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Chaotic Good heroes in Video Games.


  • The Yatagarasu in Ace Attorney, a Phantom Thief who steals evidence of corrupt business and sends it to the media. While most of the game is about finding the identity of the thief, the Yatagarasu itself is shown as sympathetic.
  • Heart Aino from Arcana Heart wants you to know, that if something is causing any problems, she will gladly run off and deal with it. Without having to deal with any legal procedures, or a specific plan. She will fight her own friends, apologize for it, and continue wrecking her way straight to the source of the main problem's front door and break it down. With love.
  • The Assassin Order from Assassin's Creed, including the main characters in each game (Altaïr, Ezio, Desmond). They believe in free will and the right to individuality. However, their creed explicitly says that they must break the laws of men to fulfill their goals. As Ezio says:
    Ezio: There is no book or teacher to give you the answers, or show you the path. Choose your own way. Do not follow me, or anyone else.
    • Connor is on the borderline between this and Neutral Good. He is more than willing to do what he believes is right, whether that be fight off or unite the Templars and save his people.
  • Asura from Asura's Wrath certainly qualifies. He is a hot-tempered and stubborn demi-god by nature and is known for charging head-on at the enemy without a second thought. A powerful combatant, Asura displays both a strong will and an absence of fear in less-than-positive situations and will fight his adversaries relentlessly until he is victorious. Due to his stubborn nature, Asura rarely accepts the aid of others and prefers to get out of messes on his own. However, despite all this Asura is a good-hearted warrior with a strong moral code and gets angered when he sees an act that goes against his morals. Emphasized at his final battle with Chakravartin, when Asura repudiates the omnipotent god's offer to make the heroic warrior into the world's new god since he believes that the world doesn't need a god like him. Which is justified, considering that Chakravartin destroyed trillions of innocent lives so Asura could be his successor.
  • Backyard Sports: There is no way Ronny Dobbs would follow anyone unless the person actually needs help.
  • Baldur's Gate:
    • Minsc in the second game, changed from Neutral Good in the first after the death of his charge Dynaheir makes him even more unhinged than he already was. Or possibly just because they rethought what suits him best. He's very keen on being a hero and succeeds at it but is prone to berserker rages, has a weird, child-like way of looking at things, and lacks the intelligence to understand complex moral situations.
    • Sarevok, the Chaotic Evil villain of the first game, returns in the second as an ally and can be redeemed to become Chaotic Good if sensible dialogue options are chosen in your conversations with him. This causes him to become a nicer person, and to abandon his ambitions of godhood in favour of finding a new purpose in life.
    • Nalia, the Rebellious Noblewoman who is trying her very best to help people and has a profound distaste for the class system.
  • Kazooie from Banjo-Kazooie is a loyal friend to Banjo and has her heart in the right place, but mainly likes going on adventures and getting into fights, and shows little respect for authority or anyone for that matter.
  • While Baten Kaitos has several characters who could be placed here, Kalas is definitely the most exemplary, although it could be argued that what with his betrayal of the group, he could be seen as Chaotic Neutral or even Chaotic Evil. However, when he rejoins the group, he definitely becomes Chaotic Good.
    "In this world, there are things that people mustn't touch... Who cares?!"
  • In BioShock 2, if Subject Delta performs good actions such as saving little sisters and sparing NPCs, Eleanor becomes this, willing to fight for their freedom against her mother. Otherwise, she might become Chaotic Evil.
    • As a more definite example, this is how the followers of Atlas and Lamb viewed themselves, fighting against the Rapture hierarchy. Diane McClintock (an idealist rebel under Atlas's command and Ryan's former mistress), Grace Holloway (an anti-Ryan jazz singer and key supporter of Doctor Lamb), the assassins in Hephaestus (like Kyburz and Anya Andersdotter) (who all attempted to bring an end to Ryan's by now Lawful Evil government by taking the law and the greater good of the city into their own hands) and, following her Heel–Face Turn, Tenenbaum (kidnapping Little Sisters from official control and leaving them in the sewers beneath Olympus Heights) are some character examples. Ryan's original founding of Rapture was motivated by a desire to escape what he believed to be an evil hierarchy on the surface world, and ultimately to indirectly destroy it by removing the greatest minds from the reach of the parasites. Ryan's loyalty to his convictions did not last, and he slowly shifted to Lawful Evil as he jettisoned his principles in favor of power. It's more complex than that, though, as enforcing an Objectivist utopia is a contradiction in terms. When Ryan realizes this, he refuses to admit his error and drifts toward his despotic persona. It is interesting that in the case of Fountaine, the roles are reversed — he considers himself an opportunist smuggler, while in fact, he caters to the actual needs of the Rapture citizens.
