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Video Game / Riki's Inflation Game 2

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"Riki's Inflation Game 2" is a video game created by Fur Affinity user HIJOKE, originally thought out by his friend Sdawggy, and made in 2016. The player tries to get to the end of the level, destroying turrets scattered around, avoiding being popped, and eventually has to fight an evil king. At least, that's what we think the plot is. The player can play as the titular Riki, one of his friends, or a small amount of Downloadable Content characters that can be gotten from the game's website, as they try to reach the end of the level and beat the game.


The game, and its various characters, can be downloaded from here:

Tropes about Riki's Inflation Game 2

  • Abnormal Ammo: The turrets can fire air tanks, balls of water, and weaponized heat rays.
  • Absurdly Spacious Sewer: One of the level types takes place in an underground area filled with leaking pipes.
  • Adjustable Censorship: The player can choose whether to explode into Ludicrous Gibs, candy, or flowers.
  • All There in the Manual: The game's plot used to be on the official website, but since HIJOKE moved to a new website the game went to "No Plot? No Problem!" The game's original plot was that the final boss placed all of the sentries around, and the player is trying to stop him.
  • Art Shift: Many of the characters are fan-made, and as such tend to look completely different from HIJOKE's style.
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  • A Winner Is You: All you get for beating the game is text saying "Adventure Complete!"
  • Balloon Belly: The game's selling point!
  • The Cameo: Along with the playable characters that are just other peoples' personas, there's:
  • Check-Point Starvation: There are often only one or two refridgerators (the game's checkpoints) in a level, and yet the levels are often very long with many turrets in between them.
  • Hello, [Insert Name Here]: Not the player themselves, but the first NPC the player comes across will call the player's character by their name.
  • Hitbox Dissonance: The player has two hitboxes, a small one that's used for collision with the environment and whatever the character's current sprite is. It's entirely possible to be hit by enemies on the other side of the wall of your collision hitbox.
  • Kaizo Trap: There are many points where several air tank turrets will be lined up in a row, or several water turrets will be positioned below very small platforms.
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  • Ludicrous Gibs: The default option for when the player's health reaches 0.
  • Magic Pants: All of the official characters that wear clothing have this trope applied.
  • No Plot? No Problem!: The game's plot used to be on its old website, but the new website drops the plot element completely.
  • Stomach of Holding: Without it, the playable characters would die just from the air tank turrets.
  • Unwinnable by Mistake: In early builds of the game, if the player dies during part of the last game and doesn't find the correct checkpoint, the player can end up being locked out of being able to backtrack, causing the player to have to restart.
  • Weak Turret Gun: Three of the four turret types don't damage the player directly, and the only one that does inflicts very little damage.

Example of: