ego Messiah/Alter Ego Neo Messiah/Genesis Dragon, Judgment Messiah/Genesis Dragon, Amnesty Messiah/Genesis Dragon, Excelics Messiah/Genesis Dragon, Trans-else Messiah/Genesis Dragon, Flageolet Messiah/Genesis Dragon, Bearing Messiah/Genesis Dragon, Basaltis Messiah/Genesis Dragon, Harmonics Neo Messiah

That is the faint light, that passes like a baby's first cry.
The world slumbers, and accepts.
The world awakens, and accepts.
The world is me. I am the world.
The instinct to "protect" is what awakens the Messiah's power
That is, the judgment the world has passed.
Those who fight against destiny, gain the power to cut through destiny.
Let all sins be forgiven, and paradise appear.
It's just the front becoming the back. There's no reason to fear it.
The irrational lightning from the sky, strikes and breaks the old world.
Harmony and discipline. The world is created with these two concepts.
The earth swells, and the cornerstone of the new world is amassed.
What appeared, was a new world full of marvels.

The leader of the reborn Link Joker who live in harmony with Planet Cray. It was once known as "Harmonics Messiah", whose godly power was sought by the eldritch Deleters of Planet Brandt. The act of assimilating and remaking the remnants of Link Joker caused Harmonics Messiah to undergo a "rebirth" of its own, transforming into the embryonic Neon Messiah. This new being would eventually grow into Alter-Ego Messiah, who watches over its creations from a quiet corner of Star Gate.


  • Adaptive Ability: The power of the Messiah allows it to take new forms to adapt to its environment.
  • Big Good: In its purest form, Messiah, it is the god of creation and positive emotion that opposes Gyze's destruction.
  • Early-Bird Cameo: Neon Messiah appeared at the end of the movie, several months before its card was released.
  • Future Badass: Amnesty is implied to be a future form of Neon Messiah.
  • The Leader: Of the new Link Joker
  • Meaningful Name: Alter Ego Messiah's name reflects that it is a new incarnation of Harmonics Messiah
    • Amnesty's name reflects how its ability allows it to free units from Lock.
  • Messianic Archetype: To the point that when it appears, it declares its intention to save the world.
  • Mythology Gag: Its lore makes reference to the Messiah Scramble, implying that some version of the Neon Messiah film's events happened in the game lore.
  • Our Dragons Are Different: Like its previous form Harmonics Messiah, they resemble dragons with Amnesty Messiah resembling the legendary ancestor of all dragons.
  • Screw Destiny: Amnesty's flavor text.
  • Starfish Aliens: Though all of Messiah's forms appear draconic, they also have fundamentally alien features and the recurring motif of the planets Earth and Cray suspended somewhere upon their bodies.

    Schwarzschild Dragon 

Schwarzschild Dragon

Lock... Lock... Lock... you too.
I'll erase your existence from this universe!


  • Awesome, but Impractical: The original Schwarzschild's Limit Break allowed the player to lock three of the opponent's rearguards at once on top of giving it an extra 10000 power and a critical. However, doing so required three counterblasts and a persona blast which is a hefty cost on top of requiring four damage in order to be activated.
  • Despair Event Horizon: He wants to bring the residents of Cray to this by sealing anyone who would bring hope.
  • Gameplay and Story Integration: Schwarzschild's lore revealed that he was the one who masterminded the disappearance of the Three Heroes. Fittingly, one of his skills lets him lock three units at once.
    • This also applies to his reboot counterpart who has the ability to bind opposing rearguards face-down and then turn all cards in the opponent's bind zone face-up and prevent the opponent from normal calling units with the same name as the bound cards.
  • Multi-Armed and Dangerous: Has four arms.
  • Our Dragons Are Different: A four-armed cybernetic dragon from outer space.
  • Power of the Void: The strongest at manipulating this among the ranks of Link Joker.
  • The Reveal: He was the one who sealed away Blade, Dark and Overlord and caused the War of Liberation.
  • Revenge: Wants this on the warriors of Cray for ruining his plan and releasing the sealed heroes.
  • The Strategist: Is described as such in his lore.
  • Took a Level in Badass: The original Schwarzschild had a strong Limit Break ability but was hampered by said skill's cost and the card not being a Star-vader meant a deck including it. Its retrained version in the reboot has a more unique but equally powerful ability which synergizes well with the rest of the clan on top of having cards that supports it.

Sub-Clans

    Deletors 

Daunting Deleter, Oksizz

They are not invaders. They are Deletors.
It's over when you vanish... Delete End.