    • Augustus Sinclair has shades of this, particularly of the Noble Demon variety. Although he claims to be out for himself primarily, he encourages Delta to not kill unnecessarily and does whatever he can to help him, even taking personal risks (also, unlike Fontaine, he doesn't end up betraying Delta... At least not willingly).
  • Roland in Borderlands 2, being the leader of a militia group consisting of former Crimson Lance soldiers who were left on Pandora after General Knoxx's defeat in the first game fighting to drive Hyperion out of Pandora. Also the titular character of Mr. Torgue's Campaign of Carnage. Sure, he loves explosives and destruction and doesn't care too much about rules, but that doesn't stop him from being an ultimately decent person who places great emphasis on goodness. He serves as the foil to Lawful Evil forces of Handsome Jack.
  • In Rockstar Games' 2006 hit Bully, Russell Northrop is this trope in one of the final cutscenes.
    Russell: Russell! Likes to hurt people! For peace!
  • Castlevania: Aria of Sorrow: Soma Cruz is characterized by his stubborn will to defy his fate of becoming the second Dracula and repeating the tragedy over the last 1000 years. A warning, though: if he loses his childhood love, he can turn into Chaotic Evil.
  • Captain Nick "Havoc" Parker in Command & Conquer: Renegade is very much a Chaotic Good Military Maverick. Just look at his Nom de Guerre for crying out loud—you don't get a nickname like "Havoc" by playing by the rules all the time. He's demonstrably rebellious, but only in the name of doing his utmost to protect civilians. Admittedly, his insubordination does get him thrown in the brig from time to time.
  • Nathan Zachary and the Fortune Hunters of Crimson Skies. They may be air pirates, but they only steal from people that can afford the loss (in fact, many of their targets are such bastards that they more than deserve whatever trouble the Fortune Hunter's raids bring them). They are also known to help defend innocents; one mission in the PC game had Nathan Zachary and crew protecting a hospital ship from a rival pirate gang. The Fortune Hunter's founding charter forbids wanton attacks on civilian targets and Zachary is rumored to have shot down one of his own pilots when he needlessly strafed civilian targets.
  • Dante from Devil May Cry, a gunslinging White Hair, Black Heart demon hunter who goes out of his way to save the world from the forces of darkness, even if it means smashing up everything in sight. Oh, and he loves his pizza… with extra cheese.
    • Nero is probably a more explicit example in the 4th game. He has nothing but utter disdain for the hierarchy of the pseudo-Church Militant organization that he works for, and is more than willing to fight tooth and nail against it in order to save his girlfriend.
    • The rebootverse' Dante, who rightfully has no respect for the demonic authority in control of the enslaved human society he lives in. Naturally, once he regains his erased memories of his childhood, Vergil, and his parents, he displays no hesitation in joining The Order and fighting against the demons who have tortured him for so long.
  • Raspberyl from Disgaea 3 is Chaotic Good. She's a rebel against the rules of the netherworld. She's still respected anyway because she has the guts to stand up to the PTA.
  • Two potential protagonists in Divinity: Original Sin II qualify as this (interestingly both are Professional Killers):
    • Sebille is more chaotic than good, having little respect for authority, due to her backstory but still tries to do right most of the time, and has a soft spot for those who have also been, captured, wrongly imprisoned, or enslaved themselves, and will work to free them.
    • Ifan Ben Mezd, meanwhile, is more good than chaotic, having left the authority of the Magisters after everyone he knew was killed in a deathfog attack he unknowingly perpetrated. He's now part of the infamous, and very loosely organized, lone wolves assassins, where he takes mostly contracts to kill bad people without pay and works alone. He also tries to do right by everyone, though with a bit more respect for authority than Sebille. He's possibly also the friendliest guy you can recruit for your party, his main competition for that role being Neutral Good Lohse.
  • The Doomguy/Doom Slayer from Doom is mostly famous for being a demon-gutting badass, but he murdered his own commanding officer for ordering him to fire upon civilians and shows deep contempt for Samuel Hayden because his attempts to mine Hell for energy cost the lives of many good men.
  • Donkey Kong and company definitely qualify. Especially Donkey Kong himself. He has a strong will to do good and believes strongly in The Power of Friendship, but he is also rather dumb and doesn't quite get the rules of society. This gets especially evident when pitted against Mario in Mario vs. Donkey Kong, where he decides to steal the factory's entire supply of Mini-Marios when he finds out that the store that sells them is sold out.
  • Dragon Age: Origins: Leliana begins the game as more Neutral Good, though she can become this if you "harden" her through her personal quest and she embraces her more rebellious and free-spirited side.
