United Sanctuary | Dragon Empire | Star Gate | Dark Zone | Magallanica | Zoo | Other
Characters appearing in the Collectible Card Game of Cardfight!! Vanguard, which is set on "an Earth-like planet" known as Cray. This page contains characters whose clans are part of the Magallanica nation.
Granblue
They dump units into the Drop Zone so that they can be "resurrected" back into play, bolstered by their ability to use skills from the Drop Zone.
Granblue's keyword is Hollow: when units are called from the Drop Zone, you may have them become hollowed until end of turn. While this unlocks additional skills, it also forcibly retires the hollowed unit at the end of the turn.
In the V-Series, they are very much unchanged from before with additional effects when the drop zone is piled up. Their Imaginary Gift is Protect.
Clan-wide Tropes:
- Back from the Dead: The Granblue's clan specialty is to call units from the drop zone.
- Ghost Pirate: Most of the Granblue units
- Necromancer: There are some amongst the Granblue clan, Cocytus being the most prominent one.
Individual Units
King of Demonic Seas, Basskirk
- Adaptational Badass: The original Basskirk was an Awesome, but Impractical Megablast unit, while the V-Series incarnation has an continuous skill, which allows it get 5000 power and 1 critical if its user has 10 cards in the Drop Zone along with being able ressurect a unit once per turn by paying one Soul- and Counterblast.
- Authority Equals Asskicking: He's pretty much the strongest captain of the Grand Blue Clan by the time of its release.
- Awesome, but Impractical: You're more likely to use your Counterblasts on Captain Nightmist and other units. Prior to Booster Set 6 they had no method of unflipping damage outside of healing it off, making it very unlikely to pull this off all too much. And even after Booster Set 6 youāre still more likely to use your Counterblasts and Soulblasts on other units than on his Megablast. Although it should be noted that this is actually somewhat downplayed compared to other clans with the exception of the ones focussing on building up the soul, since Granblue actually had options to speed up the Soulcharge process without using counterblasts through Rough Seas Banshee, who can put herself in the soul to draw a card, and Spirit Exceed, who can Superior Ride itself from the Drop Zone by putting Samurai Spirit and Knight Spirit in the soul.
- Epic Hail: He has a powerful Megablast which allows him to fill the field with reinforcements from the Drop Zone.
- Shout-Out: He resembles Davy Jones from Pirates of the Caribbean.
Ice Prison Necromancer, Cocytus/Ice Prison Demonic Lord, Cocytus "Яeverse"/Ice Prison Underworld God, Cocytus Negative
- Back from the Dead: Cocytus' skill can revive Granblue from the Drop Zone.
- The Corruption: Cocytus "Яeverse"
- Dem Bones: He's a skeleton.
- Necromancer: As you'd expect given the name of his card and his clan.
- Our Liches Are Different
Vampire Princess of Night Fog, Nightrose/Vampire Princess of Starlight, Nightrose/Mist Phantasm Pirate King, Nightrose/Pirate King of the Roseate Twilight, Nightrose
Attracted by the starlight, the thrilling darkness will skulk closer.
The night fog has come out. The sea is sure to be stormy.
Shall I suck your blood too?
- Distaff Counterpart: Towards Nightmist
- Red Baron: Due to the rarity of high-ranked female vampires, she is called the "Vampire Princess", but to her dismay is called "Princess" for short.
Sub-Clans
Nightmist
Forms: Captain Nightmist/Lord of the Seven Seas, Nightmist/Loved by the Seven Seas, Nightmist.
- Back from the Dead: Each one of the Nightmist unit has an ability that either brings itself or other units from the drop zone back to the field.
- With a Counterblast and sacrificing a Grade 1 or higher Granblue, Nightmist can return himself to the field.
- His Break Ride form can resurrect two of his fellow Granblue units with an added 5000 power but will cause them to leave the field at the end of the turn.
- His Stride form can, once per turn, bring back two Seven Seas units but like his Break Ride form, they will leave once the turn ends.
- The retrained version of Captain Nightmist in the V-series can call a Grade 1 from the drop zone, unless the player already has ten or more cards in the drop in which case, he can call any unit instead.