  • Adapted Out: Oksizz does not appear in the V-series anime due to Greion being Ibuki's Avatar card instead of it.
  • The Leader: Of the Deletors.
  • Multi-Armed and Dangerous: Has four arms.
  • Mythology Gag: Its SP flavor text is a quote of Ibuki's Catchphrase.
  • Omnicidal Maniac: As implied by the name, the Deletors represent Void in a different way to that of the Star-Vaders, embodying it as destruction.
  • Power Nullifier: The Delete ability allows Oksizz to neutralise an opposing vanguard's skills and reduce its Power to zero.
  • Starfish Aliens: It's a weird centaurian insectoid creature with multiple sets of arms and legs from a parasitic planet.
  • Status Buff: Oksizz's first ability will give it an additional 10000 Power in addition to deleting the opponent's vanguard.

Docking Deletor, Greion

They, will even exterminate the past.
The bonds you formed are nothing more than illusions. Delete...... End......


  • Early-Installment Weirdness: Greion and the other Deletor Ibuki used in the manga have a more mechanical design compared to the more organic and alien appearance the rest of the Deletor have.
  • Mythology Gag: The flavor text of its V-series card references Ibuki's Catchphrase.
  • Names to Run Away from Really Fast: The characters in Greion's japanese card name can be read as "Exterminator of Bonds".
  • Signature Mon: Greion is Ibuki's ace card in the manga and in the V-series anime with Oksizz taking its role in the Neon Messiah movie.
  • Super Mode: Waving Deletor, Greidhol is its Cross Ride form, although it lacks the standard Power +2000 ability and instead requires Greion in the soul in order to soulblast it as a cost for its first ability. Due to the absence of lore for both Greion and Greidhol, it's unknown if they are meant to be one and the same or not.

    Starhulk 

Brandt

Forms: Planetary Corpse King, Brandt/Planetary Corpse Deity, Brandt Ringer

The world fills with its own ideal, the king of the wandering star, Brandt.


  • Logical Weakness: Brandt's ability to reverse trigger effects are strong, but that only matters if the player even hits triggers to begin with.
  • Reverse Polarity: His Counter-Blast, as long as your opponent has less damage than you, will reverse the non-power boost effects of triggers. Critical triggers lower your critical damage, draw triggers retire your rearguards, stand triggers rest your rearguards, and healing damages you.
    • The V-Series makes him more practical for use. Not only is it a single Counter-Blast and Soul-Blast to activate, it also activates on the player's turn and it remains in effect until the end of the opponent's turn. It also specifies that Critical Triggers lowers the critical score of the Vanguard(s) and Heal Triggers damage the Vanguard(s). Finally there is the Grade 4 Brandt Ringer who, in addition to reducing the cost to a single Counter-Blast, adds in the reverse effects of the other triggers (except for Stand but Brandt is meant for V-Era triggers) Draw Triggers force the player to discard a card and Front Triggers give the power bonuses to the back row instead.

    Star-vaders 

Star-vader, Nebula Lord Dragon


Chaos Breaker

Forms: Star-vader, Chaos Breaker Dragon/Star-vader, Chaos Breaker Crisis/Star-vader, Chaos Breaker Close/Death Star-vader, Chaos Breaker Deluge

My declaration. You will request to be locked.
Let me show you, at the end of the new hope is, the true despair.
Come on, how will everyone be saved? Never giving up, right?
The ark that will save this world will not appear.
Isn't this a blessing? A wonderful wish?