  • Isabela in Dragon Age II. Oh, she'll insist she's Chaotic Neutral, but she sticks by a somewhat self-serving personal code of 'free merchantry' that she will violate on conscience. She can be influenced to do the right thing and return the Qun artifact, but she only took such a dangerous job for poor rewards because she reneged on a previous deal by freeing a cargo of slaves, which she denies emphatically was done for good intent... but never quite gives any sensible reason.
    • Which personality type you play your Hawke as tends to determine how far (s)he leans. A Diplomatic Hawke is in Goodness Before Freedom, who fights for freedom for everyone based on the established rules. A Snarky!Hawke is a Balance Seeker.
    • Varric is a snarky rogue whose base of operations is a scoundrel-laden bar and who lies constantly. He dislikes tradition and could be politely described as indifferent to the finer points of legality. He's also the friendliest member of the party, and apart from Merrill, probably one of the most compassionate — he pays thugs to stay away from both Merrill and Anders, brings Merrill food when she's too obsessed with her project to eat, and arranges a regular card game for Fenris to keep him out of his shell. About the only ones he doesn't regularly help out are Isabela (who can look after herself), and Aveline, the captain of the guard (who he trolls). He's the only party member apart from Hawke to be on everyone's good side, including the three party members arranged in a triangle of mutual contemptuous disdain.
  • In the sequel of Drakengard, Nowe fills this alignment, as he has strong feelings on many matters, seeing the world in black and white rather than shades of grey. One trait that is unique to him is his altruism, which compels him to aid others he sees as worthy even to his own detriment.
  • The Pilgrims of Endless Space are defectors from the Lawful Evil United Empire, formed when a group of freedom fighters and intellectuals hijacked a UE colony ship. The Pilgrims are dedicated to the study of the Endless and the liberation of UE-controlled systems; they even gain a bonus to system control when attacking UE planets. Part mystic, part scientist, and part rebel, the Pilgrims are one of the four "Good" factions, along with the lawful Amoeba and the neutral Automatons and Sophons.
  • Piper Wright from Fallout 4 is a reasonable Type 3 example. When you first encounter her, she was initially kicked out of Diamond City for her so-called "slanderous behavior". Ironically, much of her wild speculations turn out to make some sense at least. The Institute is one of Piper's prime mysteries, spending literal years trying to unravel it's dark intentions. Unfortunately, she was unaware of the true intentions of the enigmatic faction.
  • Some characters in Fate/stay night are listed as Chaotic Good in the Visual Novel:
    • Rider (Medusa). She may look like a pure Dark Action Girl serving a Smug Snake like Shinji, but most of her heinous actions are from Shinji, not by herself. In truth, she really just wants to protect her true Master, Sakura, and would much like to kill Shinji. She's still quite a sadist, though, as one finds out the hard way in some of the Bad Ends.
    • Gilgamesh, the Jerkass Social Darwinist who wants to unleash an unspeakable evil upon the world, is actually listed as Chaotic Good. See the main alignment page for more on his reasoning.
    • Not exactly Chaotic Good, but Berserker (Hercules) might count, considering his total devotion to Ilya. Thanks to her keeping him in a perpetual state of madness, though, his true alignment is given as Chaotic Mad.
    • It can also be argued that Shirou is this: he will fight to protect as many people as possible, regardless of anything other than the fact that someone needs saving. Cue people being pissed at him for wanting to save both friend and enemy alike with ruthless idealism.
      • Shirou varies somewhat according to route. He seems to start out more Neutral Good or Lawful Good since he does seem inclined towards following the rules, but in some of the routes (particularly Heaven's Feel), he seems to move more towards this alignment.
  • Final Fantasy:
    • Edge from Final Fantasy IV. You first meet him as he's attempting to storm the Tower of Bab-Il and kill Rubicante BY HIMSELF, despite his countrymen pleading for him not to do so. He's got a weak spot for pretty girls to the point where they're the only thing that can keep his temper from doing something downright suicidal, like challenging Rubicante a second time after the Fiend just effortlessly trounced him. He's also brash, loud, hotheaded, and arrogant, but his heart's in the right place and he becomes a loyal friend to the team.
    • Locke from Final Fantasy VI qualifies as Chaotic Good partially because he was part of the rebellion from the beginning and the fact that it's clear from the beginning that he's a damn good thief, despite his insistence that he's a treasure hunter. Setzer also qualifies; he openly admits that the most important thing in life is being free from any obligations. He's also more than willing to bet his life on the flip of a coin. He IS a gambler, after all.
    • Zidane from Final Fantasy IX, who is extremely good, despite being a thief.
    • Tidus from Final Fantasy X starts out as this as well. While undeniably good, he is dismissive and even contemptuous of tradition and authority, and much of the early conflict in the story results from his ethical disagreements with Yuna, Wakka, and Lulu, who all lean more toward Lawful Good. By the end of the game he arguably evolves more into Neutral Good, as he begins to care more about ending the threat of Sin above all else.