- Badass Longcoat: Lord of the Seven Seas.
- The Leader: While each of the pirate crews that comprise Granblue have their own captain, Nightmist is the leader of not just the Seven Seas Pirates but the entire Granblue clan as a whole.
- Our Vampires Are Different: A vampire pirate captain.
- Took a Level in Badass: Went from a grade 2 to a grade 3 unit and then even got its own stride form.
Bermuda Δ
Their main gimmick is returning their own units to the hand and calling them back to the field, allowing them to re-use their skills and gain additional attacks. Later units have the Harmony key word that allows them to use abilities when called on the same column going well with their gimmick.
PRISM units, when returning to the hand, often give power to another unit ultimately bringing them back for a stronger attack.
Duo units are units that dress in both Black and White outfits though their name stays the same (except for Legion units). Their main goal is to return a unit back into the hand and then get another copy of the same card from the deck to build on hand advantage.
Bermuda Δ's keyword is Harmony: when you call a unit in the same column as a unit with Harmony, both of those units enter Harmony state until end of turn, usually unlocking extra skills.
In the V-series, their Imaginary Gift is Force and the clan appears to have shifted focus toward a more beatdown-oriented strategy that requires the player to have a full field. They also have gained a new keyword called Melody which denotes abilities that can be shared with other units with Melody.
Clan-wide Tropes:
- Color-Coded for Your Convenience: The Drive Quartet (trigger units)◊
- Idol Singer: All members are either idols or aiming to become idols.
- Our Mermaids Are Different: All known members of the clan belong to the Mermaid race.
- Theme Naming: Nearly all members are named after oceans, seas, lakes, rivers and large water bodies.
Individual Units
Costume Change, Alk/Costume Idol, Alk
- Limit Break: As Costume Idol she has a very useful limit break skill.
- Took a Level in Badass: From a simple rookie to a famous star idol (from Grade 0 to Grade 3).
Angelic Star, Coral/Fresh Star, Coral/Shiny Star, Coral/Aurora Star, Coral/Shangri-La Star, Coral
- Big Eater: Fan artist like to portrait her as one.
- Breakthrough Hit: SHINY STAR
- Dare to Be Badass: Angelic Star.
- Face Your Fears: Done in a hilariously wrong way, by watching horror movies that is (To overcome her stage fright and crybaby nature).
- Guinness Episode: Aurora Star. Her album's sales can only be broken by her and her alone.
- I Have Many Names: Aurora Star. She has many titles with the most famous ones "Aurora Star" and "Aurora Diva."
- Lethal Chef: According to Fresh Star's lore, for one of the things she did after getting over her crybaby nature, she made only one guest appearance on a cooking program. (Probably because of the "curry"/"stew" she made.)
- Limit Break: Aurora Star and Shangri-La Star.
- Never a Self-Made Woman: Subverted, her rise to fame is actually cultimated from her hard work and sacrifice.
- Performance Anxiety: Angelic Star.
- Took a Level in Badass: From the newcomer Angelic Star who had stage fright, she became the Visionary Diva, Aurora Star.
- Trademark Favorite Food: Burgers.
Top Idol, Pacifica/Eternal Idol, Pacifica/Planet Idol, Pacifica/Twinkle Happiness, Pacifica
- Catchphrase: "The Greatest Happiness is in yourself."
- Limit Break: Eternal Idol and Planet Idol.
- Tom Boy: Her nickname is the "Tomboyish Little Fairy of the Blue Sea."
- Super Mode : Eternal Idol, Pacifica.
- Theme Naming: After the largest oceanic division of Earth, the Pacific Ocean.
- Try to Fit That on a Business Card: Eternal Idol, Pacifica - Not titles but she has accomplished so many deeds, the title of "Top Idol" doesn't suit her anymore.
Refiarade
Forms: Single Quiet, Refiarade/Explosive Diva, Refiarade "Rock"
- Gameplay and Story Integration: Refiarade's card name and flavor text paint her as a shy and withdrawn individual and fittingly, her card is designed so that she won't attack and let her rear-guards be the stars of the show.