  • The Ace: Heavily implied as it is said to be Kai's ace card.
  • Breaking Speech: Specialises in using these to corrupt others.
  • Breakout Villain: Chaos Breaker was originally introduced as just one of several commanders of Link Joker's invasion of Cray, with Nebula Lord and Infinite Zero as his peers, but his despicable nature, entertaining personality and his deck's success in tournaments led to such popularity that he overshadowed his peers and was given increasing lore relevance, to the point that he appears in the G Next and G Z anime as a Diffrider and Apostle of Gyze. He was even chosen to receive a retrained V series incarnation that no other Star-vader got.
  • Break the Cutie: Did this to Ramiel.
  • Break the Haughty: And this to Ethics Buster.
  • Bright Is Not Good: Like all Link Joker units, he's clad in white, but he's basically an alien dragon grim reaper.
  • Catchphrase: 'Hope may exist, but it won't come to save you in the end.'
  • Cloning Gambit: Crisis and Close are clones of the true Chaos Breaker Dragon, perfected after centuries of research.
  • Co-Dragons: Along with Gastille, to Gyze. In fact Gyze created him.
  • The Corrupter: He's got a long rap sheet, being the corrupter for Daiyusha, Leo-pald, Ethics Buster,Ramiel, Ashlei, Maiden of Venus Trap Muse and Dauntless Drive. As well as his hobby.
  • Despair Event Horizon: Loves inflicting this on people, to the point he goes out of his way to do so.
  • Even Evil Has Standards: On the receiving end: his fellow commanders so despised his malicious ways that they dubbed him 'The Jester', a name which stuck to the point that Gredora notes it as what Chaos Breaker is commonly called on Cray.
  • Evil Laugh: From Glendios' lore: "All the while the Jester snickers to himself, as false wails and lamentations echo across the planet."
  • Expy: His use of the Hope Spot is rather like Caster's use of it.
  • Foreshadowing: Set 13's commercial featured Kai saying 'Lock... I won't let you escape!' right as Chaos Breaker was shown. It turns out that Chaos Breaker's Limit Break lets him retire a unit right as it's unlocked.
  • The Heavy: Most of the Lore plot was from his actions, including Reversing the majority of the clan leaders and creating Glendios. In Vanguard G NEXT, it also posseses Noa and sets up the driffriders for the other Apostles in Vanguard G Z.
  • Hope Crusher: Chaos Breaker loves snatching away the hopes of his victims. This even translates into gameplay as described below.
  • Hope Spot:
    • Gives his victims these because it is more effective for them to fall into despair from hope. It's even reflected in his Limit Break, giving a unit hope as they escape from Lock, only to snatch it away by immediately retiring them. As described by his SP flavor text:
    It's easy to break a man's heart. First, give it "Hope", then obliterate it.
    • This went bizarrely meta when a mistranslation of a ruling made the community think that Chaos Breaker's Limit Break could only be used once per turn. Once the truth was straightened out, there were comments to the effect that 'Chaos Breaker did what he does best, gave us hope then snatched it away'.
    • Fittingly, even his V series incarnation plays into this: as part of the cost of his skill to lock a rear-guard, it gives your opponent an Imaginary Gift: Force, but this is merely to set up the fact that his final skill removes Imaginary Gifts and gives Chaos Breaker's player a Force of their own for each Gift removed.
  • Karma Houdini: Even after his awful crimes and creation of Glendios, Chaos Breaker escaped the end of the Star-Vasion War, and in one potential future even creates another Cyber Golem weapon to spread chaos as well as forming the Death Star-vaders, building Death Star-vader, Chaos Universe as his latest "toy".
  • Limit Break: Chaos Breaker Dragon has the ability.
  • Mad Scientist: He created "Omega" Glendios by extracting energy from every ace unit he Reversed. It even has its own personal laboratory.
  • Mechanically Unusual Fighter: The V series incarnation lacks the ability to generate Imaginary Gifts despite having several effects that are only usable as a Vanguard. Word of God states this was done intentionally to showcase his status as "Units that refuse to receive 'gift', a blessing of Cray" as a reference to his status as one of Gyze's apostles in the original series.
  • Names to Run Away from Really Fast: Chaos Breaker sure sounds nice and friendly, right?
  • Ninja Pirate Zombie Robot: His appearance makes him out to be an alien dragon grim reaper.
  • Our Dragons Are Different: A scythe-wielding cybernetic dragon from outer space who also happens to a scientist and whose hobby is taking away people's hopes.
  • Red and Black and Evil All Over: The Link Joker rings and his scythe's blade are black and red.
  • Red Baron: He is known as 'The Jester' for his malicious ways.
  • Sinister Scythe: Wields a colossal one.
  • Slasher Smile: Mentioned in lore, and also present in his card art if one looks very closely.

Glendios

Forms: Star-vader, "Omega" Glendios/Death Star-vader, "Omega Loop" Glendios/Death Star-vader, "Omega Fall" Glendios

That is a doomsday weapon conceived to obliterate billions of worlds.
An ending that never ends. The infinite omega.
The impossible ending. Null and Omega.