  • Fire Emblem:
    • Fire Emblem Gaiden has a rather wonky example. Emperor Rudolf wishes to free Valentia from the gods Mila and Duma, who have become corrupted and driven to insanity by their own power, and usher in a new era where mankind chooses his own destiny by his own two hands. While his ultimate goal is Chaotic Good, his methodology (starting a war of aggression to make the continent strong enough to oppose the gods) straddles the line between Lawful Neutral and Lawful Evil, and he definitely paints himself as a bog-standard Lawful Evil tyrant.
    • Fire Emblem: The Blazing Blade:
      • Sain. There are three major things that distinguish him: his Chivalrous Pervert nature, his hamminess, and his open disregard for authority unless the orders come from his lord/lady of liege. Double if the orders come from Lady Lyndis.
      • Hector starts as such, escaping from Ostia almost on his own to help Eliwood in spite of his brother Uther's orders. As the plot advances, though, he settles on the border between this and Neutral Good.
      • Also Fargus and his pupil Dart, which makes sense since they're both pirates and very Hot-Blooded.
    • Boyd from Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn is most likely this. Despite being a bit cocky, he's a genuinely nice person who will do whatever it takes to help people, even if it means breaking the rules in the process. Most notably shown early in Path of Radiance where he's in favor of defying the Daein army for escorting Princess Elincia to the politically-neutral Gallia, saying "it's what heroes do."
  • Genshin Impact: Diluc left the Knights of Favonius because he grew to dislike their Lawful Good ways that limited their actions, and he ended up becoming Mondstadt's equivalent to Batman.
  • Ghost of Tsushima has the titular "ghost", Jin Sakai. After the utterly disastrous opening where Khotun Khan exploits the samurai codes of honor to butcher the entire defensive force, Jin loses all faith in the rigid samurai ways and begins to adopt his own ruthless strategy to combat the Mongol invaders, causing him to butt heads with his Lawful Good mentor Lord Shimura. Despite this, he is unwaveringly a kind, polite, and humble man whose primary goal is to protect his people from said invaders.
  • Sol Badguy from Guilty Gear. He means well and is an atoner for mistakes of his past. But he prefers to do things alone and doesn't get along with the law very much, which causes conflict with his Lawful Good rival Ky Kiske. His Spiritual Successor from BlazBlue, Ragna the Bloodedge, also counts, as he is a One-Man Army who openly despises the current evil Bureau and goes to lay waste to any and all of the Bureau's institutions he can get at. He has sworn to destroy their oppressive reign. At worst, however, he can be Chaotic Neutral, because none of this is done for altruistic reasons, like protecting/freeing the oppressed people, but solely for his own desire to exact revenge on the NOL and Hazama / Terumi. Consequently, he doesn't care if the many innocent Punch Clock Villains of the NOL get caught in the crossfire and die during his onslaughts, because they're in his way.
  • Half-Life: Gordon Freeman definitely qualifies. He isn't the kind of guy who would willingly submit to any government, even being a major spark in the larger rebellion against the Combine in Half-Life 2. Episode 2 even assumes you did the completely optional choice of blowing up Doctor Magnusson's casserole in the original game. Kleiner also admits that they all owe a lot to Gordon, even if he often manages to bring trouble. He qualifies as chaotic good because he is put into a situation where he's obliged to disregard any organization most of the time to simply fight back the Combine and spark an uprising to take down a gigantic Citadel and reveal the true identity of "our benefactors"; in the aliens' eyes at least, they are doing humanity a great favor by bleeding the planet dry of its natural resources and transforming humanity into an army of transhuman soldiers.
  • Sky from Jade Empire. The man's a thief and a con artist. The first time you see him, he's feeding some pirates a load of BS about you being his partner in crime. About the only thing that seems to piss him off is slavers. It's Personal, you see. He balks when he sees the Water Dragon, more because the goddess was enslaved by the Brothers Sun, not necessarily because he gives a rip about the Laws of Heaven. But even though he does like to relieve folks of their silver, he doesn't squawk if you... redistribute it.
  • Destructive Saviour Rico Rodriguez (Scorpio) in Just Cause. His storyline and black market progress depend on how much Chaos he causes. Whether he is good or Chaotic Evil depends on how you make him treat the locals.
  • The King of Fighters:
    • Kyo Kusanagi constantly skipped school and would fight anybody, even authority figures. He also doesn't really care about following the traditions of his family in any way except for his own. The man is a Jerk with a Heart of Gold to a T, but when he shows the gold moments, they truly shine through. Quite Hot-Blooded (and even more so in early years), carries his responsibilities as Kusanagi heir/leader but refuses to believe destiny has a direct touch on them, tries to shoulder huge responsibilities on himself during the Tales of Ash saga despite lots of people telling them to rely on them as well.