- Support Party Member: Single Quiet, Refiarade's abilities are meant to support rear-guards by gaining additional Force markers to empower them with and giving them the ability to attack from the back row at the cost of resting herself, meaning she won't be able to attack.
Aqua Force
- Absolutely invincible! Absolutely righteous! That's Aqua Force!
A legendary naval power that once ruled the world of Cray For Great Justice, though at times to extremes.
Their units gain additional power and skills depending on the order and number of their attacks. To support this tactic, they have skills that let them reposition or Stand their own units to gain additional attacks. Later support would give this ability a keyword named Wave.
In the V-Series, they are still all about coordinated attacks with restands or repositions to unlock skills supplemented with their Imaginary Gifts. Their Imaginary Gift is Accel.
Clan-wide Tropes:
- Attack! Attack! Attack!: Many of their units have the ability to enable additional attacks through various means.
- Awesome, but Impractical: The general consensus amongst the professional scene is that Aqua Force is incredibly powerful but very hard to use in high-level play, requiring precise timing and a very keen ability to read the board.
- Knight Templar: The admiral believes the only way to bring eternal peace to Cray is by conquering it.
- Making a Splash: As you'd expect from a clan named Aqua Force.
- Shout-Out: In terms of the appearance of their humanoid units and their obession with justice, they appear to be based on the Marines from One Piece.
- Theme Naming: After ships and vessels in the US Navy.
Individual Units
Navalgazer Dragon
- Attack! Attack! Attack!: His Limit Break allows him to stand your Aqua Force Rearguards when his attack hits.
- Heroic Second Wind: With his Limit Break, if his attack hits, he can stand up two Aqua Force rear-guards. His retrained version in the V series can only stand one unit but doesn't need to hit and is not tied to Limit Break.
- Making a Splash
- Our Dragons Are Different: This one featuring a narwhal-like form, a massive finned tail, shoulder spikes, and massive fangs.
- Pun: His name with regards to Japanese phonetics. It can also be translated as Naval Geyser, emphasizing the water theme, or Navel Gazer.
- Spikes of Villainy: Perhaps the first indication of Aqua Force's true nature was Naval Gazer having massive spikes on his shoulders.
- Took a Level in Badass: The original Navalgazer was Awesome, but Impractical due to its Limit Break skill needing to have both the cost paid in advance and the attack hitting a vanguard. The retrained version from the V series, on the other hand, was seen as being just as good, if not better, than the retrained Maelstrom.
Last Card, Revonn
- Ascended Extra: Went from being Leon's first boss unit in season 3 to being Ruga Kaizu's ace card in the Shinemon arc of the V-series.
- Our Dragons Are Different: Aside from being a Tear Dragon, Revonn's body has been modified using techniques usually used to refine Aquaroids, making him look like a Draconic Humanoid more so than an actual dragon.
- Sixth Ranger: Its V-series incarnation is this to the Blue Wave sub-clan, being their initial ace card despite not being part of it. Their playstyle even changed to include Revonn's gimmick of requiring a certain number of rear-guards being in rest position to use abilities.
One Who Supasses the Storm, Thavas/Storm Dominator, Commander Thavas
- Four-Star Badass: Thavas is a Rear Admiral like Tetra Drive, and is the first Aquaroid to hold such a rank. He eventually ascends to the position of Admiral.
- The So-Called Coward: Because he refuses to fight on the frontlines, he has been branded a coward. However, he started gaining more respect after revealing a portion of his true power.
- Super Prototype: Thavas is an experimental model of the 555th Generation of Aquaroid and his power supasses that of other Aquaroids.
Sub-Clans
Maelstrom
Forms: Blue Storm Dragon, Maelstrom/Blue Storm Supreme Dragon, Glory Maelstrom/Blue Storm Karma Dragon, Maelstrom "Яeverse"/Blue Storm Marshal Dragon, Admiral Maelstrom
- Authority Equals Asskicking: He's a Vice Admiral of Aqua Force. Later promoted to Admiral.
- Awesome Personnel Carrier: He can carry 'countless' numbers of troops into battle via the pods on his back.
- Breath Weapon: Dark purple flames for Glory Maelstrom.
