The Clock King returns with a time-altering device.
- Auction: Bruce Wayne places a winning bid on an antique timepiece, only for it to disappear at the last minute. Turns out the Clock King was testing a device that slows down local time, allowing him to move much faster than the eye can see, and stole the clock at the last minute. He then tosses it in a dumpster, remarking, "Already got one."
- Brick Joke: Clock King gets his hands on a device that lets him walk in Bullet Time; he passes a woman conveniently in mid-fall while sneaking into the mayor's office, but when Batman appears, Clock King makes his escape — only to trip over that woman as she is picking up her stuff.
- Call-Back: When the Clock King reappears, Batman deduces that he is moving very fast and that they are not up against another invisible man. He last faced an invisible foe back in "See No Evil", where a man had stolen an invisibility suit and used it to commit robberies and kidnap his daughter from his ex-wife.
- Cell Phones Are Useless: When Batman wants to call the mayor and warn him of a plot, he is told there is no phone, and Batman's won't work either — the host is a scientist who chose a dead zone for his experiments so as not to be disturbed.
- Laser-Guided Karma: After snickering over a woman he sees frozen in a fall down the stairs, the Clock King later trips over this same woman picking up her papers as he's making his escape from Batman. She proceeds to beat him around the head with her purse.
- Motive Decay: Averted; Fugate still wants revenge on Mayor Hill for costing him his job by convincing him to take his coffee break fifteen minutes later than normal.
- Offscreen Villain Dark Matter: Fugate steals a clock valued at $600,000, and then tosses it away, the theft just being a trial run for his newest criminal plot.Fugate: Already got one.
- Pre-Explosion Glow: Justified, as the explosive was slowed in a time-warping field.
- Relocating the Explosion: The time-slowing device lets the user move at Flash-like speeds. Batman uses it to carry a bomb out of Gotham City and throw it into a nearby river as it's in the process of exploding.
- Super Speed: The effect of the time-slowing device to observers in normal time is that the Clock King is moving so quickly as to be invisible.
- Time Stands Still: The Clock King steals a device that allows him to slow time to a crawl. In addition to committing the usual super-fast crimes, he puts the device to one particularly unique application. By attaching a spare to the Batmobile, he slows down its time-frame so that the world around it seems to be moving at a large fraction of light-speed; the first vehicle to even cherry-tap the Batmobile will trigger a massive explosion. Batman and Robin disarm the device, and find that two days have passed during the minute or so they were in the field.
- Villain Decay: In his first appearance, Fugate's dangerousness came from his Awesome by Analysis skills that allowed him to go one-on-one with Batman simply by studying news footage of him. None of that is present in this episode.