  • Awesome, but Impractical: The Instant-Win Condition may be flashy, but it is very hard to pull off successfully. As an Ultimate Break, it requires you to be at five damage or above (which is dangerous). It requires five Locked Units, which means an opponent can shut it down by leaving one of their Rearguard circles open. Finally, a Glendios deck requires "Reverse" units to power its main skill: not only does this risk an uneven grade ratio in your deck, but the "Lord" skill prevents any Reverse unit from attacking unless Glendios is your Vanguard.
    • "Omega Fall" heavily fixes the inconsistency of the Instant-Win Condition. Its first skill can can fill the opponent's field with locked cards from their damage zone and Omega Locks them all to both set up World End and prevent a counterattack. Its second skill allows you to draw a card by dealing a point of damage to yourself, allowing you to get to the 5th damage safely without the risks associated with letting an attack through.
  • Bad Future: "Omega Loop" Glendios originated from one timeline where he evolved into the most horrific form after destroying all planets including Cray and absorbing their cores.
  • Doomsday Device: Glendios was designed by Chaos Breaker to be this.
  • Expy: Appearance wise, it looks like the titular mech of Tengen Toppa Gurren Lagann, painted in the anti-spiral colours, antagonist of said anime series. Skill-wise, the auto win condition make it an expy of Exodia.
  • From Nobody to Nightmare:
    • It went from being just a new model of Cyber Golem Chaos Breaker came up to 'the worst weapon ever created'.
    • "Omega Loop" is Glendios from alternate future where it eventually annihilated its own creator "Link Joker".
    • Meta example: new support was revealed that aid in addressing Glendios's flaws, such as forcing calls that then get locked, returning "Reverse" units to the hand, a First Vanguard that allows hand-swapping, etc.
  • Instant-Win Condition: If your opponent have 5 or more locked units at the start of your main phase, you instantly win the game.
  • Limit Break: It is the first unit to have both a Limit Break and Ultimate Break skill.
  • Meaningful Name: Omega is the last letter of the Greek alphabet.
  • Names to Run Away from Really Fast: Omega can also means "the end", and one of its Limit Break is an Instant-Win Condition called World End in the anime.
  • The Power of Hate: It is fuelled by the negative energy harvested from the Reverses.
  • Super Prototype: It was originally intended to be just a prototype for a new form of Cyber Golem, before Chaos Breaker gave it power from the Reverse units.
  • Super Robot
  • Turned Against Their Masters: "Omega Loop" Glendios eventually annihilated its own creator "Link Joker".

Star-vader, Blaster Joker

Cut it down, Blaster Joker!

This is the form of Blaster Blade after he was captured and corrupted by Link Joker. He has been placed under an advanced form of "Reverse" that has stripped him of his original emotions, driving him insane due to the dissonance within his memories.


  • Brainwashed and Crazy: He is Blaster Blade, placed under an advanced form of Reverse that removed his emotions.
  • Bright Is Not Good: He wears white armor, but he is insane and and dangerous.
  • Call-Back: To the "Reverse" units from the previous block. A character who has been corrupted and whose skill requires an unit to be locked as part of its cost.
  • Cool Sword: He wields the Blaster Blade sword.
  • Evil Cannot Comprehend Good: His Legion Rare flavor text
    The knights of the other world, question the meaning of bonds.
  • Fallen Hero: He is Blaster Blade corrupted by Link Joker.
  • Hunter of His Own Kind: A Legion unit with a skill that destroys other Legion.
  • Man of Kryptonite: Against Legion, he is the ultimate counter, as he can retire a Legion Mate.
  • The Power of Friendship: Like all Legions, but his skill is based around destroying that power by stripping away the enemy's rearguard supporters and even their Legion Mate.
  • Red Eyes, Take Warning
  • Shadow Archetype: To Blaster Blade, his former self. He and the emotion duplicates are each one to a Royal Paladin:
    • Star-vader, Brave Fang is one to Wingal.
    • Silence Star-vader, Dilaton is one to Gallatin.
    • Minuscule Star-vader, Mayoron is one to Marron.
  • Tron Lines: His are red as opposed to Blaster Blade's blue ones.

Companion Star Star-vader, Photon

Now, you can return to the beginning like your comrades.


  • Dual Wielding: Uses two swords in battle.
  • Grew Beyond Their Programming: After his battle with Blaster Blade, he began to act on his own and to learn emotions.
  • Klingon Promotion: He secretly murdered his superior, Garnet Star Dragon, and claimed success for the capture of Blaster Blade in his stead.
  • Make It Look Like an Accident: Reported Garnet Star's death as an unfortunate accident and is implied to have caused the latter's death.
  • Master Swordsman: Described as such. Blaster Blade himself agrees, comparing its skills to those of his country's generals.
  • Meaningful Name: A companion star is the name given to the smaller star in a binary star pair. He's the grade 2 mate unit to both Star-vader, Garnet Star Dragon and Star-vader, Blaster Joker.

Other

    Etrangers 
A pure cameo clan.

Blaster Keroro


Blaster Mameshiba

"Do you know? Blaster Blade is the name of the weapon."


Spider-Man


    Union Verse 
A manga-exclusive deck that appears in the Shooting Star manga and its continuation Another Vanguard: Star Road Asuka.

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