- The Corruption:
- Glory Maelstrom is created when Maelstrom taps into the power of the sealed Admiral of Aqua Force, which infects Maelstrom with the Admiral's ruthless desire to impose complete control on Cray.
- Maelstrom "Яeverse" has been corrupted by Link Joker.
- Darker and Edgier: Compared to Maelstrom's relatively light coloration, Glory Maelstrom has darker scales, a dark violet face, and a much more horrific and monstrous appearance.
- Dark Is Evil: Glory Maelstrom with his really dark purple scales.
- For Great Justice
- Four-Star Badass: The fact he's a dragon larger than a battleship might have something to do with it. But he's still a Vice Admiral.
- Knight Templar
- Limit Break: Glory Maelstrom is one of three Units to possess the Limit Break 5 skill, Ultimate Break.
- Macross Missile Massacre: The original Maelstrom's attack as depicted in the anime.
- Making a Splash
- Morton's Fork: Maelstrom "Яeverse's" Limit Break is pretty much this, your opponent either don't guard its attack and take 2 damage, or guard it and have 1 of their rear guards retired and lets the player draw a card.
- Ninja Pirate Zombie Robot: Maelstrom "Яeverse" is a Winged Centaur Robot Dragon.
- Our Dragons Are Different
- Super Mode: Glory Maelstrom
- Took a Level in Badass:
- Maelstrom was prone to being stonewalled by Perfect Guard Sentinel Units. And then he became Glory Maelstrom, whose Ultimate Break prevents such Units from even being called to protect against his attack.
- Maelstrom "Яeverse" takes it to another level, it still allows Perfect Guard Sentinel Units to be called but its Limit Break will go off if it is stonewalled.
- Unblockable Attack: Glory Maelstrom was the first unit to feature a skill that prevents perfect guards from being used. Later, it gains support in the form of a critical trigger that prevents the opponent from calling Grade 0s to the guardian circle from the hand when boosting Maelstrom, literally creating an unblockable attack.
- Now, combining the break ride incarnation of the original Maelstrom with Glory Maelstrom can produce the same result (The Breakride Skill stops Grade 0s, and Glory Maelstrom blocks all other grades).
- Wave-Motion Gun: Maelstrom "Яeverse" uses one to attack.
Tetra Drive
Forms Blue Wave Dragon, Tetra Drive Dragon/Blue Storm Wave Dragon, Tetra Burst Dragon/Blue Wave Marshal Dragon, Tetra Boil Dragon
- Badass Army: Its entire squadron, the Blue Wave Squadron.
- BFG: The Dual H-Cannon mounted on its shoulder. Note that it was normally used as a shipboard artillery.
- Catchphrase: "Adversity is the best occasion for advance"
- Determinator: Its entire squadron will not back out even if they are forced to fight in a disadvantage situation.
- Foreshadowing: In episode 94, Kyou stated that Leon's Vanguard, who has the Limit Break, can't stand anymore. Now Aqua Force gets their Vanguard that is able to restand itself.
- Four-Star Badass: It's a Rear Admiral, only a rank below Maelstrom, who is the Vice Admiral.
- Limit Break: As Tetra Drive.
- Long Neck: Tetra Boil.
- Heroic Second Wind: Its Limit Break allows it to stand again for another attack. Tetra Boil does the same thing, albeit with different costs.
- Making a Splash: Is a Tear Dragon.
- Meaningful Name: Its Limit Break allows you to do 4 drive checks, hence the name Tetra Drive.
- Our Dragons Are Different: Like the other dragons in Aqua Force, he is a Tear Dragon.
- Shoulder Cannon: Has two of them.
- The Power of Friendship: Tetra Burst can perform legion with Blue Storm Marine General, Starrus.
Valeos
Forms: Blue Wave Marshal, Valeos/Torrent of Determination, Valeos Revive
Before the war between Gyze and Messiah known as "The Cataclysm", it was Valeos who founded the navy of justice, Aqua Force. Gyze demanded the surrender of Aqua Force, and Valeos went to challenge the Dragon Deity of Destruction alone, only to be defeated. As he fell, Valeos was struck by a revelation of the absolute nature of Gyze's existence, a revelation which shook him to the core and led him to swear his allegiance to the cause of the god of destruction. Dragging Aqua Force to Gyze's side with him, Valeos fought as a loyal Apostle until he was defeated by the original wielder of Blazing Sword, Fides. He and Aqua Force were sealed away by Messiah in the aftermath of "The Cataclysm".