    • Also, this is Ash Crimson's alignment. He went against everyone and everything and made himself as the most ambitious asshole ever — to work from the inside of Those of the Past for his own desire to protect his Only Friend. And he saved the world as an afterthought and said he liked it... as he's being Ret Goned. He comes back though in KOFXV.
  • Kirby seems to float between this and Chaotic Neutral, depending on the game, though most works put him in the Neutral Good territory. Cheerful and carefree, he lives by his basic instincts, eating whenever he is hungry and sleeping as soon as he gets tired. However this childlike nature hides surprising strength and bravery that shows itself whenever his home is threatened.
  • Midna, from The Legend of Zelda: Twilight Princess. She is an enigmatic and snarky imp who has a mysterious connection to the Twilight that has enveloped Hyrule. Likewise, she offers to help Link escape from his prison and eventually becomes his guide, opposing Zant and his minions because she doesn't like how he tries to govern the Twilight Realm.
  • Mass Effect:
    • Garrus could be considered Chaotic Good, though one could make the argument that he is not necessarily against the law, only the red tape that prevents him from doing good. However, in the second game he is undoubtedly Chaotic Good, in the first installment, he asks the player to commit a cold-blooded murder and states that there is nothing inherently wrong in killing a mass-murderer without trial. Which makes him a dark incarnation of this alignment.
    • Captain Bailey is also unquestionably this. His entire leadership and policing strategy can be summed up as "Do what's right, dammit!" When Shepard first talks to him about reinstating his/her identity as being "alive," Bailey says that normally you'd have to spend about a week going through customs and the Citadel bureaucracy, or he can just press a button right there and get you everything you need. Later on, he shows he's perfectly willing to help Shepard and Garrus get some vigilante justice in on a criminal C-Sec can't track down because he's inside their network, and during Thane's loyalty mission, he arrests a criminal on flimsy charges so Shepard can interrogate them and looks the other way after checking into Thane's background, saying that "Someone's going to have to deal with it, but not me." After dealing with all the other Obstructive Bureaucrats in the game, Bailey is a breath of welcome fresh air.
    • Even Shepard can show signs of this if you take the Paragon path but mix in a healthy dose of renegade actions and dialogue (or as fans have nicknamed it, Paragade.) You can still play Shepard as warm and compassionate, but with a definite irreverence for any kind of authority, probably best shown in the Renegade response to the Turian Councillor after releasing the Rachni Queen.
    • Paragon Shepard slowly veers from Lawful Good into this alignment from the end of the first game onwards, where they go rogue, steal the Normandy, and defy the Council's orders not to head to Ilos. Their reason seems to be, because they are a Spectre, they are sworn to protect the Galaxy, even from the bunch of morons that run it. By the second game, when the Council refuses to take the Reapers and Collector threat seriously, Shepard is forced to work with Cerberus in order to end the threat. By the third game, Shepard barely seems to consult the Council at all before making decisions of Galactic importance and part of the plot even involves going to the heads of state for each race directly, cutting their Council representatives completely. Even if you don't get the Salarian leader's thumbs-up, you can still wind up with half the Salarian military pledged to your cause by their respective commanding officers having more sense about the big picture of the war.
    • Kasumi Goto. While she's a thief, every instance of her has her using her skills for the greater good, from protecting the Alliance by recovering her greybox to a casino heist to benefit children.
  • Mega Man:
    • Zero. "I never cared about justice, and I don't recall ever calling myself a hero... I have always only fought for the people I believe in. I won't hesitate... If an enemy appears in front of me, I will destroy it!"
    • Proto Man, whom Zero is an Expy of. He'd rather die with a fatal flaw in his design than give up his own freedom, but he'd nevertheless back up Mega Man and help him save the day whenever he can.
  • Metal Gear: Solid Snake, the titular hero, and his best friend Otacon are this, frequently showing a sincere heart of gold, and he and Otacon will stop at nothing to fight for the very cause they believe in — although Snake frequently insists he himself is Chaotic Neutral or even Chaotic Evil.
    • Also, Raiden
  • Metal Wolf Chaos Michael: President Wilson probably started as Lawful Good, but once his VP RICHAAAAAAARD!! declares him an enemy of the state, he cranks President Action up. He evidently supports Second Amendment rights.
  • Faith from Mirror's Edge. As a courier, she tries to bring some communications freedom to the city after the November riots. Guess how much the totalitarian government likes that.
  • Kumatora in Mother 3. She is the brash, bold Princess of Osohe Castle who accompanies Lucas on his journey across the islands in search of the Egg of Light and, later, the Needles.
