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edited 26th Jan '11 9:19:44 PM by TsundeRay
I'm sure I'll think of more later.
edited 26th Jan '11 9:24:01 PM by Deathonabun
Need for Speed: Hot Pursuit: Just because the Top Speed and Acceleration look bad doesn't mean it can't be good in other aspects. Oh, and Ramming Always Works.
edited 26th Jan '11 9:29:54 PM by RocketDude
Thaddeus + Aegis of Fury (Stamina talent) + Chapter's Fury (Final strength talent) = FUCK OFF HORDES OF ENEMIES
He'll be continuously invincible while wrecking the shit out of everything.
Unless they changed or removed that in Chaos Rising (I have yet to get that xpack) or something.
This should sound obvious but... don't put knee high furniture in places that block Sims.
edited 26th Jan '11 10:33:59 PM by ARandomSerf
Every game based on D&D rules: Learn how to build D&D characters. Don't "wing it".
edited 26th Jan '11 10:30:53 PM by PippingFool
edited 26th Jan '11 10:41:39 PM by TsundeRay
Disgaea: Figure out the criteria for each of the Multiple Endings before you get 3/4 through!
Pokemon: A Pokemon only needs to get to level 50 due to level-scaling in the battle frontier and multiplayer matches, raising 'em all to 100 is pointless and keeps you from redistributing the effort values.
Jet Force Gemini:Humanoid fur bags are disgusting and totally not worth saving.
Nanostray 2: If you can't figure out how you're supposed to do something, you probably can't. Look for other options. Also, if the game is Nintendo Hard, don't worry about how laughably low your score is, unless a high enough score is needed to advance.
Super Smash Bros:Almost any inherent advantages can be overcome by playing better. Anyone who's completed the latter two game's insane challenges will know this.
Need For Speed:The sooner you break for a turn, the sooner you can accelerate out of it. Number 2 actually had this as a tip, but I had learned it before, the hard way.
Battle Tanx:In war, always be observant, for death can come from anywhere, even from your allies, especially from your allies. If you're in an armored vehicle, sometimes it's more effective to just run the enemy over than to try and line them up in your cross hairs. Nuclear explosions cannot be outran, seek proper shelter.
Dance Dance Revolution: Don't assume you know how to play one version of a game just because you played another.
edit:now in bold print!
edited 5th Nov '13 6:26:14 PM by Cider
Professor Layton and the Curious Village: ALWAYS save before you do a puzzle; that way, you don't lose picarats and take longer unlocking bonus features.
The Legend of Zelda: Don't hookshot redeads.
Star Craft: No you cannot succeed with one of everything nor with an army of carriers
Chrono Trigger: Don't queue attacks from all three party members right out of the gate on an enemy you've never seen before. It might counter. All of them. Hard.
Gen 1 Pokemon:
Gen 2 Pokemon:
Gen 3+ Pokemon: Your enemies aren't total morons with no EV's and using idiotic movesets anymore. Your 30-levels-behind victory over Red isn't gonna happen again.
Sonic 1: Spikes go through pity invincibility. Don't attempt to get hit by an enemy then run across them.
Sonic 2: Level designers are dicks.
Sonic 2 & Knuckles: Knuckles doesn't jump as high as Sonic. This has repercussions on the final boss.
World Of Warcraft:
Starcraft: When the dude in the chatroom says you can cheat to boost your ladder rating by holding Ctrl and typing "quickwins", the first step to attempting this is Ctrl-Q.
edited 27th Jan '11 12:45:07 PM by Pykrete
Star Wars Galaxies:
General, in high-level instances:
When playing a Smuggler (weakling DPS class)...
When playing a Darkside Jedi:
King of fighters:
-Do not fuck with Omega Rugal. Just don't.
edited 27th Jan '11 11:51:46 AM by rmctagg09
Fallout New Vegas:
Civilization 3 - You can't win unless you're expansionist.
Civilization 4 - You can win without being expansionist, but you still need to create a sizable area for yourself.
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