While Aqua Force would later be unsealed, Valeos did not escape captivity alongside them. Without him, the navy took a different path from that which he intended, becoming defenders of Cray rather than servants of absolute destruction. However, Gastille was eventually able to free Valeos, who subjugated the special division "Blue Wave" with the aid of those soldiers who remained loyal to his ideal.
- The Atoner: Valeos Revive's Flavor Text implies that he is Valeos from an alternate timeline where he came to regret siding with Gyze in the Cataclysm and resolved to put right his mistakes.
- Exact Words: Valeos being the Admiral of Aqua Force seems like a Continuity Snarl, since Thavas was noted as the first Aquaroid to hold even the rank of Rear Admiral. However, Valeos isn't actually an Aquaroid, he just uses the body of one and is in truth a Tear Dragon.
- FaceāHeel Turn: Valeos originally fought against Gyze, only to change sides when he realized the absoluteness of Gyze's nature.
- Fallen Hero: Once the founder and greatest warrior of Aqua Force, Valeos became a villain whose ideal is for Gyze to annihilate everything.
- Foreshadowing: Valeos' existence was foreshadowed as early as Set 9, as it was his power that Maelstrom tapped into to become Glory Maelstrom.
- A Form You Are Comfortable With: Although Valeos' most familiar face is that of an Aquaroid, his true identity is the largest Tear Dragon in the history of Cray. He adopts the Aquaroid body simply because his true form causes massive collateral damage just by moving.
- Knight Templar: As his Flavor Text indicates, he believes that the only absolute justice is to have Gyze destroy everything.
- Mechanically Unusual Fighter: The V series incarnation lacks the ability to generate Imaginary Gifts despite having several effects that are only usable as a Vanguard. Word of God states this was done intentionally to showcase his status as "Units that refuse to receive 'gift', a blessing of Cray" as a reference to his status as one of Gyze's apostles in the original series.
- Mythology Gag: The V-series Valeos has an ability that requires discarding a card with the same name as the vanguard to call up to five rearguards from the drop zone. This is a reference to the ability of Magallanica's Zeroth Dragon, Megiddo, who allowed the player to call up to five cards from hand or drop zone while the cost refers to the cost to Ultimate Stride the Zeroth Dragons. In addition, V-series Valeos' third skill is a more limited version of the additional skill given to the units called with Megiddo's ability which allowed them to swap places with another rearguard after they attacked.
- Our Dragons Are Different: The greatest Tear Dragon on Cray who prefers the form of an Aquaroid.
- Our Founder: He was the original founder of the Aqua Force Clan.
- Pretender Diss: Valeos considers the modern incarnation of Aqua Force to be nothing but a pale imitation of the armada he founded, mostly because under Maelstrom's command, they no longer serve Gyze and instead protect Cray.
Thundering Ripple, Genovious
- The Captain: His rank
- A Father to His Men
- For Great Justice: One of the few units in the Clan to entirely fit this and not Knight Templar.
- Heroes Prefer Swords: His weapon is a large sword.
- Heroic Second Wind: His Persona Blast lets him stand all of his allies.
- Honor Before Reason: 'Believing that doing the right thing is itself Justice, he doesn't follow the Navy's common belief that one must be cruel and ruthless.'
- Reasonable Authority Figure: He respects the individuality of his men, and only asks them about justice to give them the opportunity to find their own answer.
- Secret Test of Character: He asks his men what justice is so that they can discover their own answer.
- The Strategist: A famed one.
- Token Good Teammate: One of the member of Aqua Force that isn't a Knight Templar.
- Uriah Gambit: Attempted by his superiors, but he survived.
Breaking Ripple, Militiades
- Heroic Second Wind: Has the ability to stand one rearguard with his legion skill.
- The Power of Friendship: Can perform Legion with Genovious.