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I think it did, but then Sonic Forces came and forked that integrity/goodwill in the butt.
Incidentally, voice actress Cristina Valenzuela is teasing something and it has something to do with the Sega Dreamcast...
I remember Roger teasing something he did with one of the writers of Sonic Boom...
oh shit segagaga remake WHAT UP
...Purely out of curiosity, has Tikal had a new VA since they changed everyone?
Maybe a Dreamcast Classic?
That would require her showing up...which she hasn't.
She has no voice.
(digs in RCS' twitter)
Oh he did. As did said writers he conversed with...
The plot thickens...
Funnily enough, I always thought Cristina would make a great Tikal or Amy if Cindy Robinson wasn't already doing it. But as randomness4 pointed out, no, Tikal hasn't shown up since Adventure 1 (or Adventure 2).
Not sure what one would need a voice actor for a hypothetical Dreamcast Mini since it's basically a compilation of Dreamcast games...
Are we finally getting Sonic Shuffle 2?!
Look, it's Shantae in Smash. Stop reading too much into this before I get disappointed again.
Sonic Shuffle 2 would be neat.
Those tweets with Smith and the writers make me wonder if we're finally getting Season 3 of Boom.
Mobile port of Team Sonic Racing outed through Facebook ad.
My question is how
Anyone think it's weird that Eggman is often the Token Human and they usually don't give an explanation when this is the case?
Edited by RJ-19-CLOVIS-93 on Feb 8th 2019 at 8:54:56 AM
Over 20+ years...
Finding that weird is a waste of time.
Maybe I'm missing something but, from what I can recall, there's usually an explanation:
In the "Not clarified" scenarios, you can always pull the "Humans are animals so Eggman is considered an ape" scenario or an "The series is After the End" scenario.
Edited by Pichu-kun on Feb 8th 2019 at 8:39:10 AM
I'm aware of the Word of God on the games but I pin it under Writer Conflicts With Canon: If it'e been around since 1998 then it's very poorly implemented because there are numerous contradictions, and if it's a recent 2010-2016 retcon then it's still poorly implemented because nothing in the games makes it noticeable. If I wasn't involved in the fandom and played Sonic Forces, I would just be confused on where GUN is.
I wasn't aware about the movie news, though. That's so boring but I expected it.
How the hell does Angel Island fit the two world explanation anyway? In SA 1 it's shown existing in the human world. So was S3&K also set in the human world? Or does the isalnd somehow pass through the portal? They needed to actually show how this worked. It doesn't feel particularly relevant anyway; Humans don't seem to care about there being talking animals, none of Sonic characters act like being in the human world is a big deal either; apparently Amy and Big just live there like it's nothing. There's nothing to indicate there even are separate worlds. I think the only time I've seen something like it mentioned is in the OVA where Sonic and Tails actually do go through portals. I wonder if that was the start of all this, and the OVA was sort of meant to be canon in some ways.
In any case, I had always imagined that Robotnik had indeed come from a human society/world, and decided to try and conquer the animal world because it was relatively defenseless, save for Sonic. It's like Sonic is fighting an alien invader, but us humans are the aliens.
The franchise's early days always had a kind of environmental theme to them, with the evil industrialist human coming to destroy and exploit nature and wildlife. Satam really pushed it, and the theme kind of popped back up in Colors. It's not too heavy handed either, to the point I don't think it was entirely intentional, save for maybe in Sonic CD.
Edited by StarOutlaw on Feb 8th 2019 at 7:24:33 AM
They use technology.
I like how CD handles it, it teaches you it's not the technology inherently evil, it's too much excess of it that is bad
They also show you technology can coexist with nature in the good futures
The 2 worlds thing is a clear indicator of Sonic Team overcomplicating stuff rather than looking for a good solution.
It might be a misguided attempt at pandering to people who grew up with Mobius, but all it does it make things confusing (especially since both SatAM and Archie's went with Earth All Along). Either that or Sega is trying to come up with an excuse why there aren't any Funny Animal background extras besides "We didn't want to model them".
We have Sonic the Animation from 1994 which depicts Sonic in proto-Station Square with literally nothing mentioned, so the idea of the "Split universe" likely wasn't conceived until the Saturn era at latest.
Adventure itself contradicts the heck out of the idea. The echidnas and Chaos have always lived on Earth and Angel Island is obviously on Earth as well. Amy obviously lives in Station Square and Tails lives nearby... Adventure 2 makes everything worse. How did Gerald make an anthro hedgehog 50 years ago if these creatures are foreign and wouldn't appear for several decades? Why does literally no one seem astonished by Shadow's creation if no one has seen Funny Animals before?
Sega could make this way easier if it was "There are two continuities" rather than "The characters to through portals". Heck, just streamline it more and go with the Lions and Tigers and Humans... Oh, My! idea we've all been believing for two decades. I fully expect them to quietly retcon that eventually. Not many people seem to like Sonic's World much anyway; I've heard a lot of complaints about how boring it looks and how ugly the spherical trees are.
Edited by Pichu-kun on Feb 9th 2019 at 7:41:10 AM
Can I just say how much of a shitty game Sonic 4 Episode 1 is? There are so many infuriatingly bad gameplay decisions everywhere and the game just looks ugly as sin and controls like absolute garbage. I made it as far as the level with the stupid torch gimmick before I quit. I spent three fucking minutes on that one "puzzle" where you have to light torches in order to make platforms move so you can get through because whoever designed that fucking "puzzle" hates humanity and clearly wanted people to suffer. I know what to do, I've done similar things countless times in other games, but the execution is completely impossible. I swear, the timing on the vertical platforms/walls is pseudo-randomized to ensure it either lasts longer than the horizontal one or it drops just as you get there. Even when I was using the beat of the song to time it out, nine beats would pass since I lit the torch but the wall didn't retract like when I tested it until after the platform I was standing on retracted.
Fuck that game, I'd rather play Sonic 06 because at least that game is So Bad, It's Good.
Is it worth it to just move on to Episode 2 or is that game also garbage?
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