  • In No More Heroes, Travis Touchdown eventually becomes this alignment late in Desperate Struggle, eventually growing tired of the fighting and vowing to destroy the UAA and avenge all those who died because of them. Besides, he never was too keen on rules and regulations from the beginning.
  • Lucio from Overwatch is a pretty textbook Chaotic Good, considering he could be like a modern-day Robin Hood, stealing from the corrupt Vishkar Corporation that made his turf suffer, driving them back, becoming a hero to spread the good message of progress and freedom. However, some criticize his method of achieving freedom: Symmetra, a doubtful agent of Vishkar, considers him not understanding the concept of freedom and might be mistaking it for anarchy, whereas Zenyatta, a very zen True Neutral monk, tells him that doing good with chaotic things will beget even more chaos. In other words, Lucio represents unrestrained freedom that might get him into trouble if he doesn't learn restraint, he just got off good at this point because his opposition was pretty much a textbook corrupt corporate. But if he learns to balance between Chaotic and Good...
  • Pathfinder: Kingmaker, being set in the Pathfinder ruleset, has several canonically Chaotic Good characters.
    • Linzi is a carefree bard who cares about freedom of expression and people generally being nice to each other because she thinks Good Feels Good. She's not above things like 'borrowing' some funds from the treasury to buy a cheap printing press to donate to your barony.
    • Octavia is a former slave who believes in freedom and kindness above all things. She despises coercion and slavery and is also the closest thing the game has to a pacifist, and will usually always support the options that don't cause people to die. Depending on how her personal quest goes she can end up closer to her life companion Regongar in outlook.
    • Kalikke is a tiefling (a person with a devil in her family tree) who grew up in a nation where tieflings are subject to heavy discrimination. In contrast to her Lawful Evil twin Kanerah, Kalikke responded to her circumstances by creating an underground society and support network for tieflings, in order to lessen their suffering to aim for long-term changes. She believes strongly in community and fighting systemic oppression.
    • Maegar Varn, the baron of Varnhold in the eastern Stolen Lands. He's a former mercenary commander who was given his barony after clearing it of goblins and bandits (much like the Player Character). When the chips are down, he turns out to be not half-bad at actually ruling even if he doesn't like it very much, and is an early supporter of peaceful relations and trade with your own barony.
  • Pathfinder: Wrath of the Righteous:
    • The Azata Mythic Path available to the Player Character sees them slowly transform into an azata, beings from the plane of Elysium who are literal embodiments of the Chaotic Good alignment. Azata character options tend towards acts of mercy and kindness taken on impulse, and problems are solved by singing the Song of Elysium almost to the point of becoming a Running Gag.
    • One of the subplots of the first act embroils the Player Character in a clash between a group of Chaotic Good priests of Desna, the Chaotic Good fairy-goddess of freedom and travel, and the Lawful Stupid Inquisitor Hulrun Shappok—a man who jumped off the slippery slope long ago in his battle with the demons of the Worldwound. The Desnans arguably brought it on themselves with a well-intentioned but poorly executed attempt to repair damage to the Kenabres Wardstone (which helps maintain a barrier that keeps the demons from spreading across Golarion), which the paranoid Hulrun took as an attempt at sabotage.
    • Arueshalae, one of the available Player Party members, is a succubus who seduced and Mind Raped a priest of Desna, and had Desna herself reach through and essentially turn her conscience back on so she could have a Heel Realization. When first encountered she's aligned Chaotic Neutral but she desperately wants to redeem herself for all the horrible things she's done, and depending on player interactions can either shift fully to Chaotic Good (in which case she's able to consummate the Romance Sidequest with the Commander if the player pursued it) or fall back into evil.
  • Persona:
    • In Persona 3, Junpei Iori fits the bill quite nicely. Coarse, Hot-Blooded, doesn't do his homework, inherently rebellious... but a good guy who cares deeply about his friends, and despite enjoying his role in SEES slaying Shadows, he ultimately decides Shadows — and Nyx, therein — are better off not existing so that everyone else can live normal lives.
    • In Persona 4:
      • Kanji Tatsumi pre-recruitment starts off as a Chaotic Good with leaning towards Chaotic Neutral before settling more firmly on Chaotic Good after he joins you. He's coarse, gets into a lot of fights, and a bit of a delinquent, but he genuinely cares about his friends and has some issues opening up to people. Post-Character Development makes him a borderline example of Chaotic Good, as while he's still the alignment, he begins leaning towards Neutral Good a bit more after calming down a bit.
      • Yukiko Amagi plays with this. Being a Yamato Nadeshiko, she appears to be Neutral Good, but her hidden issues pre-recruitment shows a lot of discontentment with having her life decided for her in what she perceives to be a Gilded Cage, and wants to be able to live freely and make her own decisions in her life. Post-Character Development makes her realize how much the Amagi Inn means to her, and she becomes a borderline example like Kanji, albeit with more leaning towards Neutral Good than Chaotic Good.
    • Persona 5:
      • Played with regarding most of the Phantom Thieves; they're inherently breaking the law to rebel against tyranny, but many choose to do so not because they want to force reform, but because they have no other choice to protest the corrupt system. Makoto Niijima is likely Lawful Good, while characters like Ann Takamaki, Yusuke Kitagawa, Haru Okumura, and Futaba Sakura are more Neutral Good as opposed to Chaotic Good.
      • The protagonist shrugs off getting arrested and being falsely labelled a criminal in order to save a woman from being raped by a corrupt politician, and later breaks the very fabric of society in order to free the hearts of the people of Tokyo.
      • Ryuji Sakamoto is an energetic ex-athlete turned delinquent who is consistently the most aggressive against abusive authority figures, while also being supportive of his friends and even his former teammates. Post-Character Development Ryuji learns to dial back his chaotic tendencies somewhat, but remains fiercly loyal to his friends and doing the right thing.
      • Morgana is a mischievous cat thief who helps kickstart the party's escapades in stealing hearts, all while trying to become a human by stealing treasure with them. Post-Character Development, Morgana puts more focus on helping his friends over thievery and trying to become human.
  • Planescape: Torment: Morte, canonically. An inveterate troll and lech, he remains with The Nameless One out of a sense of both debt and kinship, no matter how horrible a personality he may be reborn into, if for no other reason than to limit the damage. If Nameless is played as evil, Morte will be the first to offer What the Hell, Hero? protests.
  • Crazy Dave of the Plants vs. Zombies series. He's on the side of angels, but he's a Cloudcuckoolander who will do anything to defeat Zomboss. Especially if you have bacon.
  • Ratchet & Clank has Ratchet himself. He may be the greatest do-gooder around and savior of the entire universe, more or less, but he's still one young and reckless adventurer. And a vandal, to boot. He falls into True Neutral briefly during the course of the first game after a betrayal by his idol disillusions him. During this part, his only reason for not abandoning Clank is that they happen to be going to the same places as each other.
  • Sengoku Basara: Date Masamune and Sanada Yukimura in the games and anime adaptation, but more so in the latter. Justified, as they are both Hot-Blooded who are quite loyal to their subordinates and defy authority to do what's right.
  • In Shin Megami Tensei: Strange Journey Redux, this happens in the extended Chaos ending. Alex explains that Jimenez's dream world ruled by strength ultimately leads to the extinction of the human race and convinces him to create a world where all humans live in harmony with demons and have the blessings of infinite possibilities. Jimenez turns against Mem Aleph to create a world of Chaos in his own way.
  • Sanjuro Makabe of Shogo: Mobile Armor Division, despite being in the military, tends to only follow orders when they happen to be what he wants to do anyway and puts protecting those he cares about above all else.
  • Alessa, from Silent Hill. Although you spend most of the game fighting monsters she sends after you, in the end, she has a reason for doing it: preventing The End of the World as We Know It, brought about by the birth of an evil cult's sun god. The movie version of Alessa, however, probably falls into a different alignment.
  • Sly Cooper and his gang. They're thieves, but of the lovable kind, and they generally only steal from other criminals (partly because of honor, and partly because of the challenge).
  • Sonic the Hedgehog and NiGHTS are good examples of Chaotic Good: the former a free spirit who has no regard for rules or authority and is always happy to help anyone in need out of his hatred of oppression, the latter a Defector from Decadence who "doesn't follow orders and hates bullies like Wizeman."
    • Fittingly enough, Sonic's Image Song It Doesn't Matter actually says, "Long as the voice inside drives me to run and fight, it doesn't matter who is wrong or who is right." It also specifies that he lives by his feelings and follows his own moral code. In Sonic and the Black Knight, he states that he doesn't care if this makes him "the bad guy" in the eyes of the rest of the world.
  • Space Quest: Roger Wilco, "Almighty Janitor" (quotes intentional) and sometimes space hero, tends to fall here. Rules and regulations mean absolutely nothing to him, and he frankly isn't bright enough to handle responsibility on a daily basis. But when confronted with the choice to do what's right rather than ignore it? He'll pull out the Indy Ploy and take the "what's right" option.
  • Tassadar and Jim Raynor of Starcraft, who reject The Knights Templar Conclave and the Lawful Evil Arcturus Mengsk's rule respectively in order to fight the Zerg Swarm. Jim Raynor later on becomes a Freedom Fighter/Mercenary leader fighting against the Terran Dominion.
    • As of Heart of the Swarm, Kerrigan shifts in that direction as well. She's willing to show mercy and moves to curb her Swarm's most murderous tendencies and avoid civilian casualties, but she's still the law to herself, and you'd better not get in her way.
  • The members of the Star Fox team are valuable heroes to the Lylat system who have repeatedly foiled the schemes of Mad Scientist Andross, and the Hive Mind alien creatures called Aparoids. Their leader, Fox McCloud, has also repeatedly turned down offers to become a part of the Cornerian army, saying that they prefer doing things their own way as mercenaries and bounty hunters.
  • Mission Vao in Knights of the Old Republic is this to a tee: she's a fun-loving thief who constantly seeks adventure and can't stand the mundane nature of The Upper City Of Tarris. However, she also has a very strong moral compass and remains both friendly and fiercely loyal to the player character (and her Wookie companion) throughout their adventure.
  • In the Street Fighter series, Ken and Sakura are carefree spirits when it comes to street fighting, living for the thrill of the fight and not actively out to hurt anyone.
  • Viktor from the Suikoden series. He is dedicated to bringing freedom and helping the weak, but he will manipulate people to get out of paying bar tabs, set a bureaucrat's house on fire to rescue people unjustly sentenced to death, denies himself love to allow his lady to achieve her own goals and destiny, and physically assaults a clerk when told he can't see the mayor because she is in a meeting and cannot be seen without an appointment. His response? "It's the best way to deal with government workers."
  • Lloyd of Tales of Symphonia also. The only rules he respects are his stepdad's Dwarven Vows, and even then not all of them.
  • Yuri Lowell, protagonist of Tales of Vesperia, certainly falls into this alignment. By the time the story starts, he's already got a rap sheet with The Empire because he tends to try to do right regardless of law. During the course of the game itself, he murders two different foes that were exploiting commoners to their own ends in cold blood. He holds no illusions about these acts, as when called on the latter case he states flat out he knows "Murder is a crime."
  • Alvin of Tales of Xillia starts off as True Neutral, but once he starts dealing with his various backstory problems he turns Chaotic Good, helping Jude's party out even if he has to betray everyone else he's ever known to do it. In the sequel, he's still Chaotic Good, although he's struggling to shed his Chronic Backstabbing Disorder reputation, which haunts him rather a lot.
    • Gaius in the sequel. As king of Rieze Maxia, he takes up a secret identity and personally tours other countries to learn their culture, get a feel for the political climate, and maybe topple four criminal empires when he has a moment to spare.
    • Muzet in the sequel as well. She (repeatedly) steals fruit from villagers, but it's because she's... unused to humans. She's also a bit preoccupied trying to find her sister so they can protect the world.
  • The Pyro from Team Fortress 2 is weird in that it has 2 sides to it that each emphasizes one end of this trope. It wants to spread happiness and rainbows everywhere, but it's only doing it, quite literally, from its point of view. From everybody else's view, it's a psychopathic Ax-Crazy monster.
  • Marisa from Touhou Project always tries to do good for the world, but she's also a Kleptomaniac Hero.
  • Mercury of TRON 2.0. No exits? Let's make things explode and create one! No weapons? Let's improvise the lightcycle baton into a nasty melee weapon. And while we're at it, let's openly hit on your creator's son.
  • Uncharted: Nathan Drake, a thief, who often gets into more trouble when trying to do right, but still does try.
  • Rexxar in Warcraft III is right on the edge between Chaotic Good and Chaotic Neutral. He helps the orcs fight off an invasion, in the process being declared the official champion of the Horde, but afterwards retreats into the wilds, not caring for civilisation and all of that nonsense, but promising to help the orcs if they're ever threatened again. After defeating Admiral Proudmoore, the man behind the invasion, he tells the admiral's daughter to be proud of her father and remember him as a great warrior.
    • Tirion Fordring of Warcraft disregards the wishes of everyone in his society to help an orc who saved his life. In exchange, his order of Paladins strips him of his powers and plan to execute him until the Orcs save him. It's only later he notices that despite breaking the law, he can still channel the light.
    • Eitrigg, the orc Fordring helped, chose to leave the Horde upon realizing its corruption and evil years earlier. He later rejoins when, and only when, they prove their Heel–Face Turn to him.
  • B.J Blazckowitz from Wolfenstein. He's the main force fighting against the Nazi tyranny (in his universe, the Nazis won World War II and are still in charge of Europe as of 1980). His Wolfenstein: Youngblood daughters seem to be following in his footsteps as well (although Jess is probably closer to Neutral Good.)
  • Yoshimitsu. He clearly defies rules to do right for the society. That’s what happens when add samurai and Robin Hood to this character.

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